Avatar of Horrid
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    1. Horrid 10 yrs ago

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9 yrs ago
Current Krism.
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10 yrs ago
Got a bottle of Brotherman Bill's chill pills.

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Alcaeus jolted awake to find he had fallen asleep at the bar. His sudden movement wasn't a very good idea, as his hand went straight down and embedded in the bar itself, making a fist shaped indent. His eyes darted around, as he made a reassuring 'Uhhhhhhhhhhh' and tried to search for a solution. He quickly placed a coaster over the hole and removed himself politely from the bar, hoping no one saw. He adjusted his plaid flannel's buttons, making sure the sleeves were rolled up correctly, and straightened his jeans before walking out to the atrium and out onto the deck.

The rain was coming down heavy. He loved the smell of rain, it reminded him of the time he spent at the Alpheus and Peneus rivers in his youth. He took some time out to go and check on his horse, taking the short walk down through the rain to see that the steed had taken cover beneath a dense canopy, happy, dry and safe. The walk back to the house was quick, but he was absolutely dripping water as he returned, his clothing sticking to his muscled form as he tried to squeeze out the excess water. "I am not a smart man."
Erva smirked at the child she pinned, intent on leaving him here until he could free himself. That would teach him not to interfere with travellers. He was lucky he didn't get seriously hurt or killed! Upon the introduction of the two new people, the one with silver hair and the waitress, she drew back the string on her bow and levelled an arrow at them. They had dispatched the other man with such ease that they didn't seem ordinary. "Dodger why is it you seem to trust anything with a pretty face and bared shoulders? If you are seriously considering their offer, you're as daft as you are blind."

She drew the arrow back further in an intimidating fashion and barked at them, "Why is the chief waitress all the way out here in the wilderness? What reason is there for you to come here yourself and not just send a messenger?"
Erva clambered from the carriage with a quick step and landed in a crouch. Kids. She hated kids. Especially kids overstepping their boundaries. Throwing rocks at travelers was going to get these kids killed very quickly, so doling out a lesson wouldn't be a terrible thing. She pulled her bow's drawstring from her chest and pulled the frame over her head into a firing position. She nocked a arrow from the tight, leather quiver at her thigh and drew it back, a grimace on her face as she swept her head beneath an incoming rock. She loosed the arrow lazily and saw if find its mark in the clothing of one of the children, pinning him to a tree as the others fled, dropping their rocks and turning tail. She pointed her finger at the pinned child and frowned, "Stay there. Punishment is coming soon." She then rounded the side of the carriage and crouched low, nocking another arrow in preparation to strike. "Who actually is this guy? What is even going on?!"
Erva shook her head and shook off her body, recovering from the dizziness as the carriage took off in the opposite direction. It took a second for her to notice the rolling boulder, but once she did she was off and running, swift like a bounding rabbit. She latched onto the back of the carriage and held on for dear life, staring back as the boulder crushed all in its path. She shouted up to the driver's seat at Arl with a look of panic, "I don't feel like becoming the world's flattest adventurer, I don't know about you!"
Erva hung her head out of the window of the carriage, stomach roiling as it rocked side to side, up and down, back and forth upon the rocky mountain trail. With a swift movement, she pushed the door of the carriage open and practically fell out onto the road, wobbling on her feet with a pathetic groan. Her hair was messy and strands were leaping from her braid into the air, her clothing was crinkled and her eyes looked heavy and tired. "Remind me to never sleep in this thing ever again. I feel like there is a storm in my belly." She trudged alongside the carriage with the others, holding onto the side for support until the world started wobbling. The mention of bandits caught her attention and, as was expected, she spoke her mind on the issue, "I, for one, wouldn't adore a bandit attack. I'm not sure I would have enough arrows," Her tongue felt like a weight and her head swam, but the small of open air would help to clear her head in a moment.
Ignore the modern architecture and tattoos.
Name: Ersent 'Erva' Vadas Age: 20 Role: Beast-Master / Ranger Background: Ersent was the wild child, the one that everyone thought was raised by wolves before her introduction into the village orphanage. Always the scraggly, unkempt kid in rags, even as she was taken into a family. She was raised to be the proper girl, but strayed when she found her call from the wild. Instead of learning to talk and walking straight like a board upon her head, she spent her time listening to the birds and running with the dogs, feet bare of elaborate ballroom shoes and dress dirtied by the woodland scenery. It was not long before she took up tuition with the rangers of her village, paying with her esteemed foster family's coffers, and truly took to the woods and streams like a creature in its habitat. She had a knack for it, becoming well-known as a soother of beasts, as if she could speak with them as she would a person. With a vehement disregard for proper manner and a lack of empathy for the upper-class, she flocked to the Adventurer's Guild, more than eager to be away from the life of an esteemed lady and make a name for herself as a great hero, just like in the tales. Personality: Rebellious, Sassy, Fiery, Determined. All words that Erva knows. Erva truly is a wild-woman in all senses of the statement. Eats what she hunts, sleeps beneath the stars and dresses as she pleases. She has a short temper and little patience when it comes to the problems of man, but when it comes to the animal kingdom, the world stands still. She tends to be factual and to-the-point with her views, lending itself to what turn honest comments into hurtful ones. Those looking for a warm, chewy center within her spiny shell may be slightly disappointed as they find she is bristles all the way down. She is able to hold friendships and relationships as well as any other, when her trust is earned. Competition can have a major allure for Erva, anything from eating to running to marksmanship, if someone challenges her, its is nearly impossible for her to turn down the challenge. Likes: Hunting, Natural environments, Traveling, Camping, Honesty, Archery, Competition, Most foods, Wildlife. Dislikes: Urban environments, Lies, Tight spaces, Noble folk, Waiting, Being bested. Hobby(ies): Archery, Exploring the wilds, Hunting, Making small trinkets from refuse and natural ingredients. Habit(s): Has a habit of wandering off to look as she pleases, can be absent-minded when her interest is drawn. Tends to fletch arrows or wind new bowstrings when nervous. Skill/Ability: Erva is an artist with the bow and arrow, able to pin a pigeon in the eye from a league away and loose an arrow faster than a bolt of lightning, or so she boasts. The truth to that fact is arguable, but she is definitely a very good archer. She crafts her own arrows and such as well. She knows her survival and animal care skills well, being a trained Ranger. She can be rather acrobatic when she needs to be, but prefers the direct approach. Her most peculiar skill is the almost familial bond she is able to form with the wildlife that she meets. Extra: She totes around a hardened wooden club for close encounters. Usually found in furs and leathers. Stands at 5'8" and weighs 134 pounds.
I'll write up a character if that's cool?
Oh gosh its only a matter of time before the fashionista mummy discovers Al's wardrobe consisting of entirely plaid shirts, overalls and jeans.
Molly clicked her tongue and chuckled softly, taking another bite of burger before piping up. "Barely, but better than before. Took quite a... hoo -- quite a knock in that last game." She rubbed at her temples, feeling her head finally easing up on the painful throbbing, if only a bit. "Maybe if we had your team's coordination, we would have done better. And I wouldn't have had my skull mashed." She smiled weakly and took another bite of burger. It really was what she needed after the injury. Just like Dad always said, 'pain is a sickness, and food is the cure'.
I do like the idea of monster hunters or an inquisition. I am particularly interested in the whole 'slaying poorly written Mary Sues' idea. Very, very much interested.
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