[The Ferreumin Empire]
NATIONAL INFORMATION:
-Population: 12 million
-Faction: Justinian
-Capital: Urbi Ferro
-Government Type: Imperial monarchy
-Government Description: The government is divided into 4 tiers each having more power than the other. On the lowest level are the counts they oversee enforcing imperial law, collecting taxes, and rising soldiers over their fiefdom of which there is twenty-four of them. Four fiefdoms are grouped into a province under a control of one of the six lord whose role is to see to that the taxes are collected from the fiefdoms and to settle dispute between counts. Above them is the triumvirate each of the three members have a role within the empire. And at the top of the pyramid is the lord of the mountains He controls the overall policy within the empire and handles external affairs.
-Head of State: Monte Dominus Messor 1
-Currency: Imperial mark
-Language(s): Majority use a local dialect with the upper class speaking both Aemarine and the native langue.
[Short-History Here]
Excerpt from history of the empire abridged, by Nicodemus Tatian
The origin of the empire stared during the chaotic days of the war in the havens the death of the old pantheon flung the Vosta region into chaos as the old empire fragmented. During these chaotic years, many city states rose and fell each trying to carve a hold in the decaying empire. The accounts of the event that radically shifted the history of the region are scares and conflicted with each other. I will do my best of give an accurate account.
All the accounts began the same way the city of Volsinii was under siege by the local power of the region the city of Isara and their allies. After three years of the siege the inhabits of the city were growing desperate they turn for their king Sparax Aetius for leadership. Seeing no way-out Aetius prepared his army for one last charge. That night while he was at the abandon temple desperately praying to any god that could hear him for aid in the upcoming battle. He pray did not go unanswered as Justinian reveled himself to the king. The accounts vary wildly as to what happen in that meeting. The account form the Irodien suggest that there Justinian told Aetius that he was his son and to mark his holy seal upon his shield and banners and he will win not only the day but to reforge the empire under his banner. Other sources say that Aetius divine origin was nothing more than Irodien propaganda. Either way under the sign of Justinian King Aetius won the battle. Annihilating the Volsiniin army.
With his major victory, Aetius could rally the other city states to his side eventual brining the region that would be known as the Imperial hearth. With the first expiation done Justinian message the king again telling him the new empire would need a new capital. He instructed the king to build this new capital on the highest mountain Iugum Ferreum the tallest known mountain in the world. Aetius took the challenge with pride and for the rest of his reign he spent fulling the request of his new god. More territory was brought under control of the empire through a series of wars. And the construction of the new capital of Urbi Ferro going along ahead of schedule he started the construction of the glorious cathedral of Justinian light. Aetius passed away in his sleep a week later. His death marked the being of house Hydra with his son given the new title of Dominus De Montibus of lord of the mountains. From there Ferreumin expanded its borders throughout the years via a series of wars over the next several decades. Eventually with reinforcements from Sacrosanctia helped pacified the region.
UNIQUE ATTRIBUTE INFORMATION:
Technology: Necessity is the mother of innovation and to the people of the north it is a matter of life and death. This have led to developed advance metallurgy allowing them to create advance tools and weapons to survive the harsh north.
Industry: The Ferreumin people are known around the world to be masters metal workers. Able to forge master crafted weapons and armor. These weapons are made from very high quility steel with Ferreumin blacksmith claiming they will never lose their edge.
Harsh north: The lands of Ferreumin are harsh and cruel. The mountains soil is poor and extensively use magic an advance farming techniques to make it farmable. The local fauna is known to be very hostile to natives. And in the vast Taiga are all filled for monster and other creatures.
Earth magic: What magic is known is a specialized form of earth that allows them to make the land much more fertility. Although they don’t have access to the different types of magic of other nations.
Mineral rich; The Vosta mountains have large veins of ore of all type. Giving the Ferreumin large reserve for high quality minerals to supplies their war effort.
GEOGRAPHIC INFORMATION:
RACIAL(species) INFORMATION:
-Majority race: 95% Northmen: the Vosta mountains is a harsh mother and the humans who call it home have adapted to it. Often refer to as dwarf giant do to blood of ancient giants in their veins. They stand between 10-12 ft tall into a mountain of muscle and sinew towering above other races. The dangers of Vosta have forge them into pragmatic, with and an uncomplicated attitude towards danger.
-Minority race(s):
5% Nature spirits
RELIGIOUS INFORMATION:
-State Religion:
Justinian Orthodox
-Patron Deity: Justinian
-Religion Demographics: 95% the others 5% nature spirits who support Yuwanist.
-Major Holy Relics/Artefacts in Possession: The armor and blade of the mountain lord who is said to grant the user to increase their strength and combat prowess.
-Holy Sites under Control: The cathedral of Justinian light.
-Notable Magical Institutions:
The Earth shakers guild.
Fortress Virunum- the main base of the Inquisition in the Ferreumin.
-Culture: The pragmatic outlook the Ferreumin people carry over to their culture and their religious customs. They express their devotion to Justinain by action rather than prayer. Self-sacrifice is large in their culture with many warriors marking the symbol of their god into their body’s marking them with a consensual curse to make their death useful to their god. Outside of battle the Ferreumins expression of faith is limited with most undergoing the Epiphany of the Perfect World to unite themselves to a single cause. The only glaring difference between the religion practices of the Ferreumin and the western nation is that the people of the north see their emperor as a direct decedent of Justinain themselves. And is consider to be the authority on religious matter within the empire. The northern empire maintains a Inquisitorial organization under the command of the watchman to hunt for threats within the empire.
MILITARY INFORMATION:
Total Military Size: 110,000
Listed Heroes:
Military Doctrine:
The Ferreumin prefers to use shock tactics to use their sheer sizes and strength to tear apart enemy formations. They do this by heavy armored united advancing behind shield walls. Along with berserker to create gaps to exploited with infantry.
Military Units:
DRAMATIS PERSONAE:
EXTRA INFORMATION:
[optional stuff you may add]
Full History: WIP
List of Historical Grievances:
The Bloodied
Relations:
Concilio Union
Evernyx
The Birchmen Confederacy
NATIONAL INFORMATION:
-Population: 12 million
-Faction: Justinian
-Capital: Urbi Ferro
-Government Type: Imperial monarchy
-Government Description: The government is divided into 4 tiers each having more power than the other. On the lowest level are the counts they oversee enforcing imperial law, collecting taxes, and rising soldiers over their fiefdom of which there is twenty-four of them. Four fiefdoms are grouped into a province under a control of one of the six lord whose role is to see to that the taxes are collected from the fiefdoms and to settle dispute between counts. Above them is the triumvirate each of the three members have a role within the empire. And at the top of the pyramid is the lord of the mountains He controls the overall policy within the empire and handles external affairs.
-Head of State: Monte Dominus Messor 1
-Currency: Imperial mark
-Language(s): Majority use a local dialect with the upper class speaking both Aemarine and the native langue.
[Short-History Here]
Excerpt from history of the empire abridged, by Nicodemus Tatian
The origin of the empire stared during the chaotic days of the war in the havens the death of the old pantheon flung the Vosta region into chaos as the old empire fragmented. During these chaotic years, many city states rose and fell each trying to carve a hold in the decaying empire. The accounts of the event that radically shifted the history of the region are scares and conflicted with each other. I will do my best of give an accurate account.
All the accounts began the same way the city of Volsinii was under siege by the local power of the region the city of Isara and their allies. After three years of the siege the inhabits of the city were growing desperate they turn for their king Sparax Aetius for leadership. Seeing no way-out Aetius prepared his army for one last charge. That night while he was at the abandon temple desperately praying to any god that could hear him for aid in the upcoming battle. He pray did not go unanswered as Justinian reveled himself to the king. The accounts vary wildly as to what happen in that meeting. The account form the Irodien suggest that there Justinian told Aetius that he was his son and to mark his holy seal upon his shield and banners and he will win not only the day but to reforge the empire under his banner. Other sources say that Aetius divine origin was nothing more than Irodien propaganda. Either way under the sign of Justinian King Aetius won the battle. Annihilating the Volsiniin army.
With his major victory, Aetius could rally the other city states to his side eventual brining the region that would be known as the Imperial hearth. With the first expiation done Justinian message the king again telling him the new empire would need a new capital. He instructed the king to build this new capital on the highest mountain Iugum Ferreum the tallest known mountain in the world. Aetius took the challenge with pride and for the rest of his reign he spent fulling the request of his new god. More territory was brought under control of the empire through a series of wars. And the construction of the new capital of Urbi Ferro going along ahead of schedule he started the construction of the glorious cathedral of Justinian light. Aetius passed away in his sleep a week later. His death marked the being of house Hydra with his son given the new title of Dominus De Montibus of lord of the mountains. From there Ferreumin expanded its borders throughout the years via a series of wars over the next several decades. Eventually with reinforcements from Sacrosanctia helped pacified the region.
UNIQUE ATTRIBUTE INFORMATION:
Technology: Necessity is the mother of innovation and to the people of the north it is a matter of life and death. This have led to developed advance metallurgy allowing them to create advance tools and weapons to survive the harsh north.
Industry: The Ferreumin people are known around the world to be masters metal workers. Able to forge master crafted weapons and armor. These weapons are made from very high quility steel with Ferreumin blacksmith claiming they will never lose their edge.
Harsh north: The lands of Ferreumin are harsh and cruel. The mountains soil is poor and extensively use magic an advance farming techniques to make it farmable. The local fauna is known to be very hostile to natives. And in the vast Taiga are all filled for monster and other creatures.
Earth magic: What magic is known is a specialized form of earth that allows them to make the land much more fertility. Although they don’t have access to the different types of magic of other nations.
Mineral rich; The Vosta mountains have large veins of ore of all type. Giving the Ferreumin large reserve for high quality minerals to supplies their war effort.
GEOGRAPHIC INFORMATION:
RACIAL(species) INFORMATION:
-Majority race: 95% Northmen: the Vosta mountains is a harsh mother and the humans who call it home have adapted to it. Often refer to as dwarf giant do to blood of ancient giants in their veins. They stand between 10-12 ft tall into a mountain of muscle and sinew towering above other races. The dangers of Vosta have forge them into pragmatic, with and an uncomplicated attitude towards danger.
-Minority race(s):
5% Nature spirits
RELIGIOUS INFORMATION:
-State Religion:
Justinian Orthodox
-Patron Deity: Justinian
-Religion Demographics: 95% the others 5% nature spirits who support Yuwanist.
-Major Holy Relics/Artefacts in Possession: The armor and blade of the mountain lord who is said to grant the user to increase their strength and combat prowess.
-Holy Sites under Control: The cathedral of Justinian light.
-Notable Magical Institutions:
The Earth shakers guild.
Fortress Virunum- the main base of the Inquisition in the Ferreumin.
-Culture: The pragmatic outlook the Ferreumin people carry over to their culture and their religious customs. They express their devotion to Justinain by action rather than prayer. Self-sacrifice is large in their culture with many warriors marking the symbol of their god into their body’s marking them with a consensual curse to make their death useful to their god. Outside of battle the Ferreumins expression of faith is limited with most undergoing the Epiphany of the Perfect World to unite themselves to a single cause. The only glaring difference between the religion practices of the Ferreumin and the western nation is that the people of the north see their emperor as a direct decedent of Justinain themselves. And is consider to be the authority on religious matter within the empire. The northern empire maintains a Inquisitorial organization under the command of the watchman to hunt for threats within the empire.
MILITARY INFORMATION:
Total Military Size: 110,000
Listed Heroes:
Military Doctrine:
The Ferreumin prefers to use shock tactics to use their sheer sizes and strength to tear apart enemy formations. They do this by heavy armored united advancing behind shield walls. Along with berserker to create gaps to exploited with infantry.
Military Units:
Redeemers: Drawn from the dregs of Ferreumin society. They are criminals, heretics, and madmen when they join they are marked with a super charged version of the consensual curse and thrown into battle as cannon fodder.
Praedonum: Making up much of Ferreumin military armed with a verity of weapons from swords to bows. They are organized into different units’ base from the area of the empire they hail from. In addition, they fulfill many different roles from archers, siege engine operators, and frontline fighters advancing behind shield walls.
Vetus: Veterans of dozens of campaign and hundreds of battles these warriors are a formatable force. Clad in the finest armor and weapons that Ferreumin smiths can make. Vetus are often seen leading their younger brothers in arms into battle as there stern gaze keeps the younger warriors from faltering.
Ferrum legionary: Among the warriors of the north there is none with a more fearsome reputation as the Ferrum legion. Clad in enchanted plate armor removes there need for food, water, and rest they are the unyielding might of Justinain. Each legionary is worth ten Praedonum in terms of their marital prowess.
Terra Ruptor: What little magic is known to Ferreumins is maintain by the Earth shakers guild. Each guild member is a powerful earth mage calling on the power of the earth to destroy enemies of Ferreumin or aid their allies. But due to their train there is only a handful of combat trained mages availed at any given time.
Praedonum: Making up much of Ferreumin military armed with a verity of weapons from swords to bows. They are organized into different units’ base from the area of the empire they hail from. In addition, they fulfill many different roles from archers, siege engine operators, and frontline fighters advancing behind shield walls.
Vetus: Veterans of dozens of campaign and hundreds of battles these warriors are a formatable force. Clad in the finest armor and weapons that Ferreumin smiths can make. Vetus are often seen leading their younger brothers in arms into battle as there stern gaze keeps the younger warriors from faltering.
Ferrum legionary: Among the warriors of the north there is none with a more fearsome reputation as the Ferrum legion. Clad in enchanted plate armor removes there need for food, water, and rest they are the unyielding might of Justinain. Each legionary is worth ten Praedonum in terms of their marital prowess.
Terra Ruptor: What little magic is known to Ferreumins is maintain by the Earth shakers guild. Each guild member is a powerful earth mage calling on the power of the earth to destroy enemies of Ferreumin or aid their allies. But due to their train there is only a handful of combat trained mages availed at any given time.
DRAMATIS PERSONAE:
Monte Dominus Messor
Even among the giants of the north there is Messor. Standing at fourteen feet tall he towers over his fellow countrymen. Born the only child of Monte Dominus Iocundus his early life he was spent learning about ruling an empire. Messor threw himself into his studies from mathematics to the art of war. When he came of age he was giving command of a unit of Praedonum and sent to the southern border. He spent several decades down at the southern earning a reputation as a fearsome warrior. Eventual Messor join his father on several crusades in the east. Unfortunately, during a campaign in the former Zul empire the current Monte Dominus was killed in battle. Messor rallied the Ferreumins warrior and could turn the battle into a victory. After he return to Urbi Ferro and was crowned the new Monte Dominus.
Renascitur
Nothing is known about the Renascitur before he crawled from mortis canyon. His story began fifteenth years ago when a group of warriors from the nearby town of Casinum found Renascitur clawing his horrible burnt body out of the canyon. Quickly capturing the horrifically burned northman they dragged him back to the town and informed the Inquisition. Renascitur was taken by the Inquisition back to their main fortress Virunum were he spent the next few years being interrogated to determine how Renascitur survive being lit on fire and thrown into the canyon. Determining that it was divine intervention by Justinian and recruited him as an agent into the inquisition. Over the next few years he worked with the national and international all over the north to hunt down those who would endanger the rightful rule of the faithful of Justinian nations.
Even among the giants of the north there is Messor. Standing at fourteen feet tall he towers over his fellow countrymen. Born the only child of Monte Dominus Iocundus his early life he was spent learning about ruling an empire. Messor threw himself into his studies from mathematics to the art of war. When he came of age he was giving command of a unit of Praedonum and sent to the southern border. He spent several decades down at the southern earning a reputation as a fearsome warrior. Eventual Messor join his father on several crusades in the east. Unfortunately, during a campaign in the former Zul empire the current Monte Dominus was killed in battle. Messor rallied the Ferreumins warrior and could turn the battle into a victory. After he return to Urbi Ferro and was crowned the new Monte Dominus.
Renascitur
Nothing is known about the Renascitur before he crawled from mortis canyon. His story began fifteenth years ago when a group of warriors from the nearby town of Casinum found Renascitur clawing his horrible burnt body out of the canyon. Quickly capturing the horrifically burned northman they dragged him back to the town and informed the Inquisition. Renascitur was taken by the Inquisition back to their main fortress Virunum were he spent the next few years being interrogated to determine how Renascitur survive being lit on fire and thrown into the canyon. Determining that it was divine intervention by Justinian and recruited him as an agent into the inquisition. Over the next few years he worked with the national and international all over the north to hunt down those who would endanger the rightful rule of the faithful of Justinian nations.
EXTRA INFORMATION:
[optional stuff you may add]
Full History: WIP
List of Historical Grievances:
The Bloodied
Relations:
Concilio Union
Evernyx
The Birchmen Confederacy