Arthur Lupin
Race:
Human
Age:
25
Envoy of:
Astarte
Alignement:
Chaotic good
Skills:
Quick footed:
Thanks to a lifetime of running around his town doing errands for his family's Inn along with his training sessions with his brother, Arthur has become quite good on his feet. Due to his fighting style, Arthur is always moving, making sure he can always outmaneuver his opponent and get one up over them.
Marksmanship:
Though Arthur is no master sharpshooter, his training with magiarms has been very beneficial for the young dualist. During his training with magiarms, he realized how quickly a well-placed shot can change the tide of a battle. During his time training within the Empire, he found practicing his marksmanship to be rather fun, loving the feeling of landing a direct shot. By the time his training came to an end, he had become an excellent shot that could hit the hardest of targets.
Precise swordsman:
With the years of training with his brother and in the military under his belt, Arthur has become a fine swordsman. Choosing to use his favorite rapier and a fine parrying dagger Arthur is a very precise swordsman, aiming for gaps in his foe's defenses and relying on his learned techniques to overcome his opponents.
Flaws:
Adrenaline junkie:
During a fight Arthur can become quite enthralled in the action, finding entertainment is pushing his skills to the limit and practically fueling himself with the thrill of the fight. At times if he gets too into the fight he will throw caution to the wind and do whatever he can to make the fight more thrilling. Outside of fighting, he can manage to hold himself back, but there is always a small itch for some action.
Noble hatred:
A burning hatred towards those born of so-called “Noble blood” remains well and alive within Arthur, the urge to spit at the mere mention or sight of them a struggle to overcome. Arthur will always grow tense and silent when in the presence of a noble, never believing a word from their mouth and doing his best to ignore their existence. If given even the smallest chance to bring a noble down a peg or two, Arthur will quickly take the risk.
Spiteful nature:
If given the chance to get back at someone who had at the very least annoyed him just a little bit, Arthur would. He’d even stoop so low to childish pranks that would serve little purpose other than to just give him the satisfaction of knowing he ruined the day of those who irritated him. Of course, this spiteful nature can become more twisted if a line is crossed, insuring he leaves a lasting impression that won't be forgotten.
Background:
Born within the Empire of Nuniel Arthur was raised amongst the common folk, his father a proud soldier of the Empire, and his mother a simple Inn owner settled in the town of Triest. While his father was stationed at Neumark fort, he lived with his mother and siblings in Triest, running an Inn and living a simple life. Being the second oldest of his two younger siblings Arthur took up most of the responsibility to help his mother keep the Inn running smoothly, running errands, helping customers, and even helping cook meals.
On the few days he would have to himself Arthur would seek out his older brother, Ryan, who once severed within the Empire like their father towards the eastern borders near Zuiterra. After a bloody skirmish Ryan had become too injured to continue serving, losing his leg in battle and being forced to return home to Triest. Arthur spent most of his free time with his brother, helping him with tasks he could no longer do himself and simply giving him company. Ryan appreciated his younger brother's care and decided to reward him by teaching him what he could with the sword. They would train throughout the days they had together, going over stances and techniques until eventually, Arthur was an amateur dualist.
One night after a rather grueling training session the two brothers spent the night talking to one another on the outskirts of Triest. Seeing how far his younger brother had come in the few years they had trained together Ryan suggested that Arthur should enlist within the Empire's ranks. Arthur was hesitant towards his suggestion, thinking of the Inn and his family. He had only taken up the training with his brother to grow closer with him and to liven up his quiet life in Triest. After speaking on the topic the whole night Arthur finally relented and agreed to enlist under the condition he’d spend the next week getting things in order with the Inn to insure his mother and siblings would be taken care of.
Within a week Arthur had joined the ranks of the imperial army and spent the next several months training, improving his skills as a dualist and even being introduced to Magiarms. During his time training, Arthur became somewhat of a rising star amongst his fellow trainees, his quick reflexes and impressive skills with the sword setting a high bar for others to reach. Eventually, he even became a natural marksman when given the chance to practice with the magiarms, being able to shoot an apple off a post from across the courtyard of their barracks. Unfortunately, even though Arthur showed great promise as a soldier he began to doubt his decision to enlist, slowly seeing his role within the Empire to be nothing more than peasant cannon fodder. He had already known of the gap between nobility and the common folk, but now he was officially a pawn to be used by those born in higher places. The thought sent chills up his spine.
Finally, the time had come for Arthur to put his training to the test as he was sent south to No Man’s Land, being put under the command of a noble from a prestigious military family within the Empire named Talos De’Sardet. For weeks Arthur faced many cruelties of war, battle after battle and horror after horror made the fighting feel like years. Day by day he would watch his comrades be given impossible tasks by his commander and ultimately be sent to their death, simply to probe the enemy's defenses. The man's cruel tactics seemed to have worked, the armies gaining ground little by little, but Arthur couldn’t ignore the number of bodies of their own they had to march over to get there. Eventually, the day came when Arthur and a few dozen unfortunate souls were given the orders to go against an overwhelming foe that had been preparing to lash out with a devastating counterattack that threatened their line. Their orders were simple, hold the line for as long as possible to allow the main force to catch up and position themselves to fend off the attack, then wait for the signal to retreat. To disobey this order would end with their death.
The battle was bloody and long, Arthur and the others sent to fight just barely holding against their enemies. As they were finally about to be overwhelmed the call to retreat had finally been sounded and they began to flee back to their lines as ordered. They ran through smoke and dust kicked up from the fighting with their enemies close behind them, practically nipping at their heels as they fled. Finally, as they emerged from the smoke and dust Arthur was horrified to be met by rows upon rows of Magiarm rifles aiming towards them, Commander De’Sardet standing proudly in the middle of the ranks with his pistol at the ready. It was then he had realized in that split second they were nothing more than a distraction, even worse than that, bait to draw the enemy in. Before Arthur could react the deafening sound of rifles cracked in the air and he was tumbling to the ground with a hole in his chest, blacking out as the battle went on without him.
Long after the battle ended Arthur awoke to see the night sky and the many stars looking down at him. His body was too heavy to move, the hole in his chest aching with pain and his hazy mind slowly fleeting. As he lay dying on the battlefield, staring up to the night skies with only the thought of his home and family on his mind he could only feel a fire build in his wavering soul, anger and frustrations towards not only the bastards who led him to his death but the gods themselves for allowing these senseless wars to continue. With his last breath, he cursed the gods and bid his home a final farewell.
Once his body finally went cold nothing remained of the young dualist, his empty eyes looking up towards the heavens. That is until a servant of the gods themselves descended upon the fallen soul and made their decision.
“You who have been sacrificed to the cruel wars the mortals of this world wage, who took up the sword to better understand your kin and who passed on with bitter hatred towards my gods and your fellow man, I have chosen you. You will be my armor and sword, you will be my instrument to please my master. Though your body has grown cold, the fire that still lingers within you will be used in my mission. For this, I thank you.”
Within a matter of seconds, the Envoy of Astarte took his host and rose to his feet with his purpose already known. The Envoy pitied the fallen soul, their bitter and warm memories flashing through his mind as he adjusted to his new body, but his master's bidding must be done. With his new host secured he began to travel to his destination, sensing more like him heading to the city of Latis.
Class & Gear:
Dualist
Trained to be nimble on his feet Arthur takes advantage of his speed and sharpened instincts to find and attack his enemy's weaknesses, preferring to rely on his footwork and stamina rather than pure strength. Together with his blade and magiarm skills Arthur has found a perfect balance between close quarters and ranged combat. With his strength being with his speed and reflexes he is unfortunately less durable than other frontline fighters, thus making him resort to hit and run tactics when facing larger opponents or groups of enemies.
Rapier and parrying Dagger:
His brother's old, and reliable steel rapier sword, used during his service in the Empire and engraved with the symbol of a falling star, the logo of his family's Inn. To his hip is a finely made steel dagger with a gold and black hilt.
Magiarms pistol :
A standard magiarm pistol was given to Arthur after he was deployed to No Mans Land. During his time on the battlefield an old comrade of his who specialized in magiarms tech helped tinker with his pistol, improving his accuracy while taking away some of the firepower behind his shots. Though he could still be considered an amateur with the weapon, Arthur has managed to at least learn a few things about it and how to keep it in good condition.
Light armor:
Weathered and worn, a mixture of leather and iron armor serves as Arthur's only defense against his enemy's attacks.
???
Yet to happen.