STATUS:
Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..
10 yrs ago
Current
Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..
@ImportantNobody 1) Yes, killing quickly is optional but recommended. 2) Character sheet looks good, aside from a few spelling/grammar mistakes. 3) Is Evvie pronounced "eh-vee" or "ee-vee"? I'm conflicted about which it would be.
1) I'll try to do so if it makes sense. A battle ending in as little as three posts could feel rushed to me most of the time unless they get some good content in those three posts, which is possible given the format here. I was mainly worried because in the arena a post is generally one attack, so someone could kill your battle hardened warrior in only three punches. The way this roleplay works it seems to alleviate that if the post is composed of multiple exchanges.
2) don't know if it was from the original sheet or the edits I did, which would make more sense. Or actually some of the grammar mistakes in the abilities and such could be intentional depending on what mistake because it saves words, omits periods at the end of only one sentance, etc. it wouldn't hurt for me to fix it anyways though. Could also be not capitalizing the first word of the sentance...which may or may not be on purpose as well. Mwahahahaha!
3) it's pronounced eve (as in Adam and Eve) and how you pronounce the letter v (unless you're from Great Britain and they pronounce it weird). The v is pronounced twice if you want the super accurate version but just saying ee-vee is so similar most might not notice. Some words in English are similar where we tend to make the two letters together into a single sound. For example, I think letter would be let ter. Don't know how many people actually pronounce it that way. Or maybe I'm just completely mistaken about that grammer.
(Please tell me about any concerns or things you wish more explanation on. I can see how I may have to limit some of her powers. I'd like for her to physically be at the top of things so may sacrifice other stuff if needed)
She has a short, sturdy looking body. She doesn't have too much fat due to her level of activity, most of it collecting on her thighs that make them a tad pudgy. You can see some muscle but it's not like a body builder look, as she doesn’t have to push her body to it’s limit very often. Her Caucasian skin tone, due to it's ability to heal itself, has no scars or any other traces of damage such as sunburn, leaving her not as tan as someone who would spend so much time outside. She is only an A cup in breast size (the armor in her picture made her chest look larger than I was planning).
Besides mostly human looking she has some dragon body-parts coming off of her. First are her two inch long ivory colored horns, a little thicker then a thumb, sprouting from close to the top of her head but slightly foreword and pointed a few degrees off to the side. These are a portion of her skull. She has a two foot long tail extending from the bottom of her spine, starting at it's base as thick as two fists and slowly tapering into a tip. The dorsal portion (facing to the outside) is covered it very soft and small green scales. The ventral (inner-side tissue) feels kind of muscular like a snake and has small ridges. She has two wings sprouting from her upper back that are about the size of her torso when spread out, revealing tan, leathery feeling tissue that make up the portion of the wing that catches the air. The bone portions of the wing have the same green scales as her tail.
Her face is surprisingly soft and unassuming. However, her light purple eyes have slit pupils like a cat (although note quite as pronounced) and can look very fierce, but only on rare occasions. Her eyelids are a tad pointed. She has a button nose and narrow lips. Her two "canine teeth" are more pointed then in normal humans, but not enough to stick out of her mouth. Her hair, including her eyebrows, which has nothing out of the ordinary beside the color, is light purple. She very rarely fixes her hair, and given her active outdoor lifestyle makes it more often then not a complete mess. She does cut it on occasion when it's so long that it rubs against her wings and annoys her, so the length could be anywhere between shoulder length to midway down her back. She often cuts it herself so it's rarely done properly. Like her hair, it's unexpected for her to have fixed up other areas of her body. She almost never wears makeup, nail polish, etc.
Personality:
She's stubborn, overconfident, and almost never backs down from a fight. If something is boring to her then she rarely does it. That being said she can be incredibly lazy at times, putting off stuff she doesn't like to do until the last minute. She's prone to pouting and throwing temper tantrums if she feels she’s been treated unjustly. She's okay with loosing if it was a fun or epic battle but could easily become a sore looser depending on the situation (such as previously mentioned).
She's an attention hog, enjoying boasting about accomplishments and entertaining people with what she considers entertaining, such as her feats of strength. She's not a very good listener when it comes to other people, however. She has little patience, especially for long, boring tales. Some might believe she has minor adhd. She has a high level of curiosity so might wander off if something catches her eye and get herself in trouble.
Despite all of her flaws she tries to be a good person. She's not a bad girl, being more like a misbehaved one at times, especially when she doesn't understand all of the human rules such as personal property, which resulted in most of her more serious crimes at first such as unknowing theft and trespassing. The more time she spends with humans the more she's getting the hang of how to properly act, although she still has some issues on occasion and doesn't care much for formal etiquette even if she does understand it.
Related to this fact is her lack of understanding of the purpose of clothing. She thinks it's mainly just for protection from the cold and has no concern or concept in the slightest for modesty. Her naivety in this matter, and in many others, know no bonds. She often has poor posture and behaves in ways a lot of people are too embarrassed or find socially unacceptable to do such as putting her feet on the table, picking her teeth, etc. Her behavior is often considered very tomboyish. Her grammar and pronunciation can be terrible and she's not completely fluent, but has been taught most words that commoners in a fantasy setting would often use. Just don't expect her to be quoting Shakespeare. She has no knowledge in writing. She's not very intelligent, although she has her clever moments from time to time. It's more accurate to say that she's uneducated rather then dumb, although she's still not the sharpest crayon in the box by any means.
During combat she has no problem killing monsters or other enemies, although is not completely unmerciful so won't strike down those who no longer pose a threat unless they're clearly going to die anyways and should be put out of their misery. Sometimes if she gets worked up her dragon instincts take over and she feels an almost sadistic urge for battle and enjoys wiping out the enemy, and in such a mood it's harder to stop herself from getting carried away. She may even start behaving animalistic like a predator stalking her prey. However, normal fighting won't trigger such a response. The enemy has to be particularly cruel.
She's not particularly afraid of death and may even be impressed by a foe who manages to take her out. It's not as strong as saying she has a death wish, but she does wish to die epically in a fight rather than an uneventful one.
For her good qualities she never betrays anyone, is playful, stands by her word if she says she'll do something (but does tell lies for other matters on occasion), protects those weaker then her, and lends a helping hand for a variety of tasks. She's not motivated by money, having few personal possessions. She's self sufficient, so doesn't have to rely on humans for her survival for most aspects of her life. However, when she does do things for humans she often gets compensation usually by way of food or a place to stay for the night. She doesn't mind sleeping outside and hunting for her own food, but also doesn't mind the human way of living from time to time. Her primary motivation for helping humans in the past was that she enjoyed the attention and praise that her heroic deeds brought to her. Another motivation was her enjoyment of combat. Fighting monsters that threatened the humans not only fulfilled her primary objective but it also gave her things to fight in the meantime. However, as she spent more time with humans then she began to actually feel some attachment and willingness to protect those she cares about.
For mannerisms, she growls and tucks her wings inward when angry, often accompanied by sharp flicks of her tail. Flicking of her tail doesn't always mean she's angry, however. If the tail is loosely flowing around from side to side with some playful flicks then she's clearly content. When she's very excited her wings can flap like crazy. It's obvious when she's worried by if her tail tenses up. She likes to let out "ferocious roars" during battle or at other times to psych herself out that could be seen as more adorable than anything else. If wanting to mock someone, she very commonly sticks out her tongue. She sometimes bites people when angry, but not always to cause serious harm, just to prove a point that she's angry with them.
Likes: Fighting (for fun, not necessarily serious conflict), winning, praise, attention, massages, eating meat, eating a lot, warmth Dislikes: Loosing unfairly, being ignored, boring stuff, cold, eating vegetables, forced to wear restrictive clothing
Abilities
Miscellaneous- Ambidextrous. Her tail trained for balance, whipping, and some grasping (poor at finer manipulation and can't get a good grip). Outdoor survival related stuff such as tracking, climbing, navigating by stars, and poisonous plants knowledge (even if she does mix them up sometimes). She’s surprisingly incredible at juggling and belly dancing.
Weapon Training- Some practice with the sword, mace, dagger, staff, and unarmed combat, but very limited official weapon training. This is mainly from personal experience so her style is very rough and telegraphed. She’s best with unarmed and staff.
Heat resistance- 100% burn resistant and very high tolerance of anything heat based. She can still suffer from heat stroke from insanely high temperatures over long periods of time.
Physical Upgrades- Her physical abilities given to her by being half dragon are perhaps her greatest asset. Her muscles don’t look like much but she in fact has enhanced strength, durability, and speed that can put most grown men to shame. She also has enhanced sight, smell, hearing, and taste by around twice as much as a normal human. She can see in the dark better humans but not quite as much as cats. Her durability is poor against magical attacks not relating to heat.
Dragon Spirit- She's not easily frightened or intimidated even through magical means and can tolerate pain greater then most people. This could be a disadvantage if she underestimates or doesn't notice a wound.
Powers
Internal Flame- She has magical powers through use of her internal flame, a corporeal fire in the center of her body that can only be detected by those who can see it's magical or thermal energy. This flame gives off heat, making her average body temperature at around 105 degrees Fahrenheit. Cold temperatures weaken her internal flame, thus limiting her magical abilities, although the flame can help keep her warm until its simply becomes too weakened. In normal temperatures, as long as she's well nourished and in good spirits then there shouldn't be a problem with her internal flame weakening too much. Fits of intense rage or determination can enhance it briefly. The flame only goes out completely upon death...probably. The following powers need magic, and thus internal flame, to pull off.
Fire Breath- The flame can grow into a stream as twice as large and hot as a flamethrower at maximum output. She cannot breath in while doing this and gets short of breath faster the larger she makes the flame, so at maximum she'd have to stop to catch her breath after around 5 seconds. Because this fire breath is the basis of all her fire based moves, she can tend to run out of breath a lot if she relies too much on her fire attacks. Besides temporarily running out of breath she cannot run out of fire breath as long as her internal flame is still burning strong. If she sneezes she has trouble containing fire shooting from her nose.
Smoke Breath- Burning fire in her stomach, she can then open her mouth and breath out a bunch of smoke. This attack is effective because it's unlikely they'd know it's coming. She does need to burn fire for 4 seconds before the smoke can come out, though.
Fire Control- She's able to control her own fire. For example, she can breath it into her hand and then form it into a ball to toss it at her opponent. Once fire exits her general proximity then it begins to loose it's thermal energy as fire normally would. Therefore, she can keep a flame on her body active for long periods of time, but toss it out at an enemy and it will go away rather quickly. Fire control takes concentration, so even if she can keep fire going on her body for a long time, get distracted and it will go away.
Solid Flame- She can create flames that form a physical mass of fire capable of deflecting moderate attacks as long as she can keep the flame going, making it necessary to continually remain in contact with it and supply energy. To use this move she has to blow fire as normal and then mold it together with her hands or feet. The larger she makes it the more energy it takes, and creating more then around half of her own body size and this move starts to falter.
Body Heater- Evvie can heat up her body temperature even higher then it is normally at the expense of some constant energy use. Touching her can result in an burn within three seconds if using this ability to the maximum extent (which requires a ton of energy so limits all other fire based attacks during this time), but otherwise it would just be uncomfortably hot and take much longer to burn. This increased body heat can also kill off some bacteria, viruses, etc. in her body that are sensitive to temperature. She can make this technique heat herself up less, sometimes just to warm herself up in cold temperatures.
Flight- Her wings are not large enough to lift her weight without magical capabilities, being at best like having two small parachutes, so she can only fly by sending magical power through her wings. This magic is like second nature to her and uses hardly any effort, but the fact that it does require some can stop her flying if any anti-magical attacks are used against her.
Booster Wing- This power gives her quick bursts of speed for a second before quickly slowing back down to normal speed. She cannot control her flight path during this, going straight ahead. While setting up this move her wings must raise up and stretch outward to their fullest extent before snapping back, giving a clear visual cue that she's up to something just beforehand. Wind visibly blasts out from behind her as she travels, which can knock people behind her with an equal and opposite force. This move can only be used once every 5 minutes or so without severely straining her wing muscles. For a minute afterwards she can't use any other powers with her wings besides very weak versions that are almost useless.
Wind Gust- She can use her wings to blow winds up to 50 mile per hour without hurting her muscles, but used too much or too strong and she runs the risk of tiring her wings out. This is like a weaker booster wing that sends wind forward instead of backwards and doesn't move Evvie as long as she braces for it, but does tend to unbalance her otherwise.
Reincarnation- Doesn't allow her to instantly pop back to life and continue the fight or something crazy. Relevant for backstory.
*Grabbing onto her horns slowly drains her to what a normal human girl would be capable of. Luckily she quickly goes back to normal upon release. *Coldness...kind of. She can survive in colder temperatures for a bit due to her internal flame, but her internal flame/powers are weakened as a result. Disliking the cold can also cause problems for her. *Most magic and mind based attacks. *Poisons. *Intellect. She falls for tricks with relative ease. *Long distance combat. *Ticklish armpits. Perhaps her most silly weakness but not to be underestimated, being that they are violently ticklish.
Equipment:
Outfit- (See picture in her appearance). Her armor (green portions and black cups over her breasts) is very light and flexible while still offering some protection, but not as much as steel. She despises inhibiting the joints of her wings or tail so leaves her upper back and hips largely exposed. She also doesn’t like shoes very much so is quick to loose them if she gets serious or in them for “too long of a time”, leaving only the shin guards and black socks open at the heel and toes.
Dragonheat Staff- This is a 4 and a half foot long grey staff made out of a metal twice as durable as steel even when heated up to 4,000 degrees Fahrenheit. It can heat up to the surrounding temperature incredibly fast (her blowing fire onto it being most common) and retain the heat for up to twice as long as a normal steel object that size would. This is Evvie's signature weapon.
Backstory
Her birth is a mystery to most, including herself, both from a scientific standpoint and who her parents are. The truth is that she was born from a once wicked dragon god named Grethalroune, who had slowly became infatuated with a human woman that he had kidnapped from a village he was terrorizing for it's wealth. He transformed into a humanoid body in an effort to trick her as if he was a knight coming to the rescue. However, she caught onto his ruse and put up a good fight to escape due to him not used to his humanoid body. During the struggle an actual knight came in and wounded him severely with a sacred weapon able to kill gods, so it took all of Grethalroune's strength simply to escape with his life empty handed, and he was too wounded from the attack to even regain his power of a God. Only he himself knows what he was up to for the next couple of years, but it was clear that he was angry and wanted revenge on the knight and then recapture the woman. However, he was once again defeated in the attempt, only to surprisingly be spared at the request of the woman. He didn't understand human emotions well so was left baffled for a long while at this, contemplating his predicament while locked in a cell. He was able to regain his god form, but human emotions gained from his experiences spent in his human body had changed him and he couldn't bring himself to use force to break free, much to his own dismay.
He suffered severe atonement, but at last had changed his ways and tried to help undue the damage that he had done. The woman, who he found out was named Liralith, forgave him as he slowly began developing a true relationship for the first time. They had one child together, Evvie, before Grethalroune's death while fighting together with the knight to protect his family against the rival Dark Dragon who was angry at his once ally changing sides. Both Grethalroune and the knight died from their wounds but the dark dragon was forced back. He apologized one last time before moving on to the afterlife together with the knight.
Evvie can reincarnate by her soul transferring to an egg to give birth. The different reincarnations of Evvie usually follow the same trends unless placed in a different scenario then normal or something extreme happens. Due to her human mother being a relatively normal mortal she had only been around for Evvie's first life. For this life she was found as a baby outside in the snowy wilderness by an old hermit named Ithrus, who saved her from nearly freezing to death. He raised her as his own child, feeling responsible for her due to no other villagers around the area wanted to raise a half dragon girl. Evvie was largely independent even from an early age, and she even ran away at the age of six, falsely believing that she could make it on her own and didn't feel like she belonged with humans. She fled south, away from the cold, but she came back to the old hermit near death from wild animals and the blizzard.
After Ithrus nursed her back to health for a second time she began to form a bond with him and realize how much he truly cared for her, and how she couldn't do everything on her own. However, this revelation didn't stop her from wanting to grow more powerful and be able to fend for herself, and maybe even help him out in the future. She ventured south a lot once she got further into adolescence, but she never stopped visiting up north on occasion despite her hatred of the cold.
During her travels she caught wind of a great city. While curiously venturing that way she was taken and told that she was worthy to participate in a tournament to gain entrance. With their ego stroking she was more than willing to do as she was told to try her luck and prove herself, or at least have a fight worthy of a lifetime.
Evvie is kind of similar to Jormund, but oh well. There's bound to be some characters with some similar powers every now and again. I'll post Evvie anyways once I get her updated sheet made out.
Hmm...I forgot some of Evvie's nicknames.
EDIT: Posted the sheet but still need to add writing example and fix anything you need fixed.
EDIT: Due to being half dragon I imagine someone holding a grudge and racist against dragons due to them seemingly being all enemies here, or maybe a job as a dragon hunter in the past. Could be a good setup for a fight.
Ombard barely managed to skid to a stop at the edge of the opening chasm, the rocks kicked up in front of him tumbling into the abyss. He swung his arms wildly in an attempt to correct himself and was about to fall in when Evvie grabbed onto his lower abdomen and hoisted him backwards to safety. She was still in pain, but thanks to the shock of it fading she was now able to behave relatively normal again until the pain would wear off completely.
The two peered down into the deep chasm with curiosity for a moment, then towards each other, and then finally shifted their attention back to the man scrambling for safety on the other side. Evvie flapped her wings to easily carry herself over the gap, sticking her tongue out at the stranded Ombard. He let out a snarl as he began to navigate around the right of the chasm, never the greatest at jumping so couldn’t take his chances.
This delay could have given her opponent some time to retreat, although she believed that she would still easily catch him yet again if he didn’t try another trick. This time she knew to look out for his projectile attacks so she landed down and took after him the rest of the way on foot, prepared to dodge to either side of he tried that move on her again. Getting fooled twice would be an embarrassment far worse than the pain would be.
“Stop right there!” She shouted after him, even though saying such a thing was generally pointless. Her voice still sounded strained from the pain.
I'm sure you can prolong if both players agree, within reasonable limits. And, sure the execution thing works, though you'd have to be somewhat evil to have them at your mercy and still kill them, which I don't think the tournament requires.
And I suppose they don't have to say any dramatic last words, but I imagine people would want to roleplay their character's reaction to being mortally wounded.
Are you gonna use Evvie? :P
Yeah, perhaps you can wave your right to last words if desired.
I'm using Evvie. XD I'm going to alter her canon and powers somewhat for this version.
This is the best roleplay for her thanks to her personality causing difficulty winning otherwise. Not that it wouldn't cost her the win here either, but...
I'm assuming you don't have to go for a win after two in canon posts, though lalli' post implied the opposite. I'm guess that post was worded that way only for the assumption that someone would try to win at the first opportunity rather than that being the rule of law.
I imagine you can kill them in such a manner but only pausing to give them the last words, like Anakin versus Dooku. So the in canon post would end with them in position for certain victory that they can take after the opponents response. It would be more like an execution though.
I'm not the best at coming up with last words. Based on my character I'll submit (after work, sooner or later) she might do a congratulations of sorts for the epic battle as long as they fought fairly. For most people I imagine last words being incoherent babble and pleading, at least for civilian characters not mentally trained for death.
<Snipped quote by ImportantNobody> Not sure exactly what you mean there. The character itself sounds fine, as does the father. Like I said, the setting is pretty maleable at this point, so it's possible. P.S. Half dragon, half demigod. Does that make them a quartergod?
I meant is there a one true religion or is every religion a character has somehow correct at the same time, but it seems the later is true.
The dragon father is a god, the mother is a normal human. She's long dead because my character reincarnates. My mythology is largely unexplored from that setting. Gods can be planet busting but not all powerful and somehow die and go into an afterlife. It took another God to kill him but one can assume a mortal could kill a god anyways, which is actually a joke for my multiverse when someone kills a god from another setting with ease, like the One Punch Man anime.
The version of my character used on the forum is heavily nerfed so don't worry about power level being too strong. The problem for her is mainly she's not the brightest so can be tricked and stuff. I generally want her to be physically more powerful than her opponent to make up for this, although in some battles that would take it seriously she would be limited to their power and more likely to make mental errors in judgement that leads to a poor win ratio.