• Last Seen: 2 mos ago
  • Old Guild Username: Holmishire
  • Joined: 11 yrs ago
  • Posts: 718 (0.18 / day)
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  • Username history
    1. Holmishire 11 yrs ago

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Bio

A writer, artist, animator, worldbuilder. In short, jack of all trades, master of some.

For the most part, I've retired from roleplaying. For quite a long time, what kept me tied to RPG was the Spam community—but even that I have distanced myself from. Now, my focus is on the writing contests.

I consistently try to write reviews for RPGC, and I consistently enter the Twelve Labours.

First labour; world of Archipelago, Jack.
Challenge: an unwelcome death.
For next entry: characterization.

Second labour; world of Uberpowered, Émile.
Challenge: an unfortunate fortune.
For next entry: pacing.

Third labour; world of Cinderlore, Caerys.
Challenge: an unforgiving ambition.
For next entry: proofreading.

Fourth labour; world of Supers, Joshua.
Challenge: an uncompromising betrayal.
For next entry: development.

Fifth labour; world of Mutamorphis, Olrich.
Challenge: an unrepressed motive.
For next entry: development, dammit.

Sixth labour; world of Mythos, Melas.
Challenge: an untenable alliance.
For next entry: dénouement.

Seventh labour; world of Hatemongers, Talahn.
Challenge: an unbearable sacrifice.
For next entry: cast utilization.

Eigth labour; world of Mythica, Céline.
Challenge: an unwinnable challenge.
For next entry: plot cohesion.

Ninth labour; world of Nardja, Albiorn.
Challenge: an unknowing accomplice.
For next entry: narrative set-up.

Tenth labour; world of Magestones, Ariana.
Challenge: an unwilling inspiration.
For next entry: narrative set-up, dammit.

Most Recent Posts

I like the sound of Canada's, but seeing as the only two I can actually remember the sound of are mine and the States, that isn't saying much.
I mean, it kind feels awkward/creepy saying this, but you do look great.
I was just waiting for this to make a thread.
What is the bandwagon?
Aëyr, selkie. Western Watch Tower.
Slippery, Stealthy, Endurance Training; running and aquatic conditions.

Seeing her hit make contact, Aëyr again moved.

This was not the first violent engagement the selkie had been a part of. She'd fought off a couple cutpurses or bandits here in there during her long treks alone. However, this was a new experience for her, in two ways. Firstly, no longer was she alone, hoping to take out an assailant so that she might flee more profusely; today she must stay and fight alongside her companions. She must work as a member of a team, and play her part within it. Secondly, this would be the first engagement where the stones she sent forth from her sling were intent on killing her foes, not merely disabling them.

It was altogether a new experience, and a rather nerve-wracking one.

She again began to run, circling around to the left of the combat but being sure not too get past her comrades either and find herself amidst the enemy line. As she ran, her feet slipping effortlessly across the ground, she continued to sweep her sling through the air in tight and controlled circles, again building up the momentum needed for an accurate swing as quickly as she could. It only took her two rotations to reach maximum speed.

As she drew level with Abida, she released the stone, throwing it towards the right-most skeletal archer, hoping to crack through his bone. Aëyr's aim was directed at his head in his ducked-down state, but were he to stand, it was intended to crash into the bones of his hip.

If she could just pick off these weaker opponents one by one, then the group would stand a better chance at formulating a plan of action to counter the giant creature before them.
Hmm. I did my best to recreate the battlefield for the West Watch Tower, because some things were confusing me. I made it into a GDoc spreadsheet. It's probably inaccurate, but I did my best. :D

https://docs.google.com/spreadsheets/d/1nMr1_WtWuTPcUFV_Xnd_S0XVj8VjfXYNe8pMFaWAVYg/edit#gid=1234155226

Some things I have proof for. For example:

  • Abida ran to the center.

  • Fafnir is to the right of Draza, because that's the direction the invisible man is coming from.

  • Esyllt is in front of Draza.

  • Esyllt is beside Naream. (from her introductory post)

  • Aëyr is running to the left.

  • Girlie is behind Megalith.



In this diagram, each mini square is one meter by one meter. The bigger squares were placed because the enemies were supposed to be originally aligned on their respective places.

Don't take this as fact, please. That's Brovo's job. I'm just trying to plot things to make my post easier, and I figured I might as well share.
I played twice more, for the hell why not.

First, I played sadistically, making the protag a weak-willed as possible and making him say yes to Claire and no to his boyfriend. Then I played him as a total /ass/ so he got beat up. I was actually a little disappointed by how hard it is to be brutishly blunt in this game, now that I finished my third try.
Doivid said
Did my thread change your opinion of the newer spammers at all?


(you forgot to senpai)
Raxacoricofallapatorius said
What do you consider to be your best quality?


What is your least-best-but-still-good quality?
I think we can stop using hiders now. The only reason I did at first was so that people looking at the OP would be safe.
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