Dark Solar Studios
Q3 Summer, 1992
HQs: Hanover, Germany (DE)
$3,600,000 (was $50,000)
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Legend II: Keeper of the Flames marketed!
Across the world, magazine ads and game demos of
Legend II have been released worldwide, promoting the upcoming release. Providing glimpses of the opening of the game, people claim to be excited about the addition to the
Legend series, a promising new adventure that seeks to outdo that of the original.
(-$100,000 for late development and -$3,750,000 for small marketing campaigns)
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The Eden Initiative II and Deepest Abyss announced!
Earlier this week, Dark Solar Studios announced that it was working on two new games,
The Eden Initiative II and
Deepest Abyss. What makes these titles different is that they are being developed for Draconic Studio's upcoming ElderDragon System, a departure from the familiarity of PC games. The Eden Initiative II was stated as being made for the purpose of clearing up confusions in the original game and for developing the back-story which the first game did not reveal. In this way, one can deduce the II is in fact a pre-sequel, or sequel that is actually a prequel. Meanwhile,
Deepest Abyss was not talked about much, plans for it being kept a close secret, even from those at Draconic Studios.
(-$200,000 for development)
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A letter arrives at Draconic Studios
@DiamondBlizzard
Draconic Studios,
We thank you for your offer and accept the proposition. Development of two games shall proceed immediately as soon as the devkit is sent to us. Let this be the sign of a prosperous friendship. We apologize for not releasing information about
Deepest Abyss but we believe that the integrity and originality of the game is best preserved through secrecy.
Sincerely,
Amand Becker, Co-President of Dark Solar Studios