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    1. Chezka 11 yrs ago

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My CS is nearly done! I'm just stepping out for a bit to watch Big Hero 6. :3
Aha, I thought so too! :)
Eliza needs someone like Regan to reign her in. Partners, then?
If you're still accepting, can I reserve a spot? I'll have the CS up by tomorrow. :)

I'm positive it can! :D I think we all just happened to hit a particularly busy month.

In any case, I'll start working on a post soon. I wanted to let Fern finish Syn, but I suppose there's no harm in me posting, right?
Time skip!
Also, I love monkeys!
Finished my CS in the first page. :D I might have taken a few liberties by making her a witch ( a la Kim), so let me know if there's anything I need to change.
Hi! Do you have room for one more? :)
EDIT: Finished!


Name: Eliza Sylvil
Age: 16
Gender: Female
Role: Meister
Partner: Regan Hiryuu

Skills:
Rabbit Magic
She can be pulled from a hat!

Eliza's brand of magic allows her to create portals by conjuring glyphs in non-adjacent locations. Unlike when using spatial magic, she cannot create a portal to other dimensions, and can only conjure her glyphs within a limited range. Rather than for teleportation (which is actually not so effective in her case, considering she has to see where to conjure her glyphs), Eliza incorporates it in combat using unorthodox ways. And perhaps most often, she uses it to mess with people.

Transform
Eliza can transform into a rabbit. It doesn't have much use in combat, but it does help her escape when she's being punished for a prank.


Personality:
All play and no work, everything is fun and games to sprightly Eliza. She freely bounds about, a ball of mischief wrapped in sunshine and laughter, causing trouble and ruckus wherever she goes. It's difficult (though not impossible) for her to take things seriously, and so many of her reactions to what normal people consider dire situations might be 100% inappropriate. Like literally laughing in the face of danger, or cracking jokes at the most inopportune times. She has a habit of teasing friends and foes alike, especially those with a meeker or more somber disposition. There's just nothing more satisfying to her than ticking off people with sticks up their butts and seeing them let loose. Easily entertained by most anything, Eliza's laughter is a common sound in DMWA. If there ever comes a day when she doesn't get overcome with a fit of giggles, it probably means the world is ending or something.

Armed with a devil-may-care approach in life, there's nothing stopping her from taking risks during combat, and she's more than likely to opt for using sheer force to get through a situation. She tends to side with gut and feeling rather than logic and caution, which results in recklessness in battle. Eliza also has nothing in the way of delicacy—she's blunt and frank, zero filter and subtlety. She constantly indulges her whims and often has to be reeled in and prevented from adding to the problem. Perhaps her only saving grace is that she's naturally personable. For all her impishness, she's genuine and genial, and it's thanks to that she's able to get away with some of the things she does.

Biography:
Eliza is a witch. It's not something she hides, but it's not something she broadcasts either. Having raised by her mom away from the Witch's Realm, Eliza knows nothing of her kind's society and knows about them only through books and the occasional gossip spreading in her town. Her mom refuses to divulge any information about them other than she had been exiled, and so she has left it at that. She's aware of the witches' less-than-favorable repute amongst many people, but she found that she hadn't really cared at all.

As she was growing up, her mom kept her under close watch, monitoring her every actions. Eliza had always been a troublemaker, easily getting into brawls with the other children and gaining infamy among her neighbors for her pranks, and her mother worried that her penchant for mischief was a sign of her blooming destructive instinct. She was told it had to do with the sway of magic, but she never fully understood what it meant. All she knew was that her mother was more than relieved to discover a few years later that her magic was of the nondestructive nature.

Not counting all the trouble she caused, she and her mom lived in relative peace. No drama, no secrets, just boring happy times. Then out of the blue and without preface, her mom brought up DWMA and insisted she enroll, a frenetic look about her as she hurriedly packed her things. Eliza was given no explanations, but her mom had been uncharacteristically forceful about it. By then she learned that the more significant something is, the less her mother discloses (her mom was weird like that), and so she obediently complied. When she was kicked out of the car in the streets of Death City, with her luggage at her side and only a rushed 'I love you, see you soon' in parting, Eliza knew going to DWMA must have been really important.

Extras:
- She loves sweets, and is easily swayed by them. If you want her to do something for you, bribing her with candy or cake is the way to go.
- She likes to sing, and usually makes up nonsensical theme songs while she's doing something.
- She's not the most graceful of fighters, and she lacks the sheer power other meisters have. Her best asset in combat is her spontaneity.

Well, she didn't last as long as she expected.

Caitlin thought having David distract her with idle chatter would help, and she supposed it did a little, but still the anxiety-tinged queasiness persisted. Having motion sickness was one thing, but siderodromophobia or whatever the hell fear of train trips was called was an entirely different problem. Who even had a phobia like that, really? Her cheeks burned at the thought. At times like these, she liked to put all the blame on her mother, who raised her in the wilderness and far, far away from civilization. Before coming to Hogwarts, all she had ever known was the simplicity of nature. Brooms and horses were their means of travel, as was the occasional magic carpet. Integrating was more difficult than she thought it would be.

Caitlin waited until her stomach stopped lurching before she took small, cautious bites of the magic chocolate she was given. She exhaled in relief at its instantaneous effects. The nausea was gone at last, though the anxiety was still there. "Thanks," she turned to David, managing a small smile. "I—"

The word died on her lips a second later, and she thought it was amazing how one could turn from eternally grateful to extremely ticked off to embarrassingly hysterical, all in a blink of an eye. She could never stay upset with David, would forgive him anything, but in that split second when she realized what was about to happen, she was quite tempted to give him a good slap in the head. And maybe a flick on the forehead. Luckily for him (but not so much for her), her anger dissipated to give room for the paralyzing fear that would wash over her like a tidal wave. Caitlin grabbed a fistful of David's sleeve and turned her face up and away from everyone in the compartment to conceal the tears threatening to fall. Her breathing turned ragged but she tried to hide that, too.

The new Ravenclaw Headmistress, as David had just pointed out, noticed her condition only after she'd properly punished David for his stupid spell (which was also well-intentioned, so she didn't have it in her to hold it against him). Despite having suffered a near full-blown panic attack, Caitlin managed to feel a little guilty. It was sort of her fault he had detention now, wasn't it? At least she put him to work in the Forbidden Forest. She could join him there then.

Still reeling, Caitlin could only nod at everything she was being told. Was she ill? Yes. Motion sickness? Yes. Dramamine? Sure, whatever that was. Anxiety? Bingo. Charm Professor Mark Crane and his cousin's daughter? Cheers, pleasure. She was bobbing her head distractedly even after Professor Crane asked them for an introduction and only realized he was expecting an actual answer after a couple of seconds passed without anyone talking. Caitlin gently nudged David with her elbow and gave him a look, beckoning for him to take over and do all the talking for them. She didn't trust opening her mouth just quite yet.
Been a little busy the last week, but I'm still here! I'll try to get a post up tonight.
In The Nine 10 yrs ago Forum: Casual Roleplay
Just finished my CS. :)
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