”Boss…” scout Gorkun said, having walked up behind Rukdug while he was inspecting construction efforts on the lumber yard. Rukdug spun around, not liking someone having snuck up on him while he was deep in thought. With a scowl, he awaited whatever news was worthy of bothering him about. ”I followed the stream up north, as the huntmaster ordered. He told me to report of my findings directly to you.” Gorkun continued, seemingly not being affected by his chieftain’s menacing glare. This was unorthodox. What could be so important that the huntmaster told his scout to report directly to the chieftain? ”Speak, then.” Rukdug ordered. ”I saw a wall, chieftain. First I thought it was just peculiarly shaped stone, for they truly were huge boulders and covered with moss and shrubbery, but then…” his eyes widened as he retold his experiences. ”A huge wall! Ruins of a massive gate or fortress or… Something! I cannot tell what could have built it, for it seems to have been abandoned for… Well, forever! There are statues, I think, but they’re so covered in moss it’s hard to tell. Either way, the gate is still intact and barricaded with boulders and logs, as if to keep the doors from opening outward.” A fortress. Perhaps this land wasn’t unsettled after all. Although they were ruins. ”A gate and a wall, you say. What else?” Rukdug demanded. ”Nothing, chieftain. The gate leads into the mountain. The fortress is probably dug into the mountainwall from what I can tell…” A massive fortress dug into the mountain… Orcs liked to refortify old ruins, and perhaps it would serve as a future stronghold, but for now Riverforge had to be fortified itself before they could move anywhere unless they just packed up and left blindly. Rukdug wasn’t stupid, though. Walking into a subterranean fortress with no prior exploration was idiocy.
But then again, all hunters were busy gathering food. Perhaps Gorkun could be sent back into the area to attempt to find a way in or to determine the ruins’ origins. Would he send a group of scouts north to investigate the ruins, or would he send only Gorkun? Or even the huntmaster and all his best pathfinders? Or perhaps… It would be best to not disturb that which was clearly sealed deliberately.
A) Explore the ruins further. B) Leave it alone for now.
The lumber yard was quickly set up and woodcutters used what tools they could muster to get to work. While the influx of timber was a bit slow for now, it wasn’t anything less than what Rukdug had expected.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1040 Livestock: - Military: No standing military. Militia able to be conscripted up to 60% of adult population. Food level: Average Resources:
Lumber
Wealth: - Trade: - Growth: +4% Base: 3%. +1% from race traits. +-0% from morale. +-0% from food level. Morale: 100% Foreign relations: You have not met any other civilizations yet.
Hunters stalked the forests, hunting prey to feed the tribe. For now, they could make do, but still before they began raising crops they would just have to stick to a diet of foraging and hunting. However it was clear that they weren’t the only ones hunting the wildlife in the area. The deeper the hunters ventured into the western forest, the more they could hear the howls of wolves at night.
”Uh… Pathfinder?” a young huntress came up to Nexonia. ”We’ve begun noticing the forest grow darker. Only this week I’ve come across several dead trees, and entire grove of overgrown white moss across dead trees and trunks.” she said nervously, uncertain of how to address the leader of her tribe. Indeed, Nexonia already knew of this. She had seen it herself when she was out in the wilds… But more and more hunters had started to report this to her. It seemed they all shared a concern that the forest is unwell… Nexonia blinked, seeing the look of the huntress. ”What else?” Nexonia asked, seeing the reluctance in her eyes. The huntress cleared her throat. ”I was curious, so I entered the grove… I found this.” she said, holding up a flower. It was a single picked stalk of a thick green, ragged and torn petals spiralling outwards in blue and white. It smelled gentle and sweet and moved only slightly in the breeze.
”I couldn’t resist picking it.” she huntress continued. ”I’m no druid, but I can tell there’s something special about this flower. I’ve never seen anything like it before.” She handed the flower over to Nexonia, who gently held it in her hands. To her, it seemed to glisten and glow and glitter and sparkle. It was an inspiring sight, filling her with love and hope for the future. Obviously it had some sort of properties… Magical perhaps? She couldn’t tell, but she agreed there was something special about it. ”It was good of you to bring this to me. I will ask the druids at once.” she said, nodding to the huntress.
Once at the tent that served as the druid’s spirit lodge, Nexonia didn’t bother with curtesy such as announcing her presence before entering or indeed even asking permission. She stepped into the tent, absentmindedly moving the cloth of the opening aside. Looking around the abode, the tent was quite large on the inside, with a few of the druids sitting in the middle, discussing something. They were mostly facing away from the entrance, and as such didn’t notice the Pathfinder as she came in. She overheard their discussion. ”Well what about it? It’s a new land, surely it will take some time.” said one of them. ”We have tried, and weeks ago we performed our most powerful ritual of communion – the land does not answer. There’s something wrong, it must be.” said another. A third intervened, leaning forward as he sat. ”Are you certain you didn’t just perform it wrong? I’m not questioning your knowledge of our rites of course, but surely there must have been a mistake. The ritual of communion has never been unheeded before.” he said. The second scoffed. ”Of course I performed it right. You may not question my knowledge but nonetheless you offend me.” The fourth and final druid, the eldest among them, cleared his throat in an angry manner. The rest fell silent. ”Swallow your pride. You said it yourself, the ritual did not work. Something must be missing. But we can discuss it later, we have a visitor…” said the elder, looking at Nexonia, standing near the opening of the tent. The others turned their heads to look at her. ”How can we help you, Pathfinder?” said the eldest. ”One of the huntresses found this while exploring the woods to the west.” she said simply, holding the flower in her hand. As she beheld it, she could almost hear a pleasant hum in her head, as if the flower was singing. The druids stared at the flower, seemingly surprised. Nexonia stepped forward and sat down among them, giving them a closer look. None of them said anything. They did not touch it either, they only observed it with curiosity and perhaps a bit of awe. Could they hear the hum too? ”This is… Where was this found?” said the elder. ”In a forlorn grove, deep in the woods. My huntress said the trees around the grove were dead or dying, covered in moss but still the thicket let not a single ray of light through.
The flower has some sort of magical property, that is for sure. The druids think they can use it to establish a bond with the lands here, seeing as their efforts thus far has been for naught. As they continue their work, you may name the flower as you wish.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1133 Livestock: - Military: No standing military. Militia able to be conscripted up to 30% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +3% Base: 3%. +-0% from morale. +-0% from food level. Morale: 100% Foreign relations: You have not met any other civilizations yet.
The woods were neverending. Trees of different sizes stretched into the skies so far and thick that Guthug could not see the sun some days. Occasionally he came across an area where the trees had lost their greenery and turned into gray husks. Perhaps some disease culled the massive forestation, to keep it in check in nature’s own way. During the days, small creatures and birds and insects of many different sorts were his only companions. When the sun started to set, he could hear the rustling of the larger creatures daring to venture outward in the diminishing light. He had seen a few deer and elk, but had yet failed to locate their herds. He kept his belly full with hunting the various wildlife around him, big or small. When dusk finally came, the howling of wolves begun. They were seemingly all around him, prowling the forest. There! An elk! Guthug got low, silently moving through the underbrush. It was a female. If he followed it, he could find the larger herd. The females didn’t venture far from the others. It perked it’s ears up, looking in his direction. Stopping dead in his tracks, he knew all he had to do was be patient and the creature wouldn’t know he was there. He couldn’t afford to lose focus. Just as he thought the female would resume obliviousness, a twig snapped somewhere further away. A large snap followed by several cracks and whips startled the elk, and she ran off into the forest. Guthug couldn’t follow her in this terrain, but he made an effort to see which direction she headed. Whatever made that twig snap must’ve been big. Unless it was just an old branch falling off from it’s own weight. There were plenty of dead trees here, after all.
Lurking forward in a cautious manner, Guthug investigated the sound. As he delved deeper through the rough terrain, it seemed like the branches of bushes and ferns tried to keep him from continuing. They grew thicker and more irritating, but finally he managed to brush them out of his face to find nothing in front of him. Nothing at all. He stood in an empty grove, surrounded by grey husks of incredibly large and thick trees. They bent over the sky, despite being only skeletal managing to block out the light of the setting sun and the glowing moon. An earie silence fell over him. Another snap of a twig behind him forced him to attention. He spun around, spear in hand, ready to defend himself from whatever creature came upon him. There stood a huge, black bear on two feet, a cloth around its waist and a bow on its back. This was no bear, Guthug thought. This creature is sentient and humanoid. It growled and glowered at him as he raised his spear, pointed at this bear-man… The two locked eyes and slowly stepped sideways, rounding each other and sizing each other up. This bear-man was easily twice the size of Guthug, so he knew his only advantage was his spear. The bear-man had only his thick bow, and they were at the exact distance where using it would be pointless. Snarling, the bear-man stopped in his tracks, facing Guthug straight. This is it… Guthug thought. He is readying himself to attack. But he did not. Instead, the sound of rustling forced Guthug to avert his gaze to the side. From the thicket emerged another bear-man. And another. And another..! There were four of them now, all of black or dark-brown fur. The surrounded Guthug and eyed him cautiously, showing their teeth and claws. The others were dressed and armed in the same fashion as the first, with simple loincloths or leather straps and a bow with a quiver of arrows on their backs. Yet, they did not attack…
A) Escape! Surely his lesser size would give him an advantage in escaping through the thick forest. Perhaps he could slip away out of harms way. B) Attack! If he can wound one of them perhaps he can put himself in a better position to ward the rest of them off with his spear. C) Attempt to reason with them. They are humanoid, standing on two legs and obviously intelligent enough to make tools and weaponry for themselves. Perhaps they can be reasoned with? D) Do nothing. Say nothing. Let the creatures decide what to do. He would react accordingly, with Akrosh as his witness he would emerge unscathed.
Meanwhile, back home in Bukradul, the orcs worried. Their lives continued and the could make do without their chieftain for a while, for they are an independent sort, but if he fails in his duties the rite of the land will be deemed a failure and without the blessing of the Gods they would surely perish. Guthug had been gone for days now. It was of course customary to not return until the one undertaking the rite has succeeded in his task, and claiming an entire herd of elk was no easy task, but still it was hard not to worry. The hunters had managed to steer clear of the wolves that howled in the night. So far, they did not have to compete directly with the other predators of the area for food… But until Guthug returned, the tribe had no herd of their own.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1040 Livestock: – Military: No standing military. Militia able to be conscripted up to 60% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +4% Base: 3%. +1% from race traits. +-0% from morale. +-0% from food level. Morale: 100% Foreign relations: You have not met any other civilizations yet.
Any sort of peacekeeping effort in an ogre tribe was seemed as a meaningless undertaking if you ask any human scholar with expertise on the subject. Ogres are naturally inclined to fight each other as they revolve around survival of the fittest where the strongest is “king”. So if anyone told these scholars that the Hogtusk Tribe had actually managed to start a policing-force motivated by other things than to fight with each other, most would scoff and laugh. Yet again, the Hogtusk Tribe do what many say is not possible.
By motivating the taskmasters to hit -other- ogres in stead of each other, they manage to somewhat keep to their assigned task of motivating the builders. With minor mistakes and a few extra bonks on the noggin for some, the Ogres manage to set up pens for their pigs in record time. The taskmasters are happy by just having someone to hit once in a while, and the workers are motivated and kept in their place by being hit. It was a win-win for all the chieftain was concerned. The Boar spirit would indubitably be proud to see what the ogres had accomplished. But with their building project done and the pigs now with a proper enclosure, many of the builders wanted to move on to the next thing. ”What now, boss?” some of them had said. The taskmasters too, for that matter. They wanted to keep hitting other Ogres for the good of the tribe, so with no ordered task to complete they would just randomly go about and bonk other ogres on the noggin for not seemingly working hard enough. Maybe this whole thing was both good and bad…
Not long did Rog-mohog have to ponder about it however before the Ox clan returned. They had a few cows with them, and even a bull! It was a really feisty one though. As soon as they became visible in the distance, Rog-mohog could see the big bull knock over ogres in rage. They had it pinned with makeshift ropes and some even tried to hold it down, but they constantly had to fight to keep the thing moving. The cows were a little stressed out but mostly followed along wherever the bull went. All in all, once they returned to Big Rock the tribe had 1 new bull and 5 new cows to add to their herd… Though new pens for these ones would probably be needed too, for the bull seemed to particularly dislike being restrained.
”Uh, boss.” a voice came from behind Rog-mohog. He turned around, but saw no one. ”Whut? Who’s playin’ me a foolin’?” he demanded. ”Down ‘ere, boss.” the voice said again. Rog-mohog looked down, and there stood the smallest adult ogre he had ever seen. He had the getup of a scout, naturally. ”I ventured west ‘n I found this.” the tiny ogre said, and held up a wooden stick with a metal rod on it. It looked hand-made, but Rog-mohog had no idea what it was. There was a hole at the end of the metal pipe, and the wooden part had a small lever sticking out of it. Pulling it made the thing go “click”. There was also some strange marking on it with a symbol that looked… Ugly. Maybe it was a letter or something from one of the lesser races. ”Well… Whut is it?” Rog-mohog asked, furling his unibrow into a frown. ”I dunnos boss. But I found it next to sum debris, an’ I saw lots of smoke comin’ from the mountains in the distance. I travelled really far, though, so I’m tired now. We gots any food? Pig spirit bless us yet?” the scout said, looking around, seemingly not caring at all about the thing he had found. ”Not jus’ yet, magget.” Rog-mohog said, angrily. ”What debris? What smoke?” The scout shrugged. ”I dunnos, boss. Debris were like… Wood. Pieces of charred metal and wood. They led to the mountains where the smoke was, no idea what the smoke’s about though.” he scratched his double-chin. Rog-mohog sighed and let him go. He had to figure out what this stick thing was, or at least who made it. This was obviously the sign of civilization nearby… His boys could use some fun if they decided to go raiding.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 927 Livestock: 40 pigs, 26 goats 20 cows (1 bull). Military: No standing military. Militia able to be conscripted up to 30% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +3% Base: 3%. +-0% from morale. +-0% from food level. Morale: 100% Foreign relations: You have not met any other civilizations yet.
As the last of the blasting powder was used up to kill birds and their habitats, and so too the last of the cartridges for the rifles, the gnomes had to resort to more primitive means to “wage war”. Some had taken an equally sane level of hatred for the birds as their director, and fashioned slings of wood and whatever sturdy vine they could find. Others had begun some sort of guerrilla warfare tactic of sneaking up on birds when they (rarely) descended to the ground. Seeing as the mountains and vegetation provided plenty of different habitats for birds large and small, this brought not only a way to sate the gnomes’ vengeance (for now) but also an influx of food. The gnomes got quite the taste for cooking and eating birds of different sorts, with the rarest birds making the most extravagant meals. Some even fancied themselves chefs, collecting herbs and other ingredients to enhance the flavours. Bronzeburn was not one for extravagant taste, however. He had little care of the birds, all he wanted was to master his craft. He lived and would probably die for his inventions, whatever they may be. His ancestor was the gnome who had first came upon the idea of pneumatic rifles… Or so he says. Gnomes didn’t really keep records of things such as lineages and who did what, unless it was actually important. In this case, who made the rifles was unimportant, the important part was how to make them. Nobody knew whose signature the original blueprints carried, but Bronzeburn claimed it was his ancestor’s symbol of a burning ingot with a cog. He was proud of himself and his heritage, and when the director tasked him with finding new means of defending themselves (and kill birds, appearantly), Bronzeburn would aim for nothing less than perfection. He was an expert artificier, engineer, and smith. Few had mastered as many crafts as he. No wonder he had been given this monumental, if undescript, task.
For days he locked himself away, trying to come up with a masterpeace worthy of his people and heritage. Not until he was out of parchment did he realize he would have to approach this from a different angle. When he finally ventured out of his makeshift dwelling, the “village” had grown around him. Several new dwellings had been erected, and a perimeter begun to take shape at the outskirts of the settlement. His first pitstop was … Well, he needed a bit of food, so he stopped by the storage and got himself a birdwing to snack on. Next, he made the short walk down to the woodworkers. ”I need something of you.” he said as soon as he saw the overseer of operations. He didn’t even bother with hello. ”What? Oh, it’s you. What do you want, Bronzeburn?” said the overseer absentmindedly. He was busy recording the stock of timber and what kinds they had managed to haul up the hill to the settlement. He kept his gaze focused on his list. ”I need to borrow your finest woodworkers for… Hm… A week.” said Bronzeburn, folding his arms and tapping his foot in irritation of the overseer’s lack of interest. The overseer tossed him a glance with a raised brow. ”What for? We’re busy at work. Houses have to be made, a perimeter barricade, tools… I can’t spare a gnome, no less my best. What do you need him for anyway?” Bronzeburn sighed. He was too important for this, his task too monumental to waste time arguing. ”The director has given me the task of providing us with a new weapon.” he explained, annoyed. ”Or would you rather I explained to him I cannot perform my charge because the overseer of woodworking denied me?” The overseer grimaced in discomfort. ”Fine. I’ll send Treecog to you. But I tell you, we’re stretched thin on manpower and resources as it is. Whatever you’ll have him do, he’ll need quality timber. What we haven’t blown up already, we’re using for housing. I suggest you convince Director Glough to commit more manpower to the lumber yard.”
At first, Bronzeburn had scoffed, but as Treecog came to join him in his “workshop”, he found respect for the expert woodworker. Treecog too said the same thing – without quality timber there was little he could do. The trees around here were too few and of too average a quality. They could make for good lodging and for the perimeter wall, but Bronzeburn’s machinations required more than simple wood. He needed the strongest, most flexible…
”Director!” a frantic shout came from the other end of the camp. ”What now?” he said to himself, forcing his attention away from his next bird-slaying scheme. ”Visitors! Visitors from the mountains!” the gnomish scout said before he had had even come into talking-distance. This certainly peaked Glough’s interest. Even Bronzeburn peeked his head out of his workshop at the noise. Before Glough new it, a group of twelve dwarves entered the camp. They walked in a column in three lines, armor-clad warriors in the front with shield and spear in hand, and cloaked rangers in the back with crossbows and handaxes. In the middle, two civilizans held their heads high. The column moved as a unit up until the entrance of the settlement perimeter. The warriors parted to make way for one of the civilians, a glamorously clad dwarf in robes who stepped forward. ”Greetings, gnomes of unknown origins.” he started, trying to sound diplomatic but obviously not really giving a crap. ”I would address the leader in charge.” They stood there, at the outskirts of the settlement, waiting for a reply.
Glough had been watching, and noticed only that all of them had long, white beards. Wether they seemed old or young, their hair- and beardcolor were all ranging from white to grey.
Would director Glough greet the dwarves, or drive them off?
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 505 Livestock: - Military: No standing military. Militia able to be conscripted up to 10% of adult population. Food level: Low (Improving) Resources: - Wealth: - Trade: - Growth: +1% Base: 2%. +-0% from morale. -1% from food level. Morale: 75% Foreign relations: You have not met any other civilizations yet.
The people of Brightland are no strangers to hard times, rough tides and farming. By sheer force of will and hard work, foraging the surrounding area would not be an issue for now. Hunters could feed the population and the workers while they readied the grounds surrounding their settlement into fields to be farmed. Despite the feeling of Aureth’s absence, the men and women of Brightwater worked hard and worked together. They would overcome this hardship. Work on the channels and irrigation of the lands surrounding the river was to be done in time, and the overseer reported that he figured they could begin planting crops very soon.
[Farming operations begin yielding results in 2 turns.]
Mostly, the hunters steered clear of the lions to the south and instead hunted the game north of the river, seeing as they hadn’t yet found any larger predators in the area. They didn’t want to come between a lioness and her prey. Though the game north of the river quickly began to steer clear of the settlement, and thus with every passing week the hunters would have to travel further and further into the wilderness to find animals to hunt. Before long, they realized they had no choice but to hunt both sides of the river. Why the game to the north had begun to elude them, they did not know.
Tanis, a young hunter with lacklustre experience but decent skill, was out with his party to search the savannah for suitable prey. The others were older and more experienced, and Tanis had only just become a man grown. He was eager to prove himself and show that he was more than capable of pulling his own weight. Indeed, no one questioned him, but it was the pride of youth and pressure of adulthood that forced many young men and women to push their limits to prove not only to their people that they were worthy of respect, but perhaps also to themselves. There! A gazelle. A lone female, munching on some particularly juicy bit of vegetation, it would seem, for she saw not Tanis as he crept in the tall grass. Closer and closer he came to come within confident distance to fell the female with an arrow. Suddenly, the gazelle looked up, jerking it’s ears. Tanis sat still, quiet as the wind. He heard nothing but the chirping of insects and buzzing of flies. The gazelle looked off in the distance, not even remotely close to Tanis’ location. This was his chance. He nocked an arrow, drew the bowstring and… An arrow hit the gazelle straight to the heart. It stumbled and fell, dead within a blink. Tanis blinked as well. His arrow was still drawn on his unloosed bowstring. Panicked, he ducked down and retracted his arrow. He looked around. Which of his comrades had stolen his kill? He couldn’t see anyone. Furious, he realized they must be playing a trick on him, hiding on the other side of the gazelle or something. He stood up, and walked with heavy steps toward the felled animal. As he got closer and closer, the arrow the stuck out of the gazelle was… Different. He didn’t recognize it as any that he or his comrades would use. The feathers were blue and red. Suddenly realizing his folly, he spun around. Of course – his comrades hadn’t played a trick on him, there were other hunters out here as well!
He heard the footsteps before he saw who approached. He spun around once more. A large humanoid creature stood before him, towering over him by at least two feet. Tanis himself was almost six feet tall, so squinting to get a look of the creature, he readied himself for a struggle. Before him stood the creature with the look of a lion. A large cat-like furred face with whiskers and a flowing mane sat upon an upright body walking on two legs, clad in light leather armour and armed with bow, quiver and axe. Tanis blinked, staggering backwards in fear and surprise. How had this towering creature snuck up on him?! How could he let his emotions get the better of him – this situation was the worst!
”I hope you don’t intend to steal my prey, manling.” said the lion-man. Tanis blinked once more. ”I… Was just about to fire my arrow when you felled it.” Tanis explained, utterly confused. ”Well, that doesn’t really address my concern, does it?” said the lion-man, walking past Tanis to gather his kill. ”But I don’t think you would. You seem to be a noble lad.” he continued and flung the gazelle over his shoulder as easy as a shoulder-bag. ”I am Ghaston.” He offered a clawed hand to Tanis, who hesitated at first but took the hand of the lion-man. ”I am Tanis, son of Taran. And I did not think to steal your kill, Ghaston.” Tanis said, as politely as he could. He couldn’t help but feel some sort of respect for this stoic creature. It carried itself with confident, integrity and nobility.
Tanis ended up following Ghaston for a while as the two conversed, speaking of their people. It turns out Ghaston is one of the Leonar, a race of lion-like beastmen that have recently arrived on the continent much like Tanis and his people. The Leonar have settled near the river west of here, between the coast and a set of smaller mountains. They aren’t numerous, but Ghaston speaks of some sort of code of honour among them that Tanis fail to completely understand. In turn, Tanis tells Ghaston of Brightwater without really contemplating the fact that any stranger could be deceiving him. Such it is that his young mind came to trust this creature. Indeed, Ghaston seemed trustworthy enough. He promised he would petition his leader to allow him to visit Brightwater, to perhaps establish formal relations with the humans, or “manlings” as the Leonar called them.
It was dusk when Tanis returned home to his comrades, who had been worried about him. They say they lost him when he rushed off to find his own prey too far from camp. He tells them of his experience with Ghaston and the gazelle, and the hunters rush home to tell their leader about it. Forthwine was conversing with Thatlas about plans for the settlement when the senior hunter came to his lodging with Tanis. Tanis explained all to Forthwine, and that the Leonar would come visit them with friendly intentions within a fortnight. He was a naïve young lad, but nonetheless he was certain that the Leonar could be stoic allies in this new lands.
You are human. Humans have no subraces but are instead the most diverse of creatures upon the civilized world. Your long voyage has tired you out, and you feel as if your energies are sapped from you. Perhaps you are almost out of Aureth’s reach here? Perhaps her grace has not touched this land. Perhaps she has intended for you to be her heralds in these unexplored realms. As a bonus action, you may attempt to re-establish your connection to your goddess. Once you do, your people will be re-invigorated with the blessing of the Lady of Light.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1030 Livestock: - Military: No standing military. Militia able to be conscripted up to 20% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: 3% Base: 3%. +-0% from morale. +-0% from food level. Morale: 90% Foreign relations:
The surrounding lands were bleak thanks to heavy clouds gathering above the elves. They set out with what weapons they had and spirits were lifted at the thrill and enthusiasm of a hunt. They started their journey east along the coast. The grasslands offered little in terms of worthy prey, so instead the party neared the edge of the forest. Deer and elk could prove to be worthy prey if nothing else could be found, but Vas-Ramman had his eyes set on larger prices. Whichever creature left the large footprints would be his prey.
While his retainers and followers had managed to stalk and fell a deer or two during their journey, Vas-Ramman continued to push forward empty handed. A set of tracks had been discovered leading further east, and they curled both into the forest and out towards the grasslands. So fresh were the tracks and so determined was Vas-Ramman that they followed the path left by the beast for days. Before long, they found themselves upon the foothills of the mountains where the tracks disappeared. Rain had washed them away, the pathfinders said. Vas-Ramman was furious. Silently he vowed that the beast would not elude him, and as he did his gaze fell upon the mountains. They were black and jagged, sharp as knives. They stretched tall into the skies and little vegetation seemed to follow them further than the very base. The first thought that came to mind was that these black rocks would be impossible to traverse, but then Vas-Ramman’s eyes managed to catch the glimpse of a small natural pathway that snaked through the rocks.
”Master…” another young servant kneeled before him. Annoyed, Vas-Ramman answered while still locking his gaze towards the mountains. ”What is it?” ”Look what we found.” the servant said, a tone of awe in his voice. Vas-Ramman finally snapped and angry look at the servant. There, gleaming in the servant’s outstretched hands lay a small clear stone of red hue. An uncut, raw ruby. ”We found it next to a small stream coming down the mountain.” the servant said, still holding the ruby as an offering to his master, his gaze averted downwards as to not make eye-contact. Vas-Ramman took the ruby in his hand and held it up to the sky. It was very small, but the hue and clarity was unlike anything he had ever seen. This mountain could be rich beyond compare!
Movement among the rocks forced the elf to come to his senses. There, far up in the mountains on the path he had spotted earlier, walked a huge feline creature. It was white as snow with dark stripes, and it dwarved the size of any other tiger Vas-Ramman had ever seen. The distance was far, but he could see the white tiger stop and look straight toward him before continuing on and disappearing among the rocks. So this is the beast I have sought. Vas-Ramman thought to himself. This journey was only getting better and better…
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 714
Slaves: 51
Livestock: - Military: No standing military. Militia able to be conscripted up to 20% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +2% Base: 2%. +-0% from morale. +-0% from food level. Morale: 100% Foreign relations: You have not met any other civilizations yet.
Indeed, no one believed Orcs could make seacrafts worthy of travelling the vast and unforgiving oceans. In this world, seafaring was common but truly venturing out into the open oceans were so dangerous that frankly, not even the highly advanced Elves or Dwarves did it often. Though, perhaps that was because of their cultures and narrow-mindedly clinging to land-dwelling traditions. Orcs on the other hand, could do anything they put their mind to. Especially when cornered, Orcs could indeed accomplish feats that more than once surprised the other “civilized” races of the world. Despite their success however, several crafts had been lost along the journey. The boats that pulled up upon the shores of this new land were ragged and battered, and barely any of them could stand another day on the open waters. Perhaps whatever deity watched over them had indeed planned for them to land here… Bah, superstitious nonsense. It was raw Orcish craftsmanship that had built those ships, and more than a little luck and circumstance that they had managed to land not a day too soon.
One day, Rukdug thought to himself, the forges would burn once more and the familiar smoke and sound of smithing would fill the air… But not today. They had other concerns, as how to feed themselves and how to plan out their settlement. They had struck upon a good spot, despite the rugged terrain. The landscape was hilly so close to the foothills and mountains that dotted the horizon inland, but a healthy stream of fresh water ran down a river, and plenty of lumber was to be found in great pinetrees around them. Truly, this land seemed completely untouched by civilization. The dark green hills and shadowy forests blended well with the cloudy skies and dark mountains. Perhaps dreary to some, but this was better than in the grasp of the Dark One.
Already, a few had begun to use what rafts could still float to fish. The rafts that couldn’t had been made into boards that now was a small pier sticking out into the sea. Some hunters and scouts had already looked upon the land and found deer of different derivatives, boar, rodents of different shapes and sizes and plenty of birds that nested in the pines and mountains. The river as well as the bay it flowed out into was rich with fish, and where salmon jumped up the streams large bears were waiting for an easy meal. Riverforge seems to be yielded a stable new start with food, lumber and favourable terrain. The only choice to make was where to focus their efforts first.
As the days shifted into dusk, Rukdug more than once found himself pondering however… This land seemed peaceful. Almost… Too much so.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1000 Livestock: - Military: No standing military. Militia able to be conscripted up to 60% of adult population. Food level: Average Resources:
Lumber
Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
Already, the Wanderers had managed to set up a functioning encampment upon only a stone’s throw from where they had first washed up. There was a violent river streaming into the oceans and to the west, a forest stretched its roots. To the east, large plains of grass, moss and the occasional boulder stretched as far as they could see. The ocean was teeming with fish, and the wilderness with rodents and other smaller game such as deer and hare. Hexia, a young huntress, struck the soil with a thick stick and pulled up some of the earth. She felt it with her hand and sniffed it. It was dark, moist and rich. Crops could grow here, she thought, but she also pointed out to herself in her inner conversation that she was no expert on farming. The coldcrop-growers would have to be the ultimate judges, but if this land was anything like what she was used to, this could work.
Back in camp, where Nexonia herself was overseeing the training of new Warden Recruits, spirits were high. The younglings may be tired, but their enthusiasm at an all-time high. They were eager to prove themselves and to be of service to the tribe. When journeying out into the wilds, Nexonia would teach them the basics of what it meant to hunt and prowl silently through the thickest of brushes as well as the open grasslands. They found deer and hare to catch, but it took no more than a few hours before the sun already started to set. The Pathfinder thought this an excellent opportunity to teach the recruits about what this meant out in the wild. ”Look to the skies, younglings.” she said as she beckoned them over. ”The sun was not even halfway towards the middle of the sky when it started to retreat. Which one of you can tell me what this means?” The younglings perked their ears and pondered. Some clueless ones looked at each other. After a short pause, one of them spoke. ”That dusk is soon upon us, and we should make camp for the night?” she said. She was of course correct, but her uncertainty shone through her voice. ”That’s not the answer I was looking for. What does it mean that the sun started setting so soon?” she tries again to incite some wisdom into the younglings. A long while passes before finally, Meekus’ ears perk up in revelation. ”Could it be, Pathfinder…” he started, enthusiastically. ”That you want us to ponder about the climate of our new lands?” Nexonia smirked slightly, careful not to let it show. ”Yes, that is what I want you to ponder.” she answered, but waited not for the younglings to elaborate further. ”The days are temperate and the nights are cold. The days grow darker. Winter is upon us soon, and that means we must expand our storages and prepare our hovels for the coming cold.”
Later that night, a small encampment had been erected in a grove. There was of course much more to being a Warden than to hunt and walk the land, but perhaps by inciting some moment of reflection among the younglings she could encourage logical thinking and independence. As dusk finally came and the only light was that of the campfire, a floating yell could be heard through the forest. It was soon joined by others, and it became clear to the Wanderers that these woods were the domain of wolves. Judging by the sound and deepness of the howls, quite big wolves at that. Slightly more on edge, the to-be wardens set in for the night.
Back home, the populace would have to focus on their first endeavour other than setting up shop. Some had hovels and basic dwellings, most had clothes and basic tools, and some had even started work on a small raft to use as a fishing boat. But what would they set their focus upon first?
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1100 Livestock: - Military: No standing military. Militia able to be conscripted up to 30% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
With high spirits, the Orcs begun the setting up of their new home: Sumbad. Everyone had lost something, or someone, in the journey. But all was happy to finally set foot upon solid ground and the endless possibilities that a new home could bear to fruit. A hundred generations of orcs could come and go without given this opportunity: a chance to carve our one’s own destiny. The omens were clear, and as such the Orcs must establish their connection with the wildlife and spirits of nature to this place. But before they could do all that, there was the small issue of sustaining themselves. The beach that they had landed on was the only spot for miles that wasn’t walled by cliffs guarding against the ocean waves. And this was no white sandy beach, no, this was a rocky, rough beach with pebbles instead of sand and with jagged edges on each side. Spikes of rock stuck up from the shoreline and shallows, and Guthug thought it was no wonder their ships had been so battered when attempting to land here. The land itself seemed to rise up to attempt to keep any seafarers out… Or perhaps it had opened itself up to the orcs in their time of need?
Regardless, the orcs soon began to dismantle their ships and salvage what they could in order to construct hovels. Soon, a large encampment of makeshift huts dotted the area that was now Sumbad. Those that didn’t build had gone hunting and scouting the surrounding area. Indeed, tall cliffs separated land and sea for as far north and south as they travelled, and a seemingly huge forest stretched westward. What little area between the forest and cliffs that were grassland was dark and full of boulders. Further north the grasslands gave way to hills that eventually became mountains, and far in the horizon a scout had spotted mountains to the south as well. Sumbad was roughly nestled in between thick forest, sharp cliff and bordered north and south by mountains. But as the shamans always say; rough lands give rise to rough creatures. The orcs themselves always saw themselves as the “rough creatures” mentioned in this often recited mantra, but by now they had begun to realize it meant all wildlife. In the woods, elusive but huge elks had been spotted. Boars rummaged through the rocky underbush, and dark birds of prey filled the skies occasionally. Fishing wasn’t easy around here, and nothing seemed to bite in the violent shallows of the spiky cliffs. Further out, something could occasionally be seen making waves and sticking it’s body up. Something big.
With giant herbivores, the hunters suspected giant carnivores would follow. It didn’t take long before the first wolf-howl was heard off in the distance somewhere. Most predators remained elusive, however. Perhaps they steered clear of these suspicious newcomers. At least the orcs could feed themselves for now.
What would the orcs’ first effort be in their new home?
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1000 Livestock: – None survived the voyage. Military: No standing military. Militia able to be conscripted up to 60% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
Among Ogres, the strongest survive longest. Not that Ogres live that long, it’s just their nature. Countless tribes have sprung up over the millennia, but only a handful have stuck around. When faced with a hardship, most Ogre tribes just… disappear. Some say it’s the natural order of things, otherwise Ogres would grow so numerous they would overpopulate the entire world and all it’s realms, but rarely does a tribe manage to overcome their hardships in face of extinction… The Hogtusk Tribe certainly is rare. Not only did they overcome the shortage of food and survive, they managed to learn from it and grow. This is unheard of in all recorded history of Ogres (of course, they don’t record their own history but rather other “civilized” races do).
You fled from your former home when it became apparent you could no longer live there. You made your new home upon the slopes of a large mountain and named it Big Rock. Already you have begun to domesticate the wild pigs that made their home in the foothills of this ‘big rock’, and already have you made your new life comfortable enough to restart life. Around the mountain, wild pigs compete with rodents for the goodies of the earth. Small predators such as foxes also prowl the foothills, feeding off the rodents. Occasionally a tree or two can be found, but they aren’t plenty around here. Instead, bushes and ferns of different sizes cover the landscape where they can be expected to be found. Further north, hills and a sea of grasslands make up the territories of roaming herds of different animals such as wild horses and oxen, and in smaller holes among the hills hares and wild rabbits make their homes. On the other side of big rock, a river flows down the mountain. It is a fresh and clear kind of water that flows gently down the stream, and many ogres find themselves lost in awe as they witness the beautiful glitter of the waters as the sun shines it’s rays on it. To the east, the hills and plains continue, and to the south an occasional patch of woodland can be found. To the west however, the only calm land to be found is near the river. The plains here are flat and dreary, yellow and grey dominating the landscape. It is as if rain has not fallen here in years, and thus much of the vegetation is dried and dead. In stark contrast to the rest of the area surrounding Big Rock, this area is almost earie due to the lack of wildlife. Not many Ogres dare venture there, but they say it is because there’s nothing there and thus a waste of time. Perhaps they are a bit glad that is the case, though…
It is almost time to offer the pig to your deities. But there are other concerns to handle, oh great chieftain. What will you have your people do? Perhaps one among them are smart enough to construct a hut worthy of a leader…
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 900 Livestock:
50 Pigs (Soon to be 49…)
30 Goats
20 Cows
Military: No standing military. Militia able to be conscripted up to 30% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
As more and more gnomes landed, it became clear that they had been scattered all around the area. It would take an entire day before a semblance of reunion was reached. Many were still unaccounted for, but with most of his people safe Glough could begin to take swift action to assure their safety. Dwellings had to be constructed, food gathered, the nearby terrain scouted… So much to do, so little time! The director formed several taskforces to be given specific tasks to perform. Some would gather wood and materials from nearby, others would scout the nearby area and look for gnomes, a third group would be sent towards the crash site to see if anything was left salvageable, and a fourth… Wait, what’s that?
Off in the distance, far to the south, Glough thought he could see a shape standing on the edge of a cliff. He squinted his large eyes… Indeed, it looked like a shape. Had it moved? No, it’s just a rock playing tricks on—IT MOVED!! A small bulky silhouette had indeed been standing on the cliff, but now it was gone! It had moved out of Glough’s sight somewhere. Was he going crazy? No, no of course not, he was the epitome of reasonable and logical thinking, he had indeed seen a shape move up to stand on the cliff and then leave again. Was it a beast? An animal? Or something more… civilized? Something about the shape had made it seem humanoid, like it stood on two legs at least. Plenty of mountaindwelling animals do that, though, like… Uh… Damnit, Glough thought to himself. He could think clearly. He was brought back to focus by one of the gnomes in the fourth taskforce clearing his throat.
Right! There were things to do. Glough would have to ponder what he saw later. The fourth taskforce was charged with setting up a perimeter. The terrain was ideal for a secluded encampment at least, nestled cosily into the mountains and bordered by a freshwater river. Most of the foothills are rocky and grassy, dotted with boulders of different shapes and sizes. The occasional pinetree dots the grasslands further away, and are quite plenty up in the foothills before hills make way to rock and raw cliff. Somewhere up there, the zeppelin lies. A large pillar of smoke juts out from the side of the mountain and into the skies, marking the location of the crash for miles around.
Among the steep rocks the occasional mountaingoat could be seen climging and grazing, and other small animals could be found skittering about. The grasslands had deer, hare and fox, with other smaller rodents peeking out from their burrows. Mountainbirds of different sorts nested up among the cliffs, and the river had fish to be found, but not in the plenty it would seem.
With a small encampment set up and supplies disastrously low (seeing as they mostly blew up with the zeppelin or were otherwise thrown off), the gnomes would have to find some way to sustain themselves. Also, with his people scattered, Glough would have to find a way to raise their morale. Third, just what was that shape he had seen earlier…?
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 500 Livestock: - Military: No standing military. Militia able to be conscripted up to 10% of adult population. Food level: Disastrous! Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 75% Foreign relations: You have not met any other civilizations yet.
Disastrous times are behind you, Lord-Protector. Your people look to you now for guidance in your new home named Brightwater, a for now rather small newly erected village at the mouth of a large river flowing into a small bay that makes its way into the vast sea. The Lady of Light, Aureth, has guided you to a warm and bright new land with hot plains to the south turning into savannah, and grasslands with occasional forestation to the north. To the south-east your scouts have spotted a mountain in the distance where one of the offshoot rivers come from that feeds into the large river you have settled upon. The lands are ripe with fruits and berries of different kinds, and plenty of grazing animals searching for a juicy meal, travelling in great herds across the plains. Antelopes have been spotted to the south, wandering between grazing grounds and in turn being hunted by lions that roam the lands. To the north, wild horses run across the grasslands making for beautiful scenery in the setting sun. As well as smaller animals such as rodents and small predators, you have yet to encounter any large predatory creatures or natural hunters to the large herds that roam the grasslands.
For many weeks and indeed months you have travelled the open seas and unforgiving oceans, losing countless friends in your flight. Little by little the raging tides and storms widdled away at your ships, and the tales of travellers who stray too far off the charted lanes never returning seem to become clear fact with every passing strike of lightning from the sky. At long last, a bird sighted in the sky gives hope. Where there is a bird, there is land. As if lady Aureth had heard your prayers, the clouds parted to reveal the splendour of the sun upon a large landmass of green and plenty. The few boats that were left were barely seaworthy anymore, and almost as if by design, most of them broke down when your voyage was finally complete.
With your feet firmly upon solid ground once more, you set upon the task of rebuilding your lives and honouring those who did not make it.
You are human. Humans have no subraces but are instead the most diverse of creatures upon the civilized world. Your long voyage has tired you out, and you feel as if your energies are sapped from you. Perhaps you are almost out of Aureth’s reach here? Perhaps her grace has not touched this land. Perhaps she has intended for you to be her heralds in these unexplored realms. As a bonus action, you may attempt to re-establish your connection to your goddess. Once you do, your people will be re-invigorated with the blessing of the Lady of Light.
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 1000 Livestock: - Military: No standing military. Militia able to be conscripted up to 20% of adult population. Food level: Low Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
No matter how many times the navigators looked at the maps and the stars and their navigational instruments, none of them could figure out where they had ended up. As one thought he could recognize a part of the sky in one of the charts, something jumped out that made him scrap the idea or the sky seemed to change when he looked away. It soon became clear to even the slaves, they were hopelessly lost. It didn’t seem to bother the masters however. They still had a task to perform and a mission to carry out. This is still an expedition, who cares where it is? Some of the smaller ships were still seaworthy, but after making landfall it became clear that the larger ships had been damaged severely during the voyage. How they managed to come this far without catastrophic failure was anyone’s guess.
Without enough slaves to do everything, the elves would have to make an effort in establishing their new settlement themselves. They were Dark Elves however, and as such they performed every task to brutal efficiency as was their way of life. If you did nothing short of your best, you were considered a failure and a waste of life. Soon, a small fishing hamlet had been constructed and the noblemen had setup operations in their extravagant tents while the slaves and more common elf worked on constructing something worthy of living in. Scouts had surveyed the surrounding terrain and found it to be quite hospitable indeed. To the west and south, a dense and tall range of mountains followed along the coast. To the south one of the fishermen had spotted land and to the west and north were more mountains with several smaller streams and rivers flowing into the sharp bay. To the north was a dense forest bordered by flat grasslands. The valley between the two mountainranges the elves had landed in were surprisingly flat all the way up to the mountains. Birds of prey roamed the skies, wild goat climbed the edges of the mountains and deer and elk stalked the forests. On the grasslands, the scouts had found footprints of large hooved creatures, but also something else. Some sort of large paw, feline or canine perhaps. Judging by its’ size, it was twice as large as any elf. They had never actually seen whatever animal left them, and only two or three sets of tracks had ever been found.
The biologists among you had already started exploring the outskirts of the woods for reagents that they could recognize or catalogue and test in their alchemical practises. They did much prefer live subjects, but for now basic materials were needed. As leader of the expedition however, Arakhu-Mondros would have the last and ultimate say in what task to focus on. With a few hundred elves under his command, he was not only responsible for everyone’s wellbeing but also effectively their ruler. What would he have them do?
A) Improve food B) Improve military technology C) Improve infrastructure D) Improve culture E) Explore F) Improve resources/technology G) Prospect the land H) Expand military I) Take diplomatic action X) Other
Population: 700
Slaves: 50
Livestock: - Military: No standing military. Militia able to be conscripted up to 20% of adult population. Food level: Average Resources: - Wealth: - Trade: - Growth: +-0% (First turn gets no growth) Morale: 100% Foreign relations: You have not met any other civilizations yet.
@Dinh AaronMk Hi and welcome! Seeing as we're full, I'll put ya on the waiting list :) Also, if I understood your location description correct, it may already be taken. We'll see once the updated map comes up. Until then, feel free to stick around, otherwise I'll contact you through PM once there's a spot open for you!
Those of you who haven't made a turn 0 post, feel free to do so. I will start turn 1 as soon as Cyclone and Pirate have messaged me with their civilizations.
For you newcomers: I highly recommend joining our discord! It's much easier to get in touch with each other there and discuss things.