I do want to join, but I recently got my muse back after a long hiatus and might be trying out my own idea. I do wish Gold all the luck in the world in this venture, though!
And if time allows with my new job and all I might check back on this. ^.^
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I suppose i should have been clearer. Are we doing upgrades like the video game does ship upgrades? Small buffs and technologies we pull strings to have fitted onto ships in our fleet.
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One possibility is having a variety of roles open: so one or two players can play admirals, one or two players can play commodores or captains in an admiral's battlegroup, someone can be an astartes or an Inquisitorial ship or battlegroup, etc?
Question. Since we are basing this on the board/video game of the same name. How if at all are we handling the concept of ship customization?
I like the idea of maybe having eldar and dark eldar corsairs and ork pirates fucking with our fleets and being a pain as npc's. But I feel like this game would be better served by having all of the players on the same team. Playing Imperial navy or space marine strike fleets. that would keep up maximum interaction between the players and not encourage anyone to be off doing their own thing in the corner.
And races like Tau and tyranids should obviously be left out because they make no sense in the context of the twelfth black crusade. I only add that because I guarantee if this makes it to an OOC page. Someone is going to drop in and ask to play some lone ranger tau admiral who inexplicably managed to get his fleet half a galaxy away from where the tau empire is.