Avatar of Ichthys
  • Last Seen: 6 yrs ago
  • Old Guild Username: Ichthys
  • Joined: 11 yrs ago
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    1. Ichthys 11 yrs ago

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9 yrs ago
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Prologue. The Coven known as D'Cerf
Current Chapter

Prologue. The Coven known as D'Cerf

"With the coven falling apart, the people must redefine who they are, what they stand for and what they will do; who will begin to set the stage for the future?"
I don't see a double post, Dead Cruiser. :P

Anyways, Milieu, I am a part of the overall judgement, but I would also consider myself apart from the process. I don't want GM bias changing anyone's opinions. In regards to anything that I "open for discussion" though, it's usually because it's in a gray area, where I could see it as possibly accepted and also declined. This is why I would open something up anyways. In terms of whether I like it or not, that's what I'd like to keep unsaid until my decision. :p Sorry.
@Milieu: I think I wanna try something here. Considering, debate has been going so well. I'll open the fate of Atlas' sixth sense to the current players. I hope you don't find offense to this, but I just wanna see if this kind of problem resolution can work. If this works, I'll allow the players' to discuss certain aspects of future characters, although only those that I deem "open for debate". If this doesn't work, well, I'll just stick to traditional judgements as a GM, but considering the political nature of the RP, I think it would be a fun experiment to bring some of those politics into certain OOC things. I mean, of course, regardless, I have final say, but I wanna give the player's a chance to voice their concerns.

Anyways, you've made your case so far. Is there anyone here who would argue against Atlas's sixth sense ability, as it currently has been explained? If so, how would you improve it (i.e. adjust it to be allowable)?
@Raptorman:
  • The character is relatively okay. That said, I do want an actual age, which you can send to me privately if you want to keep it confidential to other players. As GM though, I need to know you aren't going too crazy and having her been 1,000,000 years old. I mean, I know that at most she is roughly younger than 300, but I want a little closer of an approximation.

  • Anyways, to what extent can these soul traps empower a witch? I just want some more-or-less general guidelines as to their ability.
That may or may not have referenced the historical Order of the Dragon wherein Vlad the Impaler was a member.
No, it's all swell, lydyn. :) No worries; I formally accept your character.
@Dead Cruiser:
  • I don't see any issues right now, so Giovanni is accepted. :)

@Milieu:
  • Just one clairfication: How good is Atlas' sixth sense? What are it's limits? And what can he discern from a magical source? Can he tell what kind of effect, its relative power or location?

  • Other than that, I love his concept. I especially like his biography, particularly the death of the three friends he made while roaming. I think it really exhibits the dark nature of the RP. It's also just well-written.
I'll review your characters, Milieu and Dead Cruiser, in a moment, but before that, I just wanted to make the announcement that the basic framework of the FAQ is up. As the disclaimer says though, its very rough. Sorry.
No, you are perfectly correct and fine in your understanding that magic needs a sort of reasoning to be used properly. :) My only problem with that first part, meaning with the magic, was that, through discussion, we decided that the same (or similar) spell effects can be reached via different steps on certain occasions. So perhaps they do not do "Bladesong" magic because a witch's process is different; but the magic can definitely been seen exhibited by any other, considering they know how. Really, it's just mean "warning" you that, in pure technicalities, this specific Bladesong magic is rare, but that in no way means that you won't be anyone else doing identical spells in a similar way.

On the connection, yes, as explained it was explicitly stated in the interest check, although not yet in the OOC. My fault on that. It will be mentioned in the FAQ, and I'll change the sheet in the Role part to state that the role must be within the D'Cerf. Thanks for helping improve the RP. If you hadn't made Jocasta, I never would've found out I forgot to mention the connection to D'cerf. Again, thanks! :D
@lydyn:
  • Can you extrapolate more on this "Bladesong" magic? Why is it that only she can use it? If you've read some of the stuff in the interest check, you'd understand that magic is inherently available to all; all have equal capacity and potential for all form of magic. Plus, it seems she uses her emotions to channel her magic, from the last bit of her biography. Why is this? Or a I guess how it this? Does the "Bladesong" magic actually count of spellcasting (meaning is it actually controllable). The requirement for spellcasting is: the potential to do magic (which all already have), the choice to use it (a spell is hardly done on accident; well, a spell with the desired effect), some sort of intent (that is a desired effect), and the understanding/knowledge required to both prepare and execute the spell.

    If it doesn't meet the criteria than it is technically not a spell but rather mere magic, which ultimately means it can't really be done "on purpose" at all.

  • What is Jocasta's connection to the D'Cerf? My original intention was for all characters to be a part of the D'Cerf to some degree, especially considering some of the conflicts. I should have made it clearer, although I thought it would be assumed considering everything I've said so far. Sorry for it not being clear enough, obviously. I did directly mention this in the interest check, but I can't expect everyone to read it, I know.
I never really considered a name for the army, since the formal army would only have a few hundred members (maximum) standing, if you recall that size of the D'Cerf. I just figured, it would be "the D'Cerf's army" so to speak, if they ever would need a name. That said, just for the sake of it, I'll allow you to name the army. :)
@Raptorman: I guess its just a matter of actually seeing it, I guess. I think the most practical course would be to make the character, where I can finally judge whether to allow it or now. In the case that I find it too overpowered, we will work together to keep the original intent and vision of character while adjusting it a bit.

@Milieu: Althiugh I didn't really expect multiple chatacters per players, I don't see why not to allow it, although it would definitely make the RP more difficult for the player, but if you are up on the challenge, then I can only be here to help. As for limits on magic/equipment, it really depends on the characters role, age, experience, etc., and I can't make a final decision on whether it is too much or just fine until actually seeing the character.

@lydyn: I will be properly reviewing your character soon.
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