Gender: Male
Age: 15
Appearance.
Personality: A Pagan that worships mother earth. He's generally a friendly sort, but it's when he's in the heat of duel that his spirit sets ablaze and his passion melts any ice that might be around. When the seal goes off, his passion dies down into a quiet calm that allows him to think straight and plan his moves carefully. He see's it as the seal transfering his passion to his monsters. He is also prone to bursting into song, and is proud of being a "Galway boy"
Signature Feature: When he plays the Seal of Orichalcos, a strange green symbol appears on his forehead
Bio: Born into a mismatched family, he was the second child and first son of famous professional wrestler Douglas "The Smiler" O'Brian. Although, news of his conception came as a shock, due to his mother being told that she was incapable of having male children. His older Sister had been born and their father had taken to training her to be the next Wrestling Champion. His mother, on the otherhand, was a strong pagan woman. Until he was 7 years old, he and his father were rather distant, as his father spent his time training his sister. As such, he imprinted more on his mother than him. She would often take him on nature walks and show him the beauty that mother earth had to offer. She even told him an old legend of the 6 Kings. A King to rule each of the elements, Fire, Wind, Water, Earth, Light and Dark.
When he was 6, he and his sister got their first Decks, and so, he started to save up all of his pocket money on these cards. His deck was that of the Monarchs, as they had been based on the old legend of the 6 kings. Their father was a card player, but no-one phenomenal. At the age of 7, Robert and his father finally got close, as he was now old enough to start learning how to wrestle. Robert grew close to his father and sister, through the training, but he wasn't very good. He only really did it so as to get some quality, family time. Naturally, he lost to his sister... A lot...
It was when he was 13 that he decided to start trying to get closer to nature. He would often camp out in the woodlands close to his small hometown. On one fateful night, he heard a strange rustling through the undergrowth. Going to investigate, he saw a bright green hawk that was stuck in a trap, with men closing in on it, talking of how much money it was worth. Naturally, he got between them and the defenseless bird. Using his wrestling know-how, he managed to fend off one of them, but they were much larger than him, so he didn't stand much of a chance. He managed to at least get over to the bird and cut the rope with his pocket knife, at least he could save the creature. That was when it exploded in a bright green light, Wind seemed to pick up instantly as the bird transformed into a giant. The men ran but Robert was transfixed on its magnificence. It stared down at him, before disappearing and forming into a card, which floated down to him. The card was the true form of one of the Monarchs. Raiza...
After this event, he spent the next year, wandering through the area in search of the rest of the Monarchs, his first month was to no avail. Raiza, inspired by his determination to find his fellow Monarchs, told him to seek out the Majiosheldon. The Leprechauns that roamed the land under the watchful eyes of the Monarchs. He found them in a cabbage patch, three brothers, who, thanks to Raiza were convinced to assist him. With their help, he easily overcame the obstacles and reunited the 6 Mega Monarchs. They were his to call upon in battle. With this, he was bestowed a mystical card, the Seal of Orcichalcos. A seal given to those that the Monarchs decide is truly at one with them. it is proof that he is a guardian of nature and an ally of the Monarchs.
He returned home and began focusing on his finesse with his deck. His deck became infamous in the area. Eventually, he moved to the big city in order to find a teacher and get even better.
Deck:
Monsters: 18
Beast King Barbaros x2
Dandylion
Majiosheldon x3
Caius the Shadow Monarch
Caius the Mega Monarch
Granmarg the Rock Monarch
Granmarg the Mega Monarch
Mobius the Frost Monarch
Mobius the Mega Monarch
Raiza the Storm Monarch
Raiza the Mega Monarch
Thestalos the Firestorm Monarch
Thestalos the Mega Monarch
Zaborg the Thunder Monarch
Zaborg the Mega Monarch
Spells: 13
Seal of Orichalcos
March of the Monarchs x2
The Monarchs Stormforth x3
Return of the Monarchs x2
Reinforcement of the Army x2
Double Summon x2
Terraforming x2
Traps: 11
Escalation of the Monarchs x3
Monarchs Erupt x3
Monarchs Awaken x2
The First Monarch x3
8k Lp, one field spell. And also all charas posted as of recent are accepted :). Also I am thinking soon for the start I just want to make sure I get the opening post right :D also that everybody that wants a second chara can get one in.
Gender: Male
Age: 18
Appearance: This guy.
Personality: He can be quite friendly. He's a pretty nice guy to almost anyone he meets, and he's always smiling. He always tries to achieve a peaceful solution to problems, no matter what it is. Be careful, though, because if you get on his bad side, then he seems to emit a dark aura, and his smile seems to change from friendly to menacing, despite it not changing in appearance. You will notice when his voice takes a sharp edge.
Bio: Alexander is a pretty standard guy. Doesn't miss a day in school, gets A's and B's in class, hangs out with friends, etc. One day, he found a Duel Monsters card on the ground, and he was instant hooked. He started to research Duel Monsters and gather cards to complete his collection for his card, and he soon gathered more than enough to create his very own deck. It was then that his passion for Dueling began. There were so many factors that had to be taken in, and strategies and counter-strategies to learn about peoples' decks. He enrolled in a small duel school that took place after his regular school so he could spend some time Dueling with others who had the same interest as him. From there he worked his way up, beating even the duel school principal and entering a local tournament. He didn't win the tournament, sadly, but he came pretty darn close. Even now, his love for Dueling has not wavered.
Signature Feature: He tends to say "Checkmate" right before the finishing blow.
Deck:
Monsters: 20
Kagemusha of the Six Samurai x 3
Legendary Six Samurai - Kageki x 3
Elder of the Six Samurai x 3
Spirit of the Six Samurai x 1
Legendary Six Samurai - Shinai x 1
Legendary Six Samurai - Mizuho x 1
Legendary Six Samurai - Enishi x 1
Legendary Six Samurai - Kizan x 3
Grandmaster of the Six Samurai x 2
Enishi, Shien's Chancellor x 1
Great Shogun Shien x 2
Spells: 15
Shien's Smoke Signal x 2
Reinforcement of the Army x 3
Six Samurai United x 3
Asceticism of the Six Samurai x 1
Cunning of the Six Samurai x 1
Instant Fusion x 2
Mystical Space Typhoon x 3
Traps: 5
Double-Edged Sword Technique x 1
Back to the Wall x 1
Musakani Magatama x 1
Dimensional Prison x 2
Extra Deck: 15
Legendary Six Samurai - Shi En x 1
Ally of Justice Castator x 1
Goyo Guardian x 2
Black Rose Dragon x 1
Crimson Blader x 1
Dragoness the Wicked Knight x 1
Karbonala Warrior x 1
Giltia the D. Knight x 1
Wind-Up Zenmaines x 1
Heroic Champion - Excalibur x 1
Gagaga Cowboy x 1
Blade Armor Ninja x 1
Number 61: Volcanasauras x 1
Tiras: Keeper of Genesis x 1
Side Deck: 15
Temple of the Six x 1
Shien's Castle of Mist x 1
Mirror Force x 2
Six Style - Dual Wield x 1
Return of the Six Samurai x 2
Six Scrolls of the Samurai x 1
Shien's Dojo x 1
Six Strike - Triple Impact x 1
Swiftstrike Armor x 1
Light-Imprisoning Mirror x 2
Bottomless Trap Hole x 1
Compulsory Evacuation Device x 1
Favorite Card: Legendary Six Samurai - Shi En
Michelle Kine
Gender: Female
Age: 17
Appearance: Here.
Personality: Michelle is a bit of an introvert, and quite shy. She's not really one to talk to others, and as such has few friends. She spends most of her time by herself with her Duel Monsters cards, either at school or at home.
Bio: Michelle's mother is an ex-Pro Duelist, while her father is an accountant. Michelle was entranced with Duel Monsters as a child, and spent most of her time with Duel Monster cards. She spent hours creating decks, only for them to lose multiple times in a row. Despite these events, she continued trying. She tried a lot of decks, and as such gained knowledge of the different summoning techniques, and her deck making skills improved so that her win/lose ratio increased. However, the ratio was still pretty low.
One day, though, Michelle's mother asked her to make to best deck she could, and to meet her in their backyard. A day later, she created her deck and met her mother outside. It turned out that Michelle's mother had challenged her to a Duel, and her mother would use her personal deck. The challenge, sadly, proved to be too much for Michelle to overcome, and she lost after a close match. Afterwards, though, her mother gave Michelle her deck, and told Michelle to make her proud. Michelle accepted gladly, confident that she would uphold that promise.
Deck:
Monsters: 28
Judgment Dragon x 3
Lyla, Lightsworn Sorceress x 2
Raiden, Hand of the Lightsworn x 3
Lumina, Lightsworn Summoner x 3
Ryko, Lightsworn Hunter x 2
Wulf, Lightsworn Beast x 2
Minerva, Lightsworn Maiden x 1
Ehren, Lightsworn Monk x 1
Garoth, Lightsworn Warrior x 1
Jain, Lightsworn Paladin x 1
Aurkus, Lightsworn Druid x 1
Honest x 2
Blaster, Dragon Ruler of Infernos x 1
Redox, Dragon Ruler of Boulders x 1
Eclipse Wyvern x 3
Sephylon, the Ultimate Timelord x 1
Spells: 7
Foolish Burial x 1
Charge of the Light Brigade x 1
Mystical Space Typhoon x 3
Monster Reincarnation x 1
Solar Recharge x 1
Traps: 5
Breakthrough Skill x 2
Needlebug Nest x 1
Beckoning Light x 2
Extra Deck: 15
Wind-Up Zenmaines x 1
Number 39: Utopia x 1
Constellar Omega x 2
Number 101: Silent Honor ARK x 2
Starleige Paladynamo x 2
Number 102: Star Seraph Sentry x 1
Avenging Knight Parshath x 2
Stardust Spark Dragon x 2
Michael, the Arch-Lightsworn x 2
Side Deck: 15
Card Trooper x 2
Necro Gardna x 2
Glorius Illusion x 2
Lightsworn Barrier x 2
Royal Decree x 1
Shadow-Imprisoning Mirror x 2
Lightsworn Sanctuary x 1
Lightray Diabolos x 2
Lightray Gearfried x 2
Personality: A quiet and soft-hearted person by nature, Miwa is a wallflower, preferring to observe things and people at a distance rather than face them head on. As such, she finds it hard to communicate with others and is often thought of as anti-social, in reality she just finds it hard to make friends. One thing Miwa hates is her dependency on others, she thinks she cannot accomplish big things by herself and often asks help for others, but her difficulty in communicating makes it a nigh-impossible trial for her.
Biography: Born and raised by a luxurious family, Miwa was sheltered as a child. Her parents forbidding her to go outside, saying it was a "dangerous place" whenever she asked them or whenever she tried to go out. Even education for her was done in the confines of their mansion, a place that she grew to hate over the years, she would look on with envy as the children outside would run around and play things such as tag and hide-and go-seek, it was one of the many things that money could not afford that Miwa wanted.
One day when she was 11, the family of a longtime friend of her mother came to visit and they had brought their son who was around the same age as her. He had with him two decks to play with, he was expecting a son to play with but ended up playing with Miwa, a choice that both he and the girl did not regret. They played for hours on end, with the boy teaching her the basics of the game and even giving her the deck they used in their first duel as a gift.
As the years passed and they grew older, so did their expertise in the game. The boy would constantly visit her on a biweekly basis and see if she was getting better or had picked up a card or two. On a particular day he said that he had a special card to give her, provided she win in their next duel, she accepted and through a teeth-gritting struggle, Miwa managed to defeat him and claim this so-called "special card". He had given her the card "Madolche Puddingcess" when she asked why, the boy scratched the back of his hair and said that the card reminded him of Miwa. She blushed profusely and gingerly thanked him. After an awkward silence, he laughed and said that she had gotten stronger ever since they fought as kids and he had told her there was to be an upcoming tournament, the boy asked for her to join.
At first she declined, saying that her skills are far from tournament worthy and that there would be too many stronger duelists that would pummel her in seconds, but after some words of encouragement, she agreed. The boy gave a big grin and motioned his pinky to the girl and said to her "Promise me that you'll use her good, okay?" Miwa nodded and intertwined her pinky to his, thanking him for the company he's brought her.
Deck:
Favorite Card: Madolche Puddingcess
Other: She secretly has a crush on the boy whom taught her how to duel.
Kenta Hamasaki
Gender: Male
Age: 17
Appearance:
Personality: Slow on the pickup and having very mediocre scores in school, Kenta is the type of person who lives by his own motto, namely "Rest first, work later". He's a big procrastinator, which may or may not be the reason why his grades lean on C's to B's. Despite being laid back most of the time, he's quick to jump to conclusions and his temper isn't the best, a few push of his buttons and he'll let his fists do all the talking.
Bio: A normal boy by any other name. Kenta's family is as plain as they come, in other words: boring. There was rarely anything new whenever he was home, his dad reading the newspaper shortly after coming back from work, his mother watching the local teledrama when she wasn't cooking and his older brother playing with his gadgets, everyone was too busy in their own worlds, during his childhood he loathed it. He had nothing to do during days where his friends outside weren't there or when heavy rain would pour down on their kiddy playtime.
Middle school rolled in and one faithful day during their recess, a group of kids huddled around the latest craze, Yu-Gi-Oh! At the time, the boy was really hoping he'd have a chance to play it, why not? It was the most hip thing that all his friends were glossing all over, and if there was anything to escape the monotony of his house, it was this. He fought with other kids multiple times, besting most of them within his first few tries of the game. He was happy, he finally found something he could do inside his room for once! One that wasn't watching television over and over or doing mind-numbing homework!!
As he grew older, Kenta would participate in local tournaments, some he has won and others, not so much while others were so difficult, he had lost within the first round. With another tournament on its way, surely this would be the perfect chance to see both himself and others in action, right?
Signature Feature: Tends to give a rating for himself whenever a Duel is over.
Deck:
Monsters:(23)
Gladiator Beast Bestiari x2
Gladiator Beast Darius x2
Gladiator Beast Equeste x2
Gladiator Beast Hoplomus x2
Gladiator Beast Lanista x2
Gladiator Beast Laquari x2
Gladiator Beast Samnite x1
Gladiator Beast Tygerius x2
Test Ape x2
Test Tiger x3
Thunder King Rai-Oh x2
Neo-Spacian Grand Mole x1
Spells:(12)
Colloseum - Cage of the Gladiator Beasts x3
Gladiator Proving Ground x3
Gladiator Beast's Respite x2
Gladiator's Return x2
Fire Formation - Tenki x2
Traps:(9)
Gladiator Beast War Chariot x3
Horn of the Phantom Beast x2
Solemn Judgement x1
Trap Stun x3
Extra Deck:(12)
Gladiator Beast Heraklinos x3
Gladiator Beast Gyzarus x3
Gladiator Beast Nerokius x3
Brotherhood of the Fire Fist - Tiger King x3
Favorite Card: Gladiator Beast Laquari
Other: Always brings his bicycle wherever he goes.
Personality: Aono is quite the strange guy. He is laid back most of the time, and he doesn't really care about everything. This changes when he enters a duel. He becomes quite cocky, but not in a really bad way. More in a I will beat you, just watch kind of style. His ego is in perhaps his biggest ego. He isn't the nicest guy though. Smoking, drinking lots of beer, messing around with every girl he meets.. Its his way of life. Those who knew Aono before he started playing Yu-Gi-Oh claim that the first card he ever got, Void Ogre Dragon, changed Aono as a person, and that he might even be possessed by it in some odd way.
Biography: Before starting to play Yu-Gi-Oh, Aono was known to be one of the nicest guys around. This all changed when he picked up his first Yu-Gi-Oh card, Void Ogre Dragon. Aono began to become quite cocky, he started to pick up bad habits and he even dropped out of school, and he got in constant fights with his parents. He did however become a top tier duelist, being famous for his famous handless combo summoning his key card Void Ogre Dragon, making him win a lot of duels. Aono wagered a lot of money in underground dueling tournaments, winning most of them. 4 years ago, Aono's parents disappeared, nobody really knows what happened besides Aono himself. Most people think it was Aono himself who got rid of them after them harassing him for every mistake he made.
Deck:
Monsters:
1x Infernity Archfiend
3x Infernity Necromancer
1x Infernity Avenger
1x Infernity Mirage
2x Summoner Monk
1x Armageddon Knight
2x Dark Grepher
2x Stygian Street Patrol
Spells:
1x Infernity Launcher
1x Soul Charge
1x Foolish Burial
1x One for One
1x Raigeki
1x Snatch Steal
2x Mystical Space Typhoon
1x Reinforcements of the Army
2x Instant Fusion
2x Wonder Balloon
3x Upstart Goblin
Traps:
1x Infernity Barrier
2x Infernity Break
2x Mirror Force
2x Dimensional Prison
1x Compulsory Evacuation Device
1x Bottomless Trap Hole
1x Torrential Tribute
1x Solemn Warning
Extra:
1x Charubin the Fire Knight
1x Darkfire Dragon
1x Armory Arm
1x Herald of Rainbow Light
1x Armades, Keeper of Illusions
1x Stygian Sergeants
2x Hundred-Eyes Dragon
2x Void Ogre Dragon
1x Beelze, King of Dark Dragons
1x Infernity Doom Dragon
1x Leviair the Sea Dragon
1x Winged Skyblaster Castel
1x Lavalval Chain
Gender: Female
Age: 16
Appearance: Link
Personality: Though she comes off as a bit aloof at times, Fubuki is particularly open when it comes to making new relationships. After her mother's passing, Fubuki shut herself away mentally, only beginning to crawl out of that shell she build up at the age of 12. Because of that, much of her interactions with people are quite formal, which in turn brings a tendency for most people to shy away from her. That doesn't mean, however, that she doesn't show emotions- she's just a bit... Awkward, to put it lightly.
While dueling, Fubuki tends to open up to people a bit more, often times smiling as she gets into the midst of a good duel. However, it usually doesn't get much farther than that. She's a good sport about a loss, though, often congratulating the opponent for a hard-fought battle.
Bio: When Fubuki was young, her mother died in an accident while travelling overseas for a business venture, leaving her father to care for a 6-year old Fubuki on his own. Due to the company's aid, Fubuki managed to live her school life fairly uneventfully. However, one day a business partner of Fubuki's father came and offered Fubuki and her father an offer: have the girl learn the ins and outs of dueling and enter the upcoming tournament in Battle City in exchange for publicity for a small dueling academy he was trying to start up. Her father was originally against this, as his wife had been in contact with Industrial Illusions up to the day her death occurred, and feared that being involved in dueling would cause undue mental stress to Fubuki. Fubuki, on the other hand, embraced the idea wholeheartedly- such an event would be a nice change of pace from her average life and might even lead to more about her mother.
Signature Feature: Her eyes flash light blue the second before she deals a finishing blow to her opponent in a duel.
Deck:
Monsters (20):
3x Manju of the Ten Thousand Hands
1x Debris Dragon
1x Djinn Releasr of Rituals
3x Schrit, Caster of the Nekroz
1x Nekrox of Decisive Armor
2x Nekroz of Trishula
1x Nekroz of Gungnir
3x Nekroz of Brionac
3x Nekroz of Unicore
2x Nekroz of Clausolas
Spells(17):
3x Reinforcement of the Army
3x Preparation of Rites
1x Pot of Dichotomy
3x Nekroz Exomirror
3x Nekroz Kaleidomirror
1x Nekroz Cycle
3x Mystical Space Typhoon
Traps(3):
1x Bottomless Trap Hole
1x Compulsory Evacuation Device
1x Solemn Warning
Extra Deck(15):
1x Shooting Quasar Dragon
1x Star Eater
1x Shooting Star Dragon
1x Gungnir, Dragon of the Ice Barrier
1x Moonlight Rose Dragon
1x Black Rose Dragon
3x Herald of the Arc Light
1x Gaia Dragon, the Thunder Charger
1x Inzektor Exa-Beetle
2x Castel, the Skyblaster Musketeer
1x Evilswarm Exciton Knight
1x Leviair the Sea Dragon
Side Deck(15):
1x Nekroz of Trishula
1x Dance Princess of the Nekroz
1x Raigeki
1x Nekroz Cycle
1x Burial from a Different Dimension
1x Spell Shattering Arrow
1x Snatch Steal
2x Fairy Wind
1x Royal Decree
2x Light-Imprisoning Mirror
2x Shadow-Imprisoning Mirror
1x Cursed Seal of the Forbidden Spell
Favorite Card: Nekroz of Gungnir
Other: Wears an emerald necklace all the time- it's a memento of her mother. Also has another deck for more casual play (which will stay hidden for now.)
Joseph Marshall
Gender: Male
Age: 17
Appearance: Link
Personality: Joseph loves being the center of attention, often times making flashy moves or adding unneeded motions to his dialogue as he speaks. He's very social in that regard, and it quite at home chatting it up with other people, be they customers at his father's restaurant or other people in school during his free time. However, Joseph knows when to dial back the spotlight and let other people have their share. Can't just have one star in the sky, after all.
Bio: Never one to miss a beat, Joseph's always been active with other people. His parents owned a restaurant where many duelists frequented, and Joseph was enraptured by them all. The plays, the comebacks, the combos... Everything seemed to just keep him entranced. When he entered school, he was the one everyone looked to for information on the topic, mainly because he knew everything from overhearing it from the customers. When he entered high school, Joseph ended up becoming a premier duelist for his school's club, often topping tournaments left and right. When a representative of the tournament came to his school, Joseph was elected by his fellow club members to go participate. His parents, too, found it to be a good experience to take on and encouraged him to enter.
Signature Feature: His Duel Disk grows brighter the higher his LP is and dimmer the lower it is.
Deck:
Monsters(21):
2x Satellarknight Unukalhai
3x Star Seraph Sceptre
3x Satellarknight Altair
1x Satellarknight Sirius
3x Satellarknight Deneb
3x Satellarknight Vega
3x Star Seraph Sovereign
1x Mathematician
2x Honest
Spells(8):
1x Instant Fusion
1x Raigeki
1x Soul Charge
2x Night Beam
2x Forbidden Chalice
1x Snatch Steal
Traps(11):
1x Bottomless Trap Hole
2x Breakthrough Skill
1x Compulsory Evactuation Device
3x Call of the Haunted
3x Stellarnova Alpha
1x Solemn Warning
Extra Deck(15):
1x Elder God Noden
1x Constellar Ptolemy M7
2x Constellarknight Diamond
2x Stellarknight Delteros
2x Stellarknight Triverr
2x Castel, the Skyblaster Musketeer
1x Starliege Paladynamo
1x Evilswarm Exciton Knight
1x Lavalval Chain
1x Gagaga Cowboy
1x Number 86: Heroic Champion: Rhongomiant
Side Deck(15):
1x Satellarknight Triverr
1x Lavalval Chain
1x Mind Control
3x Mystical Space Typhoon
2x Spell Shattering Arrow
2x Shadow-Imprisoning Mirror
2x Fairy Wind
2x Anti-Spell Fragrance
1x Mask of Restrict
Favorite Card: Constellarknight Diamond
Other: Actually has pretty crappy eyesight and requires contacts to see properly.
Like this with more furs and more dimly lit.
Personality: The Khan is what some would call a manic, and whoever would call him that is long deceased. Overly-friendly and generous he is the greatest host you could ask for. His palace has been a mystery location in Ricco Rengo for many years. Cynical and deceptive The Khan is not somebody who should be taken as lightly as he seems.
Bio: Hank Liu is the son of Lucille and Han Liu, Lucille was what some would call a prostitute. An avid drug addict as well. She didn’t know she was pregnant until too late and the abortion clinic refused her. She went to Han Liu a recent customer and senator. She claimed the baby was his and being the pro-life man he is he decided she should have it. Though it needed to be kept private due to the fact that he is a bastard and son of a lady caller. Han Liu’s conservative name would be diminished if anybody found out. Once the baby was born Han named him Hank after him (he was a very vain man). And named him the americanized name so he would seem more legitimate.
Over the years Hank grew tired of his father and his hypocritical ways. His father was a completely different person behind closed doors. Forced to meet ridiculous standards for grades and other work Hank was at a breaking point. And he would’ve broken if not for Duel Monsters, his only refuge. The only thing Hank liked about his father is that he was easy to blackmail. Which meant getting the latest and greatest cards whenever he wanted. He then began dueling competitively and was starting to win money. Han Liu took and interest in this and decided to start gambling on his son behind his back. Then when Hank made it to the district championship. Big money was on the duel. One duel to win or lose it all. Han bet on his son a large amount of money that the government would definitely notice if it went missing. So when Hank lost due to an unfortunate last second card. His father was in deep over his head. So his only choice besides tarnishing his name and shot at a higher political position. Was to give the Triads something better than money. A slave.
A slave to the Triads Hank grew tough, and has a lot of dark things in his past. That won’t be revealed now. Needless to say gruesome conditions he was put in resulted in his only use showing. Dueling and blackmailing. How he gained most of his wealth is still a mystery to this day.
Signature Feature: Two sphinx branded onto the back of his hands one silver (left hand) one gold (right hand)
Deck:
Monsters (20):
1x Exxod, master Of The Guard
1x Megarock Dragon
2x Guardian Sphinx
1x Great Spirit
3x Giant Rat
2x Moai Interceptor Cannons
2x Gigantes
1x Stone Statue Of The Aztecs
1x The Rock Spirit
1x Sand Moth
1x Hieracosphinx
1x Criosphinx
1x Guardian Statue
1x Medusa Worm
1x Golem Sentry
Spells (14):
1x Brain Control
1x Shifting Shadows
1x Hammer Shot
2x Shield & Sword
1x Swords Of Revealing Light
1x Spring Of Rebirth
1x Magic Mallet
1x Mystical Space Typhoon
1x Ectoplasmer
1x Spell Of Pain
1x Premature Burial
1x Impenetrable Formation
1x Canyon
Traps (12):
1x Waboku
1x Reckless Greed
1x Chain Destruction
2x Magic Drain
2x Ordeal Of A Traveller
1x Robbin' Goblin
2x Compulsory Evacuation Device
1x Royal Decree
1x Rock Bombardment
Yes! So sorry I forgot to mention them! If you want your chara to have one PM me! Also deadly battles and shadow games? Let's just say the real fun cannot be revealed through a simple TV ad ;)... As for charas everybody is accepted so far! And I am very sad though I wish there was more signature features! Haha no worries though!