When the battle was over, the cave walls and floors were painted with black blood of the gilbins. Half of them had run, and half yet of that had failed. The other half was split between surrender and fight. In the end, of the 300 gilbins that had lived in these caves, about 70 of them had escaped, 150 of them had surrendered, and the rest had tried to fight back. In the end, the 80 brave gilbins who had fought their would-be conquerors (or slavers?) lie dead on the ground. 150 new thralls were shackled with rope and hauled off to either work the mines that had once been their home, transport cargo back to Dagshall, or they were sent to the settlement itself for manual labor.
Kjorn, the God of War had truly blessed them. Not a single Iceborn warrior had even been wounded by their enemies. Then again, the gilbins were so puny and weak and scared that perhaps they didn't need a blessing to win that battle.
Dag could feel in his gut that somewhere on his icy throne, Father Frost was smirking upon them. He had a feeling it was for the better.
Back home, the small piers were to become docks, proper and larger. First, the workers cleared away unfavorable terrain around their piers as to make way for the timber to be put upon the shores. Next, they started measuring and sawing up large planks that were to be the docks themselves, while larger logs were secured underneath the waves to be the stable base needed to support the weight that soon were to be set upon the docks.
Once the warriors returned with Dag and a train of thralls following them, they were hailed as heroes by the others. Some of the fighters didn't really feel like heroes seeing as the battle had been so one-sided, but it felt good to win.
It was Dag's decision of what to do with the thralls as a whole, but the dockworkers suggested to put them to work in preparing more of the natural terrain for the shipyard that was to be built.
Several of the elders also suggested (almost demanded) that a great feast should be held and that Father Frost and Kjorn must be honored for their blessings upon the Iceborn!
-
A few days later, Dag was enjoying the fresh morning-air when he spat out his drink in astonishment. There, walking nonchalantly as if nothing, came Sverker with a barrel on his shoulder. He had a big grin on his face, and walked right up to Dag.
"Where in all the frozen hels have you been?!" Dag exclaimed, as to which Sverker's grin deepened. He put the barrel leaning over the railing that encircled the entrance to the mead hall, where Dag was standing. Sverker extended his hand to Dag's mug, holding it out, waiting for Dag to give Sverker his mug. Dag was starting to catch on. He emptied the mug's contents (either on the grass or into his belly, it wasn't anything spectacular anyway) and handed it to Sverker, who tapped into the barrel. A golden liquid filled Dag's mug and foamed at the top and the edges. It almost overflowed. Sverker handed it back to Dag, still grinning. Dag grinned back and took a swig of what he now knew was mead, and let out a mighty buffaw. It was, by all the Gods he worshipped, the best damned mead he had ever tasted in his life.
"Sverker! How? This is..." Dag started, but Sverker shook his head, still grinning.
"We've been working tirelessly ever since we started the effort to perfect this mead. I can't say we're even halfway there yet, but you can taste the result of our efforts! As to how... Well, let's say it's Sverker's secret." Sverker winked at his liege, and the two shared another mug of morning-mead together.
All will know now that Dagshall has the best mead in all the lands! Never shall they go thirsty!
[Morale boost! Due to the glorious victory and the best mead in the world, your people will be happier for 5 turns!]A) Improve food
B) Improve military technology
C) Improve infrastructure
D) Improve culture
E) Explore
F) Improve resources/technology
G) Prospect the land
H) Expand military
I) Take diplomatic action
X) OtherPopulation: 160 men, 160 women, 51 children.
- 150 Goblin Thralls
Livestock: A herd of goat.
Military: No standing military. Militia able to be conscripted up to 60% of adult population.
Food level: Above Average
Resources: Lumber, Iron,
Honey (low quantities)Wealth: Nonexistant
Trade: Nonexistant
Growth: Base: 5%
+1% from food level, +0% from morale = 6%.Morale: Very High
(Morale boost for 4 more turns.)Foreign relations: You do not know any other civilizations.