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    1. HueMan 9 yrs ago
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7 yrs ago
Current We attack Japan. Wir greifen Japan an. 日本を攻撃する. 일본을 공격한다.
1 like
9 yrs ago
So etwas gibt es nicht.

Most Recent Posts

@ArenaSnow

Sorta surprised there is no donation system set up.
@ArenaSnow

Well... huh. Interesting. So Mahz is big man upstairs of this place? How does he pay for this cheese?
How would people feel about a "force" auto-pilot for dungeon raids? Basically if you don't post in a certain time (24 hours maybe) GM will autopilot your charac for you. Only for Dungeon Raids' rotational combat.
Basically the title. Who made it? When? Who pays for this gig? Does anyone own it? Been searching for the answers, thinking there might be something somewhere about this but no success so far.
@Scarescrow

Hey there. IF you read the OOC, feel free to PM me your CS.
ALL NECESSARY INFORMATION CAN BE FOUND HERE:

roleplayerguild.com/topics/166414-tal…

If you are new and would like to apply, click on the link above. If you were invited to this server, click on the link above. Need any information or questions or whatever? Either ask me here (or PM) or click the link above.

...

tldr: click the link above




Server 2 run of Talrae. This will be temporary for the side play that is being run.
Magic update will look like this:




Magic follows disciplines. They are split into two major categories; Fundamental Disciplines and Structural Disciplines. Fundamental Disciplines include Fire, Water, Ice, Air, Earth, Electricity, Light, Darkness, Mind and Body. Rest are Structural Disciplines. Depending on Class, a player may be able to learn and cast spells from certain disciplines.

Mage: Mages may learn from Pure Magic Discipline and up to 3 Fundamental Disciplines of their choice.
Trainer: Trainers may learn from Training and 1 Fundamental Discipline of their choice.
Paladin: Paladins may learn from Holy and 1 Fundamental Discipline of their choice.
Mage, Trainer and Paladin players may learn from Fundamental Disciplines that are not their starting choices but at 2 times the regular lesson fee.
Non-Magic Class players may learn the Fundamental Disciplines but at 10 times the regular lesson fee.

Disciplines progress down a line, with each level having a different spell that could be unlocked. For instance, at level 3 of Fire Discipline, Self Control could be learned. However, this progression does NOT mean they have to be learned in such order. However if a level is skipped, the next lesson fee costs double. For instance, if a player wished to learn “Fire Strike (2)” before learning “Fire Burst (1)”, the lesson would cost 4 Silver rather than 2.




























Admin - DAY 3, Dungeon








The attacks were effective; even though the wolves were on alert, the quick strikes proved to be fast enough to surprise them. The wolves howled in pain, bearing their teeth even further to show their angered state. Simultaneously they howled, attempting to show the might of the wolfkind. The wolf effected by the frost magic immediately began to tear off the icy hindrance with its teeth, attempting to gain freedom so it may jump on its offender. The one facing off against the Swordsman was interrupted by the Paladin's Aggravate. Instead of going for the Swordsman, it went ahead and swiped its large, clawed paw at the figure with a small shield. The last wolf who had been hit by the arrow and Lightning magic was left uninterrupted and ran straight towards the Archer who had managed to stick an arrow into its side.










Summary

- All wolves used Howl at once.
- Hill Wolf 1 lost 100HP to Reylan's arrow and ran straight to Reylan. Lost 80HP to Dubstepp's Finger Lightning.
- Hill Wolf 2 lost 150HP to Aster's Triple Strike and attacked Dirk.
- Hill Wolf 3 lost 20HP to Alisea's Frost Bite and slowed. It has broken out of the ice.

- Dirk, take 120HP worth of damage.




OOC

Not bad for first rotational. Glad it happen within a week (lol...). Just a couple of comments from your local friendly GM I'm nice trust me. Only real comment actually is about narrating the results of things like arrows hitting targets. There is a chance they could miss (or else what's the point of Weapon Wielding Skills? lol). Actually this is not a huge problem as long as it doesn't happen ALL the time, I'd be happy to let the players decide when things happen and doesn't as long as its fair. As you face more powerful opponents, there may be ones who can use things like counter-magic or dodging abilities.
@Duoya - I feel like you could have throw in a normal attack in there as some Spells and Actions have shorter casting time (players can use their own judgement on this). Up to the player however.
One more thing... it would help me A LOT if you can put summaries down at the end of your post. Not that I dislike reading your posts but sometimes its confusing to tell who did what to who exactly. Like:

[ h r ]

Summary:

I cast Frost Bite on Hill Wolf 2.




EDIT

Oh one more point (sorry for the mini wall of text), it'll help if you became familiar with your own weapon. So different weapons obviously have different strengths and weaknesses. And writing that into your narrative will be awesome (and help me not point them out later). For instance, Maces have a higher center of mass and therefore takes more time to swing them and recover from the swing. Compared to a Sword which will have a balanced center of mass therefore allow you to have more flexibility. So it'll be reasonable to assume that you'll need more Agility to swing more often with a Mace compared to a Sword. But of course, Maces will have the property to deal more damage and break armor items. Another good example is a spear. You could narratively write to say that you dodged the opponent's attack since he was wielding a short weapon compared to your long weapon.
You gain more knowledge and Weapon Skill, you can even go into more complicated things like "Mordhau" (a real technique... look it up) to spice up your writing.
Just a heads up, MASSIVE changes to Magic (in terms of what spells there are) may be coming. Whatever happens, we'll get through this dungeon with the way the things are for now. Just to keep your heads up.

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