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The Artist Formerly Known as Prince of Seraphs said
If the story permits it could you tell us who that old magician dude was. He's too short to be the happy mask salesman, thought it was Tingle till he tried to kill Oliver. I assume since the dude had the LTTP medallions that the Strange Book is the Book of Mudora.Is the old man Vaati or Agahnim or did you make him up. Man I'm really curious now.


I never tell. You'll know when you're ready to know. If you want someone to leak secrets, just pester FM. She practically gives away plot details at the drop of a hat.

Seriously. It was only because of my patience and discipline that FM didn't ruin all the reveals of the last RP. What a blabbermouth.

Dervs knows what I'm talking about.
"Well, here we are. The North Gate. This is as far as my contract extends, but I need to stop by the main office in West Clock Town, so if you're headed that way we can walk together," offered Oliver. This was a courtesy he rarely extended to clients, but given how incredibly crowded town was likely to be with all the visitors, he figured it was the least he could do. After all, this guy looked like he'd never been to Clock Town before -- or any town at all, for that matter. It was somewhat unusual for lone travelers to hire the Clock Caravan Company, as they typically dealt with at least small groups of merchants; otherwise it was more cost effective to hire a local guide, but this strange old man had insisted on sending for just one escort, and all the way from Clock Town, to boot.

Strange was a bit of an understatement, but Oliver had worked with stranger before. If he had to sum the fellow up in a few words, those words would be "hermit, quiet, short, never sleeps." Such summations were actually a requirement for Oliver, something that Zunari constantly liked to remind him of; when filling out his client ledger after completing a contract, he was required to jot down the basic details of the client (name, race, sex, departure, destination, amount owed and paid) as well as fill out a short "miscellaneous comments" section. This last section afforded the poor contractors very little room to write anything, but was nonetheless required, so Oliver and his colleagues were forced to keep it to a terse few words in the interest of space and neatness.

Oliver liked to keep his favorite clients in the front pages of the book, while he worked from the back to the front for everyone else. Some notable favorites included "Jenny: nice smile, smelled of roses, tipped well (50)", "Grant: hilarious, told great stories, skilled fisherman", and "Rebecca: great rack, changed with the tent flap open, did not tip." Oliver had become so accustomed to summing up people in a few words that he began to do it subconsciously upon meeting someone new, even with non-clients. Oliver was fairly sure this particular man, one "John Smith: hermit, quiet, short, never sleeps", would not end up on the first page, and would more likely be filed away and forgotten between "Henry: tall, nice, seldom bathed" and "Trey: short, fat, belligerent."

John Smith (Oliver was fairly sure this was not the man's real name, as 1)it was far too normal for him and 2)no parent would be so cruel as to name their child something so bland and unremarkable) was an elderly fellow with leathery brown skin and a scraggly white beard. His eyes were dark and distant, and almost always squinting; it was obvious that the man needed eyeglasses, but Oliver imagined that no pair of glasses in the whole of Termina could possibly accommodate Mr. Smith's comically large hook-nose. Oliver guessed the man was either bald or balding, but due to the hermit's choice to constantly wear a ratty old hooded traveling cloak at all times, the young contractor was never quite sure. Despite always seeming tired and weary, Oliver never saw the man sleep a wink once during the entire week they'd been traveling together; at night, the old fellow would just sit by the fire and stare off into the distance, sometimes reading from a dusty old tome. It was almost as if he was waiting for Oliver to fall asleep, but after pretending to be asleep the first night just to make sure, Oliver was too tired to care beyond that.

He always seemed to be hunched over, which only accentuated his shortness, and seldom walked faster than an inchworm. Normally Oliver wouldn't have been particularly bothered by such a slow companion, as he billed by the hour, but ever since Oliver heard that the Prince would be coming to Clock Town yesterday, he became considerably more frustrated by Mr. Smith's complete lack of speed, as he worried he would miss the entire affair.

"No, I'm fine, thank you. Farewell," said Mr. Smith, who quickly turned to leave (the first time he seemed to be in a hurry the whole week, mind you). Oliver frowned as he watched the man go; it was very rare that he wasn't tipped for his services, and Mr. Smith had been neither good company nor a particularly interesting companion. Mr. Smith's fragile gait did not seem to be particularly well equipped to handle such newfound hustle, it seemed, as the old man suddenly tripped after taking only a few steps, crying out in alarm as he fell (flailing helplessly) to the ground. Oliver took a short moment to revel in the schadenfreude before making his way over to the man to see if he was okay. The contents of Mr. Smith's old cloth satchel were now strewn all over the ground, and the old hermit was struggling to shove them back in his bag, muttering frantically to himself.

Among the more mundane items were a few strange trinkets to which Oliver's attention was immediately drawn. Three strange medallions were the first thing to catch his eye; all three seemed to be made of ornamented gold, and as Mr. Smith hurriedly scooped them up, they seemed to pulse with energy as he touched them. The only other item of note was a strange book, different from the old historical tomes he'd seen the man reading before. It seemed to be very old by the look of the binding and the yellowed pages, and it bore a strange symbol on its front cover, unlike the plainly printed titles of the other book. Oliver picked up the book along with a few others and offered them to Mr. Smith with a fake smile, who seemed surprised and then quickly enraged when he noticed had seen his treasures.

"You fool! You've seen too much!" rasped the old man, shoving his satchel aside and lunging at Oliver. Reacting quickly, Oliver thrust the stack of books forward, hitting the old man square in the chest and forcing him to recoil a bit.

"What's your problem, you old coot?" asked Oliver, taking a step back. "Just take your books and go!" He wasn't yet sure if he needed to draw his sword; after all, this guy didn't seem to be much of a threat. The young swordsman was fairly sure he knew a few Deku Scrubs who could snap this guy in half if they wanted to. Mr. Smith, however, seemed unwilling to just leave, and rushed at Oliver again. This time, however, he thrust his palm forward, his entire hand pulsating with some dark energy. In an impressive feat of speed, Oliver stepped forward as Mr. Smith drew closer, grabbing the old man by his bony arm and deflecting his magical palm thrust off to the side in one swift movement. Considering how light the enraged hermit was, Oliver easily swept him off balance and threw him to the ground.

Mr. Smith groaned in pain, having landed rather roughly on his side with an unsettling cracking sound that made even Oliver uncomfortable. Nevertheless, Oliver drew his sword and cautiously approached the old man, ready to strike should he try anything. The old coot shot Oliver a spiteful glance, and for a brief moment the two locked eyes. Strangely, John's eyes suddenly flashed red. Before Oliver could react, the hilt of his sword seemed to catch fire in an instant, forcing him to quickly drop his blade to avoid his sword hand becoming terribly burned.

"What the hell?!?" exclaimed Oliver, rubbing his hand and eyeing his (dropped) sword, the hilt of which was glowing a bright white. "What kind of magic is that?" he queried, more than a little bit confused and frightened. The old man gave no answer, grabbing a glass vial from his cloak and smashing it on the ground in front of Oliver. The young swordsman reflexively leapt aside, expecting it to shatter and explode in his face or something gruesome. Instead, the strange green, gelatinous fluid spread out and constituted itself into a Green ChuChu, the rather weak blob monsters that Oliver often encountered out in the field. The things were mostly harmless... as long as you had a weapon, something that Oliver currently lacked, as his sword was literally too hot to handle (or perhaps it just had a handle too hot?).

As the goofy, grinning blob lurched at him with a strange, quivering hiss, Oliver frantically threw a punch at it out of pure panic. Unsurprisingly, his fist went straight through the thing and out the other side, leaving it hanging on his arm and flailing about rather awkwardly. The two made eye contact for a moment as if to mutually say "Well now what?" before Oliver remembered his secret trump card. Drawing the hidden dagger from behind his cape with his free hand, Oliver quickly thrust the blade into the gelatinous body of the ChuChu three times, causing it to promptly wither away and slide off of Oliver's hand, collapsing into quivering clumps of green goo. Oliver heaved a sigh of relief before suddenly remembering the old man, who was now nowhere to be seen. It would seem as if he quickly fled while Oliver was distracted.

Oliver was more confused than anything at this point, scanning his surroundings to make sure Mr. Smith wasn't lying in wait behind some bush, poised to attack with another creepy pet. Reclaiming his now hex-free sword from the ground, Oliver sighed once more, trying to digest what had just happened. As he wiped some of the remaining chu jelly off of his right arm, he began to make his way back through the gate, although not before noticing something rather strange. In his hurry, Mr. Smith had left behind the stack of books Oliver threw at his from before, including that strange ancient one.

Oliver got the Strange Book!

A strange old book written in a language Oliver can't recognize. If he had a higher Arcane Knowledge skill, maybe he could hazard a guess. It's a wonder he can read at all. He doesn't have time to investigate this further right now, because he should be chasing the old man.


Oliver hurried through the North Gate, only to be stopped by the guard on the other side, who seemed concerned that Oliver had no intention of slowing down.

"Halt! I said halt! Stop right there!" ordered the Clock Soldier, clutching his spear tightly. Oliver slowed to a stop, sheathing his sword to show that he meant no harm. "Why are you in such a hurry? And what makes you think you can just breeze through this gate with a sword drawn?" he queried, still eyeing the young swordsman rather nervously.

"Did you see an old man come through here just a moment ago? He was wearing an old hooded cloak and had a long white beard," explained Oliver, looking around for any trace of the strangely elusive Mr. Smith. There's no way he could have gotten far on those old spindly legs.

"It's been at least half an hour since I've seen anyone else come through here," answered the guard, calmly. "Why are you looking for this guy? Did he attack you? Steal something from you?" he asked. He'd always thought theft in the park was a fairly common crime, and that some guards didn't do much about it. In fact, some of them just stood still and let burglars prance right past them. (Reference +5)

"I was attacked, actually. The guy was a client of mine; I work as a guide for the CCC," explained Oliver, showing the soldier his silver badge. He hesitated as he wondered what to do next. Should he trust the guard with the information about the strange book? Maybe he should try to figure out more about it on his own first... "You know, I was so sure he ran through here. Are you sure you didn't see anyone?"

"I'm sure. Well, you should definitely go report all the details about this to main office. We're really busy and shorthanded right now, but I'm sure someone will get around to investigating it," said the guard, who seemed to be fairly busy himself, keeping a weather eye on the business scrubs to make sure they didn't stray too close to the picnic area and vice versa. "Be careful out there, sir," he added, with a nod. Oliver thanked the guard and continued into the park, still overwhelmed by everything that'd just happened. He made his way over to a nearby bench, across the way from the scrubs, and began to examine the strange book a bit closer.

Reminder: change "John Smith: hermit, quiet, short, never sleeps" to "John Smith: hermit, insane, tried to murder me."
The first post is up. I have done my very best to describe the state of Clock Town for those of who will be starting there (see also: everyone), but I have left out any specific events in the interest of letting you introduce your characters of your own accord. It is around 9AM in Clock Town right now, and the Prince will arrive in town at 1PM. That will be the first "major" event that most everyone will probably want to witness, but feel free to interact with other characters and get involved in other ways before then; this is just a short introductory period before important things start going down.

FM and I run things fairly freeform, and we don't really like railroading very much at all. Although at first we will be trying our best to nudge you in definite directions, there will be many points in the RP where your character's decisions can drastically affect the way entire arcs play out, either in the short term or the long term.

Let me know if you need me to NPC anybody noteworthy you'd like to interact with, but otherwise I leave the rest to you guys.

Oliver, everyone's favorite and the obvious hero of this story, will be starting off in the tent city. Because he's super cool. #bemorejealous
Everything around me is evaporating. My whole life, my memories, my imagination and its contents, my personality - it's all evaporating. I continuously feel that I was someone else, that I felt something else, that I thought something else. I feel as if I'm always on the verge of waking up to nothing. My past is everything I failed to be, and all that I could not recollect but nevertheless remained.

There are ships sailing to many ports, but not a single one goes where life is not painful. Soon I too will depart, but it is what I leave behind that troubles me most.

-Igos Du Ikana, King of Ikana


South Clock Town was buzzing with activity, despite being closed off to the general public for the day. Carpenters scurried left and right in a disorganized frenzy, attempting to cobble together some semblance of a parade path worthy of Ikana’s royal procession, which would be coming into town later that very day. Normally Clock Town’s administration was incredibly meticulous with making sure projects were completed in a timely manner, often weeks in advance to ensure things ran smoothly when the organizational nightmare that was the Carnival of Time came around. This particular task, however, had only been assigned just yesterday, when an emissary from Ikana appeared in the mayor’s office for the first time in 25 years carrying a parcel bearing the Prince of Ikana’s royal seal.

News of the Prince’s arrival spread quickly, and it wasn’t long before Mayor Dotour’s office was full of “interested parties” demanding to know why Ikana had suddenly decided to open their borders after all this time. Dotour nonetheless stymied all attempts to grill him for details, revealing only the following facts: the Ikana would be arriving tomorrow to begin negotiations, but the Prince would not be making a public appearance until the day after, when he will be giving a speech of some kind. Dotour then closed his office to all guests without an appointment and set about making his own preparations.

The other districts were busy in their own right, even with the carnival still three days off. Most of the celebration had arrived early, it seemed, and one could seldom walk five paces without bumping into a befuddled tourist hopelessly lost in the crowds. West Clock Town, much to the annoyance of the merchants already operating in the area, had become besieged by peddlers of all shapes, sizes, and varying levels of legitimacy as they desperately tried to squeeze as many rupees as possible out of hapless passerby. Amidst the ramshackle stalls stocked with trinkets, confections, and souvenirs, a few rare treasures could be found hiding in the rough; however, such a claim could’ve been a myth perpetuated by the merchants themselves to draw foolish “treasure hunters” to their gauntlet of aggressive advertising, but this is a truth best left resolved by the individual.

North Clock Town, despite being a quiet park for most of the year, was much of the same. Preferring the soft dirt and fresh cut grass of the northern district, the many Deku Scrub merchants in town for the Carnival preferred to set up shop there as opposed to the much more competitive atmosphere of West Clock Town. This had become something of a nuisance for the rest of Clock Town, as the northern park had always been a popular picnicking spot, especially around the Carnival of Time. For obvious reasons, a bunch of plant-men chattering about title deeds and offering you bargain prices on miracle medicines wasn’t exactly the most enjoyable back-drop for a carefree afternoon at the park, so the district had been carefully divided up to keep the picnickers and the scrubs as far away from each other as possible.

East Clock Town, the entertainment district, seemed to be the busiest of them all. As far as the eye could see (which was admittedly not that far considering Clock Town was surrounded by large walls), performances and games stretched all around the district, drawing crowds and lines that seemed to pile up in the center of the district as a huge chaotic mass of people all struggling to keep their spot in line or catch a glimpse of some talent act. The few unfortunate musicians scattered here and there struggled be heard over the competing acts, unable to shout over the sporadic eruptions of applause and screams of joy or defeat coming from all ends of the district. The unfortunate overworked Clock Soldiers did their very best to keep things under control all over town, but the odds were certainly against them. It was truly sad to see a lone, flustered guard in the center of a ring of tourists and townsfolk complaining about some issue or asking for directions or, perhaps most egregiously, the time of day (if there is one thing Clock Town has no shortage of, it’s clocks).

Gathered outside the western gate was what had colloquially been dubbed the “tent city” by most of the townsfolk. Especially around the Carnival of Time, space inside of Clock Town filled up quickly for merchants, performers, and other entrepreneurs; in order to fairly divide up the space for visitors, Mayor Dotour’s office required all interested merchants to apply for business permits that would reserve them space during the carnival season. These permits were not only expensive, but also sold out quickly and required applicants to abide by certain standards of operation in order to keep their spots. These operating standards, set forth by the Mayor’s office, were put in place to counteract a rising trend of rigged carnival games and poor quality merchandise plaguing the carnival for some time, and were generally positively received by much of the public. All those who could not acquire a permit were forbidden from conducting any sort of business inside the city walls, and as such, the tent city was born of these misfit merchants.

About as large as one of the districts but perhaps a little less crowded, the tent city is an entirely different world from the rest of the carnival, despite ostensibly looking somewhat innocent. Among the sprawling rows of tents and sheds thrived a certain seedy, nefarious element. No guards patrolled the tent city, as it wasn’t technically part of Clock Town; as such, thieves and swindlers made their homes among the tents. Honest merchants could be found here and there, but any shopkeeper worth their salt would never dream of bringing their precious wares into the tent city without some line of defense against the rogues that called it their home, usually in the form of armed guards or a very prominently displayed weapon hanging from their belts at all times. This temporary village was home to the outcasts and the scoundrels, and most everyone in Clock Town was glad that they only had to suffer the eccentric “boons” of the tent city for a week or two each year.
The following characters have been accepted into the roleplay.

Anemos Seuhans by Space Captainface

Lynnette Marie Delacour by Fatty Fats Greek Dessert

Teruk by Plain Old Dervish

Oliver C. Pike by Everyone's Favorite, Chanda

Rissie by Mr. Mauve (Kiddo)

Dillan Tasley by Badwolf

Alexandra by The Artist Formerly Known As Prince of Seraphs

Griga by Falkon

Areina (Zora) - Autumn (submitted via PM)

For those of you who didn't make it, I appreciate you taking the time to apply and we will keep you in mind if we need any holes filled later on.

The first post of the IC will be up later today.
FM and I have decided that applications will close this Friday at midnight, CST. We will have roster decisions and the first IC post up by the end of the following weekend.

Sorry about the long wait, both FM and I have been very busy these last few weeks, but we have finally mustered enough time to get our ducks in a row. #getpumped
We're kind of at an impasse at this point. FM and I will let you know this weekend if we come to any sort of decision on submissions.
Bump.
Bump.
Do what makes you feel good.

Also, nice avatar scruuuuub.
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