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    1. Ceta de Cloyes 9 yrs ago
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@Vulkan

I haven't seen any claims that the Hegemony is lacking technologically, and they even have some of their own armor/weapon designs on the market in the citadel, and I don't recall anything similar from the Hanar, Elcor, or Drell. They're just insular, tyranically so, citizens aren't allowed to leave and everything is censored, meaning the majority of Batarians we meet are outlaws, pirates, slavers, generally just rule-breakers, or they're Hegemony agents or spokesmen- sometimes they're both. I'm not claiming they're actually good and decent brainiacs behind their wall of censorship, but I don't think it's fair to depict an entire species at the epitome of evil and ineptitude as Bioware have done either.

That said, the Academy is a very exclusive private upper caste school :P, not exactly a standard representation of what the Hegemony makes available to everyone, and the staff went like two whole years without discovering one of their slaves had a baby, and have you ever tried to hide a baby? I haven't, because those things be loud and smelly and needy, iow; difficult to hide.

I get what you mean though, I make no assumptions that Cicero's education will be nearly as good as someone from one of the Council species. All that censorship, xenophobia, and isolationism would definitely have left him at a handicap education-wise, but he's had two years in the Terminus to beef up his repertoire with some on hands experience working with xeno-biology and the free extranet, so hopefully that's good enough to compensate!

And ye, I missed the personality addition but I'll edit it now. o7
Mark me down nerds :P
Being lazy I bet. Hop to it plebs!
Nice! Looks really good and interesting! Go ahead and move on over to the char tab!
Name: Aarón Luca Alejandro Dante, “Alante”

Age: 19

Residence: Los Angeles, United States
Occupation: Student, Street Musician

Appearance:


  • Hair: Dark black, smooth undercut.
  • Eyes: Dark brown.
  • Skin: Light brown, very light freckles.
  • Features: Stark eyebrows, ears pierced, accented speech.


Personality: Stand offish and thoughtful, Aarón is considered quiet and dependable, but hard to befriend. He’s also headstrong and very independent, quick to take a leading or solo role, with little regard for rules or fairness. He doesn’t do well with large crowds, dislikes dealing with emotions, and cares deeply for his family.

History: Aarón grew up in a mixed Mexican-American household, his mother’s side spread out across the southwestern United States and northwestern Mexico, originating from an increasingly poor little city known as Palo Vista in the Mexican state of Sonora, and his father’s side being an estranged wealthy clan from the state of Washington. They met in Los Angeles and fell in love, and his father followed his mother south across the border to Palo Vista. Eventually they saved up enough money, and with help from their relatives across the border, they moved back to the city of their dreams and bought a home in South Los Angeles.

Their family was small, and Aarón grew up with only an elder sister named Julia and was raised almost solely by her and their mother after their father was pushed off the pier at Santa Monica during a fight and drowned when his foot became trapped beneath the pier’s support struts. The fight happened when he was very young, but he remembers it began because some older boys had been picking on his sister and threatened her.

His family recovered from the tragedy well, all things considered, and through the pursuit of music they bonded and began to play together in the streets or sometimes booked in small local venues. Towards the end their connections began to fray, his mother lost her job and was forced to take an option with less pay and more hours, and his sister got into a good college in Washington, leaving him to play alone and try and find his own path. Eventually he was accepted at a local school of arts in Los Angeles, but he never made it to his first class. Instead he had a minor freakout when two cars collided in front of him, and he was only saved from being struck by the debris by mysterious powers holding the metal bits that would have speared right through him, freezing them in midair. Then later the same day, still in disbelief and closer to his new school, he’d been hit by a wave of fatigue and called home- only for his phone to glitch massively and begin spitting out a strange warning that he needed to run away as fast as possible- and then he was caught, dark tendrils wrapped around his wrists and waists, pulling him down through the concrete below before he could even scream.

He, like all the others, found himself in the Seeker Prison next; a place that was cold, dark, and filled with monsters. A place where time didn’t seem to ever pass, and a dark whispering stole all his strength.

Abilities, Talents, Traits, Powers:

  • Music: Aarón is adept with a guitar and knows how to read and play music on a variety of other instruments, as well as a good grasp of performing with singing and dancing.
  • Tri-lingual: Aarón can speak his native languages of Spanish and English, as well as fluent Portuguese.
  • Telekinetic Specialty: As a Streamer the abilities related to teleknietic abilities come easiest to him, and he is capable of learning more advanced applications and skills of that specific power.
https://www.roleplayerguild.com/topics/175202-streamers/ooc

Here's the RP itself! Just the OOC up but it exists :P

https://discord.gg/Bn2D47U

Here's a new discord link. I set them both to never expire but I don't really know how that works







This is a little idea I call Streamers! It's inspired by a lot of different fandoms, I'll go ahead and list them and see if any catch your attention! It's a modern people with powers idea, but it's very specific powers, so it's kind of like The Tomorrow People, or Stranger Things, there's also lowkey interdimensional monsters so another tick on the Stranger Things box. Also Life is Strange, figure since we're busting out the modern twists might as well drag that one out, and I've been playing the hell out of LIS 2 episode one so yeeeees! Anyway, there wont be as much diversity as in something like X-Men as far as powers, but there's going to be quite the list of available powers and their specialties; Telekinesis, Telepathy, Teleportation, Temporalkinesis, and Technopathy. All powers will be open to the player but mastery of said powers will vary and everyone will have their own 'specialty' which grants them additional applications of said powers.

I'll go ahead and do the rundown for those, but first; there's a lot of trust here. Your characters will not know half of what they're actually capable of, and may not ever learn the full extent of the powers, so they can only use purposefully use abilities they know they have, and accidentally use new powers in high stress situations. They can learn of other abilities from other characters or other Streamer NPCs, or they can just make educated guesses. Like I said, trust- but I will make you rewrite if I feel you've abused said trust. Also keep in mind these are abilities that draw from the energy of your character to use, so throwing a bunch of telekinetic punches on an empty stomach will wear you out quick.











Okay, so that's done. Super overpowered I know, hence the trust and the warning above! And I'll give a warning here as well; a lot of these, especially the time travel stuff, is sustained, not push a button and done, but hold down the button until the energy bar runs out and you reset. We'll just say its the natural state of the universe for everything to exist in the present, thus grappling into the future or past you will eventually reappear in the present when you can no longer resist the pull to go back or until the present catches up in the case of going to the really-near future.

Also you should probs ask questions here or in dms- or in the discord which I will make if this get's any interests! - before doing anything you think might be problematic.

Also, there's more powers to come, and some of the current powers don't make sense, like what are Streamer dimensions? Welp. You'll find out. In game. Muahahahah. So there's that to look forward to. And don't worry, I have planned with the diversity and OPness in mind, so meet your enemies;



These are the last thing you ever see. Kinda literally, but that's metaphorical for now! They're called Seekers and they have all your powers and more, plus the advantage of actual skill and expertise with said powers, and of course they can fly through objects, normal people can't see them, and they come from a mysterious and vastly technologically superior alien species. Whether that's interdimensional or extrastellar aliens is up for debate, but you can probably guess!

Then there's these bad boys;



Pretty dumb, animal like, also hello Stranger Things inspo! They're Hunters, pack-like foot soldiers of the Seekers, they prowl around Seeker bases and tear their enemies to ribbons. These ones can be seen by normal people, but they can also sort of clip through objects by jumping through dimensions. Like in Stranger Things. That's like the third name drop, this isn't promotional I swear, no one paid me!

Oh and there's a big boss but don't worry about him he's end game. Or she. Maybe they don't have genders... Anyways! Ic-ish intro:




It's cold and dark, and the room is empty and bland. There is a mat on the floor, surprisingly soft but itchy and sticky, and sometimes it moves to a different corner without anyone noticing. There is a huge door, it never opens and it's made of biting icy metal. Beside it is a foggy glass window with metal bars on both sides, through it monsters can be seen patrolling the halls... they lope and move in packs, and they have no faces, but many teeth. The doors of the hall open only for them, and nothing else ever comes through.

Is it good luck or bad that they never come through the room doors? There is no food, or water, and no warm clothes or any speck of sunlight. It can't be healthy, and yet as hours turn to days, days to weeks, weeks to months, the hunger, the thirst, they never come. Sickness doesn't come either, nor death, just an endless patrol outside, a bone-rattling chill, and a whisper in the mind. A skittering, sibilant tongue, hissing words that can't be understood, but feel like worms in the brain anyway. How long has it been whispering? Where does it come from? It never answers any questions, or changes from that droning, sickening language to something coherent...

When was the last time there was sunlight? Warmth? Food? Family? People... When was the last time there were actual people, and not monsters around every corner? The memory is dark and cold, like the room, but at least there is an echo of warmth.

The first time it was glorious, the windows had rattled and the lights had flickered and power had raced at the finger tips, tingled at the brain. They didn't come the first time... but they did the second. The memory was foggy, how much time passed between the first time and the second was a mystery, but the second time, oh the second time there had been consequences. The ground had shook and there had been such a blast of light, and then a faceless creature had come from below, it's tendril like arms like whips lashed around the wrist, the arm, the waist, tightening and pulling down, through the floor and into darkness.

The prison came after the darkness, and the darkness came after the power, but sometimes... sometimes that power came back, and the whispers were silenced and the cold was stymied and at last there was rest... and then it buckled and fell away, and the cold and dark came back...

How long... how hopeless... how lonely.

...and then the whispers were silent, and there were screams in the corridor.









Sorry for the slow uptake, I'm trying new meds and it's a mess with my brain right now, but the doctor said that's expected and should go away after a couple days!

Anywho, we'll start with the prison cells opening and each of us exiting into the halls and following a voice to the same place. It's set up one prison cell per hall, so you'll be alone, and then you'll immediately meet someone else in the next hall. Said person will be random or ya'll can decide yourselves, and then everyone meets up in the next room and after stuff happens there we'll take a portal to Earth and escapay.

Also, time doesn't really mean anything in the prison, at worst you'll think a couple months have passed, and you wont have aged, but yeah, some of the chars may have been missing for a decade at most, and it can vary from character to character how long it's actually been. The current year on Earth that we'll be going to will be 2020. As for character ages, whatever you prefer to play is fine, but I do have this idea that powers start turning up somewhere between adolescence and maturity- and I read somewhere the brain doesn't stop maturing until like 22 or 25 or something? So yeah, later teens lower twenties for most, and this is a relatively new phenomenon, Streamers haven't existed for centuries undetected, they're something that's just now popping up in the last couple decades.

So here's the discord:

https://discord.gg/Bn2D47U

Go ahead and start brainstorming your chars and I'll set up the IC in a bit!
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