Avatar of Dirty Dan
  • Last Seen: 5 yrs ago
  • Joined: 10 yrs ago
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    1. Dirty Dan 10 yrs ago
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Status

Recent Statuses

8 yrs ago
Current boo
8 yrs ago
My English Finals was to perfectly recite the theme song of Fresh Prince of Bel-Air. I've never felt so much accomplishment.
1 like
8 yrs ago
Both J. Cole and Gambino dropped new music. Loving my life at the moment.
1 like
8 yrs ago
But I'm not a rapper.
3 likes
9 yrs ago
I just wanna chill with squad and play shitty PS4 games. Why does school fuck life uppp

Bio

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Most Recent Posts



Name: Jackdaw Arizona. Goes mostly by whatever 'codename' he thinks on the spot, at this point. Names aren't really important.
Age: Physically, 26. Feels a lot older.
Gender: Male
Faction: Wastelander
Special:
Strength: 5
Perception: 7
Endurance: 6
Charisma: 3
Intelligence: 7
Agility: 7
Luck: 7


Appearance: Relatively tall, but with a tough build that has been forced upon him due to years of running, fighting, and surviving, Jackdaw Arizona is a man that has definitely seen some shit. His skin is fair, neither pale nor tan, with an array of different scars dotting over his body. Most are covered by his clothing, with the only noticeable ones being the jagged scar tearing down his left forearm, from a failed disarming technique against a beefy raider, along with a scar that goes down his right jawbone - hidden by his mask, most of the time. His hair is short, dark, and shaggy, covered by his hat, and his eyes, a deep amber, covered by sunglasses. His choice of apparel is simple, yet efficient and tough, a mish-mash of efficiently-colored and durable material and clothing items that he has looted over time. His glasses are fitted with night-vision technology, looted off of an Enclave scientist after an ambush on one of their smaller outposts. The attack was during the night, and he only attacked due to a request from a travelling caravan, who claimed, truthfully, that the Enclave 'comandeered' most of their supplies. Simple infiltrate, assault, grab, and get the fuck out. He also has a Pip-Boy, looted off of a dead Vault-Member. Skulking around the old vaults was pretty smart, after all. [See image for apparel/appearance.]

Personality: If survival has taught Jackdaw anything, it has taught him that, to survive, you gotta be smart, you gotta be tough, and you gotta be brave. He has taken these qualities to heart, and although he isn't exactly role-model material, you can learn some survival tips by just watching him on a daily basis. A bit quiet, mostly due to the fact that he's a lone-wolf and spends most of his time thinking rather than speaking, Jack is a tough-skinned guy with a sharp brain, sharp eyes, and a pragmatic approach to the world. Practical and brutally efficient in what he does, Jackdaw is independent and determined to survive, which can make him seem ruthless to others. He does what he wants, on his own terms, and it all depends on what he's feeling at that moment.

He's not one to show people his exterior emotions, and would rather get the problem taken care of rather than whine or throw a hissy fit. This means that he's not very patient with stupid people, and can, and will speak up or react with violence if the foolishness and dumbassery is too much. He has seen a lot, and will not hesitate to shoot down or take out anyone that threatens him or any of his companions at the time, although he has an inwardly good heart, and would prefer not to kill innocents - or as innocent as you can get in the wasteland. A flaw of his is Jackdaw's inquisitive nature. He keeps to himself most the time, but if his curiosity is disturbed tremendously, then he will pursue the subject until it's sated.

History: Raised as the son of two Wasteland Survivors, Jackdaw was brought up under the constant threat of kill or be killed, and his parents tried their damndest to make sure he was ready. He spent his early childhood defending their settlement from raiders or predators, or fixing and repairing different weaponry and machinery for the men and women of the settlement. As he grew older, and stronger and faster, he began to go out and scout/scavenge for supplies, fighting any dangerous enemies his squad met along the way. There was really no time for any childhood games and playing, and he had never really been interested in that stuff, anyways. On his way back from a solo scouting expedition, Jack saw smoke rising from his village, and he doubled his gait, arriving just in time to see the raiders executing one of the last few prisoners - his mother. The rest, after that, was a bit of a blur that he doesn't enjoy thinking about.

He killed a few of them with his rifle, but was overwhelmed by numbers, and taken prisoner. A year as a raider's slave was hard, at the age of sixteen. At the age of seventeen, he had managed to escape with the help of a couple of other prisoners. They timed it just right, as the daily entertainment show was being started - he was thrown a spear, and a 10mm pistol with no ammunition, while the raiders released radscorpions, molerats, wolves, and wild dogs into the pit.

He fought them off for as long as he could, until another prisoner - an accomplice, started the distraction. The woman shivved the raider announcer, which startled them enough for Jack to throw the spear into one of the guards' necks, and load the 10mm ammunition clip that he pickpocketed earlier that day, into the gun itself. Fighting their way out of the encampment was hard, but not impossible, and at last, as they made their way into the wasteland, the prisoners dispersed. Jackdaw became a wanderer, another face in the dust. His travels took him all over the place, and he became a man of many names, doing different deeds, for caps, for water, for weapons, for food, or just to do it. A bit of a mercenary/odd-job-worker/bounty hunter, all in one man.

Inventory:
Two combat knives, hidden in both boots.
SCAR - A self-modded Assault Carbine. Suppressed and fitted with a red-dot sight, the assault rifle uses classic 5.56 ammunition, with an extended clip and custom paint job. Can be used from mid to long range, and even efficient in close-range due to the clip. Has seen quite a few battles, and is kept in prime shape. Has a lot of different scars along the metal, which is where it's name came from. [Seen slightly in pic.]
One 12.7mm pistol, holstered on his right hip.
Gloves are studded.
Has a few grenades strapped to utility belt.
Misc. items, such as bobbypins, stimpaks, water, food, etc. Stored within his rucksack.
Ah, cool. Just to make sure: Is Old Man Corner a sort of settlement, all by itself? Like, a small village with slave labor and such?


Name: Jackdaw Arizona. Goes mostly by whatever 'codename' he thinks on the spot, at this point. Names aren't really important.
Age: Physically, 26. Feels a lot older.
Gender: Male
Faction: Wastelander
Special:
Strength: 5
Perception: 7
Endurance: 6
Charisma: 3
Intelligence: 7
Agility: 7
Luck: 7


Appearance: Relatively tall, but with a tough build that has been forced upon him due to years of running, fighting, and surviving, Jackdaw Arizona is a man that has definitely seen some shit. His skin is fair, neither pale nor tan, with an array of different scars dotting over his body. Most are covered by his clothing, with the only noticeable ones being the jagged scar tearing down his left forearm, from a failed disarming technique against a beefy raider, along with a scar that goes down his right jawbone - hidden by his mask, most of the time. His hair is short, dark, and shaggy, covered by his hat, and his eyes, a deep amber, covered by sunglasses. His choice of apparel is simple, yet efficient and tough, a mish-mash of efficiently-colored and durable material and clothing items that he has looted over time. His glasses are fitted with night-vision technology, looted off of an Enclave scientist after an ambush on one of their smaller outposts. The attack was during the night, and he only attacked due to a request from a travelling caravan, who claimed, truthfully, that the Enclave 'comandeered' most of their supplies. Simple infiltrate, assault, grab, and get the fuck out. He also has a Pip-Boy, looted off of a dead Vault-Member. Skulking around the old vaults was pretty smart, after all. [See image for apparel/appearance.]

Personality: If survival has taught Jackdaw anything, it has taught him that, to survive, you gotta be smart, you gotta be tough, and you gotta be brave. He has taken these qualities to heart, and although he isn't exactly role-model material, you can learn some survival tips by just watching him on a daily basis. A bit quiet, mostly due to the fact that he's a lone-wolf and spends most of his time thinking rather than speaking, Jack is a tough-skinned guy with a sharp brain, sharp eyes, and a pragmatic approach to the world. Practical and brutally efficient in what he does, Jackdaw is independent and determined to survive, which can make him seem ruthless to others. He does what he wants, on his own terms, and it all depends on what he's feeling at that moment.

He's not one to show people his exterior emotions, and would rather get the problem taken care of rather than whine or throw a hissy fit. This means that he's not very patient with stupid people, and can, and will speak up or react with violence if the foolishness and dumbassery is too much. He has seen a lot, and will not hesitate to shoot down or take out anyone that threatens him or any of his companions at the time, although he has an inwardly good heart, and would prefer not to kill innocents - or as innocent as you can get in the wasteland. A flaw of his is Jackdaw's inquisitive nature. He keeps to himself most the time, but if his curiosity is disturbed tremendously, then he will pursue the subject until it's sated.

History: Raised as the son of two Wasteland Survivors, Jackdaw was brought up under the constant threat of kill or be killed, and his parents tried their damndest to make sure he was ready. He spent his early childhood defending their settlement from raiders or predators, or fixing and repairing different weaponry and machinery for the men and women of the settlement. As he grew older, and stronger and faster, he began to go out and scout/scavenge for supplies, fighting any dangerous enemies his squad met along the way. There was really no time for any childhood games and playing, and he had never really been interested in that stuff, anyways. On his way back from a solo scouting expedition, Jack saw smoke rising from his village, and he doubled his gait, arriving just in time to see the raiders executing one of the last few prisoners - his mother. The rest, after that, was a bit of a blur that he doesn't enjoy thinking about.

He killed a few of them with his rifle, but was overwhelmed by numbers, and taken prisoner. A year as a raider's slave was hard, at the age of sixteen. At the age of seventeen, he had managed to escape with the help of a couple of other prisoners. They timed it just right, as the daily entertainment show was being started - he was thrown a spear, and a 10mm pistol with no ammunition, while the raiders released radscorpions, molerats, wolves, and wild dogs into the pit.

He fought them off for as long as he could, until another prisoner - an accomplice, started the distraction. The woman shivved the raider announcer, which startled them enough for Jack to throw the spear into one of the guards' necks, and load the 10mm ammunition clip that he pickpocketed earlier that day, into the gun itself. Fighting their way out of the encampment was hard, but not impossible, and at last, as they made their way into the wasteland, the prisoners dispersed. Jackdaw became a wanderer, another face in the dust. His travels took him all over the place, and he became a man of many names, doing different deeds, for caps, for water, for weapons, for food, or just to do it. A bit of a mercenary/odd-job-worker/bounty hunter, all in one man.

Inventory:
Two combat knives, hidden in both boots.
SCAR - A self-modded Assault Carbine. Suppressed and fitted with a red-dot sight, the assault rifle uses classic 5.56 ammunition, with an extended clip and custom paint job. Can be used from mid to long range, and even efficient in close-range due to the clip. Has seen quite a few battles, and is kept in prime shape. Has a lot of different scars along the metal, which is where it's name came from. [Seen slightly in pic.]
One 12.7mm pistol, holstered on his right hip.
Gloves are studded.
Has a few grenades strapped to utility belt.
Misc. items, such as bobbypins, stimpaks, water, food, etc. Stored within his rucksack.
I'd be into it, yo.
The Saints go with me everywhere I go breh! It's fashion down here to wear backpacks everywhere you go I guess, haha.
I cannot be dissuaded.

Stormcloaks for life!

altho they may call me bad words
Hah yeah, I understand.
Gotcha. Well, I'd like to reserve a Spartan, if you're doing reservations.
Genesis J.

He threw himself into the grimy wall of the Chicago alleyway, the slowly fading light of the nearby lamppost bathing his form in a dark orange glow. Every breath of air that came out of his lungs was painful, and he could feel the tightness of fear and panick gripping his heart with an iron fist. Slowly letting out a breath, the teenager opened his eyes, having not even noticed that he had closed him. God damn it...what was going on? No, this wasn't the time for stupid questions...he knew what was going on. It was fucking obvious. Zombies...rotten corpses, that he'd never think he'd see out of literature, video games, and movies...they were real. Hell yes, they were real, and they were god damn savage. What could he even do? He didn't know where his fellow students were - they were separated hours upon hours ago, and Sergeant was dead. He and Jacob saw the man get his neck ripped out by their bus-driver. And now, zombies were ripping through people like a knife through butter, and his phone was busted, and he was alone, and there was like six zombies following him, and-

His hand's tight clenching cut off his thoughts, which were slowly becoming more and more panicked. He could do this...he just had to go. His breath was slowing, and his lungs no longer felt like they were on fire. He could make this...he just had to think. He needed to get control of himself, think, and act. Sharp, fast, and efficient...just like he was taught. With a slightly wavering grunt, Genesis threw himself off of the alley's walls, leaning forward so that he could peek outside of the alleyway, and into the dark streets. So far, there was no one around him, except a few parked and smoking cars. No signs of survivors, and no signs of zombies. Bringing his head back in, Genesis glanced around, eyebrows narrowed as he began to glance around for something, anything to defend himself with while he found a safer place. There was some trash, a rotten banana peel, a trashcan and a trashcan lid, and right beside the trashcan, only slightly rusty, was a piece of lead pipe. A quick glance upwards showed that it fell from the fire-escape above him. Whatever...it was something. Grasping it hard in his right arm, Genesis sighed once more, before biting his tongue and ducking out of the alley.

Only to be face-first with a rotten, groaning corpse.

"Fuck!" He instinctively yelled out, taking a quick step back in pure shock. The zombie stepped forward only a second later, and Genesis got a full look. Rotten, decomposed flesh. Lifeless eyes. Hair torn from it's scalp, and a body only a witch would kill for. It was a woman. And it lunged at him. "Fuck off!" He side-stepped the rather clumsy lunge, and felt a surge of righteous anger course through him. Why the Hell did this nightmare have to happen? Why did this lady decide to get bit? While the zombie was recovering from it's lunge, a full-powered, textbook baseball swing with a lead pipe slammed against the back of it's head, cracking open the flesh and sending it flying into the wall. Not even hesitating, Genesis exhaled harshly as he slammed the lead pipe into the zombie's temple twice more, splattering gore and rotten brain matter over his jeans and the dirty ground.

For a second, he was simply breathing heavily, light brown eyes hard and focused as he stared at the disgusting mess with his usual stoic expression.

The next second, he was trying not to puke.

___________________________________________

Genesis J.

He almost had tunnel vision, his arms and legs pumping as he sprinted down the dark street. An abandoned car rested in the middle of the road, but Genesis barely paid it heed as he instinctively leaped over the hood, using his hands to spring over it. His head moved left and right, looking for some place - anyplace to get into, so that he could lock the Hell outta the door, and try to reach his mom. He needed a safe spot, even if it was temporary...he just needed to think in peace for a bit. Slowing to a jog once he came across a two-way corner, Genesis was about to head left when he caught notice of what seemed to be a stairway leading down. Downwards meant slightly hidden, and that was enough for him. Jumping down the few steps that lead to the location, he landed and glanced around, not even noticing the blood that was quickly drying on his hands, pants, sneakers, and the lead pipe that was still clenched tightly in his right hand. A door was open, leading right into a dusty room...a bar.

He stepped into the room, relief blossoming in his stomach, when he caught sight of a blonde-haired teen leaning against the far wall - more like collapsed, and he seemed like he was crying a bit. Genesis didn't blame the guy.

"Shit..." He whispered as he made his way fully into the room, not knowing that he had mirrored what the boy had said earlier. The teen was about to rub his face, when he realized the blood currently coating his hands. Thinking better, he just frowned and glanced around, before finally focusing his gaze on the boy. "You okay, man?"
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^^^This is also a fast communication thing, and can be used to plan and collab shit for the people that don't have skype.
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