Avatar of Caitimus
  • Last Seen: 6 yrs ago
  • Joined: 7 yrs ago
  • Posts: 60 (0.02 / day)
  • VMs: 0
  • Username history
    1. Caitimus 7 yrs ago

Status

Recent Statuses

7 yrs ago
Current Nothing like birthday pancakes with frosting
7 yrs ago
7 yrs ago
How ridiculous is it that I designed movie themed/Greatest Showman themed invites for my 28th birthday party?
1 like
7 yrs ago
@headintheclouds, did that really happen?
2 likes
7 yrs ago
Agreed

Bio

Greetings!


I am Caitimus, or you can just call me Cait. I'm a 27 year old female, living and working in the ATL. I'm engaged and will be marrying the love of my life soon. I am an epic nerd, if you ever want to know if a movie is worth seeing in theaters I am your girl for that info! I have a legitimate movie addiction, I probably go to the theater about 3-4 times a week if not more.

As for Roleplays, I am really interested in Dungeons and Dragons right now but I might branch out to the 1x1 section. I'm a sucker for almost any plot that contains romance. I think I'm rather friendly so if you need a friend hit me up, no questions asked, I will be there!

Most Recent Posts

I have decided to start in Combedean but have not yet picked a city. Below is a map, please do not open on a mobile device as it is a high rendering for detail. I will allow you to decide why you are travelling to or through the city we start in. Please decide how your characters know each other so we don't have to do the drudgery that is the "meet and greet" that seems to be standard fare for this type of game. While there is a "main" plot I will not be forcing players onto a specific quest just to shove it down your throats. Instead, you may pursue any "side quests" or other adventures until you stumble upon the main quest. To me, it feels more organic that way.

Just because you know each other does not mean you have to like or even trust every single one of your companions. Bare in mind, it is hard to rationalize having someone in the group no one gets along with despite their uses.

Like I said, I'm aiming to have this start on Friday. I work Sunday-Thursday 0630-1530 and I'm off on Friday and Saturday typically. I'll work on getting a Pantheon up. If your character requires a more in depth background of the God or Goddess you think you want him or her to be a follower of, PM me and we can discuss and tailor to how you need it. A lot of lore will be discovered in game but you can PM me anytime you need to know something we haven't covered yet. I have spent months prepping this campaign, I am now making the final tweaks to it.
I'm thinking it will be easier to use dice cloud for keeping the character sheets updated.
I wonder if anyone lives on that spider's back.


Only one way to find out.
@rush99999@The Harbinger of Ferocity@Delta44@Cu Chulainn@Claw2k11@CaptainCorwin

It seems we have a group that does not care for puzzles, which I'm fine with as they're a pain in the butt to write. How do you guys feel about starting at level 3?
I'm going to post the map in a few minutes but I'm going to hide it. I recommend not opening on a mobile device as to make it legible it was sized 18x24. The map when zoomed in reveals cities and points of interest but not all. Below you will find a short description of all the nations on the continent the game will be starting on.

Shuklub Uhumudum
Culture: Gnomes
Population: 838,544

Shuklub Uhumudum is a technological marvel, advancement of the sciences is exalted above all else – at least by those in power if not by the common man. Shuklub Uhumudum is welcoming to all travelers, especially if they seek to share their knowledge. They are a wealthy nation thanks to their pursuit of the sciences.

Bassia
Culture: Halflings
Population: 173,266

Bassia is a heavily forested nation. The country is sparsely populated and most cities despite being on a map are difficult to find as they are built into the forest better than even some of the elven cities. Secretive by nature Bassians make up a great deal of the population of minstrels and spies.

Combedean
Culture: Humans
Population: 773,523
Combedean is neither rich nor poor, and while a human nation it is a melting pot of many races and cultures. There is civil unrest as many feel the decline in the Monarchy’s ability to aptly guide the nation. Rumors abound of civil war brewing, but the church tries hard to squelch these rumors, even by force some say.

Mawtry
Culture: Humans
Population: 38,875

Mawtry broke away from Combedean twenty-five years ago, they still harbor resentment towards their parent nation but are not strong enough to do anything about it – especially since Comebedean makes it difficult for the small, young country to trade with anyone.

Eireamhonii
Culture: Elves
Population: 142,247

Not much is known about the Eireamhonii, they are wary of strangers and prefer to stay secluded in their frozen forests unlike their warmer cousins.

Scadanlia
Culture: Humans
Population: 3,505,345

Scadanlia is one of the richest nations in the world thanks in no small part to its massive military and high taxes. Scandanlians serve a minimum of five years serving in the military (with the occasional deserter trying to skate by). The crime rate is considerably low for a nation so densely populated – no one wants to rob people who are almost certainly seasoned warriors. Scadanlia is a very aggressive nation and has conquered a few nations in its time – its bloody history gives other nations healthy pause when thinking on how best to deal with Scadanlia.

Flugasil
Culture: Dwarves
Population: 263,958

Many people go their whole lives without ever seeing a dwarf. They tend to stay in the mountains, mining the gem and ore filled caverns of their homeland – making them the richest nation on the planet. When dwarves do travel it’s usually from wanderlust or because they’ve been exiled for some crime or another.

Haya
Culture: Halflings
Population: 2,096,854

Haya while a large nation does not have the same penchant for war and conquest as Combedean. They are heavily mired in international politics and trade. They have a complicated nobility, there are over 700 noble houses, all vying for power.

Gilchristi
Culture: Elves
Population: 5,106,277

Gilchristi is the largest elven nation, renown for the beauty of its cities and its peoples. The elves rule by a council, two councilors represent each city in the nation. Unfortunately, this has recently caused a lot of strife as there are too many opinions on the floor.

Sceirby
Culture: Elves
Population: 254,991
The elves here are regarded as strange by the rest of the world, though beautiful like their counterparts they have adapted their society to the desert landscape they call home.
@rush99999It's tagged as small or large group...or should have been....
@Delta44@Cu Chulainn@Claw2k11@CaptainCorwin

I will post the lore as I've got it polished up. As for tonight I'm hoping to get part of the world map up. It's only a partial view of the continent we will be starting on. I'll try to get the pantheon tonight even if it's just bare bones. I am going to request players choose to have hailed from a country that is only currently on the map unless a strong argument can be persuaded otherwise. I want to provide in depth background in the beginning for as few countries as possible but if there is a specific plot you have in mind for your character I am usually happy to oblige.
So I've been doing some planning for a 5e Dungeons and Dragons campaign. It occurred to me I should get an idea of what my players would like to see in game before we get started so it is a fun adventure for all. If you're interested in playing the 5th edition of Dungeons and Dragons whether you're new or a seasoned player please fill out the information below. I plan to have the game start by the weekend.

Please break down into % points how much time you want to spend:
a) Fighting monsters
b) Exploring new places
c) Solving complex riddles

Are there specific elements or ideas your character would like to see a lot of? Examples: undead, thieves’ guilds, sailing the seas, a power struggle between church and state, and “zero to hero.”

What is the pantheon of Gods? Would you prefer an original pantheon or a pantheon determined by the GM?

How do our players know each other? Have they had adventures together in the past, and are they working toward a common cause?

Are you excited about playing a certain type of character? For example: Do you want to use unearthed arcana and play as an elf who is more accustomed to cold mountain climates than their traditional counterparts?
© 2007-2024
BBCode Cheatsheet