Name: Eira Mairwen.
Age: 20.
Sex: Female.
Appearance:Pale caucasian, likely of some scottish descent. Redhead, hair extends halfway down shoulder blades. Delicate face, greyish eyes. Lithe, fit. Tattoo on her left shoulder, details to be ascertained.
(©SuicideLass. Image may eventually be replaced by own art.)
History Type: Bunker Boy.+ Diplomacy: Bunker residents, Council servants.
+ Advanced and foreign technology.
Biography: Born to a rather well-off family in the third ring. She made a couple friends, but nothing long-lasting; she usually found things a little too easy to let go. Nothing seemed to be of any consequence in the Bunker. People lived, ate, worked, survived. Was that all there was in stock for her life?
He family tried to push her into their business, but they only succeeded in pushing her away. She began training with the BCSec, mostly working in handling civilians. However, due to her small stature, she didn't prove to be the best fighter; she could certainly defend herself, but taking down the opponents was more of a challenge for the less-than-big girl.
As such, she set her sights on a new goal: mech piloting. She didn't want to be a police officer. She wanted to be a soldier, a dangerous one. So her training continued, and, excelling in her courses, she was eventually granted her own mech. After a quick personal paintjob, she was ready for anything, and was chosen amongst others for her spirit and maybe even naiveté for this mission.
She had promise in her training. Can she hold up in the field?
Technical Information
This information is your character’s skill sets and inventory.Career Path: Pilot:Mechs:
Designation: Mercy.
Size: Small.
Occupants: One.
General Description: Average sized. Pilot chamber in torso with surrounding protection. Entrance through rear of mech. Front of mech has detachable protective armour; when removed, reveals glass pane with sight for head and bust. Can be removed from outside through spin-valve, easier to remove with pressure triggers inside pilot chamber.
Equipment:Left Arm: .50 Calibre Rapid Fire.
Right Arm: .50 Calibre Rapid Fire.
Legs: Jump Jets.
Torso: Medium Armour.
. . . Pilot Chamber.
. . . Reinforced Ammo Feed.
. . . Emergency Life Support System.
. . . Floodlights.
Top:Standard Scanning Package.
Designation: Justice.
Size: Small.
Occupants: One.
General Description: Average sized. Pilot chamber in torso with surrounding protection. Entrance through rear of mech. Front of mech has detachable protective armour; when removed, reveals glass pane with sight for head and bust. Can be removed from outside through spin-valve, easier to remove with pressure triggers inside pilot chamber.
Equipment:Left Arm: .50 Calibre Rapid Fire.
Left Shoulder: HE Missiles.
. . . Ammo Pack.
Right Arm: .50 Calibre Rapid Fire.
Legs: Jump Jets.
Torso: Detachable Medium Armour. Becomes Light Armour when fully removed.
. . . Pilot Chamber.
. . . Reinforced Ammo Feed.
. . . Emergency Life Support System.
. . . Floodlights.
Top:Standard Scanning Package.
Automated Systems: The mech can be given simple commands to follow with—or, in conjunction with her Nanotech Gloves, without—its pilot in the cockpit, such as strobing floodlights, maintaining balance, and repeat fire at a designated location. In addition, it uses sensors to determine whether or not to activate the ELSSys.
This is the first fully-functional version of a personalized weapon created by Eira through advancement in robotics.
Version log.
v0 — prototype versions, unused in field
v1 — fully functional, ready for field-testing
Stabilize Or Die:
Precarious situations demand precarious thought, after having experienced what falling through a building was like, Eira has practiced in her new mech how not to fall to her death.{Greater chance of recovering from a fall at a height in a mech, any grappling hook or similar might be used to keep her safe instinctively.}
Returning Fury:
Having lost her mech in battle, Eira better understands how to deal with such mishaps in the future: Dodge the wrench.{Bonus to mech survivability.}
Inventory:Weapons: Combat Knife.
. . . Standard Issue Council Pistol.
. . . Standard Issue Council Rifle.
Armour: Mechanical Jumpsuit.
. . . Light Armour.
Medicine & Tech: Technical Kit.
. . . Nanotech Gloves.
. . . Radio.
. . . Frag Grenade.
. . . Flashbang.
Miscellaneous:
. . . Dog-Tag.
. . . Standard Watch.
. . . Flash-Light.
(more likely to come)
Signature: Holmishire, reporting for duty.
Also, Vlad has camouflage. Can't be bothered to hide it like the others. Sometimes being mundane is the most original thing you can do.