Name: Ayril Ferren
Alias: Ayri, The Tortoise Cook
Appearance:
Standing at 5’6”, Ayril wears a hat of messy teal and cyan hair. She also never wears shoes. Around her head lives a pink headband, the only thing keeping her hair from covering her eyes. Otherwise, she wears rather baggy clothing, and carries around a burlap cape.
Age: 22
Position in crew: Le Cook
Personality: A whimsical girl from rather gloomy habitat who holds high confidence in her ability. Though she prioritizes cooking, her thirst for adventure mainly exists as her reason for becoming a pirate. That said, the lass is curious, so much so that her love for exploration may come as a hindrance. She prides herself in what friendships she holds, though her feisty and hasty nature makes her rather difficult to get along with. When fate allows it, she bides her free time alone, perhaps cooking some dish, practicing swordplay, or eating what had been already made.
Powers/Abilities:
While a cook at heart, Ayril carries her own style of swordplay- the Scimi-Slash Style. Naturally, this style relies on her skill with a scimitar, cutlass, or other curved blade. The majority of it consists of quick arcing one-handed slashes, and stronger two-handed charges.
Additionally, she definitely carries some skill revolving around the pot and stove. While she isn’t the most knowledgeable in what can or can’t be cooked, and will often have to rely on informative books or the like, she has a creative style when bringing out a flavor’s oomf.
Techniques:
One-Handed/Two-Handed Style- Her swordplay relies on both of these styles; one-handed excelling in quick annoying strikes, with two-handed focusing on stronger, precise strikes.
Whirling Slash- A move belonging to her Scimi-Slash Style. When done perfectly, the user spins around rapidly on their feet, executing upwards, downward, and sideways slashes, dealing rapid hits in close combat. Unfortunately, when Ayril currently does it, she simply ends up dizzy, and may launch her blade halfway across the room. Not her most effective technique, but useful in a pinch.
Background: Ayril’s story began on an island known as Guira, which was surrounded by a large overhanging mountain. This island existed somewhere along the East Blue, and served as a home to a multitude of pirates. In particular, the crew her mother belonged to; after arriving shipwrecked many years ago. Her mother prided herself as a cook, and saw the occupation as a family-line sort of thing, rigorously teaching her daughter the line of work. The two shared their skills with the rest of the company before too long. Ayril’s mother met her unfortunate demise at the hands of one such pirate around Ayril's tenth birthday. Soon after, Ayril found herself cooking full time, firmly believing her mother to have returned to the seas.
For about ten years, the lass performed her duties, in both the pot and practice of sword play, before finally disappearing from the pirate group’s radar altogether. For a year or so she hid within the crags and shadows of the covered island. Instead of shivering in fear however, she was instead set on preparing herself to leave the island, confident in her ability to share her good graces with the world. Or to find money, which was much more important than sharing graces. Adventure was also a top notch reason. Whatever her motives were, after about a year of ‘unemployment’, she made her way around the island, and hid aboard a boat, headed right for Logue Town.
Other: Ayril will try to carry everything. Everything.
Can’t swim well.
Alias: Ayri, The Tortoise Cook
Appearance:
Standing at 5’6”, Ayril wears a hat of messy teal and cyan hair. She also never wears shoes. Around her head lives a pink headband, the only thing keeping her hair from covering her eyes. Otherwise, she wears rather baggy clothing, and carries around a burlap cape.
Age: 22
Position in crew: Le Cook
Personality: A whimsical girl from rather gloomy habitat who holds high confidence in her ability. Though she prioritizes cooking, her thirst for adventure mainly exists as her reason for becoming a pirate. That said, the lass is curious, so much so that her love for exploration may come as a hindrance. She prides herself in what friendships she holds, though her feisty and hasty nature makes her rather difficult to get along with. When fate allows it, she bides her free time alone, perhaps cooking some dish, practicing swordplay, or eating what had been already made.
Powers/Abilities:
While a cook at heart, Ayril carries her own style of swordplay- the Scimi-Slash Style. Naturally, this style relies on her skill with a scimitar, cutlass, or other curved blade. The majority of it consists of quick arcing one-handed slashes, and stronger two-handed charges.
Additionally, she definitely carries some skill revolving around the pot and stove. While she isn’t the most knowledgeable in what can or can’t be cooked, and will often have to rely on informative books or the like, she has a creative style when bringing out a flavor’s oomf.
Techniques:
One-Handed/Two-Handed Style- Her swordplay relies on both of these styles; one-handed excelling in quick annoying strikes, with two-handed focusing on stronger, precise strikes.
Whirling Slash- A move belonging to her Scimi-Slash Style. When done perfectly, the user spins around rapidly on their feet, executing upwards, downward, and sideways slashes, dealing rapid hits in close combat. Unfortunately, when Ayril currently does it, she simply ends up dizzy, and may launch her blade halfway across the room. Not her most effective technique, but useful in a pinch.
Background: Ayril’s story began on an island known as Guira, which was surrounded by a large overhanging mountain. This island existed somewhere along the East Blue, and served as a home to a multitude of pirates. In particular, the crew her mother belonged to; after arriving shipwrecked many years ago. Her mother prided herself as a cook, and saw the occupation as a family-line sort of thing, rigorously teaching her daughter the line of work. The two shared their skills with the rest of the company before too long. Ayril’s mother met her unfortunate demise at the hands of one such pirate around Ayril's tenth birthday. Soon after, Ayril found herself cooking full time, firmly believing her mother to have returned to the seas.
For about ten years, the lass performed her duties, in both the pot and practice of sword play, before finally disappearing from the pirate group’s radar altogether. For a year or so she hid within the crags and shadows of the covered island. Instead of shivering in fear however, she was instead set on preparing herself to leave the island, confident in her ability to share her good graces with the world. Or to find money, which was much more important than sharing graces. Adventure was also a top notch reason. Whatever her motives were, after about a year of ‘unemployment’, she made her way around the island, and hid aboard a boat, headed right for Logue Town.
Other: Ayril will try to carry everything. Everything.
Can’t swim well.