Avatar of Excal
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    1. Excal 7 yrs ago

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Recent Statuses

7 yrs ago
Current MIA, BRB... future?
7 yrs ago
ALLL ABOOOOARD, HAHAHHHA... (I wanted to make a ref)
7 yrs ago
I have a niggling desire to start up a Darkest Dungeon rp revolving around a suicide run (disposable heroes) and basically having a char torture-athon, but would anyone like that even?
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Most Recent Posts

@Nymeria Before you post your final attack, let me do one more attack post and also let Zelosse have his char have a shot.
@Stitches Oh yeahs exam times a bitch Dx.
@Lucius Cypher We could do a series of monster bounties that all end up tracing to the same source! That'd be kinda interesting.

@Stitches Hmmm. Perhaps you may not be able to get involved in this fight, but this RP will also be political. Anatasia has a place for survivors! Ehehehe.. (*evil cackles*).

No but srs we rescue you after the fight and some of us get impressed by your survival and perhaps you get either in the political rwalm or start training under one of us and.. (*looks at doc briefly*) oh yeah and we gotta get the crazy hatchet man.

Damn we're a big lot.

@Nymeria I think we have a good group size for now yes.

Mmm, from what I've seen, having multiple missions means if, for whatever reason, most of the people on said mision leave or don't post for awhile the others get dragged down with them. On a big mission, even if briefly split up, the general direction can be kept forward. Also better/faster group dynamics.
@Zelosse



Manly tears!

Edit: Added general appearences of each of Anastasia's hunters under Ballanger Guard hider in my char post.
@Bishop Pff you took my example, including all the (explanation brackets) and the custom class abiltiy explanation XD.

The SPD is ignored because that decides turn order in the video game, and we're not caring about that. Real time hack and slash here. Dodge is technically the agility stat if you want that.

Edit: Ooooh I get it, you did the stat part of it and are going to do the rest later. Gotcha!
@SirSqueakalot91 Aw, I know how that gets DX, I do night shifts and fire watches as a guard and in mili. Hope you adjust well! I'll hold off on my post til you're back.

Given how the battle's going, I'll have Ani and her band of hunters impaire it's weakened body and open it for a final assault, which I think should be dealt by a combination of @Nymeria and @Zelosse.

Or, even better, let's have Jericho spear it's head with the trident!
@knifeman@Traps@LordofthePies@Blueflame@Mag Lev@Bishop

Alright folks, here's an example of a custom class using the Hellion as template:

Name: Rebecca Snow

Age:25

Appearence:



Class: Thug/Enforcer (Based off Hellion/)

Custom Class Stats:

MAX HP: 26

DODGE (Subtracts from ACCURACY/ACC (attack chance)): 10

PROT (Reduces damage by percentile): 10%

SPD (IGNORE)

ACC MOD (IGNORE FOR MAIN STATS, USED FOR CERTAIN ABILITIES, CAN BE DEBUFFED)

CRIT (Critical chance): 2.5%

DMG (AKA MAIN WEAPON(S)): 6-12

Resolve (Level, goes 1-5, gained after dungeon... you're probably not going to go past 1)

RESISTANCE CHANCE

Stun (Stun chance of ability - stun resist = role chance): 40%

Blight (Poison/Toxin/Sickness, same math): 40%

Disease (Semi-perma negative debuff/quirk): 30%

Death Blow (When at 0 HP, you are in a state of near death, every attack has a (100 - death resist) chance to perma-kill you. Max death resist is 87%): 67%

Move (Chance of you being moved/shuffled/pushed/pulled by certain attacks/abilities, this is the resistance subtracted): 40%

Bleed: 40%

Debuff (general debuff applied by traps/spells/abilities): 30%

Trap (Chance of avoiding or disarming a trap): 20%

Custom Class Abilities:

(Okay, so, I'm thinking for here we, for simplicity, should have 4 main abilities:

1) A main/general attack (if a char has ranged and melee, then 2 of these for each wep)

2) An AOE (area attack) or it can be another debuff (AOE Debuff?) or a special single/area attack (Like a Damage over Time (DOT))

3) A debuff (debuff can do damage but mainly weakens or moves the character) or a stun (Pick 1)

4) A buff (boosts stat or heals) or a debuff

So example:

1) Whack (General attack)

(You don't have to have an image, just my thing. Can have a description too!)



Accuracy: 85

Crit mod (additional to base crit chance): 2.5%

2) Swing (AOE)



DMG Modifier (AOE attacks tend to be weaker, so modify your base damage): -50%

Accuracy: 85

Crit mod: 1%

Effect: Shuffle/disarray opponents (100% Move chance)

3) Intimadate



Damage: -100%

Accuracy: 95

Crit mod: N/A

Effect: Stun mass of targets (125% Stun chance)

Self (Some abilities tax you or expose you): -15 Dodge (Her dodge value is 10, so negative dodge values become additions to enemy accuracy)

4) Adrenaline Rush



Target: Self

Heal: 2

Effect: Cure Blight/Bleed, +10 ACC, +5 Dodge, +20% DMG

Cooldown effects: Cannot be used for some turns, Hunger +35. -5 Dodge after fight until recovery. Repeated uses before recovery causes Damage (+2,4,8,16).

Positive Quirks (have the descrip/modifiers) (Have only 1 for now):
(Generally try to incorporate the quirks into your personality/history, of course)

Rage before the dying light: +20% Damage when health is below 40%

Negative Quirks (have the descrip/modifiers) (Must have 2):

Plutomania: Maniac for money (40% chance of being compelled to interact with a curio/item upon sight)

Light Sensitive: -10% Damage when Torch level is at and above 75 (out of 100).

Personality (We all know characters can change as we write them and find their voice so this isn't set or anything): N/A, I prefer the history to show my char. Just me.

History: In a merchant port city of a country of dunes, where gold flows freely and dictates the law of the land, being born in the wrong place and time can be all it takes to destine you to misery.

Born in the filfthy slums of the dockyard, forced from birth to scramble for every morsel of food, Rebecca was no stranger to hardship and toil. Unlike many who simply bemoaned their fates and prayed and begged to the gods or the stars or the nobles for sympathy and salvation, she had accepted from a very early age the fundamental truth of life: Life is struggle, random and unfair. Nothing is owed, everything must be earned. No one and nothing is safe.

She saw this truth for the first time as a child, working as a bilge rat on docked ships, where she worked for so long in the darkness that her eyes became sensitive. She watched her fellows forced to work in filth and waste for the simple fact of their unlucky birth and meek strength, their corpses often joining the trash in the end.

She vowed never to face the same fate, clawing her way out with fist and rage, working her way through a string of bruises and broken bones and beatings and set backs til she was a gang enforcer on the streets.

The only truth she knew was money. The only thing everyone could agree on was money. Sure, money was fickle, like anything in life, but it was far more solid than all other truths, and money, no matter where, no matter what, would always guide you true. So true was her devotion, she put friend and patron above it, and found herself chased out by a mob of bounty hunters after one too many greedy deals.

She travelled the land, following the money, til finally her road took her to the Estate, cries from the nearby lands speaking of the dangers to be defeated, the horrors to be faced, the land to be cleansed...

The treasures to be had.

Equipment:

Iron Mace

Chainmail shirt, leather armor.

Basic camping equipment

Lemoncake (She likes lemoncake).


@Nymeria Captain, so we don't all jump for it.

Also Jericho hasn't posted in a while should we wait? I feel we mighra overtaken him.
If there's anything you folk think I should add to the post chime in! I want to make this work.
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