Species: Näkki/Nøkken (The Japanese equivalent is called Kappa). Näkki is a Finnish and Scandinavian mythological water creature that is said to be the spirit of a drowned human, now trying to lure other people to drown as well. While the stories vary from violin playing charmers and beautiful voiced maidens to water plant covered, reptile-like creatures, the Nøkken is always trying to lure humans to their doom.
Factional Alignment: None. She's just a confused "fish" out of water.
Abilities: - Hydrokinesis: the ability to move surrounding water at will. This ability is unusual, and has developed to Aava to help her sustain her form better with any surrounding liquid while living in a land-dweller world. - Camouflage: Appearance on land is different than the one in water.
Strengths: - Water: Near invincible when emerged in water, counterable by thunder magic etc. - Persuasion: Good at luring people and sweet talking them into her side.
Weaknesses: - Dry spaces without access to any sort of water or liqud. - According to the folktale, throwing a pebble into the water before entering it banishes the Näkki on the ground, making it unable to return to the water until the human throws another stone, giving the Näkki a permission to return. - Fresh water Nøkken: the more salt the liquid at hand has, the harder it is to control. - Magic.
Age: At the age of her drowning Aava was 17. Since then she has long forgotten how many years have passed. It's been at least a few centuries, however, making her closer to 400 years old.
Physical Description: Aava is short. She's only about 5'3" and has a bad posture to top it off. Her skin is pale and cold, only now beginning to get colour after exposure to sunlight. Aava has a srawny frame and bony, long fingers. Her face is, for the lack of a better word, rather flat. Her eyes are large and sunken, but she still clearly resembles a human woman. A pretty one, even, just malnourished and unkempt. Aava's hair is matted and greasy. It falls limp on her face, cutting off unevenly at her collarbone like she has cut it herself without any knowledge on how cutting hair actually works. The hair is unnaturally green in colour, almost like a water plant growing in a lake. Aava's wide eyes have a dull look and are light blue in colour, a true hint of her Scandinavian origin. The girl's lips are chapped and pale, but seem evenly proportioned with her flatter nose. Her teeth are sharp and inhuman. Faint freckles nest on her nose area.
Alignment: Chaotic neutral
Personality in a nutshell: Aava is curious. She is confused and quiet, has a strong sense of self-preservation, and likes more than anything discovering new things. Having names for new things like animals, electricity, or television. She isn't evil, although she doesn't follow the same morals as humans do. She doesn't see anything wrong with preying on humans for food and being their friend at the same time. You could say she lacks social skills altogether. Her memory is also bad, and she can't really recall things from her past, only odd snippets of familiarity. When angered, Aava behaves like a child with a tantrum. However, the longer she spents on land, the more her long forgotten human personality starts to surface...
Any Important Backstory: Aava hasn't seen civilisation for ages. The last time she was human cars and electric lights hadn't been invented yet. Hell, back then the land she habited still belonged to Sweden. Aava has long since forgotten her previous identity, who she used to be, where she came from. She doesn't even remember when she died, except that she drowned in a lake that would then become her home. Living in a lake for a century or two would make anyone forget. Craving human flesh, luring innocent children just a bit too far into the bed of reeds. "Look what I've got, look at this beautiful seashell I've got. Wanna come play with me?" Well, everything changed one day for Aava. A clever human had a plan to catch her, and so he did. Throwing a pebble into the lake, the man forced Aava to show herself on land. Then he'd capture her with equipment Aava hadn't seen in her entire existence. Stuffed into a small glass jar of liquid to be forgotten, to be carried away from her home lake, her home country, her home continent. When Aava came to existence again, she was somewhere entirely new. She was in Redhaven, her capturer long gone. She'd been just forgotten there in a jar, and if not for a clumsy kid playing around and knocking it off the shelf... Aava was now free, and she would have to face a whole new civilisation that had been built in the decades she'd been locked up. With no one to quide her, in a whole new country, no less.
@Kinjaav I say lets do it! It's too much of a coincidence not to explore tbh xD Like really, Näkki's aren't super well known, even the Japanese variant is much more known lol. Maybe Evren and Aava met a really long time ago? I'm planning on making Aava really old because she's basically a drowned spirit lol
@Cio AAAH I was going to have that be part of Evren's backstory! You mindreader!! AAHH!
He's a shapeshifter so an idea I had was that for a while he lived in and around Scandinavia and preyed upon people by taking shape of various mythological creatures so that he could kill and feed from them. For some time he was a Nøkken in a pond with a violin, he remembers it bittersweetly as he took innocent lives but he felt feared and beautiful.
OMG?????? THATS TOO MUCH OF A COINCIDENCE LOL But also a great bridge for the two characters, dont you think? Mine wouldnt seem so out of place and she'd have someone who knew who and what she was!
Yeah I noticed, I was full on "o.o" for a good while because it didnt say you edited it yet I could've sworn it didnt say that when i first read it lmao xD Good to know it wasn't just in my head
This is less related to Norse gods and such and more a part of folk lores, like in my country (and other Nordic countries too I assume) kids are often told not to swim too deep into lakes "so that the Näkki living in the lake/river won't take you away". Kind of sinister when I put it like that but at least it was a cool story to hear as a child and I think I actually feared the mythical creature because of it. Didn't drown tho, so I guess it worked lol ps. I say Nordic because if you nitpick, Scandinavia only includes three Nordic countries but you get the jist xD
I'm contemplating on making another character since I've had this idea of a Näkki/Nøkken inspired character (a mythological water spirit/creature that is present in Nordic (≈Scandinavian) mythology and also appears as a similar creature named Kappa in Japanese mythology)
I just think it could be an interesting character for a setting with supernatural deities like arcangels and such :> (Plus I'm Finnish and that was like the one mythical creature that was a big part of my childhood so I have nostalgia value lol)
Ohh okay I thought you had an explanation ready, sorry *hides face* :--D Maybe work on an explanation for those, I believe people would enjoy having more info on how the curse works and what specifically makes a human able to do supernatural stuff?
Edit: oh yeah obviously you dont have to reveal it all if it's something you want to keep confidential! I still think it's better to have a mostly fleched out character to start rp'ing with instead of having to make things up along the way
@unicorgi If Móran is human, how is she able to have telekinesis, "fire", and "energy manipulation"? Is she a mage or is she somehow supernatural beyond being a human with a curse (which she got from... somewhere? :D) Playing a character like her could be super interesting, it's just bound to bring up some curious questions for the other players, haha ;P