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Also accepted, pretty soon we can get this thing rolling.
Accepted, welcome aboard.
Thread is now live.

Thank you for upping the intcheck meanwhile.
This thread is always open to new characters. If you ever have any questions, please feel free to PM me at any time or bring it up in the OOC.


The Tower stood against the heavens, its gently twisting shape unmoving and dominant. A gnarled white scar across the cloudless blue sky at day, and a looming mass darker than black in the night. It rose without end, its scale incomprehensible for the absurdity of its construction. It had come from nothing, among the few who witnessed the event the story was always the same. A brilliant, blinding light had scorched away fields and forests, leaving nothing but an ashen waste in its wake. The acrid smoke of destroyed life had remained for hours, an eddying monolith of gray that denied the sun. When it had dissipated, the tower stood in its place, stretching into the sky with no end in sight. Those who came to investigate were greeted by terror. From the base of the tower sprang an impenetrable woods, growing at an unnatural rate to recover the wasteland. In its depths, the parties found themselves lost and tormented by creatures never seen in the land before. Those who managed to leave traveled, telling the story of the strange tower and what came to be known as Bauchan Forest. Adventurers, hunters, and academics alike found themselves drawn by the mystique of an impossible tower in an unknown land. The tower had appeared in the lonely nation of Pomria, a small country upon a small continent all its own in the southern sea. Few had cared for the country of gentle hills and rocky coasts before, but the Tower brought the world to Pomria's door. Without the ability to contain the ever growing forest on their own, Pomria was quick to accept them. The Containment Corps of Pomria debuted soon afterwards, rumored to have been formed under the supervision of foreign militaries. They created outposts around the spreading forest, evacuated the few villages of the area, and worked to preserve the land from the encroaching woods. Theirs were the first documented deaths at the hands of Bauchan and its enigmatic tower, but for the sacrifices made nothing was gained. The inhabitants of the forest remained unknown, except for the few types of aggressive animals that would sometimes appear at the forest edge. They resembled mundane life in trivial ways, but the odd wolves were not what had killed trained soldiers and not what worried the explorers. Veterans told of an ever present malice, traps laid in the woods, and intelligence they associated with the Tower.

The tales of monsters and worse within Bauchan forest came accompanied with tales of wealth: gems that grew from trees, plants that could cure any disease, and for the less ambitious the loot of those who had come and failed before. The Tower created a mania among the hopeful and the desperate. Official expeditions into the forest had only ever tried to contain or destroy the spreading growth, nothing had been learned. For that reason, no one could comfortably say what was and what was not within Bauchan. It was said that the treasure of Bauchan Forest was possibility. Many came to believe in the idiom, the idea that anything, maybe even everything, was within their reach if only they could brave the depths of the forest. Debtors, criminals, and runaways all came to join the ranks of the scholars and warriors already lining up at the forest edge. Everyone found a different use for it, and for each person coming to seek the tower there was a different dream being chased. The one common ground among them was their destination. From soldier to scavenger, all wanted to reach for the Tower.

The hungry swarm that come following possibility settled themselves along the coast, on the only river leading into the forest. Watering hole, staging point, and military outpost, they called it Perimeter City for its location on the outermost ring of the evacuated area. In only a few weeks, what began as a tent city had grown into a proper town. Merchants and scholars set up shop quickly, knowing that clients and hands to do their bidding would be in abundant supply very soon. With them would come the foreign merchants, so speed became the key to their competition. What came of their efforts was Perimeter City, now truly a city. The PCC moved its command office to Perimeter City, and its seat as the center of the exploration of Bauchan was secured. Far from the still expanding reaches of the forest, it was a safe place for all comers to gather and prepare themselves. Several military roads ran through the evacuated zone, constructed in a hurry, but the main method of reaching Bauchan was the river. Riverboats were continuously moored at Perimeter City, ready to sail at the Corps' behest and making themselves ready to sail for the myriad of international explorers coming to Pomria from across the sea. Everything sat ready, awaiting the wave of fresh blood to push where the Corps had failed. After only the short time it took the foreigners to come, the Corps had already been relegated strictly to its core duty of holding the perimeter around the Tower.
The coast of Pomria, even under the bright mid day sun, was a dreary place. A light haze blanketed the coast, and through the eddying currents of sea mist and fog the port of Perimeter City was visible in varying shades of gray. Military style lodges constructed of wood culled from the surroundings, a few more permanent stone structures, and a handful of shanties surrounding the newborn city. As unweathered as the buildings were their inhabitants had given them life through pottery and plant decorations, signs denoting purpose, even the occasional awning added by the truly ambitious businessman. The streets ran wild with all kinds of different people, there was no consistency of style or occupation that some cities enjoyed but instead a multicolor assortment of soldiers and adventurers from many locales. Generally, they were from the continents closer to Pomria and had come slightly before the now approaching rush of fresh blood, those destined to be classified as the first generation of delvers. Carrying the new explorers in, an armada of ships now congesting the once lonely trade routes crossing Pomria. One boat in particular among them, a modestly sized vessel called a clipper and named Jubilance, sailed at the head of the pack. Its bright white hull parted the sea and made it plainly visible, even in the murk. Aboard its decks, both passengers and crew gathered to watch the docks approach through the seaside haze. There were only a few moments left, and amongst those staying in Pomria there was a haste upon the deck to seek partners and fellows for the journey ahead. Throngs of people formed on the crowded deck to meet and greet amongst the scurrying sailors, rushing across the deck or climbing the rigging. Conversation added to the cacophony that was the rush of water against the hull and the blowing of whistles which constituted naval communication. Many thought it better to find comrades then, among their traveling companions, than during the chaos their arrival would bring.
Rules
1: No autohitting/killing, godmodding, powerplay, that sort of general roleplay thing. Not everybody gets along, but please have respect for your fellow roleplayers.
2: Actions have consequences. I will not outright kill characters, no rocks falling here, but I do believe in having a little danger.
3: Please contact me if you are going to disappear for a long time or say something in the OOC if you're skipping in post order. I always like to know if I should be posting or waiting for someone's turn and I am sure others do as well.

Player and Character List
Name / Page / Owner
Gideon Alabaster / 1 / Sightles
Aldric Alabaster / 1 / DrowsyPangolin
Bast Draven / 1 / PandorasBox

Character Sheet Guideline
Note: This is a guideline, not a format. If you would like to modify the format, please do so. My only requirements are that the character is defined enough that we all have an idea of who and what they are.

Name:
Age:
Gender:

Race:

Appearance/Clothing:

Weapons/Belongings:

Personality:

History:
Ideally after we get another player or hopefully a few. That said, in the worst case scenario I won't let the thread set for too long.
Also accepted! Hopefully with a few more bios we can get everything rolling.
Accepted, welcome aboard.
We have relocated to Free! If you are interested in joining the thread, here is its link: Tower of Prospect


Deep in the southern sea, where the winds grew dormant, laid the forgotten land of Pomria. A tear drop shaped isle, massive in size but home to a relatively small country named for the land it was the sole inhabitant of. The land was unremarkable, with it's broad northern end composed of marshy lowlands stretching between a series of natural harbors. Most of Pomria's cities laid along the coast, with the heavily forested southern half of the continent left mostly untouched. The rest of the world, for the most part, ignored Pomria. It stood as the only stop in a mostly untraveled swath of sea, picking up commerce and trade in small bouts whenever the trade routes crossing it came into popularity. Only a handful of explorers and scouts ever came to the land, most were turned away by the melancholy of its fog covered fields and largely empty forests. Whenever they came, they always left empty handed: Nothing to report but the continued growth of a nation few people had ever heard of. One such expedition was not as fortunately uneventful as the others. From the deck of a ship, the party witnessed a cataclysm along a sparsely populated length of shore in northwestern Pomria.

A brilliant light burned away the fields and forests all at once, leaving nothing but cinders and smoke as the light died with the land. The clouds were singed out of the sky, leaving nothing but a pure field of blue and a monolith of eddying, swirling gray that denied the sun. As the acrid plume of burned life drifted up towards the heavens and dissipated it left behind a slender, bleached-bone white pillar that stretched into the sky, with no end in sight. From its base sprang a dense, fog blanketed jungle which crept across the ashen waste surrounding the column. By the time the scouts that had first laid eyes upon the spectacle from the sea ventured upriver to the site, the barrier jungle had grown beyond the bounds of the initial devastation, turning aside the terrain to replace the world with labyrinthine wilderness. Over the next few days, cities and towns vacated to flee the growing forest, and it was only when the growth had consumed what could have passed for a small country that it began to slow. The afflicted land of Pomria, considered by many barely more than an overgrown island, became a legend in the brief time it took word to travel overseas. Few believed the ridiculous tale of the blighted country, of the tower, but soon the first intrepid expeditions sent had come home to tell that the rumors were true. They brought with them samples of the bizarre flora and fauna that thrived within the new world. Academics, collectors, and merchants all turned their heads to the mysteries being pulled from the jungle, and the governments came hot on their heels as the empires of the world vied for the authority to research and exploit the gargantuan black market for artifacts of what came to be known as Bauchan Forest. Then followed the tales of vile abominations lurking within the forest, an expedition which disappeared without a trace inside the wilderness, and the attacks on villages in the area. The wildlife that seemed to spawn around the tower became known for its aggressiveness, but what worried foreigner and Pomrian alike were the creatures no one knew about. Many vague but similar accounts of monsters that hunted any who dared enter the woods made their way around. Pomria reacted first, forming the Containment Corps of Pomria, allegedly under the supervision and training of several foreign powers, a military agency devoted to combating the spread of the forest and protecting the surrounding lands from whatever terrors laid within, with what little power sword and spear gave against a forest. No story was enough to keep the curious away, however. People succumbed to the allure of the unknown, and possibility.

The hired hands of collectors, the scientists, the traders, the soldiers, the explorers, the vagrants and the desperate flocked to Pomria. They sought everything. Knowledge, power, wealth and more were all rumored to be laying in wait for anyone with the luck and the talent to snatch it up. Anything was possibly out there in the jungle because no one yet knew anything about it. Pomria had dispatched what military the secluded nation had in an effort to contain the spread of the bizarre woodland, never to explore it. One point, occupying a natural harbor and sitting along the only river running into the forest, became a rendezvous for the people coming to see the tower. As the only permanent settlement among the garrisons ringing the forest, it was referred to mainly as the perimeter city. Part military outpost used by the Containment Corps, part resting place used by explorers and travelers, and part market for those supplying the expeditions and selling off the materials and knowledge extracted from the jungle, Perimeter City became the gateway to Bauchan Forest. Everyone had their own use for the forest, some differing dream they chased, but common among any faction at Perimeter was the desire to reach the tower first. The massive structure that dominated the horizon, the indicator of the forest's epicenter. No one had gotten close enough to even identify the material it was made of, much less its actual size, and as with the forest itself rumors of its purpose ran wild. The token of a god, a free wish, treasures to make a king blush, perhaps nothing at all, there were as many explanations as people making way for Pomria to be among the first to face the jungle.
Welcome to the thread. This is sort of an oddball mix-match of ideas that I felt would make for some fun RP scenarios. The IC intro is not up yet because I like to groom it depending on the characters we get. However, as for what to expect, if you do not want to start already at the city or somewhere else, the default introduction will take place on a boat arriving at Perimeter City. Always feel free to PM me with any questions or ideas you have, or just post them here directly.

Rules
1: No autohitting/killing, godmodding, powerplay, that sort of general roleplay thing. Not everybody gets along, but please have respect for your fellow roleplayers.
2: Actions have consequences. I will not outright kill characters, no rocks falling here, but I do believe in having a little danger.
3: Please contact me if you are going to disappear for a long time or say something in the OOC if you're skipping in post order. I always like to know if I should be posting or waiting for someone's turn and I am sure others do as well.

Player and Character List
Name / Page / Owner
Crom Vastil / 1 / Drowsy Pangolin
Lyandra d'Argonne / 1 / Sightles

Character Sheet Guideline
Note: This is a guideline, not a format. If you would like to modify the format, please do so. My only requirements are that the character is defined enough that we all have an idea of who and what they are.

Name:
Age:
Gender:

Race:

Appearance/Clothing:

Weapons/Belongings:

Personality:

History:
'A knight' was perhaps the only information about the man she remembered. Maybe he had introduced himself, but the incident on the wall between him and the guardsmen had taken her attention far more than the specifics of the man handing her money and rope. The cloak he had been wearing was the most solid evidence. After a moment's contemplation, Feril replied in a voice just over the din of the great hall. "I think it was a knight from the Order. I really don't remember much but he was in quite a rush to get me out so I don't know if it was very official, considering he gave me a rope and told me to scale the walls. There was another man outside who was from the regular guard, I didn't get a chance much to talk with him but he told me the way to the nearest inn." Now that she was recounting the information, the smaller gaps started to fill themselves in. The crowd in the room was starting to boil down, perhaps the guards were finally getting word out or they had come to some semblance of agreement. As the din died down to conversational noise, she looked expectantly around the group, hoping for some positive sign from the others that she'd been helpful. It didn't seem like much to the courier but she figured they knew something themselves.
Feril was more than happy with the group's choice to leave the dungeon and its accompanying wing. Everything had gone smoothly, with the exception of utterly missing their mark, and extending the length of their foray into the palace for no good reason just seemed reckless to her. While the thought continued to resurface in her mind that they were safe in such a civilized place, the sheer volume of what she did not know and had not bothered to ask the rest of the group about was the primary source of her troubles. Putting that aside, she fell in behind the group again on their way back to the great hall. The hallways of the palace remained bleak and sterile, though the din of the filled great hall increased in volume as Gareth lead the party back towards the crowd. It was impossible to tell when in the morning they had arrived, but they certainly didn't seem to be going anywhere any time soon. No doubt, there would be more coming to the capital soon, those who had not attended the celebration or left early and were in transit abroad when the news reached them.
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