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    1. Deos Morran 8 yrs ago

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Alria Vicrinus
Location: London Ruins


Keeping a careful and deadly eye out, Alria made sure to use her pistol with a lethally effective trigger. Her shots being steadied by her firm two handed grip and made better by the hunk of debris that she chose to take cover behind. Making sure to time her shots and keep her bullet efficiency high, but also to not hit any of her allies as they ran ahead to fight or just RAN AHEAD. Alria was one to enjoy a good close handed brawl, but literally running into a tide of Husks that big was insane, yet she could only watch with confusion and... what's the word for it... Not concern or anger, but something in between.

Regardless Alria knew she couldn't stop the crazy Human for doing her business without putting her own life in unnecessary danger so instead she just watched and provided fire support where she could. Though before long the crazy Human seemed to actually have a plan as she charged through several Husks with reckless abandon and when her barrier went up Alria understood. In truth she still thought the Human was crazy beyond words, but at least she had some plan going in.

To better help the whole event she continued to place shots around her to sink into the bodies of a few Husks, looking for crowd control instead of key target elimination. After all it seemed like the better choice. Also making sure to toss a few fireballs into the fray, sinking up their targets and trajectories to pass around the Human and to strike into the crowd, setting them to burst mode so as to give some flames to more than just one Husk with each shot.

Continuing to watch the events unfold she saw a few other members of their team charge ahead to plant bombs and that only made things harder for her to time her shots, but still when she found an opening she took it. Though as things progressed further and a Krogan charged in to pull the Human out just as her barrier fell with the two demolitionists taking their leave at the same time. This left her with free reign to open fire and toss fire down range to cause the Reaper's pets pain.

Though nobody could see it, Alria had a growing scowl on her face. These were the bastards who cost her so much just a few years ago. Maybe not the ones who did it, but sure as Hell on the same side as the ones who did which meant they were no different. Each time she pulled the trigger and watched one of her eternal foes fall to the ground she felt just a little bit happier on the inside... or did she? After so many Reaper kills over the pasts years, why did she still feel so...

As the battle raged on and with their line remade she continued to hold it, though as time passed it seemed like more and more of a lost cause. There were just too many of them, but they had their ace... Just at Aegon's word it would be played. In the meantime Alria still had a few Thermal Clips to spend.
I just haven't posted because I'm waiting on that collaboration to hit. Then Ill have Alria respond and react to the event.
@BlackSam3091 Sure thing boss man!
@Silver Fox Well then...
<Snipped quote by Deos Morran>

But you also said no one was doing good either ;P


Well you don't need to call me out on it ya butt!
@Silver Fox I never said you was! You butt! I'm just trying to be goofy snd make sure nobody feels bad about their actions. So I'm just say you all are awesome.
@Silver Fox Ok maybe I'm not reading their posts so well... I don't really remember the friendly fire parts so well... I mean I vividly remember the "pulling themselves in unneeded danger" part... Either way I'm just saying... Don't pkay favorites and just know that everybody is doing awesome in their own way! Yay!
To be honest... I wouldn't say anybody is doing particularly good or bad. At least on the efficiency scale. This is more just a matter of Paragon vs. Renegade. The infiltration team has been pretty Paragon of late while the distraction team has been very... loud. Maybe that's renegade, but even then their whole goal was to serve as a distraction and draw teh attention of the base. Which they most certainly did!

So really each team did their jobs.
Alria Vicrinus
Location: London Ruins


Alria recovered from covering her eyes to see her fellows take advantage of the flashbang she threw and thanks to their quick and efficient work the Cerberus agents went down swiftly and suddenly. It brought a smile to her face and made her job a ton easier. Though with that issue neutralized Alria turned around to go back to attending to the...

It was in that moment thte sirens started blaring and it even startled Alria given how sudden the loud noise started up. Looking around for why the alarms were blaring she saw Anderson storm off to a stray scientist, just catching the last bits of the human pulling his hand away from a button on the wall. She didn't know what had started yet, but she did know that it was because of him. Then with Anderson's rough interrogation and cancellation of the alarms she knew what was happening. Husks... The thought of them made Alria's blood boil in her veins but still she kept a level head. She wanted to purge them all, but knew that deep down inside, letting that anger get to her would only lead to mistakes and those mistake could be fatal.

As the scientist explained their numbers and just what was about to come rushing their way, Alria knew this wasn't a fight they could win. Not in a position like this anyway. Then with the female Human making claims of mutiny and betrayal Alria had to honestly fight back the urge to just execute the scientist who gave them all this trouble, but with his age and apparent stature he may be useful later. Finally, with the whole story and Anderson swiftly coming up with a plan she had her new mission: lead the charge out of here and to the rest of the team to better engage and eliminate the Husks. This was something Alria could get behind, mostly because it meant she'd get to hurt some Reapers.

Taking the lead with the Batarian who went by the name of Balak she made sure to keep an eye on the exit of the room, pulling up her holographic display on her wrist gauntlet to give her a constant tactical readout of their path. That way she wouldn't have even the slightest chance of getting lost. Thankfully their path was short as well, having to only go through two hallways and two rooms before they'd be at the large gate that made up the main entrance to this place.

Though just as they were about to start moving the first of the monsters had showed up, leaping from the door and attacking a downed Cerberus trooper. Alria watched for a few moments as the alien hater was mauled, but of course that didn't last. Yet before she could get a show off Anderson took the first blowing the creature away and getting the rest to attack them. That meant the game was on. Alria shouted back to the rest of the gathered gang, "Come on! We're moving!" Then she started her advance, pistol drawn and aimed ahead with her knife out and ready to kill as well.

Thankfully the Husks were pouring in from a different door than the exit that Alria had mapped out, leaving them able to avoid going through the dozens of Husks that were rapidly charging after the crew. This in turn meant that it would be up to the rear guard to keep them back while their path was forged.

Before long Alria opened the first door to their first ot two hallways and inside the small and narrow pass was a pair of Husks lurking about and looking rather confused to be quiet frank. Alria took aim at the first, not even breaking stride as she fired twice, hitting high on the first Husk's torso which in turn made it's head almost detach from it's body. Needless to say it was dead. Leaving the other for somebody else with a gun she advanced and sure enough the other was handled.

This was when the group made it to their first of two rooms. Thankfully it seemed empty and also appeared to be a mess hall of sorts with several long metal tables extending with inbuilt stools on either side of the tables. Even with a few left over plates and utensils lying around to give it some atmosphere. Unfortunately, that atmosphere was quickly ruined when another dozen or so Husks came rushing out from the various entrances to the mess, including a few leaping down from the mezzanine onto the gaggled group below. That in turn gave the Husks a way to get right into the middle of the group to harass those in the middle directly.

Still though Alria knew that her team wouldn't let anybody down and so she continued to purposeful walk towards the next door. All the way to it she took swift aim with her pistol and by letting loose a series of controlled pairs dropped Husk after Husk to help keep more from making it too close for comfort.

Thankfully, this seemed to work and before long they had cleared the mess to their second of two hallways. This one was longer and had a L-shaped turn about halfway down, but still Alria continued on, not wanting to hold up the rest of the gang by clogging the hallway. Though it was this lack of a break that lead her to her first close encounter. Three Husks charged from the corner and one even through what had been a vent reached for Alria and Balak. The first Alria was ready for and by using her knife she delivered two quick slashes and a stab to end him in a second. The issue was the second who leaped from a high vent to latch onto her back. Though again her quick reactions enabled her to twist her pistol around and pump two quick shots into the monster's lower abdomen. That didn't kill it though, but before she could spiral around to toss and execute it it just went limp. Somebody else had finished the devil off and in a quick show of thanks she nodded to the group in general before she continued on.

That hallway leading clear into the last room, a cargo bay of sorts. With crates stacked high, containers lining walls, and of course stray machinery for handling it all, this room was perfect for an ambush. Thankfully though none came for the first few moments of entering the bay. All they had to do was make it across and though the load doors to be at the main entrance. Though at about the halfway mark, that ambush came as much like in the mess hall the Husks just seemed to come out of the woodwork. Running around and screaming, demanding blood they descended on the whole group form all sides and sometimes different elevations. Alria engaged any that crossed her intended path of travel through a series of attacks. Namely her pistol, but she also started to unleash gouts of fire that arcs and flew through the air to Incinerate her intended targets. In this room there was too many as they had to many ways to attack from. "Move it! Run to the exit!" Alria called out, picking up her pace to a light jog as she still yet continued to blast, shoot, and stab her way through the crowd of killers.

Then before long and with more and more chaos spreading around them Alria called out over the radio, "Friendlies coming out!" Assuming that they got the message about the Husks and their tactical retreat and that they'd be able to understand enough to not mistake them for Husks and open fire on friendlies.

Regardless, Alria rushed out the main entrance and after making it a bit of the ways towards the assault team, turned around to fire into the crowd of Husks, looking to help give her fellows a better chance. All while still navigating backwards to reach a more defensible position from which she could properly return a constant fire from. Though that part didn't take too long and before she knew it she was side to side with a Turian. From there it was just a matter of watching her weapon's heat levels and changing out thermal mags when the needs arised. As well as using her incineration capacitors to launch a fireball every so often. Thankfully, it looked like all of her team had made it.
@SgtEasy Yep we talked a bit in the Discord. By the way you should join us! We have loads of fun! But as for the encounters I had given it some thought. Mostly to try and give each group some area for 'adventure' but while leaving it ambiguous so that we can all kinda make our own specific fights on the way through to the exit.
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