Seems like everybody's posting their ability ideas, might as well include mine. (I warn you, they're mostly traits :P)
- DeathLeaper:
Dancing about his victims, Heretic has trained himself to switch between numerous enemies, maximizing the amount of damage done by the hell-spawn on the battlefield. If Heretic successfully harms a target opponent, the next closest opponent is automatically hit by Heretic at -2 Attack. This effect does not deplete the amount of actions Heretic can take each turn. - 'Pain Is All I Have Left!':
The agony Yuki has felt all his life is the only thing he has left, except for Kharn, causing him to take pride in the physical exertion he constantly inflicts on himself. Whenever Heretic is harmed by an enemy for the first time that turn, he regains 1 Health.
(Take into consideration, I will have 4 skill points left over after upgrading stats and creating traits. I will be using 2 skill points to increase the Health gain power of '
Pain Is All I Have Left!' From
1, to
2.)
- Demon Prince; Tier I:
Heretic's heart and soul has inherited a piece of the hate and white hot anger possessed by some major Demon Princes of Hell. Heretic's attack rating cannot be reduced to lower than 5, for any reason.
Other than that, I'll be raising Heretic's
attack rating to
10 with
5 Skill Points. And with the last remaining
2 Skill Points, I'll be reducing the energy cost of
Demonic Chorus from
5 to
4.
Seems good?