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  • Old Guild Username: IVIasterJay
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    1. IVIasterJay 11 yrs ago

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Yay, people are interested! The OOC is already mostly made, so I'll have that up very soon.

TheWindel said
Are the dream selves and the real selves two separate characters? How many characters are we allowed?

Yes and no. The dreamer can be whoever or whatever they want inside their dreams, but they are still themselves. Each player is only allowed one character (their dreamer), but can create as many NPCs as they can keep track of.

Traitor said
Glad you didn't give up on that idea of yours Jay. I'd be interested as well but can't promise being able to partake as of yet.

Thanks Traitor. If you feel like joining at any point later on, just let me know. This is one story where it's really easy to add in characters whenever.

Edit: And here is the OOC.
This RP is based off a story I wrote a long time ago about a boy who escaped his bleak reality by finding asylum inside his dreams. I think the concept would scale well to having multiple characters, especially since the planned sequel to that story would have done just that.

So all of the players would be kids, teens at the oldest, who all go to the same school or to schools in the same close area. The characters would be completely normal kids during the day, going to school, dealing with family, hanging out with friends, all that jazz. The real fun, and the core of the story, is when they fall asleep. You would be playing as a child who experiences lucid dreaming, which means they are aware that they are dreaming. Beyond that, each is capable of controlling their dreams, essentially becoming an omnipotent god until they wake. Yes, you heard it right: Omnipotent. Anything you want, anything at all, you can create inside their dreamspace. Whip yourself up some futuristic starships or throw together your very own non-Euclidean Lovecraftian world; be a wizard like Hairy Pothead or swim in cold fire or blow bubbles into stars; emulate reality or shred the rule book and scatter the pieces.

The very beginning will most likely feature very little character interaction beyond seeing each other in school or if your characters are friends, allowing time to establish who your character is and what it is they do inside their dreams. What really marks the beginning of the story is the first contact: when one player enters into another's dreamspace.

Would they assume it just another part of the dream? Would they recognize a stranger tearing through their world? For that matter, would their dream appearance even match their waking one? Would they tell anyone else in the waking world about their dreams? And what would happen to the mind if two omnipotent gods battled it out inside one's head? All this and more in the next anticlimactic episode of Dragon Ball Z!

I'd leave everything after opening that Pandora's box up to you. Whether you end up killing each other to protect your clashing realities, or if you end up banding together to become the keepers of a whole knew reality is up to you. Every once in a while there may be an unforeseeable event thrown in to rattle the cages, but not often.

If you'd be interested in an RP were you change from an impotent child to an omnipotent god and back again with a turn of the moon, let me know. I'm very willing to take in any and all feedback and suggestions to make an RP that is fun for everyone.
Don't wait for me. I'll get a post in when I can saying Saze woke up in an empty classroom with no idea how he got there.
I seem to have returned to find my little godlings have disappeared on me. horrordaily and Arrayah haven't posted on this site in a week and Actraiser and DragonBeastMode aren't responding either. I'll wait a little while more before I decide what to do about this RP, be it hit the kill switch and try again or use another story idea entirely.
Thank you for your wise words of insight. <--------------THIS IS SARCASM
So... when do you think this RP will actually start?
I've updated my last post with the archetype I've been working on. I have absolutely no idea how it plays, but it's pretty close to what I envisioned for it. I might add some descriptions of what the images would be, but other than that I can't think of anything else it needs.
Yay, someone's getting creative and making an archetype! One problem I see, besides some phrasing issues, is that only one monster can attack at a time using standard game mechanics and therefor none of the monsters' effect would ever activate. Depending on your intention, you would either have to include a way to alter the game mechanics to allow multiple monsters to attack at once, either as a field effect or some kind of continuous spell or trap, or you would have to rephrase their effects to mean when multiple monsters attack in the same battle phase.

I'll be editing this post with the archetype I'm currently working on in a few minutes.

Okay, here is my currently-WIP archetype: the Colors. They are kind of supposed to be a play on the idea of color gangs and just plain paint colors. They focus on rapid-fire summoning tot he point where you have more monsters on the field than room to summon them. I have absolutely no clue how to word some of the effects I wanted for this archetype to work, so any tips or suggestions are more than welcome. And please tell me if anything seems too weak, too OP, or just overbalanced, I'm not very good at seeing problems in my own cards all the times.



Pathfinder said I would advise against it unless you can make a good way for it to travel with the party quickly.

I was thinking she'd have to rely on others physically, such as having to hold onto someone else to travel fast or over large distance. Also, would a mer-jelly be a type of mermaid or a different race entirely? I know jellies aren't really fish.

Edit: And I just found a better picture than I could have hoped for.
So if someone was making a mer-jelly character, should they stop?
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