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    1. BrightSteel 7 yrs ago

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Sent you a pm.
If this is still active I'd like to apply with a custom race. If aDm would kindly contact me I would be very grateful
Somebody wanna play though?
Full Name: Ryona

Nicknames/Aliases: Ghoul

Age: 18

Gender: female

Gift: Kagune: A kagune (赫子, red child) is a ghoul's predatory organ and functions as their weapon and claws. It is usually as red as blood (the colors are varied in the anime to distinguish the kagune of each individual), flexible like the flow of water, but firm and sturdy. When released, a ghoul's physique is strengthened, they are more resilient, and their mobility heightens. A kagune is composed of Rc cells, which flow just like blood, can become as solid as teeth and can be described as "liquid muscles." The Rc cells are released from a kakuhou piercing the skin, and the released Rc cells form the kagune. The kagune are voluntary muscles as ghouls can control them whenever they want and repeatedly harden and soften them at will. Kagune size depend on the Rc cells' quality and quantity while the shape depends on the creativity and intellect of the user.[1]

Although a ghoul's healing ability is high, the healing of wounds tends to be delayed if the wounds are inflicted by a kagune. It is also evident that in order to counter a kagune in battle, one must also have a kagune, if not, at least something in relation to a kagune. Due to the outstanding speed and power of thier strikes. oogle Play
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Kagune

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A kagune (赫子, red child) is a ghoul's predatory organ and functions as their weapon and claws. It is usually as red as blood (the colors are varied in the anime to distinguish the kagune of each individual), flexible like the flow of water, but firm and sturdy. When released, a ghoul's physique is strengthened, they are more resilient, and their mobility heightens. A kagune is composed of Rc cells, which flow just like blood, can become as solid as teeth and can be described as "liquid muscles." The Rc cells are released from a kakuhou piercing the skin, and the released Rc cells form the kagune. The kagune are voluntary muscles as ghouls can control them whenever they want and repeatedly harden and soften them at will. Kagune size depend on the Rc cells' quality and quantity while the shape depends on the creativity and intellect of the user.[1]

Although a ghoul's healing ability is high, the healing of wounds tends to be delayed if the wounds are inflicted by a kagune. It is also evident that in order to counter a kagune in battle, one must also have a kagune, if not, at least something in relation to a kagune. Hence, ghoul investigators use kagune-based quinque as a tactical means to battle against ghouls.

Formation


The three kagune formation stages.
Research conducted by the CCG Laboratory Division resulted in identifying three stages of kagune formation. At their current knowledge, the stages are the same for every ghoul capable of manifesting kagune.

Formative Stage

At the point base of the kagune where the Rc cells erupt from the kakuhou, the erupted Rc cells will form bonds with each other. They will organize themselves in the structure best fit for their Rc type in a repeated web. This repeated action of the cells will occur instantaneously and lead to the next stage.

Fixative Stage

The bonded Rc cells will retain the resulted form for a fixed length of time. The basic shape of the kagune is seen at this stage. During this time, the defensive and offensive capabilities and weaknesses will take on their respective properties to the ghoul's Rc type. The manifested kagune's appearance is usually hereditary, taking on the shape and characteristics of their genetic predecessors, additionally, kagune size also depends on the Rc cells' quality and quantity while the shape depends on the creativity and intellect of the user. In relation to this stage is the user's manual control of the kagune's movement and actions, which can include crystallization and increase in length, dexterity, sharpness, and concentration.

Disintegrative Stage

After time has elapsed, the bonds between the cells begin to break apart. At this point, the kagune loses its intactness or solidity and deteriorates.

Rc Types


Rc types, positions on the body.
The kagune's appearance and the place of emergence on the body depend on the Rc type of the ghoul. There are four different Rc types: ukaku, koukaku, rinkaku, and bikaku. As a guideline, each type can characteristically subdue another type, although it may be different for two specific opponents. Each Rc type has a set of strengths and weaknesses, each one unique to its type. These are exploited by the CCG in the creation of the quinque and Q bullets.

Ukaku

An ukaku kagune (羽赫, ukaku, "feather-red") is spread out like feathers and is released from the shoulder area, it specializes in high speed attacks, most of the users seeming to have highly enhanced speed. The kagune is lightweight and can be used to deliver high-speed attacks against an adversary, the primary method of attack is crystallizing their kagune to deliver a high speed torrent of spike-like projectiles, however whilst crystallized they are much stiffer and cannot be used for short range combat; at least one ukaku-type can generate powerful lightning-like bolts, a possible rare ability. While the kagune is suited both for short-distance and long-distance attacks, short-range is considered their weakness.

KOUKAKU

A koukaku kagune (甲赫, kōkaku, "shell-red") is released below the shoulder blade. Due to its high density of Rc cells, it is heavy and extremely robust, giving it the greatest sturdiness and making them very well suited for defense. Normally, they are generally shaped into armors or shields, but on the offense, they can be shaped like melee weapons such as drills, hammers, blades, and swords.

Rinkaku

A rinkaku kagune (鱗赫, rinkaku, "scale-red") has an appearance similar to scaled tentacles and is released at the back around the waist. A rinkaku wielder has powerful regenerative abilities and some could even survive the most critical of damage. Its peculiar appearance and structure yield a superior striking power and they excel in brute strength. Some rinkaku users are able to manipulate the shape of their kagune, such as changing its usual tentacle form into swords or claws.

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Kagune

Table of Contents
A kagune (赫子, red child) is a ghoul's predatory organ and functions as their weapon and claws. It is usually as red as blood (the colors are varied in the anime to distinguish the kagune of each individual), flexible like the flow of water, but firm and sturdy. When released, a ghoul's physique is strengthened, they are more resilient, and their mobility heightens. A kagune is composed of Rc cells, which flow just like blood, can become as solid as teeth and can be described as "liquid muscles." The Rc cells are released from a kakuhou piercing the skin, and the released Rc cells form the kagune. The kagune are voluntary muscles as ghouls can control them whenever they want and repeatedly harden and soften them at will. Kagune size depend on the Rc cells' quality and quantity while the shape depends on the creativity and intellect of the user.[1]

Although a ghoul's healing ability is high, the healing of wounds tends to be delayed if the wounds are inflicted by a kagune. It is also evident that in order to counter a kagune in battle, one must also have a kagune, if not, at least something in relation to a kagune. Hence, ghoul investigators use kagune-based quinque as a tactical means to battle against ghouls.

Formation


The three kagune formation stages.
Research conducted by the CCG Laboratory Division resulted in identifying three stages of kagune formation. At their current knowledge, the stages are the same for every ghoul capable of manifesting kagune.

Formative Stage

At the point base of the kagune where the Rc cells erupt from the kakuhou, the erupted Rc cells will form bonds with each other. They will organize themselves in the structure best fit for their Rc type in a repeated web. This repeated action of the cells will occur instantaneously and lead to the next stage.

Fixative Stage

The bonded Rc cells will retain the resulted form for a fixed length of time. The basic shape of the kagune is seen at this stage. During this time, the defensive and offensive capabilities and weaknesses will take on their respective properties to the ghoul's Rc type. The manifested kagune's appearance is usually hereditary, taking on the shape and characteristics of their genetic predecessors, additionally, kagune size also depends on the Rc cells' quality and quantity while the shape depends on the creativity and intellect of the user. In relation to this stage is the user's manual control of the kagune's movement and actions, which can include crystallization and increase in length, dexterity, sharpness, and concentration.

Disintegrative Stage

After time has elapsed, the bonds between the cells begin to break apart. At this point, the kagune loses its intactness or solidity and deteriorates.

Rc Types


Rc types, positions on the body.
The kagune's appearance and the place of emergence on the body depend on the Rc type of the ghoul. There are four different Rc types: ukaku, koukaku, rinkaku, and bikaku. As a guideline, each type can characteristically subdue another type, although it may be different for two specific opponents. Each Rc type has a set of strengths and weaknesses, each one unique to its type. These are exploited by the CCG in the creation of the quinque and Q bullets.

Ukaku

An ukaku kagune (羽赫, ukaku, "feather-red") is spread out like feathers and is released from the shoulder area, it specializes in high speed attacks, most of the users seeming to have highly enhanced speed. The kagune is lightweight and can be used to deliver high-speed attacks against an adversary, the primary method of attack is crystallizing their kagune to deliver a high speed torrent of spike-like projectiles, however whilst crystallized they are much stiffer and cannot be used for short range combat; at least one ukaku-type can generate powerful lightning-like bolts, a possible rare ability. While the kagune is suited both for short-distance and long-distance attacks, short-range is considered their weakness.[2] They may use their kagune as a shield and several are capable of shaping them into sharp blades reminiscent of a koukaku to aid in close quarters. Many ukaku-types are able to increase the flexibility of their kagune for short-range combat, though this makes it ill-suited for their distinctive long-range attacks.


Altogether ukaku-type ghouls have a high chance of ending a battle quickly as releasing Rc cells depletes stamina. Thus, ukaku-type users lack endurance and are at a disadvantage if the battle drags on for a long time. Ukaku-type users can use their speed and mobility to shoot down bikaku-type users from afar. However, a koukaku-type user can suppress an ukaku-type user by successfully guarding against the ukaku-type user's attacks, leaving them vulnerable to counterattacks and exhausting the ukaku-type user in the long run.

Known ukaku ghouls are: Shinsanpei Aura, Kazuichi Banjou, Fei, Shousei Idera, Kaya Irimi, Sumiharu Katou, Ayato Kirishima, Hikari Kirishima, Touka Kirishima, Kurei, Noyama, Ruchi, Shikorae, Ginshi Shirazu, Seidou Takizawa, Koutarou Amon, Koharu Utsumi, Renji Yomo, Yoshimura, and Eto Yoshimura.

Koukaku

A koukaku kagune (甲赫, kōkaku, "shell-red") is released below the shoulder blade. Due to its high density of Rc cells, it is heavy and extremely robust, giving it the greatest sturdiness and making them very well suited for defense. Normally, they are generally shaped into armors or shields, but on the offense, they can be shaped like melee weapons such as drills, hammers, blades, and swords.


Due to its high weight, a koukaku's speed is inferior to all other Rc types and the kagune is difficult to wield.

A koukaku can fend off an ukaku onslaught using its guarding capabilities. However, a rinkaku kagune can deliver severe strikes against the slow koukaku, breaking their kagune and breaching their defenses.

Known koukaku ghouls are: Hinami Fueguchi, Ryouko Fueguchi, Ching-Li Hsiao, Arata Kirishima, Mairo, Matsumae, Ikuma Momochi, Naki, Nutcracker, Nutcracker's partner, Donato Porpora, Rou, Shikorae, Tanaka, Mirumo Tsukiyama, Shuu Tsukiyama, and Kuki Urie.

Rinkaku

A rinkaku kagune (鱗赫, rinkaku, "scale-red") has an appearance similar to scaled tentacles and is released at the back around the waist. A rinkaku wielder has powerful regenerative abilities and some could even survive the most critical of damage. Its peculiar appearance and structure yield a superior striking power and they excel in brute strength. Some rinkaku users are able to manipulate the shape of their kagune, such as changing its usual tentacle form into swords or claws.


This type's regenerative power is a result of the Rc cells easily binding together. Their Rc cells are similar to liquid. However, this means that the binding force among the Rc cells are weak, therefore making the kagune very soft and easy to break. But because their Rc cells bind so easily, some rinkaku can bind their multiple tentacle-like kagune together to make a larger, stronger kagune. So far the number of tentacles that rinkaku users can create are from one to eight tentacles.

A rinkaku kagune can deliver severe strikes against the slow koukaku, penetrating the kagune and breaching the koukaku's defenses. However, a rinkaku has serious problems fighting against the balanced bikaku kagune: A bikaku has comprehensively high power, allowing them to fight against the brute-force rinkaku, and the rinkaku kagune softness makes it comparatively easy for the bikaku to cut the kagune off. This disarms a rinkaku no matter how much strength it may possess, leaving the rinkaku at a disadvantage on the defensive. It has been shown that in some cases, a bikaku attack can disable a rinkaku's regeneration.[3]

Known rinkaku ghouls are: Yuuri Akanuma, Asa, Asaki Fueguchi, Hinami Fueguchi, Nimura Furuta, Hajime Hazuki, Hooguro, Rize Kamishiro, Ken Kaneki, Kinko, Kie Muramatsu, Yakumo Oomori, Rio, Rio's brother, Wobbegong, Kanae von Rosewald, Karao Saeki, Kurona Yasuhisa, Mayuzumi, Nashiro Yasuhisa, and Saiko Yonebayashi.

Bikaku

A bikaku kagune (尾赫, bikaku, "tail-red") typically has a tail-like appearance and is released around the tail-bone/coccyx. It is good for medium-distance attacks and has decent offense, defense, and speed. Thus, they have no notable strengths or weaknesses like the kagune based on other Rc types, meaning the kagune itself is treated as a surprise "trump card." So far, the number of tails a bikaku user can create are one to eight.

Loyalty: Erubescian: Alchemist

Description: is a slender teenage girl noted for being very attractive. She has black (purple in the anime) hair cut into a bob and long bangs that reach her chin, covering the right side of her face. On the outside, she is considered a cute, normal girl that one would not suspect to be a ghoul. Her facial features and hairstyle bears a resemblance to her mother and her brother.

Personality: mostly a tomboy, few thing break her sarcastic attitude. Though a sure for way too piss her off would be to fuck with her coffee.


Skills: light footed, computer savvy, steady hands. Makes great coffee.

Weaknesses: since Ghouls are essentially a "muscle sponge" of Rc cells, freezing them could drastically slow they movement or perhaps even temporary paralyze.


Brief History: works in her parents coffee shop and saves money doing all the of jobs she can.

Other:
Ghouls don't age.
Girls don't have organs besides the sacs that excreet rc cells below the surface of the skin and a form of stomach than metabolizes coffee, blood, and meat only.
In Dead 7 yrs ago Forum: Casual Roleplay
Name - Dianna Vanras

Species - twi'lek

Sex - female

Age - 24

Faction - Jedi task force

Rank - Jedi Knight

Appearance - very beautiful and slim, measurements 98/53/81. She stands at 5'4" and weighs about 110 in lean muscle.

Apparel - white Jedi robes with a black, tight, cloth, under wrap. The outfit they had under thier robes in the movies to give a reference.

Lightsaber(s) - Two blue lightsabers, crafted specifically with her Saber form in mind. One purely for backup if one breaks.

Equipment - miniature thermal detonators with a sticky side, they have a remote trigger she wears on her wrist. A set of scout binoculars that highlight droids and living beings. A multi-plugin hack tool that covers many shots similar to an r2 unit.

Dianna also has an R2 astromech Droid she's been flying with for about a year, they have developed a fond friendship and work well together. He has named himself Regenald and is a very dapper droid. He is equipped with the following:

Brooks Propulsion rocket booster
Cable gun
Oil injector
Claw arm
Fusion cutter
Holoprojector / Recorder
Internal comlink
Periscope
Electric pike
Propeller
Hidden lightsaber compartment with ejector
Fire extinguisher / Smoke Screen
Small Saw
Air Cannon
Crashmat
Lariat
Submarine Mode
Collapsible Umbrella
Surface tension shockwire

Eta-2 Actis Interceptor: Dianna's starfighter is black for stealth purposes, with minimal modifications apart from an added ECM, blaster shield, and surface tension shockwire.

Force Powers - Force dash: Master

Force pull: Great

Force push: Great

Force shield: Expert

Force jump: Master

Force Grip: Expert

Force interrogation: Expert

Known Lightsaber Forms - Shii Cho: Master

Form V: Master

Skills - Sure foot and steady hand, she enjoys reflecting blaster fire to destroy targets she sets up and running obstacle courses that train her normal and force assisted free running.

Flaws - while she is muscular in a toned sense she is fairly weak, relying on force to lift anything out of her weight class. She is no exception to the high body temperature of her species, and is easier to pick up on thermals. Her lekku are more sensitive to cold than normal and if cold enough can cause her considerable pain.

Personality - Bright and spunky, Dianna is a humble yet wise cracking Jedi knight. She always has the interest of others in mind and fearless in the face of her duty. When she's in combat she's serious and graceful, looking for ways to turn the tide of battle.

Backstory - Dianna chose a blue kyber Crystal and was Padawan to a Form V master named Ryu Karato. A short time after she passed her Jedi trials she participated in the salvation of 104 slaves on thier way to a suspected hurt affiliated black market dealer. Unfortunately only the dealer could be arrested as no evidence was found tying the two. However an assassin sent to kill Dianna was weak minded enough to force interrogation his boss out of him. The Hutt Grokes Corres was latter arrested for the attempted murder of a Jedi knight. Dianna personally handled the arrest from start to finish, as most of the slaves were young twi'lek women. After the arrest she procured an actis class ETA-2 STARFIGHTER and an R2 unit, which she uses frequently for interplanetary travel for investigations. She has also made relative friends with another Jedi known as nomar, who assisted her with a series of arms deal disruptions suspected to have a link to okosuss. This led to her assignment to the Jedi Task Force.
In Dead 7 yrs ago Forum: Casual Roleplay
Name - Dianna Vanras

Species - twi'lek

Sex - female

Age - 24

Faction - Jedi task force

Rank - Jedi Knight

Appearance - very beautiful and slim, measurements 98/53/81. She stands at 5'4" and weighs about 110 in lean muscle.

Apparel - white Jedi robes with a black, tight, cloth, under wrap. The outfit they had under thier robes in the movies to give a reference.

Lightsaber(s) - Two blue lightsabers, crafted specifically with her Saber form in mind. One purely for backup if one breaks.

Equipment - miniature thermal detonators with a sticky side, they have a remote trigger she wears on her wrist. A set of scout binoculars that highlight droids and living beings. A multi-plugin hack tool that covers many shots similar to an r2 unit.

Force Powers - Force dash: Master

Force pull: Great

Force push: Great

Force shield: Expert

Force jump: Master

Force Grip: Expert

Known Lightsaber Forms - Shii Cho: Master

Form V: Master

Skills - Sure foot and steady hand, she enjoys reflecting blaster fire to destroy targets she sets up and running obstacle courses that train her normal and force assisted free running.

Flaws - while she is muscular in a toned sense she is fairly weak, relying on force to lift anything out of her weight class. She is no exception to the high body temperature of her species, and is easier to pick up on thermals. Her lekku are more sensitive to cold than normal and if cold enough can cause her considerable pain.

Personality - Bright and spunky, Dianna is a humble yet wise cracking Jedi knight. She always has the interest of others in mind and fearless in the face of her duty. When she's in combat she's serious and graceful, looking for ways to turn the tide of battle.

Backstory - Dianna chose a blue kyber Crystal and was Padawan to a Form V master. A short time after she passed her Jedi trials she assisted in the salvation of 104 slaves on thier way to the black market. As well as arrested 3 illegal arms dealers.
I really hope I can get a group that will let me join. I usually run Pathfinder based characters built on a custom race I built using the Pathfinder race building guide.
<Snipped quote by BrightSteel>

It's a nice attempt, but sadly I don't think it would fit in in this particular world. Of course the DM will have to make the final call on that.


Exactly, just asking ya know. I'd never done this kind of format before so I just assumed that would be an acceptable way to ask. Idk what system you guys might be basing this off of but the character I posted is based off Pathfinder stuff by pazio and a custom guide built race. Its supposed to be a multiclassed alchemist lvl.2/psion lvl.8 built on a custom race I call Hyperbeast. I was kinda hoping gm could justify it as some sort of magic, mishap, or foreigner (either from another plane or another land). Perhaps she's a pet kept by some wizards that gains unexpected sentience.
Just trying to get into a game with this character, so please cut me some slack. Not like I just declared I was playing or anything.
How would he be able to judge my question then? Please just let the dm read and answer my question, and delete them if my NEWLY established account and naiveness were in the wrong.
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