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Here's the OOC.

http://www.roleplayerguild.com/topics/9181/posts/ooc
Majora's Mask: Oathkeeper's Dawn


30 years have passed since what many thought would be the last Carnival of Time, and the Goddess of Time has smiled upon the once doomed land of Termina. No boy in green from a faraway land came to the aid of the Terminian people; they were left to fend for themselves, and from the four corners of the realm rose four champions willing to answer the call to action. These four heroes, known in song and legend as the Oathkeepers, succeeded in freeing the Giants and thwarting the plans of one such masked imp, although not without cost; all four Oathkeepers perished in the final battle against Majora, and all those in Termina were united for a brief moment to mourn their saviors. In honor of their sacrifice, the morning following the Carnival of Time was named the Oathkeeper’s Dawn. It is a solemn day of reflection and remembrance, when all Terminians are reminded of the four men who gave their lives for the good of the realm.

~A World Saved in 72 Hours~
The Legend of the Oathkeepers


The Oathkeeper of the Mountains was a proud and valiant Goron by the name of Darmani, already known and hailed as a hero of the Gorons. When he fell into the icy abyss surrounding Snowhead, the Gorons lost all hope of ever feeling the warmth of spring in the mountains again. Yet, on the eve of the last day, the harsh wind that razed the gentle mountains ceased, and the warrior Darmani arrived at the Clock Tower unscathed, and in the company of a great and powerful Giant. The next to appear was the Oathkeeper of the Swamp, a modest Deku Scrub whose father served the Royal Family as a butler (his name is not even known to most). Assumed dead for months, the butler’s son succeeded in cleansing the poisoned swamp of Woodfall and vanquishing the jungle warrior Odolwa. The third to arrive was Mikau, the Oathkeeper of the Ocean. A famous musician and a capable warrior, the Zora guitarist was allegedly slain by Gerudo pirates, yet on the final day the waters of Great Bay grew calm. With the ocean at his back, Mikau brought the third giant to the Clock Tower. The last to arrive surprised even the lowly butler’s son; it was the simple and easily frightened gravekeeper, Dampe. To this day it is unknown how a grotesque, half-blind oaf with a shovel scaled the Stone Tower and laid waste to the legions of undead that guarded it, but the fact remains that he succeeded, and brought a giant along with him.

Together the four Oathkeepers confronted the imp, and with the aid of the four Giants, seemed to stop the moon from falling. Once the cursed mask discarded its puppet and revealed its true nature, the four pursued Majora into the moon as the Giants struggled to keep it afloat. Moments before their massive legs buckled underneath the weight, the moon dissolved into a brilliant array of colored light and faded away into the distance. All that remained atop the Clock Tower were three dead Oathkeepers and one who was mortally wounded. Darmani, who clung to life by a thread, died as the sun rose on the new day, deeply proud to have fought alongside three true heroes. The mask and the Skull Kid were nowhere to be found, however, nor the strange smiling man who had pursued them to Termina in the first place. Whispers of this Happy Mask Salesman survive on the wind’s breath, but time goes on…
Hello, and welcome to my first project on the new site. Some of you may remember a long-running Zelda RP by the name of The Imprisoning War that ran before the database was wiped. We reached over a thousand IC posts and were nearing our second anniversary, but sadly due to the wipe we lost everything. My co-GM (FMAlchemist) and I have decided to put TIW to rest and put forth a new project, which you're currently reading about. This is Majora's Mask: Oathkeeper's Dawn, a Zelda RP that takes place in an expanded version of the Adult Link Timeline of the Zelda Universe.

In this timeline, as you may have noticed above, Link never came to Termina to stop the Skull Kid and Majora's Mask; when Link was supposed to be saving Termina, he was sleeping in the Sacred Realm during the seven year gap of Ocarina of Time. However, to provide the basis for our own telling of events, I have introduced the Oathkeepers to avert the Terminian Apocalypse. However, because the Oathkeepers all died and never had a chance to help many of Skull Kid's victims like Link eventually did in the game, many of the side-plots went unresolved, leading to some rather tragic circumstances for certain characters in the present day. If you aren't familiar with Majora's Mask, I would advise you to have ZeldaWiki.org on hand as you continue reading the rest of the reference material below, as every character mentioned below appeared in the actual game.

~Thirty Years of Quiet~
The Division of Termina



~The Dead Kingdom Lives Again~
The Isolation of Ikana



~Shadows On the Horizon~



Below is all the information you'll need to create a character. There are no reservations, and characters will not be selected on a first come first serve basis. There are six open spots for applicants, and once we feel we have seen enough sheets, we will make our decisions on the final roster. We expect to close applications in about a week to a week and a half, but it's not a set deadline so if you need more time that's fine.

~The Rules~


~Playable Races~


~Banned Races~


~Skills~


~Magic and Spellmaking~


~Character Sheet~


Feel free to ask any questions you may have about creating a character. You may post your sheets here if you'd like, or PM them to FM (known by her stupid new screen name Baklava) and I for further review. Thanks, and good luck.
The OOC will be going up soon. Please transfer the most recent versions of your character sheets there once it's posted.

FM and I are doing our best to keep track of all the feedback we need to be giving on applications. If you've asked a question that has yet to be resolved, please remind us and we'll get right on it.

We have also decided that the final cast will be eight characters. Including my character and FM's character, that leaves six open spots for new applicants. We're looking to close down applications in about a week and pick our roster, so please do your best to make any final changes before then.
Bump.
Majora's Mask: Oathkeeper's Dawn


30 years have passed since what many thought would be the last Carnival of Time, and the Goddess of Time has smiled upon the once doomed land of Termina. No boy in green from a faraway land came to the aid of the Terminian people; they were left to fend for themselves, and from the four corners of the realm rose four champions willing to answer the call to action. These four heroes, known in song and legend as the Oathkeepers, succeeded in freeing the Giants and thwarting the plans of one such masked imp, although not without cost; all four Oathkeepers perished in the final battle against Majora, and all those in Termina were united for a brief moment to mourn their saviors. In honor of their sacrifice, the morning following the Carnival of Time was named the Oathkeeper’s Dawn. It is a solemn day of reflection and remembrance, when all Terminians are reminded of the four men who gave their lives for the good of the realm.

~A World Saved in 72 Hours~
The Legend of the Oathkeepers


The Oathkeeper of the Mountains was a proud and valiant Goron by the name of Darmani, already known and hailed as a hero of the Gorons. When he fell into the icy abyss surrounding Snowhead, the Gorons lost all hope of ever feeling the warmth of spring in the mountains again. Yet, on the eve of the last day, the harsh wind that razed the gentle mountains ceased, and the warrior Darmani arrived at the Clock Tower unscathed, and in the company of a great and powerful Giant. The next to appear was the Oathkeeper of the Swamp, a modest Deku Scrub whose father served the Royal Family as a butler (his name is not even known to most). Assumed dead for months, the butler’s son succeeded in cleansing the poisoned swamp of Woodfall and vanquishing the jungle warrior Odolwa. The third to arrive was Mikau, the Oathkeeper of the Ocean. A famous musician and a capable warrior, the Zora guitarist was allegedly slain by Gerudo pirates, yet on the final day the waters of Great Bay grew calm. With the ocean at his back, Mikau brought the third giant to the Clock Tower. The last to arrive surprised even the lowly butler’s son; it was the simple and easily frightened gravekeeper, Dampe. To this day it is unknown how a grotesque, half-blind oaf with a shovel scaled the Stone Tower and laid waste to the legions of undead that guarded it, but the fact remains that he succeeded, and brought a giant along with him.

Together the four Oathkeepers confronted the imp, and with the aid of the four Giants, seemed to stop the moon from falling. Once the cursed mask discarded its puppet and revealed its true nature, the four pursued Majora into the moon as the Giants struggled to keep it afloat. Moments before their massive legs buckled underneath the weight, the moon dissolved into a brilliant array of colored light and faded away into the distance. All that remained atop the Clock Tower were three dead Oathkeepers and one who was mortally wounded. Darmani, who clung to life by a thread, died as the sun rose on the new day, deeply proud to have fought alongside three true heroes. The mask and the Skull Kid were nowhere to be found, however, nor the strange smiling man who had pursued them to Termina in the first place. Whispers of this Happy Mask Salesman survive on the wind’s breath, but time goes on…
Hello, and welcome to my first project on the new site. Some of you may remember a long-running Zelda RP by the name of The Imprisoning War that ran before the database was wiped. We reached over a thousand IC posts and were nearing our second anniversary, but sadly due to the wipe we lost everything. My co-GM (FMAlchemist) and I have decided to put TIW to rest and put forth a new project, which you're currently reading about. This is Majora's Mask: Oathkeeper's Dawn, a Zelda RP that takes place in an expanded version of the Adult Link Timeline of the Zelda Universe.

In this timeline, as you may have noticed above, Link never came to Termina to stop the Skull Kid and Majora's Mask; when Link was supposed to be saving Termina, he was sleeping in the Sacred Realm during the seven year gap of Ocarina of Time. However, to provide the basis for our own telling of events, I have introduced the Oathkeepers to avert the Terminian Apocalypse. However, because the Oathkeepers all died and never had a chance to help many of Skull Kid's victims like Link eventually did in the game, many of the side-plots went unresolved, leading to some rather tragic circumstances for certain characters in the present day. If you aren't familiar with Majora's Mask, I would advise you to have ZeldaWiki.org on hand as you continue reading the rest of the reference material below, as every character mentioned below appeared in the actual game.

~Thirty Years of Quiet~
The Division of Termina



~The Dead Kingdom Lives Again~
The Isolation of Ikana



~Shadows On the Horizon~



Characters will NOT be accepted on a first come first serve basis, so there will be no reservations. Please ask if you have any questions at all. Additional reference materials regarding races and character creation will be added shortly.

Please express your interest here in this topic so I can get an idea of how many applicants to expect.
Hey guys. FM and I will get to your sheets soon, but in the meantime we've made an executive decision about the application process.

If you would like, you may submit as many alternate characters for approval as you'd like. This will, in theory, improve your chances of being selected for a spot on the roster. We will only choose one character per applicant in the end. ALL APPLICATIONS WILL BE JUDGED WITH EQUAL WEIGHT; INVOLVEMENT IN ANY PREVIOUS ROLEPLAYS WITH FM OR I WILL NOT GUARANTEE YOU A SPOT, NOR WILL IT IMPROVE YOUR CHANCES SIGNIFICANTLY.

Thanks, and good luck to everyone.
Darmani's tomb is guarded. People who want to pay their respects to him are meant to do so at the Oathkeeper Chapel in Clock Town.
Unfortunately with all the ReDeads in Ikana being banished, that is not a possibility at this point in the story.

Otter: You don't have to have all your skill slots taken, and I can understand why you'd want to stray away from that due to having a less experienced character. My character is more or less in the same boat and his expert skill is Athletics, which is pretty much the only skill that he could feasibly be an expert in at this point (seeing as how it comes down to being physically fit more than anything else). I appreciate you asking.
Yes, you can trade up or down as much as you want, as long as the numbers match up.

The restriction of thievery on Gorons is because they physically wouldn't have the dexterity to do things like pick someone's pockets or pick a lock. If someone sticks their huge stony fist into your pocket, you're going to notice. Sneaking for the same reason; Gorons are all huge incredibly huge and heavy, and probably can't move silently or subtly if they wanted to. If you wanted to rob by force, you wouldn't need thievery anyway; just knock out or kill the person and take their shit.
No, they wouldn't need the Heavy Armor skill. You don't need an armor skill to physically wear heavy armor, but it does help if you're in a full suit and want to be able to fight and move effectively.
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