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  • Old Guild Username: ExAstris
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They're nutritious!
Rockette, I think I already gave you colors for the NPC I asked about.

For Emily, I would go with dark greens, blues and blacks. The general color scheme for banners ATM fits her well, I think.
Hey guys. I played a game today. It was a fun game.

It's called Betrayal at the House on the Hill, and it's essentially what Cabin in the Woods would have been if it were reincarnated as a board game. It's super fun and has lots of great roleplay elements.

I don't have another point to mentioning this. It was just pretty fun.
I really appreciate everyone's thoughts! Prisk, I totally get what you're saying as well - but I think that for my entertainment, I want something different. That said, I did come up with some decent ideas last night that I can recombine in some form to hopefully do something cool. We'll see.

I don't want to change Emily's limit break, but I'd like a chance to use it at some point.
I really appreciate all the effort you guys are making at helping me with my dilemma ;)

I think that the core of my frustration is wanting to do something different; I feel like my characters, though they have their similarities, are reasonably unique (not totally, and some very much more than others, but relatively). But I still feel like they're too similar to other things - tropes, characters, etc., and of course, they're self-similar.

We'll see what I come up with :P
Anima you should collab with me - we still need to do Sofia/Emily!

I am working on an idea for a villainous character. I want to do a sort of second-in-command type (what TVTropes would call "The Dragon") but I'm concerned about avoiding traditional villain motives/behaviors. I've done the noble demon "I have secret desires for good but have to do evil to survive" thing, and I've never been a fan of the "I'm just out for myself/I like to watch the world burn/it's everyone else's fault I'm evil" theories of evil. I'm trying to find a more unique set of motivators/goals/beliefs for a character, something that isn't necessarily easily definable by the traditional notions of evil/good.

I just haven't come up with something solid yet.
No, Ten, you're being very helpful.

My primary RP characters (as opposed to NPCs, supporting characters, etc.) tend to be young (or at least young-looking), white women. The young women thing doesn't really bother me (the white thing does, a little, but not too much). They definitely don't come from similar social backgrounds.

Their personalities are varied, but they tend to be idealistic, passionate individuals, and a lot of the variation comes in what they specifically care about, and how they've tempered or adapted to their own personalities. They usually have pretty complex internal issues and do a lot of introspection. Emily is definitely an example, albeit a darker one - her issues are relatively literal and obvious, compared to some of the others, but she's still part of the spectrum.

It'd be fine and good to write an old, black man instead of a young, white woman, and it would bring a new perspective - but I think I would still end up writing an passionate, idealistic person, even if the details were changed. I could make them ill or religious or whatever, but that doesn't really change the core; I feel like those traits, while interesting and useful to characterization, don't really change the central essence of the person.

What I'm interested in doing is not necessarily changing the surface stuff, because in my mind a lot of that flows from the core conception of "who the person is," but I want to expand my range from "idealistic passionate person who is deeply conflicted about X" to have more options. I'm just not really sure what else I'd find very interesting.
So guys.

I'm working on a character idea - not for TSW, not for anything, just an idea I sort of had - and I'm having a lot of trouble because I'm concerned my characters are too homogenous. Any advice?
Rockette is our savior D:
I could always make a second character... Like I have time for that :/. I already basically did that anyway.

However, for those who are worried about not having stuff to do, don't fear! After prisk's next post I will also have some new stuff you can do.
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