Avatar of Dredigan
  • Last Seen: 4 yrs ago
  • Old Guild Username: Dredigan
  • Joined: 11 yrs ago
  • Posts: 415 (0.10 / day)
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    1. Dredigan 11 yrs ago

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6 yrs ago
Current Anybody else played Vampyr? Almost done with it and it's a pretty sweet game if you don't mind combat that was seemingly designed by a wet noodle.
1 like
6 yrs ago
"The fears we don't face become our limits." - Robin Sharma
2 likes
6 yrs ago
"Hope is what makes us strong, it's why we are here. It's what we fight with when all else is lost." - Pandora, God of War 3
1 like
6 yrs ago
"Sometimes the smallest things take up the most room in your heart." A.A. Milne
1 like
6 yrs ago
"Find something to believe in, and find it for yourself. When you do, pass it on to the future." - Solid Snake

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Most Recent Posts

Great and Powerful, I like the sound of that.

Just a quick note, it may not have been clear in my post but I intend on the group to work like it does in Origins. I'm the Warden Commander so I'll be leading us around but I want us to interact and decide things as a team, not just me making you guys do stuff.

As to your question, Giru. If you make a Dwarf Character I'll explain a few things about what's going on underground via PM to you and anybody else who plays a dwarf but I'd rather not let elves and men know about it all right away.

As for the Lyrium trade, it still exists. Orzammar is the only place in the deep roads that is being intentionally blocked, the Darkspawn block most other areas but so long as you can get in you can mine Lyrium. Trade in Ferelden would have been crippled though. It does sound cool to think of encountering a Lyrium black market however, maybe that could be how we earn the assistance of the Templars?

EDIT: I will do the same for the Dalish as I will the Dwarves. I'll release a bit of info but otherwise message the members of that race most of the details I came up with.
SYNOPSIS
It has been 226 years since the events of Dragon Age: Origins and the end of the Fifth Blight. With little need of the Grey Wardens during this time the order has diminished and remained dormant for over two centuries. With a very heavy lack of resources and low access to Darkspawn Blood without hard journeys into the Deep Roads the Wardens have taken on a "Rule of the Two" style policy. The Warden Commander takes on a single apprentice who, when the Commander's Darkspawn Corruption sets in, takes over and finds a new apprentice. These Apprentices are generally trained from a childhood age (between 4-7) to take on the mantle of Warden Commander. Two years before the Roleplay begins the Sixth Blight begins in the Free Marches. Starkhaven, Markham, and Ansburg have been destroyed in the Marches alone. The early battles of the Blight resembled those of the Fifth Blight. The Wardens barely stood a chance. The Commander and his Apprentice were in Orlais at the time and when they heard the Blight had ensued it was very difficult to gather recruits and get on the move quickly.

We will play Fereldeners who, for one reason or another, are given an ultimatum similar to the ones you might receive in the Game and we end up either joining the Wardens or, with special permission, being a companion who is not a Warden.

I've got events planned that could take us an entire roleplay's worth of time to complete, however I don't want to use these unless we need them because I like for games to be sandbox and rest on strength of character rather than strength of plot. Though I will definitely throw in some plot twists. I'm fine if somebody wants to apply to be a CO-GM as well. I would also like for those interested in playing this roleplay to help decide what the state of the world is at this point. I've got plans for Orlais, Ferelden, and The Free Marches as well as the Dwarves and the Dalish tribes but other than that I don't have much planned for the actual world.

Permitted Races
=============
Human
Elf
Dwarf
(if you have another you would like to play then ask me via PM to get special permission)

You may be a Qunari however the Qunari are not part of the Wardens and thus you would have to play an untainted addition to the party.
=============




The Characters
Dredigan

MMGiru

WolfsRose

Pyro V

LetterE
Double post.
If I get one more person I'll make the OOC.
Well I do still plan on doing this if I get enough interest. As for the tear in the veil situation I'm not going to disregard it entirely but due to lack of information it will be a minor thing in the lore for this roleplay. All I can really say for sure is that it happened and the inquisitor saved the world. When it comes to the races and state of the inquisition and what not I have made a few decisions. I know the situations in Orlais, Ferelden, and the Free Marches as well as what is going on with the Dwarves of Orzammar and the Dalish tribes. However I wanted to keep an open mind to what the players think should be going on, and in all honesty I'm not a walking wikipedia of Dragon Age lore, so there are certain things I don't know enough about to make decisions on my own.
I'd like to partake in this. Would you like a PM or CS type thing posted about what nation we want?
Heart Shaped Box - Nirvana
Alright so I've never taken part in a Dragon Age roleplay but I think it would be fun to do so. Here is my idea.

It has been 226 years since the events of Dragon Age: Origins and the end of the Fifth Blight. With little need of the Grey Wardens during this time the order has diminished and remained dormant for over two centuries. With a very heavy lack of resources and low access to Darkspawn Blood without hard journeys into the Deep Roads the Wardens have taken on a "Rule of the Two" style policy. The Warden Commander takes on a single apprentice who, when the Commander's Darkspawn Corruption sets in, takes over and finds a new apprentice. These Apprentices are generally trained from a childhood age (between 4-7) to take on the mantle of Warden Commander. Two years before the Roleplay begins the Sixth Blight begins in the Free Marches. Starkhaven, Markham, and Ansburg have been destroyed in the Marches alone. The early battles of the Blight resembled those of the Fifth Blight. The Wardens barely stood a chance. The Commander and his Apprentice were in Orlais at the time and when they heard the Blight had ensued it was very difficult to gather recruits and get on the move quickly.

We will play Fereldeners who, for one reason or another, are given an ultimatum similar to the ones you might receive in the Game and we end up either joining the Wardens or, with special permission, being a companion who is not a Warden.

I've got events planned that could take us an entire roleplay's worth of time to complete, however I don't want to use these unless we need them because I like for games to be sandbox and rest on strength of character rather than strength of plot. Though I will definitely throw in some plot twists. I'm fine if somebody wants to apply to be a CO-GM as well.

I'd like to get 5-6 people to sign on, however if I get at least three or four I will make an OOC and allow CS's to be posted.
I'm glad we have a following now but man, it's a lot to read...

To be honest with you it's a little bit too big for me at this point... I don't like being in roleplays with more than 8 people because I personally have trouble keeping track of it. I wish you all well and I hope you guys all have fun with this but I'm gonna have to drop it.

EDIT: If you want to control my characters or have them killed off or just have them cease to exist it's fine. I'm not holding onto my character ideas for dear life.
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