" We killed our gods because they asked us to, because the love they held was so great that they knew they could no longer protect us. "
Former Title: High Archangel Auriel, ArchAngel of Hope.
Nickname/Alias: Mother ( simply enjoys baing called such, often insisting when talking with those 25 and younger. )
Name: Auriel
Age: 489+
Gender: Female
Race:Birdfolk Alpha
Personality: Auriel was chosen by the Godess Hope. She was chosen for many reasons, though the result was a woman with a seemingly endless amount of patience and love. She can not find hate in her heart, and finds it hard to genuinely dislike anybody. She dislikes battle, though she is adept in the art. She is fond of children, whom she now considers to be anybody other than her.
It makes her genuinely happy when somebody calls her ' Mom ' and she will go out of her way to protect people or vouch for a defeated enemy if she is able. As the Archangel of Hope, many assume Auriel to be immune to fear, but she is not. She fears many things just as anyone else does, but she has Hope, for the future, for others, for anyone willing to open their hearts Auriel is there to bring Hope.
Appearance: Her taking on so much of the Goddess of Hope altered Auriel in many ways, the first thing many notice is the fact that she is 6ft11. Second, as many humanoid creatures do not have them, her wings are the second to be noticed. Large things with a near 12.5ft wingspan, deep brown and sand colored feathers that are soft to the touch.
Her hair is an orange mass of braids and loose hair that falls down to well below her shoulders and easily reaches her waist, her eyes are a striking amber color that seem to gently sparkle, as if she knows something you don't. Her clothing is light, made of silks and cottons that is open in the back to allow her wings free movement.
Abilities/Powers-
- Hope's Aura: Containing the energy of the Godess Hope has it's side effects. Those nearby will often find that they have become immune to the effects of magical fear, and that even though normal fear is not eradicated, her presence inspires those around her.
- Gift of Hope: If her presence brings hope to the mind, her touch brings hope to the body. Her touch has been known to heal wounds ranging from arrows to spell-fire and even at one time reattaching limbs. Her touch lingers afterwards, allowing those ' blessed ' to ignore most pain should they keep to her presence.
- A light against the darkness: Auriel seems to constantly give off a glow, this glow can be monitored to give one an idea of her current health. Injured or ill, her glow dims, while if healthy she gives of an aura of soft light for a good 15 feet around her. This light is not a simple light however, as non-sentient undead are burned by this light, as well as that those who wish harm find it difficult to approach, and find Auriel to be much brighter, akin to staring at the sun. This has been circumvented before, as those aware of the fact she cannot control this, means that if one focuses simply on the act of getting close they can avoid the flare and slowed movement, many less intelligent creatures are rarely if ever aware of this, such as non-sentient undead, rabid animals and exceptionally dumb goblins..
Equipment: N/A Never one for armor or weapons, Auriel only wears her cloth.
Inventory-
- Candies - Kept in a small bag, Auriel always keeps an assortment of sweets with her.
- Blessed Feathers - While shedding for the birdfolk is normal, Auriel being what she is, she sometimes sheds a feather that retains a small amount of energy. These " Blessed Feathers " She collects. They give off a soft light and a comforting aura to those who keep on with them. They also fare well as an alchemical ingredient for healing potions, or fuel for creatures who consume magical energy.
-Origin/Backstory-
The land of Eru was a similar one to many with more races than one can count, though the group who easily ruled most of the known world were the " Humans " Or, the birdfolk. The birdfolk were a race of humanoid creatures generally physically similar to normal humans save the large functional wings on their backs. They worshiped a group of nameless gods, whose forms were not ethereal or unseen, but physical. There was Hope, Valor, Justice, Fate and Wisdom.
The world was at peace, at least to the general population, the rule of the Birdfolk lasted as long as any could remember, and only small battles akin to rebellion among themselves at the edges of their kingdoms ever blighted the land. It was in the 12th era that it occurred, a god had died. A minor god they had been, for there were more than the five mentioned, even if it was those 5 who ruled. This minor god had been attacked, by what they knew not, but before aid could be delivered he perished, all the energy attached to his body spreading outwards like an uncontrollable raging flame, destroying the temple where the 5 resided in a massive blinding flash of light.
The other gods survived, if weakened, though they had little time to prepare for " His " arrival. The war seemed endless, and with the foe's arrival came a new Era, one of war and terror. Fate was the first to fall, dying to the enchanted blade of an assassin who struck while he was absorbed in one of his visions. His death brought on the immediate fall of the capital city and the sudden deaths all who resided within, consumed by his light.
Justice fell second, his flesh torn asunder on the battlefield by a thousand spears, and a hundred arrows, for it took an army and and army alone to fell him. His death caused no collateral damage, as he fought alone against those who would harm his people.
Wisdom fell third while distracting the enemy, his plan had began since the first death, always working ten steps ahead as he always had been. His death took almost as many as that of Justice. Wisdom did not fight head on, instead with cunning traps and spellfire, with elementals and golems conjured and controlled by him alone. His mission was to buy the others time, and he did.
Hope and Valor, the last two and considered the mother and father of mortal-kind. By the time they were found their plan had already been in action. 12 were chosen among the Birdfolk, 6 for Hope, and 6 for Valor. Of the two groups, there was one each who were chosen among the rest to strike down their gods, and steal away their power if only to delay the inevitable a little longer. Auriel was chosen by Hope to host the majority of her power, and lead the other chosen 5 in battle alongside those chosen by Valor.
They delayed the war by hundreds of years, constantly fighting a losing war with no end in sight. Auriel only remembers herself in her final battle, she led what left of the chosen of Hope and Valor, as her counterpart chosen by Valor had died 100 years prior alongside one from the group of Hope, and three others from the group of Valor.
Her light led the way, two of Valor's chosen spearheading the assault alongside a hundred Bird-folk warriors, those left in the group of Hope were left spread amongst the warriors, to protect those left. Auriel, now known as High Archangel of Hope, fought against a terrible mass of darkness, her weapon, a spear of pure light against a sea of approaching abyss. She was like the sun fighting back against the night, though by the lack of sun in midday, they already knew what the shadow could do to Auriel, the little candle.