Avatar of Ionion
  • Last Seen: 2 yrs ago
  • Old Guild Username: Ionion
  • Joined: 11 yrs ago
  • Posts: 299 (0.08 / day)
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  • Username history
    1. Ionion 11 yrs ago

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Recent Statuses

8 yrs ago
Current Getting back into RPs after leaving a bad chapter of life behind.
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Most Recent Posts

Overpowered anti-esque heroes. I like this idea. Count me interested.
"You want a trick or a treat?"

Personal Information
Name: Tatsumaki Hikari
Age: 17
Gender: Female
Date of Birth: October 31st
Appearance:
Hikari is an average height of 5'2". Her body is well built with a bit more muscles than usual for a girl, though her breast haven't really developed a lot. Her skin tone is slightly tanned. She has orange eyes and mid-long, light blond hair that is always hanging loose around her head. Her normal outfit consists of an orange hoodie with black sleeves and a black T-shirt underneath, black knee pants and orange sneakers. She will also always have something sweet in her mouth like a lollipop or some gum. Her witch outfit is as seen in the picture above, but the only difference is that her hat doesn't have eyes.
Personality:
Hikari has a very straightforward personality and she isn't embarrassed to say what's on her mind. A lot of times she will say something and only afterwards realize that it may have been wrong to say that. She will always look happy and upbeat and the rare few times she would look down would be when she is out of sweets. Sweets are her biggest weakness and she is easily convinced to do something if she gets candy out of it. She likes to laugh a lot and jokes around with people. A lot of times she will trick people into believing something ridiculous and laugh at them. She does care a lot for the people she views as friends and will do anything to keep them safe. Her personality changes in battle though. She gets quite serious and will do almost anything to complete her objectives.

Combat Information
Strength(s): High amount of magic reserves, Athletic, High stamina
Weakness(es): Clumsy, Low durability
Tool(s):
Phantasm Staff
This staff also doubles as her broom. This is the staff she uses to channel her big illusion spells with. It is a wooden staff that is as tall as her, at the top the wood is shaped like a roundish triangle facing downwards with 3 vertical eyes in it.

Spells:
Curses
Reverse Masquerade: She can only use this when she has a ghost of herself. Both she and her ghost have to say a 10 line incantation while holding her staff. When this spell is active it causes the colors seen by those she perceives as her enemies to be their opposite (color circle) and they will hear all sounds in reverse, which makes it hard to use incantations. The area in which enemies are affected by this is a 500m radius around her. To keep this spell up she has to feed it magic constantly and she has to keep touching her staff, if she lets go of her staff the spell gets broken.

Ghostly Combustion: She can let a ghost she made explode with this spell and it is her only real offensive spell. The explosion isn't that big, but it packs quite a punch. She does this by making the magic that the ghost is made of implode on itself, the more magic that she made the ghost with, the stronger the explosion.

Charms
Vision Alteration: By touching someone she can change what their eyes see. This can easily be used on herself. She can for instance make them see in the dark or see heat instead of light. Once activated it takes a small amount of magic from the person who it is used on to keep it active and the person themselves can disable it when they want.

Ghost Link: She can link her own eyesight with that of one of her ghosts so that she will see the same thing it sees. She mainly uses this for scouting or in the rare case her own eyesight has been disabled in a fight.

Crafts
Poltergeist: She creates a ghostlike copy of herself or someone she is touching and she can control this ghost with her thoughts. This ghost can use the same magic as the original person, but all spells it uses are cast with her own magic. For the ghost to cast a spell she needs to know the name of the spell, what it does and the original must be able to cast it themselves. There can only be 1 poltergeist at any time and it cannot become intangible.

Haunted Souls:With this spell she can create up to 3 ghosts. These ghosts can become tangible or intangible at her command and are also controlled by her thoughts. She can choose how much magic she uses to make them and the more magic she uses, the more damage they can withstand while being tangible.

Familiar: N/A

Other Information
Her favorite color is orange.
She is addicted to sweets.
Her favorite day of the year is her birthday which is on the same day as Halloween.
Sorry I haven't posted in 2 days but I had a lot of stuff to do. Can I ask if the talked about timeskip happened or not? This would influence my post as you can guess.
Vanu was just sitting in the guild hall reading a floating book about spirits. She had found it in a bookstore during her last job and it contained quite some interesting theories and such about spirits. Still nothing about spirit magic though, books about spirit magic were rare since you had to able to at least see or feel spirits to use it. The writer was obviously one who felt spirits, but didn't see them and she particularly liked how he described how each kind of spirit felt. She herself could see and feel the souls, but they just looked like wisps. Her musings were interrupted though when a very loud music started playing. She knew only 1 person who made such a sound and when Kelthar walked inside she knew for certain. As always he was talking very loud.

She then saw him walking over to Amelia and since she was completely pulled out of reading she figured she may as well talk with them. Kelthar always had some interesting stuff to say about his jobs. When she got closer he started to play a sad tune on his ukulele and apologizing for ruining Amelia's drawing time. "You also interrupted my reading time" She said while pointing at the book one of her spirits was keeping afloat next to her. "Also hi Amelia, can I see what you're drawing this time?" Once again her spirits started to act a little weird when she got close to Amelia. She once asked Amelia if she used spirit magic as well, but she didn't want to talk about it so Vanu didn't ask further. She guessed it was some sort of secret and since Vanu kept her right eye a secret she figured it was something like that.
Well except my character since she can see and feel human souls.
I've tried introducing my character multiple times, but no matter what I type it just doesn't feel right. I guess I'll wait a bit until a good moment for it shows up.
Good question Expolar and one I actually didn't think about. I think that it will be on the right side of her neck. The color the same red as her eyes since I like marks that reflect the eye color. Thanks for pointing that out to me.
Name: Vanu Ashton
Age: 16
Magic:
Magic Level: B
History: Vanu was born to the east of Fiore in a religious town with a lot of shrines. Her mother died during birth and her father died not long after because of an illness. She was then raised in one of the shrines as a shrine maiden as was the custom for orphans. When she was young she started to see wandering souls. After some time she started to notice she was able to control some of the spirits and put them in objects. About 2 years ago though an accident happened and her right eye activated. Seeing that she could control other people with her power the townspeople saw her power as evil. Because of this she had to leave the town and fled to Fiore where she heard they were more used to people with magic. Eventually she arrived at the Phoenix Wing guild and has stayed in Magnolia ever since.
Personality: Vanu is a calm girl who doesn't really talk that much to people she doesn't know. She likes being around her fellow guild members and doesn't have that much trouble talking with them.
Team Members: /
Three Strengths:
1. Great organizational skills
2. She is quite smart
3. Has a big magic reserve
Three Weaknesses:
1. She is very sensitive to sunlight and gets sunburns easily
2. Has no confidence in her own abilities
3. Can get scared easily
Greatest Love: Reading books
Motivation: Wanting to find out more about her magic and find somewhere she belongs
Appearance:
Additional Details: She always carries an umbrella with her for when the sun gets too hot. / Her fairy tail mark is on the right side of her neck and has the same color as her eyes.
I am certainly interested, though I wanna ask what kinds of magic are not allowed. Like for instance judging from the story no slayer magics. Any other?
Name: Vanu Ashton
Age: 16
Magic:
Magic Level: B
History: Vanu was born to the east of Fiore in a religious town with a lot of shrines. Her mother died during birth and her father died not long after because of an illness. She was then raised in one of the shrines as a shrine maiden as was the custom for orphans. When she was young she started to see wandering souls. After some time she started to notice she was able to control some of the spirits and put them in objects. About 2 years ago though an accident happened and her right eye activated. Seeing that she could control other people with her power the townspeople saw her power as evil. Because of this she had to leave the town and fled to Fiore where she heard they were more used to people with magic. Eventually she arrived at the Phoenix Wing guild and has stayed in Magnolia ever since.
Personality: Vanu is a calm girl who doesn't really talk that much to people she doesn't know. She likes being around her fellow guild members and doesn't have that much trouble talking with them.
Team Members: /
Three Strengths:
1. Great organizational skills
2. She is quite smart
3. Has a big magic reserve
Three Weaknesses:
1. She is very sensitive to sunlight and gets sunburns easily
2. Has no confidence in her own abilities
3. Can get scared easily
Greatest Love: Reading books
Motivation: Wanting to find out more about her magic and find somewhere she belongs
Appearance:
Additional Details: She always carries an umbrella with her for when the sun gets too hot.
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