Avatar of Captain Jenno
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  • Old Guild Username: Captain Jenno
  • Joined: 11 yrs ago
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    1. Captain Jenno 11 yrs ago
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9 yrs ago
Current "Gee Sam, this seems like the kinda case that requires the gentle, safe-cracking touch of the sociopathic, sausage-fingered freelance police."
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9 yrs ago
Blue in Dallas

Bio

Rain pattered dismally against the office’s windows, made liquid brass by the faint glow of the streetlamps below, and streaked against the glass like tears. Once, the words “Jennofski & Jennofski” had been painted in gold across these jalouises… but now there was only an outline, a ghost that had lingered, long past its time, when the acid rain had taken the rest to its grave.
The Octo P.I. could sympathise with that.

But as long as he remained, those names would never be forgotten. Not in this, the office that had been his home, his sanctuary, and his prison.
A perfectly preserved memory, kept sealed within the bell jar of personal tragedy.
OctoP.I. sighed, deeply.
“Of all the octopode's profiles in all the world… you had to read mine.”


Hi all, Jenno here! Or Captain. I'm your resident blues harpist, and part time octopode! (But let's keep that between you and me, eh? Nobody suspects a thing.)
If you want to know anything just drop me a line via DMs and I'll get right back to you!

Most Recent Posts

Sorry again for the delay, folks: roleplayerguild.com/topics/88940-stand.. Here we are!


"... the body was found at 5pm this morning, crumpled on the kitchen floor, face contorted in horror..."

"... police are considering this an open homicide case..."

"The victim's husband has denied allegations of foul play, and toxicology reports are coming back negative..."


It was plastered all over the news for weeks. Deaths always are, in quiet, idyllic little coastal towns like this one: Pleasant Valley, California.
But it started on June 20th, 2000: that was the day the killings started.
Havana Reddy had been a perfectly healthy, twenty year old repatriated suburbanite, with a loving husband, a plethora of middle-class friends and a stress-free job as a yoga instructor at her local gym. She ate well, and took care of herself.
She turned up dead at 5pm on a warm Tuesday afternoon, sprawled out on her kitchen floor. Her husband had found her clutching a broken makeup mirror, surrounded by the shattered remains of a glass of store-bought "health juice". Her face had been contorted, in abject agony.

Police reported that there wasn't a mark on her, but suspected foul play. They thought her drink had looked suspicious, and took her husband in on suspicion of poisoning: but the toxicology came back negative, and a subsequent autopsy returned no signs of conventional poison.
In the end, they concluded that it was a rare, but not unheard of, case of sudden, unexplained death. It wasn't a common occurrence, but it happened: several times a year in the U.S. alone.
And with that verdict, most people were happy. It seemed feasible to most of the people of Pleasant Valley, and it put their minds at rest to know there wasn't a killer stalking their happy little town...
... but a small, fringe group of citizens knew better.

To most, Havana Reddy had been a spirited, spritely young woman, but otherwise unremarkable: but to a rare few with which she shared a special power, she was known instead to be the wielder of the remarkable, emotional-manipulating Stand, Midnight Oil.
Because Havana Reddy was part of a secret society of less than one hundred, a minority that had come- through the influence of some cursed antiquated arrow, introduced to Pleasant Valley at the turn of the millennium- to possess the awesome power of a Stand, a metaphysical manifestation of her own strength of will, a superhuman power.
And whilst to the rest of Pleasant Valley, her death might have seemed an unpleasant coincidence: to them, it was something much, much more.
No Stand user could be so easily felled, and in the world of Stands, there was no such thing as coincidence. There was no doubt about it: "this has to be the work of an enemy stand!"

But even knowing this, there was a great hesitation about intervening, throughout the whole Stand User community. There was a resounding fear that, should anyone stand forwards and get involved, they might be next.
Maybe Havana Reddy was a one-off? Maybe her death was enough...

22nd of October, 2000. Sunday. Damien Bourke has just been found dead, the sixth victim of this "Stand Killer" in the last four months alone. His stand, Celtic Spring, was one which controlled weather. Now that it's perished, nature struggles to adjust, and the rain makes the sand unto wet clay.
Something needs to be done. That's where you come in.

You are The Boomtown Rats, a group of students from the graduating class of Pleasant Valley High. You stepped up to the plate when the rest of the Stand community buried its head in the sand: because when injustice arises, one can always invest their faith in the recklessness of students.
You all know each other, somewhat. Faces seen passing in the hall, notes exchanged between desks during boring classes. But in many ways, you are perfect strangers. You know only the names of one another's stands, and that when nobody else was willing to bat, you all stepped forwards together.
Your mission: to find and stop The Stand Killer, before your own numbers come up.

But beware, because there are powerful forces working against you. Poking around murder investigations won't make you any friends in the Pleasant Valley Police Department, and making ripples in the Stand Community brings with it the risk of upsetting Pleasant Valley's resident gangsters - a troupe of Stand Users whose Stands suggest The Chinese Zodiac: The Zodiac Killers. They are the current known possessors of The Antique Arrow that gave the majority of Pleasant Valley's Stand Users their powers.

You've got a long way to go, Boomtown Rats. Hah. So much for Pleasant Valley Sundays.



So that's Pleasant Valley, now what about you?



For example:

Stand User
Name: Bruno Garcia Hays
Age: 19
Gender: Male
Brief description of appearance: Bruno is a tall, slender figure, 5'11", with narrow shoulders and an overall thin build. His hair is a cobalt blue, and he wears it up in a pompadour (although, to allay concerns, he isn't too defensive about it). His eyes are green, and his skin is lightly tanned, betraying his origins in a hotter climate. He wears a black leather jacket, around the collar of which is a black-and-white checkered pattern, and a pair of black leather gloves, although the one on his left hand seems to be padded, whilst the one on the right is otherwise generic.

Personality summary: Bruno is an Aussie, through and through: hot tempered and fast-mouthed. A reformed teen gangster, Bruno's heart is in the right place, but his execution can sometimes be less so. His playful teasing can seem cruel at times, and his rushing to fix problems with his fists can sometimes make them much, much worse. Still, his loyalty, once earned, is nigh unshakable.

Short biography: Bruno Harrison is an Australian immigrant who was moved forcefully from his hometown of Trenchtown, New South Wales, by his parents, after he'd been involved in a botched museum robbery, orchestrated by The Trenchtown Thugs, a gang of teen anarchists. During this robbery, a collection of valuable antiques went missing: Bruno never saw the benefits of any of them.
Instead, in the commotion preceding his arrest, Bruno panicked and ran into the road, colliding head-on with a police car and losing his left arm due to a complication during the ensuing surgery.
It was un-salvageable, and replaced with an inflexible wooden substitute, all that his family could afford, and such reality motivated Bruno to leave his roguish lifestyle behind. It was well crafted, like the arm of a well made doll, but it was totally inanimate.

Bruno moved to Pleasant Valley with his estranged then-girlfriend Maria Shintaro, expecting to spend the rest of his life as "the one armed man". But upon arriving, Bruno suddenly found himself in the possession of a powerful spirit which allowed him to move his wooden arm as though it were made of flesh and bone again: and when he touched things with it, he could emulate the material. His arm could become stone, metal, any solid material.
He would later learn that this was the birth of his stand, Matter of Fact!

Over the years he's kept it to himself, and wears a glove over his "stand arm" when he isn't using it. Sometime in the last few years, Maria left Bruno, leaving only a note which declared she was running to L.A., after she'd ransacked his room and stolen some of his most valuable possessions.
He recently joined The Boomtown Rats, under the impression that his violent early teens might be put to better use via vigilantism.

Note: Namesakes are "Bruno Renzella" of Australian band Fat Lip, "Jerry Garcia", a finger amputee from the American rock band Grateful Dead, and "Colin Hays", a Scottish musician from the Australian band Men at Work.

Dark Secret: [Zilch]

Stand
Name: Matter of Fact (Duran Duran)
Description of Appearance: N/A: Bruno has never seen Matter of Fact "in person", as it were. He's only ever seen its arm, which remains even when he removes his wooden prosthetic. Said arm is a translucent sea green, and seems almost to let off a pale blue steam whenever it's outside of Bruno's arm. Although not particularly broad or powerful, the arm is fairly well toned and covered in what look to be small Widmanstätten patterns. In the absence of his prosthetic, Bruno wields this, but can no longer absorb other forms of matter.
Power: Matter adoption - When Bruno touches a solid surface with his wooden arm, he can assimilate the materials and change the material his arm consists of, for the duration of the fight. This alters his stats.
Stats:
[Default - Wood]
Destructive Power: B
Speed: A
Range: B
Durability: C
Precision: C

Sorry about the delay, folks: real life and work have proven to be a lot more time consuming than I'd thought, given recent news. I'll have the post up in the next twenty four hours.
Sorry about the delay, the work's turned out to be more intensive than I thought, I suck at maths.
Loving all the people and enthusiasm in this thread, but out of concerns for my own ability to govern my time well I'm afraid I should warn you all ahead of time that the places available are most likely finite, and somewhere in the area of six, myself not included. Although if I can find a suitable co-GM that might rise.

Expect the OOC in a few hours, I'm just finishing some lab work.
The OOC is more or less written, should be up tomorrow!
Well that's a bit of an inconvenience, but at least it's still early days and we have time to find a replacement before the plot is in full swing.

To those waiting on NPCs, I'll be posting sometime tomorrow, sorry for the delay folks.
OOC in progress.
Some magnificent avatars in this thread.
If you have any questions in the meantime, bat 'em my way.
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