Name:
Alice Evagreen
Gender:
Female
Age:
From what other people know she seems to be the age a late teenager; otherwise around 19
Appearance: General appearance. A picture can be added and would be recommended, but written is also allowed. Body type/height is also a good thing to add, since it gives people a sense of physical relations to other characters.
Personality:
Alice is a seemingly normal girl to what everyone knows. From what they can see she surely is a normal girl but you can decide that when you try to befriend her, she will mostly try to brush you off. If you are successful in befriending her you be surprised at all the things she know about. You could ask her a question about the process of cremation and she will know it. Kinda creepy isn't it? But she doesnt do that all the time, she rather in fact seems to be just like every other girl you meet but at times asks a lot of question that people would normally know like knowing how to work social media apps and other weird things. Its almost like she is old fashioned almost, as she does have some few quirks about her, like reading books... I mean seriously who reads books when you can use someone easier to handle?
Skills:
Enchanted Literacy- Having a extreme fondness of reading books not only passes the time quicker for Alice, it also improves her English skills as well! With all this reading that she does, her vocabulary is quite a arsenal to be challenged. This makes Alice know words and their meanings much faster than other people of her age because she has the trained eye of finding out what those words mean.
Curious- Alice has a natural curiosity for everything question on why you would do this instead of this. Or how things works and what do they do. Basically she loves to ask questions about everything she sees, and wants to learn more and more about them.
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Talentedish- Despite her alter ego being part of this, anything not physically challenging to her, Alice is talented in various subjects. You could give a task like sewing a blanket and the next day she would come back with a good quality blanket. If it was a physical challenge, Alice would know how to do them but her physical restriction still effects her. So basically you could consider her skilled in anything that isn't extreme or physical.
Weaknesses:
Knowledge Hog- Alice wants to know EVERYTHING she will do EVERYTHING to know EVERYTHING. So basically you can bride her with information and she will easily be converted to your side... You could also use information to pay her for doing various tasks if you wanted to also...
Easily Lost- Alice usually gets lost in her own world which is quite often as she spaces off into nowhere probably thinking about something completely random or complex. This usually ends her up in trouble or missing something important that she didnt listen to.
Perfectionist- Being talented in most basic areas makes her feel obligated to doing at least a decent job in whatever she does and makes sure she doesnt mess up. If she does she will usual try to do it agian till it looks good to her. If its too hard then she might give up after a long time of trying and frustrated yelling.
Relationship: Not in a relationship with anyone.
Alignment: Chaotic Good
Alias: You could call her both because her character seems very interesting as her actions both shows villainous and heroic intentions.
Origin of Powers/Bio: (Because both of them are basically linked)
You could say that Alice has been alive for a very long time wondering the earth and watching the events that happen on this tiny planet. Watching how progress is coming to this planet and how everything is advancing. But besides that it is certain that Alice is definitely old than your grandparents, it just unsure how old she she is. You could speculate that maybe she unlocked the secrets of immorality or drank from the fountain of life. We dont really know much about her but to Alice she knows everything... Maybe she did something long ago that granted her to be who she is to this day even then Alice doesnt even know considering how much time as passed between that moment of time and where she is now.
But now the past doesn't really concern her. The only thing that matters is what will be coming to her from the future and how to deal with them because the amount of unknown knowledge she has yet to collect is rapidly increasing due to the multiple advances in technology that been happening quite often know. All she can do is use her past experiences along with her knowledge to do what she can and try to keep up hoping that she wont miss anything...
Description of Powers:
Knowledge's Fruit - Alice has the ability of having information about everything in time since the creation. Although she has all available knowledge at her dispose, her main focus is
Knowledge's Locks and Keys - A ability of her Time Keeper's Choice, Alice has access to a Dimension that is personally to herself where a infinite amount of books are there almost the same amount of knowledge that has been recorded in time. This is basically the physical form of her ability. In this form however all the knowledge that has touched time can be viewed her but there is a restriction. Alice must find the book by herself and read it before the information is given to her. The organization of the books are hectic and cannot be organized no matter what, so you must hunt a needle in a haystack. In this dimension she can 'teleport' in this dimension and be basically 'erased' from reality of wherever she was before.
Forbidden Knowledge - A unique kind of information that is impure to the human mind is dangerous to everyone including Alice herself and must be view with great cation. These information must also be guarded carefully as well. To prevent it from being put into the wrong hands. These 'books' of knowledge can only be view in great time and have a desperate section in the 'Inner World' that is locked unless there is great danger present to Alice.
Counteract- A defensive technique that is available to Alice. It's basically a technique which allows her to counter any magical spellcasting by letting her observe its casting sequence and identify its class before countering it with a certain spell. If complete observation isnt accomplished then a incomplete version of this will be used instead to potentially block or redirect the spell instead of countering it, however there is always the chance for it to fail depending on the power of the opposing spellcaster. This also goes for the same for physical attacks. (Using magic to counter physical attacks requires quicker timing and good observation of the form the other swordsman is using. Then comes to reaction timing of what attack the swordsman is using which makes this skill almost useless to master swordsman)
Unity of Mobility and Defense- Needing to protect the knowledge that she is storing inside her, these memories have freely let her use various form of magics... well at least their defensive spell to protect her. The power of these defensive spells could be pretty adept requiring little to no skill to preform. The strongest spell might require a chant or concentration to preform but besides that, its all she can preform. These memories dont care if she cant attack, she just need to survive and in order to survive, she needs to run. All offensive spells that come from those magic classes are locked away due to the fact that she can only used them in extreme danger which will unlock themselves when they are needed.
Weaknesses of Powers:
Living Knowledge- Inside of her 'Inner World', Alice's knowledge is a living thing... Weird isn't it, which makes them quite difficult to work with at times and are often conflicting with Alice's own will. So its constantly a battle between Alice and the knowledge she has inside her often battling. With all this warring going on inside of her head she often has migraines or severe headaches.
Too Fast for Me!- With all the technological advances that been happening, Alice has been preoccupied to what she has recorded that she can use accurately. So what ever been happening in the last 15-30 years she has been gathering information about them so that she could get a good idea of whats been happening with all these sudden technological advances. So with this, anything that has happened within 15-30 years she has little to no information on them and often asks about them.
Alienation of Offensiveness - Her memories at most times often agree to shut Alice's Offensive capabilities making her mostly use defensive spells to defend herself and if possible use them to hurt her enemies. Although she could trick the knowledge into thinking that a offensive spell is a defensive spell if she uses it correctly, but who has the time of being creative in a battle unless you got the time? But besides all this, her main option is usually to run away or stall until allies help her out.
Dont Touch, Just Look...- Alice's Inner World ability wont be able to be activated during combat due to security reasons, because there is the risk of having a enemy being transported along with you to the other dimension. So in order to make sure Alice can still protect herself, a one way link is passively established between her and the inner world with the information flowing to Alice, allowing her to use her powers. Once out of combat, Alice must make sure no enemies are in sight before she can access her inner world.
Role in the Media and Public Eye: All libraries are warned to lock their doors and hide their books because Alice has quite a bad reputation with libraries and their expensive and rare books that they have. She loves the feeling of adventure every once in a while and doesnt mind doing anything rebellious if there is a book involved at the end of the line. So every so often, Alice usually leaves a note at the library stating which book she has taken and switches the books with other libraries. This causing a big mess with all the books of the libraries that she goes to as she switches the books everytime she reaches a different place..