Avatar of Frenzy
  • Last Seen: 5 yrs ago
  • Joined: 7 yrs ago
  • Posts: 104 (0.04 / day)
  • VMs: 1
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    1. Frenzy 7 yrs ago

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5 yrs ago
Current This is the second time my sister's gotten sick after eating raw oysters. I don't care if it apparently tastes decent, one bad oyster can mess you up and it's not a good time to go to the hospital.
5 yrs ago
Kiryu singing Ijisakura in Ishin nearly moved me to tears. Y'all I've been getting so emotional over everything lately, something's up.
5 yrs ago
Started rewatching Vento Aureo and teared up when the whole Bucci gang appeared. What has my life become.
4 likes
5 yrs ago
Suddenly remembered what it was like to RP for the first time, like when I was 9 or somethin. An entire post would be like | Character: *walks around*
19 likes
5 yrs ago
I just straight up forgot about this site for 11 months huh
1 like

Bio

Most Recent Posts

Alit looked down at the pipe, waving her hand. "No. No. It looks pretty, though," she said, then brought her hand up and pointed to her left temple, just next to the pale eye, "Alcohol and smoke give me bad migraines." Still, she took a seat at a free barstool. She focused on other things for the moment, most prominently the Orc that just started raving. Was she trying to flirt with the bard or something? Alit wasn't good at that sort of thing either, but at least she knew when to give up. Unless...

She leaned forward a little, peering past Velan and Jarett to see the Orc, noting that she was dressed suspiciously similar to some of the thieves she's seen around Skyrim a few times. But whatever. Alit decided to just watch and listen as subtly as possible, finding herself curious.
Haskell handed the letter back to Alit, who placed it carefully in its original spot in her pack. The Winking Skeever it was, then.

By the time the door to Solitude's only inn was opened again, Alit was already pinching her nose shut to avoid the first and most overwhelming gust of liquor. She stayed by the wall and moved her hand away from her face to adjust to the heavy scent, her half-blind eyes darting around the room to get a feel for it and find the other Companions. Haskell already found himself a seat by a table, Jarett and Velan were by the innkeeper- what was name?- Corpseless, and Zazar was probably still out. Alit strolled on over to the Redguard and Bosmer, ignoring the presence of the bard nearby. "Find anything out yet?" she asked.
Haskell turned to walk right back into the city proper. 'Secret meeting' and 'Thalmor' in the same sentence was a recipe for disaster, and considering the meeting was in Haafingar of all places? "...Wonder if Elenwen ever forgave him for that mess in the Embassy all those years ago," he said to himself, a little tickled at the thought of crashing one of their parties.

Haskell located Alit after she finished questioning some civilians, which she apparently resorted to after getting little from the guards. "Here's the letter," the mage took a folded piece of paper from her pack and handed it over. "It seems like the Blades are being hunted down again, and since the Dragonborn is also the Harbinger, we might be in a little bit of danger too," Alit squinted in thought for a brief moment, "But we've got a decent team so far. We should be fine."

The Nord went over the letter more than a few times. So Sky Haven Temple wasn't safe-- it's been lost for who knows how long before the whole Dragon Crisis, and its security was already under threat.
"Right. I hope someone brought in enough for bribery just in case," Alit said as she walked past Haskell. Guards first, then. They should be more willing to offer up useful information without payment. She was just a little taken aback by the sight of the executioner's platform to the immediate right, while to the left was what was mostly like the inn: the Winking Skeever.

Haskell gave the others a nod. "Mm-hm, sorry about that," he looked between them and Alit, who had quickly taken to questioning the first local guard she saw, "So the Harbinger is really just... gone? I was about to start heading back to Whiterun, but I hope no one minds if I join in the search instead."
Alit pressed her hands up against the looming the gates. "Yeah, let's just go ahead and get this sta--" the gates opened a little easier than expected, and she stumbled forward a little before frantically regaining her balance. Now, the gates themselves weren't easy to open per se, but there was someone opening them up on the other side. Alit's gaze darted up to see a familiar ebony-clad Nord. "Haskell," she greeted the fellow Companion with unmasked annoyance.

"Alit," Haskell hailed, looking past her to see the others, none of whom he actually knew too well, so he decided to not risk messing up any names, "...and you three. What brings you all the way up here?"

"Something important. How long have you been here? Have you seen the Harbinger? Or heard of him being here recently?"

"Uh, I've only been around a couple days, and I can't say I've heard anything about the Harbinger here."

The Dunmer crossed her arms. "Great, great. Well, we can still ask around."
"Aaand I'm sure the others would really like to try it themselves. I, for one, can live off of water," Alit clasped her hands together. Speaking of the others, she glanced back at Zazar and Jarett to make sure they could keep up. Long carriage rides weren't exactly good for the legs. At least you could stand up on a silt strider without having to worry about flying off if there was a bump in the path. Once she was about halfway to the main gate, she stopped to wait for them to catch up.
"Anyway," Alit cleared her throat, her distaste for alcohol not withstanding, "If the Harbinger hasn't actually been seen here and we can't find any leads, we can also look in some of the ruins, caves, and bandit outposts throughout the hold." They would be last resorts, however. Considering who their Harbinger is, she would surprised if they hadn't already explored the entirety of Skyrim. "Come on, you two can talk about all the drinks in the world once we've found somewhere to stay for a bit," she stated, already starting up the road by herself.
Alit hopped off of the carriage when she got her chance, finally able to stretch her legs. Upside of carriages: a lot of sleep. Downside of carriages: no exploring. It was a double edged sword if there ever was one-- half the time, she was tempted to jump off to go looking for some ruins. The Dunmer turned to the rest still on the carriage and announced, "We should probably stop by an inn first to get some actual rest. We can start the investigation there, too, ask if the Harbinger even made it to Solitude in the first place."

She crossed her arms in thought. There may be some other Companions already in Solitude, one or two at least. They would assuredly join the effort, and if either happened to have been in the city long enough, they may know something.
Name: Alit
Age: 63
Race: Dunmer
Height: 5'8"
Eye color: Red, left is blinded

Class: Mage
Secondary Class: Warrior
Weapons: Ebony war axe and a steel dagger for some cases. Magic is still preferred.
Armor: Robes of Conjuration, leather gauntlets, leather boots
Clothes: Red dunmer clothing (good name, Bethesda), fur boots

Shout you will learn: Ice Form

Biography: Erius R'en, more commonly known as Alit, was born a century after her parents fled Vvardenfell to Blacklight. She spent her childhood enjoying the city's sights, spending much of her time as a spectator of the arena, before eventually having to move to the quieter town of Raven Rock. Alit was unsatisfied with the monotony of farming- and although lacking true combat skills- longed for something more. She left for Skyrim just two years after the defeat of Miraak with only the magic she learned from spare tomes.
Marital Status: Single
Relationships: Despite her bluntness, Alit manages to get along with Uthgerd the Unbroken and Arcadia. Her standing with the Companions tend to vary due to her nagging, but she does have an interest in keeping them alive and inspired in battle.


***


(i can and will snap my own neck)

Name: Haskell
Age: 30
Race: Nord
Height: 6'1"
Eye color: Grey

Main Class: Warrior
Secondary Class: Archer
Weapons: Nordic greatsword, Elven bow
Armor: Ebony armor
Clothes: Blue merchant clothes, boots, bone hawk amulet

Shout you will learn: Storm Call (aka the shout no one with companions they care about ever use)

Biography: Haskell hails from Windhelm, where he was a farmer before turning to banditry shortly after receiving news of his parents' deaths, both of whom served on the losing side of the civil war. A couple years were dedicated to terrorizing the roads and small villages before the innocent deaths started weighing on him. Haskell managed to slip away from the lifestyle without catching the attention of the others during a raid, and for a time he wandered alone, taking bounties from inns before eventually looking into the Companions.
Marital Status: Single
Relationships: He was friends with Nils, Luaffyn, and Quintus Navale in Windhelm. In Whiterun, he gets along with Uthgerd and Sinmir.
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