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We are familiar the political jousting, the constant scrutiny of the media, the threats of war and violence, the rise and fall of economies and the negotiations of great powers that happen behind close doors. Each day, nations would battle either through force or in the shadows for influence and interest. The political giants would challenge each other for more wealth, power and control. The balance of power would always change from country to country, region to region. In even the blink of an eye, a once powerful nation could crumble. It is not unusual to have revolutions and civil wars happen when least expected. This is the world we live in, the world we are most familiar with.

But what you didn’t know that there are groups who work in the shadows. Groups who could change the course of countries, regions continents and sometimes even the world. These groups have never been known to the general public. Only the elites and the occasional conspiracy theorist know about these groups. They hold the lives of thousands of people and are ready to sacrifice them if needs to be done. They will stop at nothing to achieve their goals and ambitions. The interests of their groups are above the individual lives of their members. The masterminds, occult leaders and mad men that control these groups are cunning, malicious and deceitful. Some of the most triumphant and disastrous events in our history have been their doing. The few that knows about their existence and dares to expose them to the world usually disappear without a trace. These are the men of the shadows, the manipulators.

Welcome to the Manipulators, the roleplay about the different groups vying for power to achieve their goals. These groups bounded by conspiracy would use every trick in the book including black mail, bribery, assassinations, false allegations and threats of violence. You would take command of one of these groups. You would manage them to make sure they are efficient and always loyal. Which means this rp would have some sort of micro management. It would be similar to the video game, Evil Genius where you recruit minions and have the ability to train them into specialized fields. You will start with novice lackeys and further improve them to become brutes, infiltrators, diplomats or terrorist. Events will come up in the rp that you could take advantage of. You could make celebrity icons, multi-billionaire tycoons, important public figures and even world leaders join your cause. The end game for your group is to take control of the world and ensure that the interest and ideology of your group is fulfilled. However make one mistake and your group could be exposed to the world, ending your ambitions and hopes. Hope you guys are interested. Have a good day.
I'm planning on using a Chinese Empire like dynasty that came to this lands after migrating from their own a thousand years back.
I hate it when public transport drivers over here speed at 60 to 70 mph inside really packed, urban areas just because they weren't making enough money. I also hate it when they jam people inside their rides and yell at the passengers because we aren't at maximum capacity yet. Guess what asshole, not every person shares the same body mass.

#thirdworldproblems
A fragile race opressed by their government?
Sounds like an easy target of deciet and slavery. :D
Glad you liked it. There could be some Virillians who live within or near Combine territory. They would have to pay for private security though becuase of the threat on qn angry mob. This would put more pressure on my government to come up with a solution. Also the idea for the blueprint theft is great because it gives my nation a little agressive friction. I need that to make my nation a little more disunited and fragmented. With that, I can make tons of events, mostly violent ones, that would affect my nation.
You know Theodorable, I think the two biggest bastard races in this galaxy should have a love/hate relationship.
I think the majority of the Allorisian people would despise your kind. This will mostly come from the allegations of the Empire that the Virillians stole the genetic blueprints of the Black Tide virus to save themselves. The current government, the Combine, however, would be trying to get on your good side for further trade between our inter-planetary countries. What do you say?
Might as well post some more information about the Combine.

Alluminatic Combine

Government: The Alluminatic Combine is the successor government of the previous Allorisian Empire. The government is made up of a council that serves as the executive and legislative bodies of their controlled territories. The Combine works as a federation. The planetary governments that are part of the Combine would elect a president and a prime minister. The prime minister would govern the planet he was elected on while the president would serve as the representative of the planet for within the Combine. The planetary governments of the Combine are largely autonomous but must follow the constitution and federal laws set forth by the Combine. Futhermore, every planetary government under the Combine are obligated to have their own planetary defense force but the Combine Legion, the armed forces of the Combine, may recruit from any of those planets. Any citizen of the Combine is also free to travel and/or trade with any other part of the Combine held regions.

As mentioned before, the Combine is the federal executive and legislative bodies of all Combine territories but it's legislative body is devided into three. There is the lower senate, the higher senate and the Combine council themselves. The lower senate is in charge of drafting laws known as bills and then are sent to the the higher senate. The higher senate then debates upon the bill and makes revisions if necessary. The Combine council then reviews the bill and votes upon whether to pass it as a law. If the Combine council votes to passes the bill, the law will then be enacted immediately throughout all of the Combine territories. If the bill is rejected by the council, the bill would be stored in the Combine archives until the higher senate decides to revive and pass it to the council again.

The executive body of the Combine is comprised of the following:
*The Combine Council Leader which serves as the de jure and de facto leader of the Combine and oversees the administration of all Combine federal laws throughout its held territories.
*The Combine Master/Mistress of Arms and Interior Affairs serves as the overseerer of the Combine armed forces, determining military policy, enforcing the law and managing external and internal safety.
*The Combine Master/Mistress of Foriegn Affairs serves as the overseerer of diplomatic service, determining foriegn policy and managing foriegn relations.
*The Combine Master/Mistress of Finances oversees the Combine treasury, determining fiscal policy and managing the federal budget.
*The Combine Master/Mistress of Justice oversees criminal prosecutions, correction and rehabilitation.
*The Combine Master/Mistress of Commerce oversees economic policy and manages and ensures economic laws and standards are followed.
*The Combine Master/Mistress of Propaganda oversees the fabrication and distribution of Combine propanganda throughout Combine held territories and ensures the effectiveness of Combine propaganda campaigns.
*The Combine Master/Mistress of Communications oversees the construction and maintenance of communications devices and ensures the constant communication lines across the Combine are active and secure.
*The Combine Master/Mistress of Energy oversees energy policy and the handling of potentially dangerous resources used for producing energy.
*The Combine Master/Mistress of Transportation oversees transportation policy, most notably the ensurance of fast, safe and convient travel inside any region held by the Combine.
The positions listed above are granted to the members of the Combine council after they are voted by their fellow council members. The council members can can only have two terms as their appointed titles and cannot take another position in the council afterwards. A term last 3 years. Those council members without a position in the executive branch will be a council member for as long as 30 years. If a position is vacant and no other council member without a title can assume it, one of the council members with a position already could assume the task. If any of the council members are found guilty of any crime while still holding a seat in the council, the people of th Combine can vote to have them be removed.

The judiciary branch of the Combine is held by the Supreme Court of the Alluminatic Combine and the local courts of each planetary nation. The supreme court are led by the nine Bearers of Justice who serves as the highest authorities of the supreme court. The supreme court and the master/mistress of justice are two seperate entities although the master/mistress of justice and his or her suburdinates are tasked with investigating whether the judiacry branch are performing their task.

Culture: The Alluminatic Combine comprises mostly of Allorisian people. Thus the inhabitants of the Combine are largely influenced by Allorisian culture. The Allorisian culture roots back to their early arrival on the galaxy. The Allorisian people had humble beginnings which were influenced by their need to survive in their new homeworld. However, as time passed, their culture gradually expanded and became more and more unique and complex. By the time of the Allorisian inter-planetary Empire, the Allorisian culture was centered around excessive hedonism and grandure. Their cities were filled with towering skyscrappers of all designs where only the most priviladged and esteemed lived. Nothing was spared for their luxury. Other rising strutures in their cities were monuments, temples and government buildings. The Grand Palace of the Allorisian Emperor was huge, majestic and stunning. The edges of the building had gold trimming designs and the entire palace was made of sparkling marble. Only the most exotic of plant-life where found at the palace courtyards. Temples also spared nothing on the adoration of the Gods. Temples from across the empire would rival each other by building more impressive structures, statues and courts that would make even the emperor speachless. Allorisian arts were also focused on their people's excessive hedonism. Allorisian music where focused on wind instruments that played soothing songs for social gatherings. Allorisians would pay artist to compost great songs in their honor. Emperor Fellone II had his own personal orchestra to perform for his lavish events. Allorisian sculpture focused on the "perfect being". When sculpting their figures of the Allorisian body, they would focus on getting every individual aspect perfect. Such great artist like Pretono Pellini and Jassar Obellem would take months, sometimes years to finish their works. Paintings would often revolve around grand social gatherings like parties, family reunions, imperial celebrations, hollidays and the infamous Allorisian orgies. As Allorisian culture began to center more and more on excessive hedonism, the wealth gaps between the rich and the poor began to grow and grow. Soon there were those who couldn't afford to pay their bills. The poorest citizens soon lost their citizenship within the empire and became slaves. Slavery become a very profitable trade within the Allorisian Empire. Some historians attribute the sudden expansion of the empire further into space because of the need for slaves. Slaves became a big part of Allorisian society. At the hieght of the Allorisian Empire, it was estimated that 68% percent of all manual labour was done by slaves.
(WIP)
In Creepy Add 10 yrs ago Forum: Spam Forum
Kaga said
Video doesn't work.


https://www.youtube.com/watch?v=rx4jEIZyTZU&hd=1A direct link into the uncanny valley void.
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