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    1. Innovative Engimas 11 yrs ago

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Gowia when I posted I didn't know you had claimed Calxus my bad man. Go ahead and take it, I think I'm gonna scrap mine and start fresh so go ahead your good mine I'm changing mine.
Nation Name: Kingdom of Autare / Monarchy of Bertrand

Flag: WIP

Region/color on map: Calxus

Capital: Revvines

Capital Population:760,000

Other Major Settlements:
Port City Monfrienge
Borkast
Sesnass
Marvess
Fort Aukran

Population: 9,200,000

Racial demographics: 100%
Social dynamics: Autare are well greed driven lightly said. If it comes to a persons child or a fat sack of gold, the gold would come first. Driven by pleasure and money faith has little to no influence in Autare. Slavery is also a large part in the most large from pleasure houses to simple servants, though not extensively threw the kingdom it is still a large part of its working. Faith has little to no power here but people are allowed to choose there own religions freely as long as it don't provoke the masses or priests converting locals. Conversion is punishable by heavy tax fines and jail imprisonment, a second time is punishable by death considering the scale of the offense. The Bertand Monarchy sees faith as a necessary evil but the royal family carries no faith as often inbreeding are bound if suitable matches are not made for the royal children. Both men and women share equal rights, so any entitlements go to the eldest child.

Fashion: Hierarchy and the elite wear fine silks as their fortunes tend to allow more lavish attire, flaunting their status as often fine jewelry is also adorned with such clothing. Pea sentry to merchant wear linen to light woolen clothes. Slaves wear what there status is, pending on what the job entitles.

Calendar: There is no notable days of special value save one. Its Founders day, since its beginning Autare celebrate this day with the utmost reverence. Though its little more than debauchery at the utmost graphic. Everything is near free or dirt cheap even the finest of wines.

Art: Art plays little to no importance, save the marble architecture.

Law: The law is considered a position of importance, as they are old fashion in their ways. If you steal its your hand, eye for and eye. Since money is the driving force the law is separated into three sects. Business, Property and Slavery. Each has its courts and enforcers that handle legal matters of the kingdom. For more serious crimes or large scale inquiries the Royals are called in to handle matters.

Education: Any type of education is trade based. Or tutors and teachers are brought in for wealthy families. Basic at best.

Type of Government: Monarchy
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All I can get for now will finish it over time.
I'm not fond of mages but I'm open to it. As long as there not super powered.
I had tried this with some relative success on the old guild, so I figured I would try it again. I would be the same world but an alternate universe, thinking maybe only holding a few cities to start. But its a work in progress so any ideas would be more than welcome. I'm thinking it would be in the second age so the Numenor would still be around. So please help if your interested. And lastly, traits? Yes or no?
If its gonna have elements of fantasy it should be more like a Tolkien fantasy. Giving each race both its weakness and advantages. But I'd like a good nation rp.
I'm game. You could have it intertwined with Samurai Warriors, with the muso powers and such. I can provide more detailed information if you like. Twists could be is that our character are half breed demon/human hybrids.
I'm gonna watch this for now but it seems interesting.
An option is that the planet can have a race that isn't developed yet and more based on a tribal community. Say maybe bronze age technology at best. So it would be tribal natives that help live of the land, the middle road humans, and more developed psychic race most like the Protoss from Starcraft with communication based of telepathy (Like a galaxy police of sorts.)
Count me in too
Sign me up good sir.
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