I can work with two feds and a local, although a 4th player would be nice.
Brace for a main thread.
Brace for a main thread.
Sorry, things have been a bit complicated lately and I got overwhelmed and kinda just wanted to hide. Bad move on my part, I'm sorry, I shouldn't be blowing you guys off though.
But yes I could probably use a hand on the last bits of my sheet, the mechanics definitely confused me after my last attempt.
Wugh, I still gotta tidy up mine a bit and figure out something to call him. But, I shall, without delay!
Not much for me to add at this point. Just responding to let you know I'm still interested and am awaiting more players. If I come up with a character concept (likely based around example AC) I'll drop it here.
Mechanically speaking, I am interested in being a juggernaut type character with lots of forward momentum and frontal shields to lead the charge, but I'm not sure how that would work with your system or the established lore and whatnot. Simply put, imagine Reinhardt from Overwatch (at least mechanically).
<Snipped quote by Excession>
Awesome! The rules seem pretty neat! After some thinking, I believe I am interested in the Armoured Commander role. You mention pre-written character sheets. With that in mind, I'm curious how much power we'll have over our characters' backgrounds and presence. For example, if I were to take on the role of the Armoured Commander, would I be able to "design" my character or choose from different heavy archetypes or something?
I am interested in joining. Not sure what niche I'd like to fill yet. Currently at work, and I need some time to think about it first. Possibly dumb question, but you have stated the game will be supported with dice; however I don't see any mention of a specific system. Is there a specific system you plan to use?
Thank you for your time. I look forward to your reply @Excession!