NameJespir Vernix
ApperanceAge: 138 in human, or 23 in elf
Race: Elf
Gender: Male
Height and Weight: 6'3" and 132.3 lbs
Eye color: Hazel
Scars: Numeous scars from sword fights are slashed across his back and front, and three prominent bullet sized scars sit on his chest.
Personality: Talkative and outgoing, Jespir's energetic spirit has earned him many allies in his travels. Unfortunately, his arrogant nature and sharp tongue have earned him just as many enemies. Jespir is as stubborn as a rock, and will do anything to get what he wants. He will keep on fighting for what he believes in, even if said belief is questionable. His sense of humor is that of a pirate's: offensive, dirty, and full of crude language. No surprise considering that he technically is a pirate. To Jespir, there's only one way to settle an argument: fight. Even better if it's to the death. He's protective of close friends, though he's too prideful to really say so.
Fears:
- Drowning
- Spiders
-Getting caughtl
Likes:
- Airships
- Fighting
- Cooking
Jespir was born in a large city far west of Toruka. He is the result of an affair between a high ranking official's wife and a passing traveler; the harsh treatment received by his family is a constant reminder of that. His half-siblings mocked him endlessly, and his "father" beat him on sight. Even his mother neglected his existence.
Even through the constant abuse, he had one sanctuary of peace: the Airship Tower.
In the center of the city was a high tower, large enough for multiple airships to load and unload cargo and crew. Jespir would watch in fascination as the magically powered ships came to rest, and listen aptly to the tales and ramblings of sky sailing crewmen. The tower had become almost like a second home to him, and he knew every inch of the place.
After his eighteenth birthday, Jespir made up his mind and snuck onto the largest airship he saw. The ship departed with him on board, and no one was the wiser. It was only during the third day of the journey when disaster struck.
During the night, the airship was invaded by a crew of pirates. It was an absolute massacre. Before anyone could be roused from their beds, they were killed. Only Jespir lived. He didn't remain hidden for long, though.
Rooted out just before the pirates left, the first mate was just about to blow the elf's brains out with a bullet before the captain intervened. Seeing Jespir as more of an asset than problem, he was taken in as a reluctant cabin boy.
The first few days of Jespir's new life were rocky. Jeers and insults were thrown at him, but like the abuse in his former home, he tried to shrug it off. As time passed, the insults became more lighthearted than anything and he actually made some good friends with the crew. He was even promoted to chef after the former one was killed in a small scuffle.
When Jespir was nineteen, rumors of the captain's corruption surfaced. There were whisperings onboard the ship about the captain taking more than two thirds of the loot acquired. The rumor was made even worse due to most of the crew coming from poor backgrounds, and the captain was said to use the money for his own personal mansion.
Mutiny was inevitable.
Jespir was reluctant to join. After all, this was the man who kept him from being killed. But one look at the captain's disregard of his men was enough to join the mutineers.
After months of planning, the plan to overthrow the captain was set into motion. Though the group of mutineers were small, their planned seemed foolproof. They snuck into the captain's quarters at night...
...and were met by him, his loyal followers, and a lot of guns.
With mutineers to loyal followers numbering one to four, the betrayal ended with a slaughter. The bodies of mutineers were taken off the airship and thrown into a forest before the ship fled. Miraculously, Jespir survived with three bullets to the chest.
A man from a small town right by the forest spotted the mass of corpses. If it wasn't for Jespir's pained moans, the man would have left him there without even knowing. The man carried Jespir to his home and cared for him until the elf healed. His recovery was a painful process, and he barely survived. Once he was able to wall, though, he was quick to leave.
Hijacking a small, disrepaired airship along the way, Jespir journeys around continuing to live a life of pirating--solo, this time. His love for adventure and a growing desire for treasure when the depression hit was the fuel for his travelings. He wants to find the greatest treasure in the world, and he'll do anything for it.
Inventory: 1 flask containing water; 1 flask containing alcohol; small roll of bandages; a deck of playing cards and dice; a journal; two rolls of bread
Purse: 1 silver and 30 copper
Weapons:
- A large cutlass
- A crossbow
- A dagger
Armor: Apart from light shoulder plates and a chain mail shirt beneath his normal clothing, he wears very little armour.
Fighting style: Jespir favors using melee weapons, preferably his cutlass, rather than range, though he will resort to using his crossbow if necessary. Stealth and strategy is not his forte, as he prefers charging head on into battle without a real plan. More offensive than defensive, Jespir is known for attacking with rapid succession. This can make him vulnerable from sneak attacks. There's no such thing as a fair fight to Jespir--if he sees an advantage, he'll take the opportunity and abuse it.
I'll start on the History when I get home. Apart from that, I'm all good!