Avatar of Heap241
  • Last Seen: 4 yrs ago
  • Joined: 8 yrs ago
  • Posts: 505 (0.17 / day)
  • VMs: 0
  • Username history
    1. Heap241 8 yrs ago
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Status

Recent Statuses

6 yrs ago
Current Devotion to the truth is the hallmark of morality; there is no greater, nobler, more heroic form of devotion than the act of a man who assumes the responsibility of thinking. -Ayn Rand(Atlas Shrugged)
1 like
8 yrs ago
"Without effort, acheivements and rewards have no value. An accomplishment is something earned not something given." - Someone, sometime.
1 like
8 yrs ago
“Most men and women will grow up to love their servitude and will never dream of revolution.” - Aldous Huxley (Brave New World)
1 like
8 yrs ago
"Twenty years from now you will be more disappointed by the things that you didn’t do than by the ones you did do." - H.Jackson Brown Jr.
3 likes
8 yrs ago
"In the end, it's not the years in your life that count. It's the life in your years." - Abraham Lincoln
3 likes

Bio

Hello! I'm Heap!
Welcome to my little corner of the guild.

My current life status and availability:


I live in the Western area of the US in an apartment I work 2 jobs and 50-65 hours (Not exaggerating) a week to pay for. I work primarily as a professional graphic designer and part time at a local family owned shop mainly as a favor to the owner who needed the help. Aside from that I'm relatively active in my social life and non-role-playing activities so while I'm still online everyday the hours are usually really early in the morning and really late at night. That being said, if you find me in chat and I randomly disappear, I'm not trying to be rude, someone probably just showed up at my door wanting to hang out or go out.

My Roleplaying style:


When it comes to joining a role-play I usually go for a more adult themed type. Not necessarily intimate just more of a mature context. The genre doesn't typically matter so long as the idea is somewhat original, that to say, I don't go for role-plays based on any specific media very often. The exception being if the role-play is based off an already well established story that it's not completely following the canon of it.

Who I am:


Curiosity is my blessing and curse. I must know as much about everything as I possibly can and often will never take a simple answer to a question without either inquiring further or doing extra research on the subject until I know it's origin, current political and monetary state, how it's used and if in any way it could influence my own life. So far as I know I'm a pretty easy going, fun loving, person, I'm not afraid to go against the grain or do something that seems a little odd. In the end I genuinely just want to be a happy person and in turn share that happiness with everyone around me.

Side note:


I've made a few friends since being here and truly cherish my friendships with each and every one of them (you know who you are). If you guys ever need anything, ever, I'm there, you never need to ask twice or feel like you are any less important to me then you really are.

The Ibrus Clan is also a thing consisting of myself, @Vashonn, @Caster and @Big Dread. We are a group of miscreants and are all really good friends. I would do almost anything for them.





Most Recent Posts



@Axeldune
Hello and welcome!!

There are all sorts of Tabletop RPs you can join or GM if that's what you want to do. What genre do you typically go for?
Since Elliots on his own for the Toilet Paper mission, I'll post for him again soon.
Rules
I know there are a few but please follow them!


Posting Rules:
  • Post at least 3 paragraphs or 1500 characters in each post, give other people something to work with.
  • Post at least once a week. If you go MIA I will NOT hunt you down, I will just kill your character off in whatever mission they are currently working on. You'll get a PM afterwards telling you what befell your character.
  • No super powers or special abilities. You can have a good running skill so you can run a little faster and longer then most but not as fast as the Flash.
  • If you are ignoring other people that are trying to interact with you, you will get a warning, if it keeps happening, your character will get killed off. If your character is antisocial and just doesn't play well with others, at least acknowledge in your post that someone else it trying to talk to you.
  • Please OOC if you want to take a mission before having your character go for it. I will respond to you as to whether it is taken or not as someone may be posting at the same time.
  • If you claim a mission but don't post about it in 24 hours, your mission will be given to someone else.
  • Romance is allowed and welcome but please, OOC or PM me if it's something you want to do so I know who is involved and I won't red flag it. If you are continually trying to romance someone who wants nothing to do with it, your character will be killed off.
  • This RP will fall under realistic. People knock into each other from time to time, they trip occasionally, say something stupid, etc. It's okay to do this, it'll make the RP real.
  • Let your character get hit from time to time, give them cool scars or fail missions. It's natural.
  • Characters can and will die! You are welcome to make a new character if this happens.
  • Mission parameters and content are not linear unless stated otherwise so as long as you stick to the basic details provided on the notice board, you have free reign to be as creative as you want with completing the mission.
  • Some missions will be more in depth, it will be obvious which ones they are when they come up, these missions will be important to the progression of the story so take your time when you are involved in these ones.
  • Weapons grow dull and armour needs to be buffed every once in a while. You're weapon will not last forever so please occasionally have the blacksmith tinker with your equipment. The blacksmith may on occasion put up a quest for an unbreakable weapon. If you are a bow user, you'll need to refill your arrows every so often as well.


Character Creation Rules:
  • NO SPECIAL ABILITIES OR POWERS! Seriously.. none.
  • We are all human here, no elves, dwarves, etc. Creatures can be random fantasy creatures but not the characters.
  • Original CS's only. Please don't reuse a CS you have used in the past. You may pull details from old characters but not the whole thing.
  • Please try not to only use Anime characters, it's okay if that's all you can find, but this isn't an anime RP.
  • Please follow the CS sheet I lay out for you to use.
  • Do not post your CS is the CS tab until it is approved. Before you are approved, I will look into your posting style and history to see what kind of RPer you are.


Character Sheet

Current missions and shop items

Please check back here often as things will change frequently. Make sure a mission is available before having your character select it.

Contracts and missions available:
Missions are rated between 1 and 5 stars, 1 being the easiest and 5 being the hardest


  • Rating: 1 star Location: Iving, Irbel Quest Giver: Farmer Francis Task: Please help me pull out the poisonous Tenical Weeds from my farm, they are destroying my plants and lively hood Reward: 400 Yule Minimum Number of Guild Members in Party: 1 Member
    Quest pick up by: Still available
  • Rating: 1 star Location: Orlind Quest Giver: Yousuf Hamed Task: My family wants to move closer to the ocean but we have too much to move by ourselves. Reward: 300 Yule Minimum Number of Guild Members in Party: 1 Member
    Quest pick up by: Still available
  • Rating: 2 stars Location: Iving, Irbel Quest Giver: Merchant Franklin Task: There's a pack of maybe 15 wolves killing merchants travelling to Draetre, Nimdre. Please eliminate themReward: 1500 Yule plus you can keep the pelts Minimum Number of Guild Members in Party: 2 Members
    Quest pick up by: Still available
  • Rating: 2 stars Location: Glour Quest Giver: Aretmis of the Guild Task: Gather up the rare Ivory stones located near the lakes in the northern region of Glour. 4 are required Reward: The long sword of Ivory, a full sized sword sharp enough to cut down medium sized foes with minimal effort. Minimum Number of Guild Members in Party: 1 Member This is a recurring quest
    Quest pick up by: Still available
  • Rating: 3 stars Location: Orstwych Quest Giver: Seamus Garson Task: Large boar have been attaching the travelling caravans in this area Reward: 3000 Yule for every 5 killed Minimum Number of Guild Members in Party: 2 Members
    Quest pick up by: Still available


Food and Drink available:
Food options change on occasion, be sure to check the menu often!


Drinks:

Type of Drink: Water Drink description: From the purest springs in the Mountains Price: Free
Type of Drink: Juice Drink description: Depending on what fruit is brought it is what the juice is made from. Current Flavor: Orange Price: 2 Yule
Type of Drink: Ale Drink description: Brought in from Glinnery Price: 6 Yule
Type of Drink: Whiskey Drink description: 10 years aged whiskey, smooth finish and warming effects Price: 10 Yule
Type of Drink: Mixed drinks Drink description: Drinks mixed with various fruits as they arrive. Current mixture: Strawberry Price: 15 Yule
Type of Drink: Wine Drink description: Comes in red and white, a simple wine that is only slightly dry Price: 10 Yule

Food:

Type of food: Bread Food description: Baked fresh daily within the guild Price: 1 Yule
Type of Food: Stew Food description: A warm freshly made bowl of stew made with whatever meat is available at the time. Current meat: Beef Price: 6 Yule
Type of Food: Meat pie Food description: Made in house with whatever meat is currently available. Current Meat: Beef Price: 8 Yule
Type of Food: Steak Food description: Grilled and seared with 12 seasonings to your preference. Comes with boiled potatoes and a bread roll. Price: 15 Yule

Weapons and Armour for Sale:
These are often the same items and prices. Rare weapons are available as quests come up for them


Weapon Sharpening: After using your weapon a while, it will need it's dull blade sharpened. Do it yourself or have the blacksmith to it. Price: 6 Yule

Armour Buffing: As your armour gets used, it will develop weak points where it's been hit. Bring it to the blacksmith for repairs. Price: 8 Yule

Weapons:

Item Type: Sword General Description: A basic sword, deals an average amount of damage to enemies Price: 200 Yule
Item Type: Spear General Description: A basic spear, deals an average amount of damage to enemies Price: 210 Yule
Item Type: Two handed Sword General Description: A basic sword, deals a slightly more then average amount of damage to enemies. Movements are often slow with this item equipped. Price: 300 Yule
Item Type: Bow General Description: Carved from the wood of the trees in Irbel, about a 40lb draw, deals an average amount of damage Price: 300 Yule
Item Type: Arrows General Description: Basic Iron arrows sold in a set of 5 at a time Price: 10 Yule

Armour:

Item Type: Light Armour Set (6 pieces) General Description: Lightweight and easy to move around in. Gives a basic armour protection against smaller attacksPrice: 550 Yule for the set or 100 per piece
Item Type: Medium Armour Set (6 pieces) General Description: A little heavier and stiffer then the light armour but still with somewhat easy moving ability Price: 700 Yule for the set or 150 per piece
Item Type: Heavy Armour Set (6 pieces) General Description: Offers the best protection against attacks but greatly reduces movement speeds. Price: 900 Yule for the set or 200 per piece

Potions for Sale:
These are often the same items and prices. Special potions and poisons may be available upon request.


Item Type: Strength Potion General Description: Will briefly boost your overall strength for a short duration Price: 50 Yule
Item Type: Headache Potion General Description: Will reduce then remove headache symptoms Price: 15 Yule
Item Type: Healing Potion General Description: Should be consumed before sleep and will quicken the healing process of wounds received during battle. Price: 35 Yule
THIS RP IS UP! PLEASE SEE IT HERE

Welcome to The Order of the White Lily


We are an adventuring guild set out to retrieve commissions for various tasks given to us by the realm of Draykon. They can be anywhere from hunting quests to fetch quests. Delivering important notes to fishing lost jewellery out of lakes. The notices are posted and you get to choose which missions you will do.




Draykon


The world of Draykon is a relatively small one, there are seven countries within this small world.

To the west are, from right to left, Orlind a more rural area with a desert like climate featuring what we know as the Bedouin who live off the land and travel throughout there country it is blocked off to the rest of the world by mountains so trade happens by sea. Next is Irbel, covered mostly by a deciduous forest, the people here pride themselves in their good ale and welcoming personalities. South of Irbel we have Nimdre, a savannah like biome with it's rich hunting grounds, fruit trade and people who live amongst the animals. North of Irbel is Glinnery, a grassland with a rich mining industry in granites and precious metals. These areas are known as the daylands, they bask in companionship, good nature and wonderful personality.

On the east are the darklands, where more of the crime and poverty of Draykon are held. From right to left we have Glour, a coniferous forest type biome with it's evergreen, rolling hills and lakes, this country produces a lot of the coal found throughout Draykon. Next is Orstwych a tundra with ferocious animals, viscous weather and few people inhabiting it. Finally we have Ullarn, an alpine biome and the capitol of the crime world. This is where all the factories of Draykon are held, the people here are mostly poor though there are still some rich folk around.

Draykon is ruled by a comity formed of one elected official from each country who meet regularly in various cities to discuss trade agreements, livelihoods, etc.

Our guild is tucked away in the mountains of Irbel and it's guild master often meets with the comity to discuss matters that come up often in various countries that may need to be addressed by the Draykon Army as opposed to guild members.

The currency type of Draykon is known as Yule and is used in all countries.




Inside the White Lily




Entrance:


As you enter the guild, you are greeted by the welcoming face of Athena, the guilds resident administrator.

Athena stands behind a large counter with papers neatly organized behind it. When accepting contracts, turning in missions and receiving the bounty or joining the guild, she is the one you need to speak to. She is quiet and to the point but will always give you exactly the information you need.


Marketplace


If you take a right you will enter a guild marketplace, home the the resident blacksmith and apothecary. The marketplace is a large room taken up entirely by these two shops between them being a large ridged map of Draykon. Sculpted and painted by Athena.

The weapons and armour master sets up shop on the right side of the room. She goes by Artemis and although her personality is hard and stubborn, she is the best blacksmith in Draykon. Artemis will sometimes post contracts up for rare materials with unique weapons as a reward. She will also upgrade weapons and armour for a fee.


The apothecary who takes up the left side of the room, studies in medicines and potions to help with anything from broken bones, headaches, strength boosts, etc. She goes by Hygiea and though she is older, if very wise and acceptional in the art of potions, poisons and healing.


Lounge and Bar:


As you go up the stairs to the right of Athenas counter you'll head into the bar and lounge. This is the general location of the guild members who are preparing for missions and contracts, drinking, or hanging out with their guild mates. There is always someone in this area. To the right of the bar is the notice board where contracts and missions needing to be picked up will be located.

Hot food and a variety of drinks are available at the bar where the menu changes every so often. The cheerful, flirtatious and eccentric woman that is the bartender goes by Hathor. Her lively personality and random outbursts keep the mood lively within the guild. She was a former adventurer but found she enjoyed making, serving and drinking more then adventuring.


Deeper within the guild:


On the back right hand side of the lounge is a hallway and stairwell leading to the living quarters of the guild. Many guild members simply live within the guild where a select few others live in various places throughout Draykon. The fee to live within the guild is a measly 5% of profit earned from turning in bounties. Since this rate is so affordable it is the general option for guild members. Each living quarter comes with a bed, wardrobe and desk.

Deeper into the guild you'll find a library, small and full of books written by current and former guild members. Though it's open to all members, there is rarely a sole within the room as the books are so poorly written that the handwriting is barely legible. Beyond that is a separate mens and womens bathroom each with a large pool for bathing.

At the deepest furthest end of the guild lays the guild masters quarters. It's a large room with a desk in the center surrounded by bookshelves that frame a large round window looking through valleys within the mountains. To the left of the desk is a door to his chambers with his own private bathroom. The guild master spends most of him time here though he is sometimes spotted in the lounge. He receives reports from Athena, Artemis, Hygia and Hathor about the ongoings within the guild and joins comity meetings to learn of the ongoings of Draykon. He goes by Ares (Are-Es) and holds an aura that demands the deepest respect.




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[i]Quest picked up by:[/i] [color=orange] Still available [/color]


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