Avatar of EvictedElement
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    1. EvictedElement 5 yrs ago

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4 yrs ago
Current Starting to think I'm the sort who gets tired of people and pushes them away without meaning to. That's no way to treat others. Gotta stay positive.
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4 yrs ago
Placed on quarantine for the next two weeks thanks to a family member popping positive for COVID. Well, thank you for the vacation!
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4 yrs ago
Playing: Dissidia FFOO, Red Dead Online, and Among Us. So little time to* accomplish anything!
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A refreshing song that had come and gone too soon. The carriage reached its halt before anyone had even piped up to join the next verse. A pity, for true. Good company was hard to find, yet J'torha was making a good case for himself. All the same, it was time to go to work. X’gihl hopped over the side and out from under the carriage’s canopy with gusto, stretching his legs and performing squats to work the feeling back into them.

The privateer’s eye perused the Silver Bazaar from beside the carriage, getting a bearing as the good lady herself began to lay out some details. X’gihl had never been to this particular venue. From what he understood, the place had once been a spot of fine trade before the Calamity hit. Not that he would remember it too well. He’d taken a boat out of Vesper Bay to Limsa Lominsa shortly before the Calamity had struck. Five years later, it was a shadow of what it had once been. Nonetheless, it seemed merchants still took up spots here and there, setting up their shops and wares for all to see.

If this is a shadow, thought X’gihl, ’tis a very fine one likely made of some well-woven dark silk. Lyveva separated from the group to pursue a piece that she believed had come from the very home she had hoped to save, leaving the fresh recruits to now fend for themselves and carry out the investigation at will. At least she’d left them with a few important bits.

One of which included a man who may be off fishing. X'gihl looked toward the docks himself, partially drawn by the smell of brine and fish, partially hoping that Galfridus' past time might give him a good excuse to make it down that way. Aye, that sounds like a plan. With an unapologetically excited grin, X'gihl waved to the rest of his company before making way that direction.

Down the steps on the northern side of the Bazaar, X'gihl could see the fishing boats in port. Sailors hauled their catches from vessels as the sunset in the west glinted off the sea and wet stones of the environs. A perfect time, hopefully, to catch the man in question and relieve some nostalgia.

"Hoi there!" Called the privateer, stepping onto the wooden pier. "Pardon my intrusion, gents. Yer sails look as tired as you do! Would you accept another's hand in heaving the boats down for the eve?" Galfridus was sure to be among them. Which one was he, though?

Crossbow leveled at him, followed by a snap as it failed to go off. Something must not have caught properly. Ashdane, of course, was more worried about why it didn’t work than having not been skewered at the end of a bolt. His eyes flicked to the crossbow as he curiously began to imagine how the insides worked based on its appearance. He’d had a mental list of each piece and part and how they may have worked together in his mind, but it was a theoretical figure at best. To properly know how it works, he’d have to see the inside and either confirm his theory or change it to meet reality’s version.

Ash’s attention got caught back to the world at large, where he again looked at the rabbit-person holding the tool. The boy (girl?) or man (woman?) seemed frazzled over the malfunction. Focus! The maybe-noble behind the beastman didn’t seem ready to harm Ashdane, and another person who approached, he figured a mercenary, appeared with sword-in-hand. She was tall and had an unusual elvish look to her. A beastman, a noble, and a half-elf walk into a tomb infested with corpses and horrors. Now where have I heard this one, he remarked.

"Kaeci, why don’t you take your new friend to meet Alm; maybe he can shed some light on this clusterfuck.” Must've been the company’s leader, Ash figured. Things were looking up. This group, if nothing else, seemed to want something to do with Frances’ expedition, and that would make him an asset.

What now? What now? But he knew what then. Now he had to meet with the guy and make a report. Maybe get rescued from this place finally. Frances had been taken further in a couple weeks ago, abducted by the ones living here. Surely that meant that he was dead and there’d be no reason to go further? No, no he knew better than that. They’d want proof. Something to return to whoever hired them, either of Frances’ demise, or potential survival. Cursed nobility. Wouldn’t accept being told something without a piece of Frances’ armoire or jewelry or his personal emblem to prove it.

At least, that’s the expectation Ashdane set in his mind now. He relaxed his sword stance and sheathed the blade next to its mate, following the prompts to accompany the crew members back to this “Alm”. The mercenary a moment ago nodded to him, he found the gesture reassuring. He replied with a nod of his own and faced forward, prepared to hear the bad news when they met with their leader. These tombs weren’t done with him, not after two weeks of that odor, surrounded by death and risking being found again by those scaled bastards.

They passed a young woman along the way that appeared to be picking through the corpses for useful or profitable items. He couldn’t blame her, as he himself had been doing the same for the past time here. Ash had survived on scavenged rations and canteens, kept his gear clean and oiled and maintained after his own supply had run out by robbing the deceased. Whatever she'd hoped to find, he quietly hoped he wouldn’t have needed later.

Then they'd found the man himself, Alm. He stood over a corpse Ashdane recognized as Frances' captain, reading the dead man's journal. I can only imagine what that ass had written about me before… The weight of the situation crept upon Ash's face suddenly. Emotional scabs that had coagulated to cover the fear and desperation and had allowed him to persevere through the worst days here seemed to open momentarily. He sharply inhaled and used the pressure to push those feelings back down. Now wasn’t the time.

Another time, another place. Ashdane remembered the noble's captain as a buffoon who yelled orders better than he'd worked. He'd had questions about Ashdane's craft. Not intellectual ones like, “how does this work?” or “how much force could this device exert against an object three inches left of its primary focus?”. More along the lines of, “can you blow the latrine holes up so we can’t smell them anymore?”. The idiot.

Alm clearly seemed to find the journal worth reading, at least. Ash found it comical what the dead man may have written in it about their interactions. The thought brought a smile to his lips, dry and cracked from living as he had recently. Alm's eyes darted up to look at Ashdane before verbally pegging him by name. ”The Captain here seems to have thunk you were a capable sort, although it does seem you two didn't get along too well. So can the "Insufferable Bastard" give us a clue into what was going on here?”

Ashdane never made a response, not one that sounded louder than the echoes that came at that moment. Orcs, he thought bitterly. Did this group just lead them in here?! Orcish warhorns blasted through the tomb’s walls, drawing both eye and ire of the company, and they weren’t the only ones. From deeper within came animalistic hisses and the sound of scales rubbing against stone. The snakemen were coming to answer the call.

Where once he had hoped the danger had passed, now it came again tenfold. Alm directed the group into a corridor to the side, where they began to head. Ashdane stayed back a few split seconds more, intending to bring up the rear if only to prevent getting a knife in his back. He took off after the group, eying each individual to watch their movements. The beastman from earlier seemed to be meddling with the crossbow as they ran. Ashdane looked back to the two groups of foes as they watched one another before engaging directly.

Inside the corridor, Ash pressed his back against the wall and listened as Alm threw out an idea, which was answered by the mercenary who’d reassured Ash before. Run or kill the leader and hope one group leaves? How would that let them handle the second? How would they go about dispatching a single orc in that instance, nonetheless one considered their strongest and most aggressive member in the party? What if? What if?

What if? What if? One target. Easily notable.
The cogs began to turn. Snakemen who could ambush and crush a group of human expeditioners. The situation was different. The current engagement involved orcs in a head-to-head melee. Casualties on both sides would be unavoidable. Kill the leader, the orcs leave. But what if the snakemen force looked too weak at that point? You wouldn't leave a weak enemy to survive just because your on-scene commander was wounded or killed in action. It would demoralize them, but a foe on its last legs took priority.

The survivor’s pulse began to race as the idea struck home. He needed something to make it work. Needed what? His eyes darted to the crossbow in the hands of that beastman. What was their name? ”Hey, Rabbit!", he called in an excited whisper. Ashdane’s hands were groping about his tool satchel, pulling out a metal cylinder. ”You got that thing working? Throw me a few of your bolts.” He untwisted the lid from the cylinder and tried to estimate the contents within. Normally, the amount he had left would be good for another razor wire trap or a pair of small shrapnel bombs, but neither were quite what the group needed right then.

Ashdane took off his right glove and used his bare hand to pull out the remnants of the moist seed-filled resin that made up the primer from the container. The beastman had passed him the crossbow bolts he’d requested. The survivor tore off a bit of the resin and molded it over the head of the bolt firmly and slowly, leaving the sharp tip exposed. He repeated the process thrice more, leaving no resin unused and four boom-headed bolts that he held out for the beastman to take.

"Use these. Wherever they land, the primer will react. It'll explode. Get it in a vulnerable spot, that orc boss' neck, for instance." He looked to the rest of the company. There may have been better times to make a plea for them to leave instead of delving deeper, but Ashdane felt it worth trying, especially when the others seemed to already agree. "Forget the expedition, Alm. I saw Frances get dragged in deep weeks ago. The man's dead. We should focus on striking when we can do the most damage, when we can get both of them to consider retreating. We could get out of here!"




A light purse made for a slightly bitter X'gihl Tia. After his accident earlier that morning, paying to repair it had taken a fair amount of his personal coin and his savings. He quietly believed that perhaps the staff lady had intentionally upped the bill for the damage, or perhaps she just knew she'd caught him vulnerable. Caught in his underwear, hardly able to walk, and having clearly just broken inn property were just a few of the problems. Either way, he felt the fool that morning.

Originally intending to take the day off from his leves and just stay in town, X'gihl instead went out and worked his tail off to try to recoup from the mugging, sorry, “repairs". Leve after leve taken and dealt with, X'gihl could now return to Ul'dah and seat himself at the Quicksand with a comfortable drink just in time to catch the appointed hour for “The Blessed Twelve’s" ad. One good stroke of luck in a day of crap. A waitress took his order, he asked for a mug of ale and a mead to fill his hip flask, and made sure to mention it was on that “Lyveva's" tab. With that taken care of, he shimmied low in his seat, leg across knee, arms crossed, ears flicking in one direction after another to catch any useful tidbits.

He had no exact idea how the meeting would go down. How he would have joined any others looking to take part. The only choice he had now was to be attentive and try not to miss his shot.

“So I said, ‘yer mum's a namazu an'-.” Definitely not interesting. But what the hell's a namazu?

“If he didn’t wanna take the tentacle, he shoulda-.” Right, not that one. Anything but that one.

“-what happens if we mix the drought with sleepweed?” “Based on their properties, it might make a noxious gas or-". Mmk, maybe change tables. He didn’t want to be near those alchemists at the wrong time.

The waitress returned with his drink and a full flask, both of which X'gihl took greatly before standing to move to a different table. Bad timing, or perhaps another rare stroke of good luck, happened at that time. X'gihl paused mid-step and mid-swig when a clatter at Momodi's bar gathered people's attention. A blond Hyur stood atop the bar, and greeted the patrons as though they were all here at the time exactly for the same reason he himself had been. X'gihl stood uncomfortably among the others in the room, drink still to his lips as she continued.

It seemed she was pouring her heart out to the people in the bar. X'gihl himself wasn’t unmoved. The woman seemed young to be a leader, and from the sound of it the company wasn’t in a good situation. Perhaps the role couldn’t have passed to anyone else, perhaps if the Carteneau Flats hadn’t happened…he wouldn’t have been in his situation either. He noted she stopped on a person's name, perhaps the previous leader's, but he noticed a bad memory in her facial features. He quietly admonished himself for thinking lightly of it. Yeah, I know that feeling too.

You won’t find fame or glory here.

When did I ever want either of those?


The woman, Lyveva, finished her speech asking for help instead of offering it. The way it ended, X'gihl's instincts told him to be wary. The people who stayed or volunteered would be in the know. But nothing would stop him from cutting and running. She wasn’t the first pretty lady he saw since the Calamity to ask for help only to try stealing or murdering the person who offered it. In the pit of his stomach, X'gihl felt his nerves come over him.

No, it wouldn’t be like that. What could they take from him, but his body? What could he offer besides labor? He was dirt poor, worked for every gil. Maybe he could play along, see what was going on and get out if it went sour. If it was something dark and ritualistic, he'd fight tooth and nail. If he was just being unnecessarily suspicious…damn.

X'gihl drank deeply from his mug and finished with a loud breath. The company would front the tab here. All he had to do with stay or leave. That choice was getting easier by the second. He raised his empty mug and called out from amidst the patrons. “Here here, to the good lady Lyveva! Leader of the Blessed Twelve and shaker of wills. Where's the line for me to sign my life away?” His voice may have sounded a little sarcastic, but he tried to sound as sincere as he could when saying something like that. It just didn’t come easy. Maybe if he…

”Come hells or high waters, I'll venture through them. So long as I don’t go alone. Till sea swallows all!” Perhaps that was him getting carried away on the buzz that was slowly beginning to take over, but it felt kinda right at the time. Cheers to the Twelve, this was going to be an adventure.


All right! X'gihl Tia is ready for grading and open for criticism!
Absolutely! Take it and run, and keep that momentum going until you can't make it any more interesting!

What've you got about him already? Anything interesting that you're willing to share, as of yet?
@Obscene Symphony Male Seeker.
Still kinda working on the bio, but I'm mostly settled on a Gyr Abanian, M tribe brat who migrates to Limsa (still figuring out how) around the time of the civil war against Theodric. Placing him in his late twenties or early thirties by modern day.
Making a Miqo'te MNK for this run! Will post when mostly complete.
Too late to call a slot in this one? Been a XIV player since 2.0 and I don't like RP'ing in-game. A post-by-post is more my style.

Name: Ashdane/”Ash"

Race: Human

Gender: Male

Age: 28

Appearance: Ash stands at approximately 5'8" (173cm) with brown hair cut short on the back and sides, the length on top pulled into a tail. Soft brown eyes that lighten to an amber color in sunlight and a skin tone carrying a light tan with it. His body appears athletic with the baggy white clothes and his leather armor, but beneath them Ash is lean and toned, befitting a person who prefers dexterity and agility over strength and hardiness. His face is largely angular, having a narrow jawline and high cheekbones with a face that often appears to be scowling when at rest. The choice of a baggy white shirt and pair of pants allows for breathable attire when his thick leather armor is finally removed at the end of a long day or mission. Even relaxed Ashdane remains tense and wired, though. A nervous disposition and eyes that often dart around his surroundings with subtle bags beneath give this man a dangerous, paranoid look that can easily set others on edge.





Fighting Style: “Artificianado.” A joking name a comrade from the Wayward Wolves once used to describe Ashdane's methods. Naturally, Ashdane ran with it. This style consists of a mix of swordplay, throwing knives, and artificer gadgets such as shrapnel bombs, razor wire traps, and more. When dealing with direct confrontation, evasion is a high priority and countering with quick strikes or a gadget when opportunities present themselves.

Equipment:
-Two spathas in scabbards across the back. While initially intended to be used in a dual-wielding stance, Ashdane usually uses one at a time and keeps his off-hand empty to utilize his throwing knives or gadgets.

-Studded leather armor meticulously cared for and modified heavily from his time in the Wolves. Thick armor around most of the body, leaving only the head, arms, and legs exposed for maneuverability.

-Three throwing knives located at the right hip. Reliable, sturdy, and retrievable.

-Leather toolbag typically situated on the left hip, filled with artificing tools along with metal and leather field care items, such as oils and whetstones. A separate pocket contains some extra scrap metal bits for use in field-crafting extra shrapnel bombs or replacement gadget bits. Ashdane will normally drop this bag using a quick release strap before engaging enemies as it can be cumbersome.

-Shrapnel bombs are small clusters of junk metal set into a metal base with just enough primer to launch the pieces at a respectable level of force capable of embedding and cutting flesh at a radius of 5 feet in a full circle. With slight modifications, and angling the base, Ashdane can give better aim and reach to the shrapnel, giving his teammates a better chance of not getting sliced and delivering more focused blasts to his foes. Bombs are primed by removing a small plug that acts as a brake for a dial on the underside of the base in place and twisting it 15 or more degrees clockwise, the bomb then detonates between 2 and 3 seconds later. Keeps 2 bombs on his person at the start of every mission.

-Spring razor wire traps are set into a tightly-wound cylindrical coil set into a cylindrical pillar that is hollow at the bottom, where it connects to the metal base. The hollow space is filled with enough primer to launch the pillar upwards roughly 4 feet, where it separates from the inside brake and the coil untwists at a rapid speed, flinging 3 strings of razor wire outwards in a 4 foot radius and dealing numerous cuts to those unlucky enough to stand in reach until the coil is at rest. These traps are primed similarly to the shrapnel bomb, having a dial at the underside of the base. Like the shrapnel bomb, the dial has a plug that acts as a brake for the device in order to prevent it from going off prematurely. The dial is turned counterclockwise by 45 degrees and plugged loosely so that most light vibrations through a nearby surface will release the plug and the dial will set the primer off. As a result, the spring razor makes for a good perimeter mine and alarm system. These traps are also made to be reusable, so long as more primer material is at hand and the base of the cylindrical pillar isn't too damaged to contain it. 4 of these are carried at the start of every mission.

Skills/Abilities:
-A skilled artificer, Ashdane can craft gadgets and traps from small metal pieces for use in combat and battlefield control.

-With his past as a street urchin, Ashdane is an accomplished pickpocket, eavesdropper, and adept at walking quietly without being noticed.

Other Information:


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