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    1. Glaw 11 yrs ago

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Dorian paused with his hand on the splintering corner of a new hallway. He felt the breath leave his lungs. He swallowed. His fingers curled into a loose fist against the living wood, tightened once, released.

Agatha had begged him to leave. She had pleaded for a stable life, for a home, to look up at the same sky every morning, to see the same stars. He had thought her naive to want anything else when the universe was opened to her, when the opportunity of a lifetime was staring her in the face. He'd said as much, just before she'd gone. She hadn't even left a note.

He took a quick, deep breath, raised his head and and faced Zahi. Dorian respected this man too much to fake a smile. The desert prince's problems were a thousand times his own right now.

Dorian reached out and gently took the key from Zahi's shaking fingers. Concern for his new friend's condition sent a shudder down his spine, and he pressed the key to his heart. "Thank you," he said, breathless, in Zahi's own language, with a deep gratitude in his eyes.

With a quiet step back, he drew and released another breath, his expression turning thoughtful and determined. He flipped the key in his long hand, dropped it safely into his breast pocket, and spun to face another door beside them: cherry wood and plain, with an old iron handle. His fingers curled around it, but he stilled a moment in second thoughts. He couldn't simply thrust Zahi into what lay beyond that door -- he'd die of culture shock before any healer could attend to him. Dorian licked his lips, lifted his head, straightened his shirt.

"Now, Your Highness..." He faced Zahi, watching him in careful warning, and he looked meaningfully between the prince and the horse and made soothing gestures while he explained. "Behind this door is ..." He pointed to the door in question, and his finger made a few circles in the air while he tried to think of some simple yet plausible explanation. His face contorted a little with the effort. "Well. When I open this door, you will see ... phenomenal things. Magic things. Things you never imagined could exist. I would like to encourage you -- both of you," he glanced to the horse, which had been called Anat if he wasn't mistaken, "to remain calm." He showed them his palms and lowered them for emphasis of the stillness of the mind like water. Or something. "There is nothing to be afraid of. These wonderful things and these wonderful people will help you. They are healers." Dorian couldn't help another glance at Zahi's wound again, and he swallowed. He could only imagine the festering and the pain. "I will ask you later, when you're well, what has happened to you." He was curious. Deathly curious. Curious enough to wish ill upon whatever had done this to such an honorable man. But one thing at a time.

He cleared his throat. "Okay. Well. If you're ready, Your Highness." With an air of stiff dignity (and slight fear that Zahi might cause a scene or run off or die on the spot) Dorian clicked the handle and gently pushed the door open.

Bright light penetrated first into the dim hall. When Dorian's eyes adjusted, he saw the familiar white floors and sterile curtains of a 26th century children's ward in a skyscraper hospital somewhere near Osaka; it beeped and buzzed and sighed in all manner of electronic life, bright with new flowers and crayon drawings, stuffed bears and cartoon posters.

A few of the dark-headed children sat up the moment an invisible door opened in the farthest wall, and they blinked and craned their necks, though some had tubes attached to their noses or were tethered to machines by wires. Dorian stepped out silently, tiptoeing, a finger to his lips to keep them quiet for his sneaking game.

One of the children, who had the best view of the other side of the door, grinned suddenly. "Horse!" she squealed in Japanese.

"Yes, yes, a horse," Dorian responded automatically in their own language, waving his hands, trying urgently to placate the excited children. "Listen carefully and stay very quiet: the horse's owner is very hurt and he needs a doctor --"

Immediately, four of the children, eager to help, jammed on their nurse-call buttons, causing an outright ruckus in the hallway. Dorian rubbed his face in his hand, and he looked back and gestured encouragingly to Zahi, giving him an apologetic smile.
The Marshal stood watch for a moment, just to be sure Sam would stay silent and hidden -- just to be certain the room appeared to be empty except for the unhappy princess' cage. When he was satisfied he took up a candle in one hand and descended purposefully into the dungeon.

Dorothea smacked her mouth; would it have killed the Marshal to leave her a bowl of water and a pillow? "That archway goes straight to the castle," she told Sam quietly, meaningfully. "But the Queen is probably just on the other side." Crossing the forest -- in her condition, and with Sam's lack of experience -- had proven impossible without escort. Unless they could find some help from the natives or the bandits -- or even the fairies -- that archway was their best option. Dorothea's ears flicked back; the Marshal's voice was echoing up the stairs, but distant.

"Get out, both of you," the Marshal was saying. He swung the dungeon door open and waited for the tweedles to scuffle their way into the hall. "While you were cowering I captured the cat myself." He slammed the door behind them, and three sets of footsteps trundled up the stairs.

One of the guards -- bloody-nose -- piped up: "What about the girl?"

"The Jockal was busy chewing on her while I grabbed the cat," the Marshal responded immediately, as if it had obviously been the plan all along to feed Sam to the monster as a distraction. The two guards shuffled into the room, stiff from sleeping in their armor, a little bit heartbroken at the loss of their chance to skewer the otherworld girl -- but soon they were distracted and grinning at the sight of Dorothea hackled in her cage. They poked their fingers at her, and the Marshal shoved them toward the archway with a deep scowl.

"Go inform the Queen that we've completed our mission," he barked. The guards did not like this idea at all -- they fidgeted and announced it was too late to bother the queen, that it should wait til morning -- but the Marshal only had to raise himself a little taller and give them a certain deadly look before they consented to straighten their uniforms, comb their fingers through their hair, and march one after the other into the archway. One after the other, they disappeared.

The moment they were gone, the Marshal swung his candle toward the dark corner by the table and snapped his fingers. "You -- otherworlder, whatever your name is, get up," he growled. "Follow me, quickly." They had minutes, tops, before the Queen arrived to see the caged princess. He could only hope she was otherwise preoccupied for the moment.

The Marshal led the way back through a narrow hallway, then out along the edge of a small courtyard. He stopped at a wooden door, threw it open, and shoved the candle into Sam's hands. "Stay here until I come for you. Don't open the door for anyone else. The Queen cannot know you're here, do you understand?" He watched her in deathly seriousness.
It wasn't long before King Tommen arrived in the doorway with Raquelle on his arm. The King was a skinny man, with a gray cast to his black hair and an everlasting smile in his dark eyes, so like his daughter's. He was draped in bright and intricately embroidered silks that made him look even smaller than he was. "Prince Liam!" he called with an easy smile. "We weren't at all expecting -- but what is the trouble, my young man?" His expression fell to worry at the look in Liam's eyes, and he patted Raquelle's hand. "Dorothea was only on her way to see you."

Raquelle -- as fair and beautiful as her mother -- curled her fingers at her mouth, and she stared at Liam with tear-filled eyes. It was a pretty and perfect imitation of empathy.
Ok I can take the King. :)

Also, how does the Queen's portal archway thingy work? I assume it only works for her? But how does she expect the Marshal and company to get back to the castle? Or are they guarding Dorothea until further notice?
ruronihs and PlayItPerfect: Awesome, thank you!! I've sent you both PMs. Check your inbox! :)
More characters? Do tell!
The Marshal noted the anger on Sam's face, and though his own expression was blank if not forbidding, he was glad for it. That distrust could keep her alive. Of anyone, this otherworlder was the most vulnerable, the most disposable, and the most dangerous to the Queen's plans.

And the Queen didn't know she existed.

The realization came over August gradually, in pieces of understanding. He stared at Sam as if she were the answer to a question he'd been asking for a thousand years. As far as the Queen knew, it was only Dorothea they had brought back through the mirror. The otherworlder wasn't meant to exist in these realms -- she could move anywhere without being missed or recognized. And she knew ... everything. Sam was, in effect, the most potent weapon against the Queen.

In these thoughts he was preoccupied, while the forest dimmed and the moon rose. There were so few leaves on the trees, and the moon and the crust of stars were so bright, that navigating their way back to the old fortress was nearly as easy as in the daylight.

The Jockal appeared to have gone: there was another trail of destruction leading away from the hollow, and no sound to indicate it was anywhere nearby.

The Marshal stepped ahead, and he opened the door for the Princess and the Otherworlder. Dorothea paused at the doorway, and she appeared to decide whether to attack the Marshal and run again. Even if she and Sam were able to subdue him to unconsciousness and take his sword, Dorothea could not expect Sam to wield the weapon, let alone protect them when (not if) the beasts of the forest attacked. If she were alone she could simply run and evade forever. She wouldn't leave Sam behind. Dorothea trotted elegantly through the door and into the fortress.

When Sam came to the door, August gave her an odd look -- not friendly, but thoughtful. He gestured for her to go in, and he followed, closing the door behind him.

He lit a few candles; a low yellow light cast flickering shadows on the wall.

The Marshal reached under a table and drew out a medium-sized animal cage. Dorothy balked. "You cannot be serious," she snapped. "How many squirrels have died in that cage?" The Marshal only opened the door and glowered at her pointedly, until the princess sighed and stepped daintily into the cage. He locked the door behind her, and she turned around with her tail pressed against herself, careful not to touch any of the wire. The Marshal shoved a stick of jerky through to her, and she gave him the ugliest, most hateful look before she stooped to nibble at it.

Then he picked up one of the candles, and he peered at Sam. "Hide yourself under that table, beside the cabinet. Don't make a sound. You'll get something to eat once I've dealt with one more thing." The two guards were still in the dungeon -- he had to get rid of them while ensuring the Queen never knew Sam was here.

Dorothea slowed in her chewing, and she stared curiously across at Sam -- and especially the Marshal.
Yay Liam! But I see what you did there -- the Queen is slick! Poor Liam. :(
Somehow this topic got posted twice in succession. If a mod could please delete the linked topic I'd be grateful. Thanks! : http://www.roleplayerguild.com/topics/5591/posts/ooc
Hullo! I'm Glaw. I'm 28, female, and always hungry for a fresh story.

I also kept editing this post until it got very long, which wasn't supposed to happen. Don't worry, there aren't any hidden keywords. TL;DR at the bottom!

Expectations (Yours and Mine)
What I'm looking for is a roleplay partner who will lead as well as follow -- someone who can present dynamic and healthy characters that will step forward and speak first (or are ripe to learn about the world and themselves). I'm looking for someone with ideas, who loves adventure and a quick-moving plot, who will take hold of a concept and sculpt it into story. I'm looking for someone who loves color and magic and whimsy, someone with a sense of humor, who can balance tragedy with comedy, a little drama and tension and romance in-between. I'm looking for someone with proficiency in spelling, grammar, sentence construction and formatting, who can and will write at least two paragraphs per post, but who at the same time isn't anal about it. I myself have a habit of using --dashes-- everywhere they probably shouldn't be. Because dashes are cool.

I think of roleplaying as a game, and games should be fun. I will insert comic relief when heavy situations call for it. I will drop cute fluffy things into bleak dystopian landscapes, and I'll write a layer of terrible darkness into the sweetest little characters. I have a tendency to blow small details into epic plots, and I'll introduce oddities and plot curveballs when I'm bored. In other words, if you prefer angsty, serious, dreadfully depressing stories with no hope or laughter, I'm not your match. Similarly, if you like constant comedy and lighthearted stories with no darkness or depth, I'll be equally bored. Balance is extremely important to me.

Another note I should probably mention: I don't usually plan ahead. I'll throw down a plot device and figure out later what it's for. I am totally open to you taking one of my ideas and running with it. By all means, any creative inspiration that happens to strike you, (as long as you're not controlling my characters) please do surprise me. I love surprises, and I love it when plots are upended and plans are ruined. What started out as a tea party could end up as a battle for the freedom of underground slave-warthogs -- I have no idea, just go with it, we'll find out what happens together. In other words: gimme your best shot, I'll take it and run with it.

I'm admittedly better at adding to and twisting up other people's ideas than I am at coming up with my own. I am also notoriously terrible at opening scenes. So if you have some ideas that you're dying to try out, I am dying to hear them.

My male characters tend to be more developed and entertaining than my females -- I really couldn't tell you why. When given the choice I prefer to play male as a main character, but I don't mind playing female. When it comes to romantic situations, 100% of my very long RP experience has been in the male role. I don't think I'd be at all comfortable in the female role. Which sounds extremely odd but there you go.

The obligatory limits:
  • Romance is great as a subplot, but not necessary. (MxF or MxM)

  • Obscenities should be used sparingly. I use them, but only where grave emphasis is appropriate.

  • Sex is OK, but only if it furthers the plot or develops the characters. If you're not sure how to write sex in a way that contributes to the story, fade to black.

  • Violence is OK, but there's rarely a need to be graphic. Again, if it furthers the story or adds to the emotional impact of a post, I'm all for it.

  • Angst is OK in moderation. I'll stress this point again: I will expect your main character(s) to have a sense of humor and to be able to function in society.


  • I will RP via a thread on RpG, through PM, email, or Google Docs, not necessarily in that order.

    Things I Want to Write (Updated as the Mood Strikes)
    Right now I'm rather in the mood for something original, fast-paced, low-maintenance, completely ridiculous and indulgently cliché with a side of fantasy, myth and/or the supernatural. Hit me with the most overused plots known to man, stuff them with mystery and unrequited love, sprinkle in a few cute fuzzy things and scary monsters, and I want that. Be completely original or steal plots and characters and settings from every fandom under the sun, I don't care, I just want to relax and write and have fun. I admit I don't even have any solid ideas -- or many ideas at all (which is part of my frustration right now) -- but tell me what you like and we'll develop something amazing.

    Right now I really can't handle another completely serious and/or literary RP, sorry.

    The only fandom I'll write right now is Doctor Who. My male characters tend to be stronger than my females, so I'd like to play the Doctor (8, 9, 10 and/or 11) or Jack, or the Master (I'm partial to the Master of classic Who, he's so much fun) or Donna (who is more than dynamic enough to keep me entertained) or an OC. I'd expect you to be able to take control of at least half the plots -- we'll take turns leading and following, or we'll throw curveballs at each other consistently until the plot is superbly ridiculous. The character(s) you play are totally up to you -- OC, canon, crossover, doesn't matter. If you're confident in your abilities I trust you'll know what you're doing.
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