Avatar of Hallowed Mind
  • Last Seen: 9 yrs ago
  • Old Guild Username: Hallowed Mind
  • Joined: 11 yrs ago
  • Posts: 84 (0.02 / day)
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    1. Hallowed Mind 11 yrs ago

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Most Recent Posts

1. Travel
2. Friendly inn.
3. Water
4. Pass on by
5. Meh.
6. Spring/Fall and horse riding, of course.
7. Excessive levels of any flavor.
8. Anyone who asked because she doesn't care.
WitchChild said
Yeah, no pissing off gods for several reasons.


But....but...that's my job!

I'm SUPPOSED to be blasphemous to every single deity.
Merle would be just arrivig by ship, dressed in full traveling garb.
Esalia~!

God to see you again!
Sorry for that atrociously spelled final paragraph. It was done on my phone and ended up beiing subjected to the keys being horribly uncoperative combied with sevvere lag. Again, sorry.
Two carriages rolled into the city, both different. One carriage was ornate, clearly of fine making and belonging to someone of high class. The other was much more plain, but of sturdy build. They ended up trundling along next to each other, though neither carriage's occupants were aware of or even connected to each other, despite that they both were headed to the same place. The renowned College of Preicana, the esteemed place of magical and mystical learning.

In the ornate carriage, a lone young lady sat, adjusting her gloves. The smell of posies and rosemary wafted about her, sweet and soft. She tugged gently on a glove, making sure that it was on snugly before doing the same to the other. Her raven hair cascaded down past her shoulders, smooth and silken to the touch. Her eyes were as dark as her hair, and gleamed with clarity behind those eyes. She said no words, just quietly carried on, riding down on to college.

The other carriage contained two people, both elves, and a fox. The two elves were both female and that's about where the similarities ended. One was a pure Sun Elf and was leaning back in her seat, her eyes closed in sleep. The ordeal getting the other passengers to just ride in the cart had been something unto itself. Despite the city surrounding them, the curtains were drawn tightly closed, and any time that a bump moved them, the green elf on the other side shivered and closed them. She was a strange one, her skin as murky and green as the forest she came from. Her hair was long and unkempt, and there were leaves stuck in the slate grey tresses. Her clothes were ragged and covered just enough to be modest. Her eyes were what stuck out the most, pure white with not a hint of iris or pupil in them. On either side of her were stuff. To her left, there was a fox, curled up in sleep. To her right, was a handmade quiver filled with handmade arrows and a handmade bow.

Before long, the two carriages reached the College. Both came to a stop and from there they were about their way. The driver of...
Tokamara: ... The driver of the ornate carriage hopped down and opened the door for his passenger before seeing to the luggage. The plain carriage's driver simply knocked on the carriage wall behind him to signal that they were there.

The lady of the ornate carriage exited first and headed towards the door, the driver of her carriage in tow, her luggage in his hands. Through the doors they went, both stopping before the desk. When asked her name, she replied. "Sorwena Malos" Whether people would recognize her name or not didn't bother her at all. The man with her made a small inquiry and headed off into the college as soon as he had his answer. Doing as the others did, waiting, though she distanced herself from the rest.

A long groan emanated froom the regular carriage, followed by the dor swinging open and the The su elf stifled a yawn and stretched as she walked, followed cllosely behnd by the green elf and the fx, the latter cherrily prancing along. Past the dors and straight t the desk they went. The sun elf thumbed towards the green elf. "Oria is her name. Picked her up outta the Morgivia Foorest. Here for studiies by agreement and t give the Mrgivia lcals some peace of mind. If the old buffoon 'ants me, I'll be in the range, blwng off some steam." Ff she then went, leavig the green elf standing with the foox strutting arund her feet. After a few momets, she walked oover t an unoccupied sect of wall and sat crosslegged, the fox hopping up onto her lap to receive pets, which she obliged.
Fallen Muse said
why is everyone's character super creepy. My character is like a traditional fantasy villain XD


My Merle isn't creepy. -3-
Since I forgot to mention how Kuri-silk armor looks, what sort of mage do you have I your head of how it looks, Kael?
Merle just travels. That's really aboout it for her.
•Name: Merle Galecloak
•Gender: Female
•Age: 29
•Race: Kuri
•Appearance: 7'3" and built lithe, Merle stands out n a crowd. Perhaps even more so due to her preference of travelling with every nch of her covered, save for her eyes. Beneath the cocealling clothing is a body tanned from a youth spent outdooors and firm muscles from an active life. Scars tooo, mementoos of past battles. Her tar bllack hair iis kept cut to a bob to keep it out of the view of her same-colored eyes when using her bow. Four arms and the ability to use 'em, Merle dooesn't exactly come across as cut from the same cloth as most people and the eight beads of her secondary eyes don't help either. Thin of lips and average bust, she's not the most striking of figures, but her height more than makkes up foor that.
•Gear & Possessions:
-1 wide brimmed hat, well worn
-1 traveling cloak, well worn and a little ragged
-1 coat Kuri Silk armor, fraying and stained from constant travel
-2 sets travelling clothes, well worn and travel-stained
-2 pairs cloth gloves, well worn and dirt-stained.
-1 pair travelling boots, well worn.
-6 bundles wrappings (for sealing gaps in clothing and coveriing exposed skin during desert travel), fraying slightly and long since stained the coloor of sand.
-1 weeks traveling rations, water and horse feed included.
-1 bag assorted currency.
-4 short blades
-1 cavalry bow
-2 quivers, priimary and back-up, containing 30 and 15 arrows each respectively.
-1 bundle bedding
-1 knapsack
-1 horse, Euros
•Skills & Abilities:
-Spider's Silk: Merle can produce the silk that all of her kiind can. Though iit is not sticky, the silk is quite strong and ductile, making it hard to break through exerting force on it.
-Weaving: Merle is traiNed in working her silk into items. In order to weave items more complex than bolts of silk cloth, bandages, or ropes, she needs a loom and needle.
-Mounted Marksman: Trained in the use of a cavalry bow and using it while riding.
-Traveled Far: Merle's life of constant travel has made her accustomed to it.
-A Blade in Hand: Though she prefers to use only two weapons at a time, Merle can wield a weapon in any hand without loss of ability. That said the mre weapos she uses at once, the more she has to focus on her movements. Instinctive control of four limbs doesn't mean that using four swords at once won't result in a tangle of limbs if not careful.
-Spider's Bite: Like all Kuri, Merle can produce an acid when she bites, inflicting rather painful burns on the bitten area. Not fatal unless she scores something like the jugular.
•Personality: Merle is fated to travel until she dies, something she s ready for. Hardy and weathered, she can handle the loneliness her life brings without complaint. Even during her usually brief periods with companons, she's quiet and self-keeping. Her life on the road has left her socially undertrained, so she tends to come off as aloof and stand-offish. Though to be honest, she is. In a way, she prefers being alone oon the road, just travelling on Euros. And while she may be constantly alone and unable to settle down, the world is open to her and there is much to see.
•History: Due to the relatively scattered poopulation of the Kuri and their less-than-hospital roaming ground, not much is known of their religion. However, one of their known deities, the Traveler, is marked by the life his devotees live. One of travel. Constant, endless travel untl they finally die. It is a life chosen by by a surprising number, and the devvotees have never been known to regret their choice.
Merle began her life as a devotee of the Traveler when she was 15 a year after she had been recognised as an adult by partaking the rite of passage. She picked her horse, her weapons, her llife, then she left. She sought to see the world on her own terms. See the land on her own time.
At first, it was euphoric, seeing the woorld beyond the desert. Seeing all the other races, the cities. The the euphoria faded and the loneliness set in. The crushng, breaking loneliness. During that time, she ended up travelling with various parties to ease the pain. After a few years, the pain of looneliness was eased from her heart as she matured and became inured to the hardships. Traveling became her love, her life. No town, no city could keep her for long. She always returned to the roads. She always has always will. After all, there's a world to travel. Better do so.
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