Avatar of Cayden Black
  • Last Seen: 5 yrs ago
  • Old Guild Username: Cayden Black
  • Joined: 11 yrs ago
  • Posts: 410 (0.10 / day)
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    1. Cayden Black 11 yrs ago

Status

Recent Statuses

5 yrs ago
Current I walk in a blizzard of words, eyes blinded by the choices, as stories dance in the distance. Just out of reach...
5 yrs ago
Synthetic Soul, that's how I feel.
7 yrs ago
Is it 1358 yet?...
8 yrs ago
There is nothing more irritating in the morning than grabbing your cup of tea and finding it empty...
3 likes
8 yrs ago
The Jobs fell through! If anyone needs me I'll be buried in my books...

Bio

I have been away for over 2 years, so I have glanced over this to attempt and update as of 2019.

I have been a role player for nearly 8 years now, preferring to do 1x1's. My genre's are normally fantasy/scifi in both medieval, modern and futuristic. Steam Punk is a world theme I have some experience in and have thoroughly enjoyed, however my knowledge for such a genre is limited at present.
When it comes to the rating I much prefer 18+ as the contents of many of my role plays involve violence, language and the occasional gore and even sexual content. I am quite happy to mix things up depending on your tastes and so long as it continues to work with the story I will be happy to try and incorporate anything you may wish into a plot.

About Me
Well the most commonly asked questions are quite simple for me. I am a 29 year old Male living in England, so for those living in the US you will find my reply times sporadic and perhaps even during times most sane people would be asleep. This can even happen if you are in Europe as I have a very deep passion for writing. When a role play just hooks me right I am quite capable of replying within the hour to any posts you make. I do some times need a breather and time to think over a response, so some posts may take a day or so.

I Make and prefer at least 2-3 paragraphs to build on stories. If you are at all interested in a role play just send me a PM and I will see if we can come up with a plot to work on.

Music for the Soul

Most Recent Posts

Working on the edit now. FINALLY AT MY PC!!

As for mechs. The closest I can find that I can think of for the Jaeger are the ones from the Halo Wars 2 trailer.

youtu.be/kjN1eWhzPeA?t=87

------EDIT------

Mind if I write up another company that is a rival to Krupps? It's story focus for character building but only if you approve.
I am going to finalise the edit by tonight (Englishman here) so a few hours before I finally get a pc to relax and work on.

I never actually enjoyed gundum, but I acknowledged it was a good anime. Quite liked the cgi animation for space captain harlock that ship was amazing.
Ah I wasn't thinking the back flips and such, just the general way they're used in military roles and the seating for the pilots. Also a personal fan of the name "arm slave" over MECH too. Just sounds cool, but that's off topic. Don't worry it won't be doing back flips because I agree that's over the top. More the running and using any thrusters for quick stabilizing turns and such. Even then it's limited. Ironically I see a more titanfall theme of combat but with less "falling" and more terminator Esq style hunting down in a cold, calm walk. One of those things that I suppose is a little difficult to put into a proper description. In short, no back flips.

And that I can understand. I will need until sometime tomorrow to make the edits to my cs but they will get done.
Perception wise, it's an old got of a machine, but unlike many models it can take a hit and get back up, it just hasn't got the best weapon systems for countering other MECH suits. It's able to go a good speeds not super fast but good. The Perk it has more than others is the pack animal design. It works well in groups for flanking opponents.

I'd recommend looking at some of the MECH's from Full Metal Panic. An old series but I loved the style back at college. m.youtube.com/#/watch?v=-iWFB2HtPSw

Not sure if the link will work, this tablet isnt great for this kind of thing. But if you get a chance to see the older design booting up in episode 5 or 6 that's generally what the Jaeger is meant to he like. Solid and reliable if not a little old school.

The MECH the the bows styled on gundum just seemed a bit odd to me. It's not my MECH so I won't stop the idea, I just work on story boarding rule that the more real a story feels, the more ridiculous is can get. So lasers, aliens from Venus and such, can work but something real has to be there to back it up. A bit like your monthian reactors. They're sci fi, but they aren't ridiculous to a point of magic God powers. One of the things that drew me to your rp actually lol.

As for my own style of scene. I'm a fan of FMP and games like gears and halo. So I like real with a slice of crazy science. Que the evil laugh, MWAHAHAHAA!!
Fair enough, I'll edit it when I get access to a pc and not this dam tablet.

As for Krupps, that's fine to keep it vague, the company is pretty ancient being set up by royalty or some such back in the 16th century if memory serves well. Though back then i think it was just a metal industry.

As for weight to armour. I still want it to be a bit weighty to really push home this mech is an old model but a reliable one. Like the universes version of a AK47, it can be bashed to bit and still keep going. I had some plans that, in the future of the role play and thus not solid yet, the son may show up in the latest model and opposing company. Still up in the air on that though.

------edit-----

Reading some of the specs of the other mech pilots, what sort of combat are we seeing here? I was picturing a sort of full metal panic theme, but some of the designs seem to be a bit off from that style. Any video links to the idea of fighting your looking for? Doesn't have to be exact, just a example of what your after.
I would like to convince you to leave in the skirmish between companies if I can. It was to lean to the factor that the floating cities are not a perfect world, even if the whole skirmish was covered up so its a red tape matter (aka never happened on record). It would also mean that should we progress far enough into the story that the war does break out it can give some reasoning as to why the corporations may turn on each other. Also means John has a reason to be so silent, since the fight that cost him his friends never happened on public record, their just down as "KIA" and nothing more.

The armour side is actually pretty thin compared to modern Abrams tanks of 600mm. I didn't want to go too thick or it wouldn't make sense how the thing moves, but accompanied by Chobham armour most ballistics would hurt it but take more than one round to fully punch through unless it was a high AP round from a direct hit. In most cases I'm pretty sure that kind of hit would kill most vehicles, luckily the shape of the frame helps direct a lot of energy away from the chassis instead of absorbing the whole impact. It's not one solid piece either, it's a layer by layer style, so the impacts do get absorbed over the whole plating instead of focused on a single point. It's a whole lot of science stuff that gets complicated, but think of it as jumping into a net, the whole thing shares the strain not just one point. The primary focus is what that armour plating is forged from. Abrams use a type of depleted uranium mesh, but I'm not sure what kind of metals you have in your world for armour.

I've adjusted the height by a few feet and decreased the weight by 10 tonnes, to try and make it more reasonable.

As for the Corporation description, I'll post that below.

Krupp is a very old name in alloy, artillery and munitions production. Dating to over 400 years ago, and one of the most productive corporations during the early 20th century, Krupp has since continued their stable and impressive history of a reliable manufacturer with vast numbers of contracts for private security supplies and new construction materials. Although technically older than Montha, Krupp fell out of favour during the last great war. Economic collapse caused the great industrial giant to recede back into a smaller role, only recently expanding to that which they were before the crisis. While Montha and Krupp are in a contract deal regarding the sales of materials and reactors, Krupp has been striving to produce their own variant of the Monthian Reactor to little success. It has lead to more than one legal battle and a few known under-the-rug scenarios with failed tests, but the company has been able to stay afloat so far. It now manufactures a wide array of Mechanized Suits that are employed in many roles, from industrial lifters to Mobile Artillery.
Krupp has a vision, the future is now.
MECH is just a far simpler way of saying Mechanical Frame. That seemed too much of a mouthful for a division of fighters who would be in the thick of combat to yell out. Considering it's just an abbreviation I see no issue myself.

Military roles, regardless of time periods, would still exist. They don't have to be at war to have a military after all, and the whole purpose of machines like these seemed to imply the idea of a "deterrent" to war. Again not much of a difference to today, every country still has an army regardless of being at war or not.
As for the combat history, it wasn't a whole situation of "World War, RARGH!", more of small scale operations, again looking at situations of today and the cold war era. The combat he's been in would be much like the Syrian combat of today and the noted skirmish he was in was a sort of near brush to open conflict that nearly spiraled out of control. He's not been in a full scale war, but his combat record shows he's been in a lot of conflict on Earth. And don't worry, he's not exactly a man who brags about combat, he's supposed to find it distressing if nothing else, but does it because it has to be done.

As for size and weight, I actually based it very much off real tanks, only looking at sizes and weight and trying to accurately increase them on a somewhat reasonable level. Again, following that the company was the real one that made tanks during WW2, the weight is a fictional increase of that of the TIGER 1 model. Height wise I was trying to follow the guidelines you set, being on average around 20ft. If it needs to grow that's not an issue for me, but it's not meant to be the biggest of the bunch for certain. I can look back on the idea and try to adjust, but the armour will sort of explain the weight here.

The Vulcan cannons are rather bog standard for a suit designed primarily with an anti-personnel role in mind, but they can chew through armour at a decent enough pace with the AP rounds they are loaded with, so small and light vehicles are easy targets. It's a suit not designed to all out attack a heavy target, but do so in groups. The Grenade launcher is tucked into the same arm as the Vulcan's, sort of a one two punch deal there. The back mounted system is just a large cannon that can't be fitted to the arms (they'd be pulled off by the force) that allows it to become a sort of anti armour weapons platform during engagements against heavier opponents. This works best in the grouped formations they are deployed in field operations. The Image has the rocket pod where this cannon would be. The Armour is modern standard for plating, but the Jaeger employs it all across the chassis, contributing to a significant weight ratio compared to other sized suits.

I saw it spelt Mothian in one of your paragraphs, but that's no biggie.

His excuse for being in the tournament? Well it's not really his first choice, but his company want to 'field test' their standard suit against everyone else. See how it handles over the 9 years it's been in service and take that info to the newer models. It's more obligation than ambition that drives him here.

I'll update height and weight if you like, can always add another 3 feet to the thing and slim it down a tad on the weight side, but do you want me to add the company info in my character sheet or another post?
I hope this is alright Titan, I designed a new company using an existing one that has history in WW2 for german tank production. If I need to change or tweak anything please let me know.



I'd very much like to have a go at this if that's alright. I won't be able to get a Character sheet done until later today/tomorrow morning as I'll be working shortly. Just curious what sort of mech suits you're thinking about too, Anime'esque or Realistic?
I'd be interested in either of these roleplays. I do have a slight problem with Force Awakens, I haven't seen it yet...nore have I finished the last dragon age...



Now returning from my woes of not seeing that movie yet and still being on the tactical map and following up the hard in Hightown for Varric, I'd be interested in setting up a story around the timelines that, while following our own plot, is still in line with the CANON of that universe. I know a bit about star wars (at least until the Extended Universe got nuked), but would rather base a RolePlay just after the Battle of Endor.

As for Dragon age, just don't spoil the ending! XD
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