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  • Old Guild Username: HibikisEcho
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    1. Hibiki No Echo 11 yrs ago

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CoyoteKisses said
!! <3 I bet they'll have an awesome time together. Y'know being Death/Light Knights and all~ Bringgg itttttt <3 Pyro's gonna protect me ! >;3#pyrocarrying


I need range support! LETS GO.
Tag team duel: Chrys and Prince Vs. Serena and Aeona.

The amount of trouble the boys will have.
Shiet. Chrys can't pick a fught with him. I'll just act like like hates him but cares for him and only acts that way to keep up appearances.
Type B. A cheerful, generally nice guy who has a mean side when a certain person shows up. If he's like that....

But Chrys is more Yandere. Or Yangire, idk.

Chrys might pick a fight with Aeona, if he's feeling like a bitch.
Prince and Chrys... Upping the tsundere rivalry since 2017. B)

So should we give them a rivalry? Just for thesake of lulz.
Silver Fox said
Weeeeeeell excuuuuuuse me don't we like making characters better than mine in every way? You OP son of a **** ^]#}#]} {#]%}#%Nah, and dunno. Does your character have the chance of getting K'O'd in one hit? Cause Buccaneer have to be a master dodger to avoid that in this hell lived game <.<


Not one hit but he can go down quickly. He has to get up close so I gave him a very sall margin for error. So around 4 hits and he ded

Though I think a rivalry is cool. Chrys will be like, "Watch out moron!" And pushes Prince out of an icoming atack. That'd be pretty cool!
Silver Fox said
My character is just meant to be speedy and dodgy, highly annoying to attack. For good reason.Since he will die in two or four hits. <.< basically actually get a combo in and INSTA DEAD! XD hahAll the while taunting the hell out of enemies and shooting them in the face 8D


Beetch, Chrys will outspeed you, outtaunt you ansd get in yo face. He will destroy you.

On a serious note, I wonder who'd actually win. Prince can keep Chrys out but if Crhys manages to get in your face then does that mean is Prince is going to die? I wonder....


IKE! I'M RE-REVISIONS AGAIN SORRY.
I have to be a bit adamant on the screw gravity side, mainly due to my class bias. I think, certain classes should have different heights of jumping, we are inhuman after all. So for things like a Warrior about 3.5 feet maximum? But for the more agile and aerodynamic classes, I think it should be at most 7 feet with each jump? Due to it being rather annoying if it he just gained damage for jumping even though it's a class characteristic. Example being Chrys jumping to the top of a tower using his Double Jump. He wouldn't gain damage due to the tower surface being just beneath his legs, getting rid of the recoil. However, if he was pushed down a cliff of the same height, he'd get damage due to the impact of the fall. Things like that should affect jumping and falling.

Can we also have an indicator of when we should stop using our active skills? Similar to an MP bar or even just implement an MP bar for the sake of magic. However, I think MP bars can easily be averted via the use of exhaustion and fatigue. Constantly using your magical energy until you exhaust it all out. I also think there should be a physical exhaustion skill limit too so classes like the Warriors and others don't have to worry to much. Also will things like Fireballs and Energy Bullets decrease damage over a longer distance? Also is there like a mock battle-esque thing so we can train with each other with no ill effects?

Also about weapons, will there be any passive skills and attributes on them? Things like extra Attack and Crit. Chance are obvious but what about things like "30% chance of embuing an attack with elemental hit.". If there are elements in this game that is, I'd like to see something like that, since while most RPGs don't have them games like Dynasty Warriors do. Also is there a minimum level usage? Like a rare item being only being equipped by some Level 76 or over.

All I need to ask right now. O3o
Someone mind critqueing mine too? I'm afraid that Chrys is a little too OP.
Coolies another person to scar for life Rp with~!
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