Name: Basso "Eagle-Eye" Martinelli
Gender: Male
Age: 37
Occupation: Has a job as a firearms instructor, but he's actually a member of The Eye.
Appearance:
(Use this for facial reference)
Basso has a lean, perfectly built body, a side effect of the XCOM project's genetic modification program. His leg muscles appear normal, if not a bit bigger than usual, and they're extremely dense to the touch. On top of this, Basso's striking blue eyes are unnaturally deep, as if they had a few extra layers to them, and instead of being red, the veins around Basso's eyes are orange with the meld substance that flows through them.
Nationality: Italian
Trait: Enhanced with some low-level Psychic
Strengths:
- Basso is an extremely skilled marksman and soldier, having served under the XCOM project as a sniper during the Alien War.
- Due to his enhanced eyes, Basso has depth perception and clarity like no other, and can take shots with his sniper rifle unassisted (that is, without a scope) as good (if not better) than with a scope. Only extreme distances (distances that would push the average high-end sniper rifle's range limits) would require him to use a scope. Not only is this good for sniping, but this also makes him really accurate in general.
- The enhanced muscle density in Basso's legs allow him to jump far higher, run faster, and leap further than any Olympic athlete could ever dream. If allowed a running start, Basso could clear gaps fifty feet wide. With a running start, he can jump up four stories, two stories without one. Basso can sprint at a top speed of forty three miles per hour, and maintain a steady run at thirty four miles per hour.
- Basso possesses the ability to mind-merge with another willing human, joining their consciousnesses with his own and forming a sort of two-person hive mind with them. This bond can only last for a couple minutes at most, however.
- Having fought in the alien war from beginning to end, Basso's utilized all the different kinds of fantastic, reverse engineered alien technology developed by XCOM. He's perfectly comfortable and familiar with these items.
Weaknesses:
- Basso's dense leg muscles and enhanced eyes require a lot of maintenance, and put plenty of strain on his metabolism. He's always feeling peckish, and going for too long (around four hours) without eating something can negatively affect his performance. He can still get eight hours of sleep without any problems, as his body's dormant during that time, but he usually wakes up ravenous from hunger after a long night's sleep.
- Basso's eyes are extremely sensitive to sudden increases in light levels
-Basso is usually left with a performance-lowering headache after mind-merging.
- Basso suffers from a sever case of PTSD, and is prone to mood swings.
- Because of the widely varied nature of the Meld substance running through his veins, Basso needs to take biweekly (that is, twice a week) shots of Meld Stabilizer. These shots are provided to Basso by the government. Missing out on more than one shot can result in his gene mods going haywire on his body, with death being more than possible for him.
Personality: Basso's a quiet, reserved man, and naturally prone to being a loner. However, he does try to be friendly and open when he can.
History: Basso was born in Rome, to Roberto Martinelli, a semi-professional hunter and Reginalda Martinelli, who worked accounting for a small computer company. He was raised in an active and supportive environment, picking up his father's hobby so he could go out on hunting trips with him. When he was nineteen, the first accounts of alien attacks started coming in, and soon after that, the destruction of Rome. In a blaze of plasma, screams, and violence, Basso's entire life came apart at the seams. After the Battle of Rome was over, nothing was left. Most of the city was rubble, and Basso did the only thing he could think of.
With his father's rifle, he joined XCOM. After being part of several successful missions, it was clear that Basso's potential was going unfulfilled. He was signed up for the gene modification program, and his performance only grew from there. About halfway through the war, he met another soldier, a Psychic Frenchwoman named Martinie. Their relationship was a classic case of battlefield love, with many late nights in the barracks. It was through some interesting...practices that Basso developed his own small psychic abilities. They talked about getting married when the war was over, but when it all finally ended, things fell apart yet again.
Basso was allowed to retire with a pension and government support for his gene mods, but Martinie was a different case. When the act was passed to relocate psychics to internment camps, Basso and Martinie were forcefully seperated by the very same people they had sacrificed their very humanity to save. Bitter with hatred, Basso continued with his life, joining up with The Eye to help fight against the ungrateful government that condemns perfectly innocent people.