Looking at Helltank's character John seems to be a bit inferior, except for the part where she's a little girl and John is a genius scientist. Then again, pretty much every mutation John possesses has a nasty surprise.
John has flexibility of attack and has a wide range of attack angles and types. Alison basically goes "hit hin, then shoot him, then hit him". Also, I believe John is more durable and the intelligence gap(homeschooled 11 year old vs genius) is a huge advantage.
I would say they are roughly equal, Alison's raw power and unpredictable nature may offer her an edge against monsters.
Welcome to the guild @helltank! I hope that you enjoy your stay here. If you have any questions on how things run here don't hesitate to ask. What sort of roleplays are you interested in?
I prefer complex, large RPs with a focus on magic and strong worldbuilding. I especially enjoy finding ways to maximize the efficiency or strength of underrated magical abilities.
Name: Alison Kiley, Princess of Shadows(self-styled)
Sex: Female
Age: 11 and 3 quarters
Appearance: Alison Kiley is a female preteen with frizzy brown hair and a mass of freckles. Her eyes are a muddy brown, and have a hooded, slightly downcast look to them. Her ears are a bit bigger than average, and she has a missing front tooth that has yet to grow in. Alison tends to dress rather casually, in jeans, a T-Shirt(usually with unicorns, rabbits or some such emblazoned on the front) and a pair of magenta fingerless gloves. She wears a pair of battered running shoes.
When she dons her full battle outfit(see Abilities section below), she styles herself the Princess of Shadows. In this form, she appears as a monstrous figure, covered head to toe with swirling black armor plates. Her helm is spiked, and her face is obscured by a gleaming black visor from behind which liquid shadow leaks out and curls around her head. Two butterfly-like wings made of solid darkness arch and flex behind her, sprouting from the section of her armor covering her shoulder blades. Heavy spiked shadow boots protect her feet. Frequently, her tentacle-like combat appendage, Predator, will protrude from various sections of her armor. In its idle form, it usually emerges from her left palm and curls itself around her arm, ready to unwind in battle.
Personality: Alison Kiley tends to be immature, self-absorbed and having just a little too much fun beating various beings up with her newfound powers. At heart, she is a selfish and hedonistic girl, if someone naive. She occasionally displays flashes of pity, remorse or mercy, however. It would be a mistake to think of Alison as an evil person; rather, she merely tends to be unaware of apathetic of the long-term consequences of her actions. This problem is heavily exacerbated by her natural curious, "try it and see" attitude towards strange and possibly dangerous things, as well as her immaturity. She believes that she is on a great adventure in an epic quest to kill the gods of the Cradle of Divinity.
Biography: Having only lived for 11 and 3 quarter years, Alison is somewhat lacking in significant life events. It should be noted that she was born in the year 2004, to Madison and Dennis Kiley. In her early years, she was something of a spoiled brat due to the fact that her parents were quite rich(a stockbroker and the Vice-President of a shipping company, respectively). She was mostly raised by a succession of maids, nannies and babysitters.
Alison never attended school. Instead, she was educated by private tutors that came to her home to teach. She took a rather negative outlook on the prospect of acquiring new knowledge, instead preferring more outdoorsy activities such as horse-riding and building sand-castles. Alison briefly joined the Girl Scouts when she was 9, but dropped out due to disinterest in the activities they offered her. Although she hated reading, she loved to listen to stories, and would frequently beg her babysitters to read aloud from her favorite books.
Alison thinks that she is a secret princess who has been given magical powers to fight monsters in the new fantasy world that she finds herself in. This belief, while mostly untrue, drives her to constantly improve herself and battle monsters. She likes unicorns and wishes that she had one, and her ambition is to grow up to become the queen of a fantasy kingdom(which she proposes be renamed a "queendom" for accuracy's sake).
Alison's virtues are mostly her happy-go-lucky and optimistic nature. Although selfish, she isn't unkind, and will stop to help people in need as long as it doesn't interfere with her own activities or pleasures. She is also rather friendly and imaginative. Her vices are her impulsive nature and her self-centeredness, as well as her naivety. Her temperament is not stable and she can experience severe mood swings, although given enough time she will naturally fall back into her "happy" mood. She hasn't spent enough time thinking about religion or philosophy to have any real opinion other than "people probably disappear into outer space when they die" and "if it feels good, it is probably good". She is too young to have a well-defined sexual orientation, and her most notable quirks are her tendencies to smile overly widely when meeting new people and tugging on her ear when she feels upset or nervous.
Alison is left-handed.
Skills: Alison is better than average in the fields of swimming, playing tennis, riding horses and dressing up as various mythological figures.
Elemental Cores: Dark and Air.
Abilities: Alison possesses five abilities at present.
Predator: A large serpentine appendage protrudes forth from one of a few given points on Alison's body. These include between her shoulder blades, at her tailbone, from her throat, from her ribcage, from the backs of her hands, from her palms, from her arms and from the back of her skull. She can control which point it emerges from, and she usually prefer her left palm. This appendage, named Predator after one of the title characters in the movie Alien vs. Predator, is made of solid darkness and is extremely flexible. It is sharp, able to strike or cut at high speeds, and can be converted into a liquid-like state where it snakes along the ground as well as solidified for the purposes of, say, forming a barrier. Predator is prehensile, and about three times as strong as an average adult male. It can also protrude a hooked needle from its end for the purposes of stripping flesh from bone or skin from flesh, depending on how curved the hook is. Alison can control how long Predator protrudes, up to a maximum of ten meters. She can also desummon it instantly by causing it to explode into wisps of darkness. Although Predator deals mostly physical damage, a small amount of dark-type corrosive/decaying damage is mixed in when it lands a direct strike on an enemy. This ability is attuned to the element of Dark.
(OOC note: I realize this may be a difficult ability to visualize. I haven't been able to find a real equivalent in any fictional medium that I know off, but the closest to Predator in terms of appearance and function may be Kureo Mado's quinque weapon in the anime series Tokyo Ghoul. Videos of said character using it in combat are available on Youtube.)
Armor of Sorrows: Alison can summon armor made of solid darkness around her body. This resembles medieval body armor, although it is weightless due to the substance that it is made of. It is covered with vicious spikes to discourage melee attackers. While wearing her Armor of Shadows, Alison's strength and striking power are increased to that of threefold an average human male's. The armor is slightly more durable than steel. If the armor is damaged or destroyed, they have to be desummoned fully and resummoned again, a process that takes about a second. This ability is attuned to the element of Dark.
Wings of Unholy Swiftness: Alison can summon wings that sprout from her shoulder blades. These wings are made of semi-liquid darkness and resemble that of a butterfly's. Their size, length and approximate shape are controllable by Alison, although these factors have no real impact on their function. While Alison's wings are extended, she may fly and her speed is increased tremendously. The wings are not particularly resistant to attack, having the approximate durability of a piece of oak wood of equivalent size and shape. If they are torn or destroyed, they have to be desummoned fully before being resummoned at full condition, a process that takes about a second. This ability is attuned to the element of Air.
Abyssal Shards: Alison can fire shards of darkness from various points on her body at an extremely high rate. The points are those that have been mentioned as possible emergence points for Predator; however, shards may not be fired from a point that Predator is emerging from. Shards deal a mixture of physical and corrosive damage, and are shaped like slender, hiltless knives. When a shard successfully strikes a target, including an enemy, physical terrain or some other obstacle, Alison can choose to set that shard as a homing beacon. This will cause all other shards in existence to immediately change course and home in towards that shard, losing no momentum while doing so. Shards that are already stopped may still be propelled by magic towards a homing beacon. Homing shards are effective at locking onto the beacon, but not particularly maneuverable; they may curve, but not turn corners. Alison can only have one homing beacon at a time. This ability is attuned to the elements of Dark and Air.
Revolving Ruin Alison can summon seven magical orbs that constantly encircle her at high speeds. Two orbs are made of solid darkness and deal physical damage, two drain life from anything they hit, two drain mana from anything they hit and the last causes whatever it hits to decay at an extremely high rate. Each orb is the size and shape of a bowling ball, and must be desummoned and resummoned should they be destroyed, taking about half a second. Orbs are about as durable as Alison's Armor of Sorrows. Alison may also order all seven orbs to converge at a high velocity on a single targeted point. This ability is attuned to the elements of Dark and Air.
Familiars: None
Possessions: A thin blue T-Shirt with a unicorn summoning a unicorn from the tip of its horn pictured on it, a pair of jeans, underwear and a pair of magenta fingerless gloves.