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    1. Dusset 11 yrs ago

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Oh well now I feel like I'm not meeting a standard.

On a different note I just read the one week earlier post Le dropped (I'd skipped it). I feel so very special and important. I took up a big portion of that conversation.

[EDIT]
How long should we spend looking for these npcs of ours?
It's post like that that make me feel bad about my post lengths.
Benjamin wasn't entirely sure what to do so he just stood off to the side. He didn't know English and was sort of useless and even in the moment he did try to help, he'd inadvertently scared the girl. Screw it. But then Sonya appeared and he had something to do. When she landed he wasn't startled as much as he was put on guard. She was terrifying. If only because he witnessed her throw someone through a wall. Was the Vongola gonna fix that? Though when the red-haired woman explained that if they didn't complete their task they be put through punishment games, he didn't want to imagine what she could possibly have in store.

Wait. Who's Fionn?

He knew Naoto, of course, despite having never spoken to him for a length, but he didn't remember anyone named Fionn from the other day. Looking around his group he deduced it was the small boy to his right, seeing as he could name the rest. He tapped Fionn's shoulder and held out a hand. "I don't think we've been formally introduced. My name is Benjamin Silva." Actually, considering they'd been together for a day or so he might come across as rude if the boy already knew that. Ben couldn't be penalized for being uninformed, could he? "I suppose we're fortunate, hmm? We've been paired with our very own jefe."
I'll make a post!
Since Ben hasn't spoken to Fionn I have something to write!
"Shut up, jefe."
-Benjamin
A small carriage rolled into the city, a pair of asses pulling it across the stonework. Charles sat on the back with his legs swinging off the edge. He didn't use or communicate with the guild often but he needed to keep his thumb on the pulse. Rumors had treated him well in the past and all he had to do was keep an ear open. Besides that his loyalties had been called into question and he had to reaffirm his allegiance to the guild. The carriage driver actually didn't know that Charles was present. Once they were in the gates he slipped off the back without a sound right into a stroll. Damnit, where's that pub? There was a tavern that guild members frequented. Once he found it he could get his business over with and listen for rumblings of treasures that, likely, no man could imagine. At least that's how the tales always went. On his way he pulled a loaf of bread from a market stalk and bumped into a man, shaking his hand in an exaggerated apology only to walk away with four rings he didn't have when he arrived. He tossed the loaf to a poor alley-dweller and left the rings on the counter of a street-side shop's window. By the time he got to the tavern he'd been wandering for twenty minutes. A sign that read The Whiskey Biscuit hung above the door as he walked in.
I always play with my pals so we range from duo-queue to pre-made five and Skype so even when we have shit randoms it's still fun. I've mained support ("Stand behind Braum!") lately so all I have to do is keep cool and shield the adc. Sit back and ward.
Plus the community isn't always so bad.
Username: Dusset

Name: Charles Thornhall

Age: 24

Sex: Male

Appearance: Charles stands at 5'9" and weighs 140lbs. He has a slim build but his arms are well defined. His hair is yellow blonde and he keeps it cut short to about two centimeters thick. He maintains a thick, trim beard. His nose was broken and re-aligned poorly in his youth so it points slightly to the left and is jagged at the bridge where the bone healed improperly. A digit from his left pinky is missing.

Clothing: Charles' dress. (Link)

Weapons: Charles' sword is kept in a sheathe across his back.

Personality: Charles has a short fuse and has been known to explode in times of anger or stress. Otherwise he's fairly friendly and a good spirit. He takes jobs very seriously and doesn't spend more time than he needs on a task. Fairly short-sighted, he doesn't have plans for his future; he exists in the now. Charles doesn't take failure well. He'll berate himself until he can't take it any longer and will drink himself into a stupor. When he's drunk he's a pretty happy drunk, liable to sing, dance and make a fool of himself. His greed knows no bounds and feeds his growing obsession with theft. Despite this he's known to give his loot to the less fortunate, only interested in the thrill of the act.

History: Charles was raised in a farming village to an abusive father and an alcoholic mother. By the age of ten he found himself pick pocketing just to have a little victory each day. As he grew into a young man he left home to escape his parents and found himself in league with roadmen. Ruthless criminals that ambush carriages and travelers along roadways. Eventually he struck out on his own as a thief. It started out as just a way to get by but slowly morphed into a passion. He essentially developed kleptomania over time. Nowadays he's a professional thief. Either for hire or for himself, rarely associating with the guild. His forté is cat burglary. Scaling walls comes naturally and easily. Stealth is a well-honed skill. What he has in sneak, he lacks in combat, and can't be relied on in a fight to do much else than stay alive.

Phew! Nice! Reminds me of my early sheets when I didn't link things, rather describe them. I still think it looks sloppy to link but I do it anyways.
Ben was just paranoid because of Arty and suddenly an American came out the cut so that didn't help but he doesn't suspect anything. I think I mentioned he thought they might be mafia but considering the fact that the mafia showed up and recruited people I think that's a fair thought

The pace isn't unpleasant but could go a bit faster. I think a problem (no I'm not attacking you just expressing a thought) is that you haven't grabbed a hold and driven the plot. We find ourselves twiddling our thumbs sometimes, unsure what to do. Like now, actually. Character interaction only goes so far without prompts.
Also hey you have dedicated players so look on the bright side. A lot of rpers fall off the planet.

As for League of Legends?
Bruh. Gotta get that experience.
And pray MM gives you a competent team without a douchebag ADC.
OKAY!

Fairly simple teaching rp!

Setting:
In a world much like medieval England where magic exists and dragons are a real threat to humanity! Cities are quite large and even villages are brimming with people and buildings.

Plot:
The land is ruled by a divine monarch who holds a mysterious crown jewel. This is the object of many thieves' eyes and our two unlikely heroes are no different.

Post your character below, Cait!
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