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  • Old Guild Username: facelessrecon
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    1. facelessrecon 11 yrs ago

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Yup, but please make sure to sue proper capitalization in the IC! I'll add you to the accepted list as soon as I get home from work!
If you don't have a picture for appearance, is really like you to go into detail about his looks. I'd also like to ask that you use capitalization, as it will be required in the IC.
I would say no, but if you're deadset on your Elf character having gray hair and wrinkles I won't argue.
Oh! I forgot to post those! Elves will never die from aging, but most are killed before they reach 1000 years old. The average age would be about 300-500.
If you have any questions, concerns, or suggestions please ask me on here or via PM.
The Adventure Party












Encountered Creatures

The city of Eysein is a forgotten realm, residing on the island of Tocor. A city of would-be-gods existing in a land of darkness. 100 years ago, Eysein went silent. No more deliveries of their goods, no more records of their magical tests; Everything simply stopped. Anyone who has made the expedition to Tocor has never returned, so eventually it stopped being considered as a destination. It's location is now unknown except for a few individuals, and the only way to traverse there is through spell. There are legends of undiscovered riches still residing in the city of Eysein, along with legends of horrible beasts that now roam the vacant lands of Tocor.

No one from the mainland has even stepped foot on the beaches of Tocor, no one has made the trek through the swamps and forests to reach the cliff-side capitol that is Eysein. No one has disturbed the monsters slumbering in the shadows... Until you. But your journey did not begin there. It began on the mainland, in the small town of Malrton. It began inside a dusty, dimlit tavern when a strange man approached you. That is where your journey began.
Rules
1. Posts must be 5-7 sentences each.
2. No god-modding unless the owner of said character says otherwise.
3. I control the story and where it goes.
4. No one-hitting anything unless you PM me and ask beforehand and I okay it.
5. It's okay to develop your character, but do not force the roleplay to be about you. This frustrates others and makesit harder for the story to progress.
6. I have the right to change these rules at any moment.
7. Do not bring any OOC drama into the IC. It's okay to dislike someone, but your character should have no part of that.
Name:
Race:
Class:
Appearance (Picture or In-Depth description required) :
Age (Depends on Race) :
Height:
Weight:
Skills (Pick 4) :
Powers (Mage,Cleric/Paladin, or Bard only) :
Deity (Paladin and Cleric must have one) :
Languages (Choose 2) :

Armor:
Weapon (Only one if using shield or two-handed, max 2) :
Shield (Optional, none if using two-handed weapon) :
Additional Gear (Choose 3) :

History :
Social Class (Noble, Aristocrat, Peasant) :
Job (Optional) :
Family:

Personality (Short preview required) :
Distinguishing Features (Optional) :
Pets (Ranger only, must be approved) :
Miscellaneous :
Races

















Deities



Classes









Skills


































Cleric/Paladin Powers


















Mage Powers




















Bard Powers


















One Handed Weapons
Club
Dagger
Javelin
Light Mace
Mace
Short Spear
Sickle
Spear
Spiked Gauntlet
Battleaxe
Broadsword
Flail
Handaxe
Khopesh
Lance
Light War Pick
Longsword
Rapier
Scimitar
Scourge
Short Sword
Throwing Hammer
Trident
Warhammer
War Pick
Wand

Two Handed Weapons]
Greatclub
Morning Star
Quarterstaff
Scythe
Glaive
Greataxe
Greatsword
Halberd
Heavy Flail
Heavy War Pick
Longspear
Maul
Pike
Magic Staff
Large Instrument

Ranged Weapons
Short Bow
Long Bow (One-handed)
Light Crossbow (Two-handed)
Heavy Crossbow (Two-handed)

Armor Types
Cloth (No Armor)
Leather
Hide
Chainmail
Platemail

Additional Gear
Torches
Flint and Steel
Backpack
Bedroll
Pouches (x4)
Rations (15 days)
Rope (60 ft)
Waterskin
Arrows (x60)
Crossbow Bolts (x35)
Grappling Hook
Candles (x6)
Chain (15 ft)
Small Chest
Flask
Holy Symbol
Lantern and Oil (7 bottles)
Spellbook
Tent
Lockpicks (x30)
Small Instrument
I'm still here :D

Blake looked deeply hurt by Hammonds words. Hammond was the one he looked up to, and hearing those words come from him was like being punched in the gut. "Jean, you're fine. You can go." Blake stood up, giving Jean a slight smile before he exited the tent. He slowly sulked to his normal sleeping spot, contemplating what Hammond had said. Did I really mess up? I never meant to put anyone in danger. He glanced around before climbing up to the top of the large prop. He sat on the edge, swinging his legs lightly as Hammond's and Jean's words ran through his mind.
Dawn lightly stepped into the tent, glancing around before relaxing. She turned towards Phillip and quietly asked, "So.. What do we know?"
Hey, sorry guys! I've been busy with work and finals. I'll get up a post up ASAP!
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