Avatar of Jin Of Mana
  • Last Seen: 4 yrs ago
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    1. Jin Of Mana 9 yrs ago

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4 yrs ago
Current Boo
6 yrs ago
To whom it may concern: I’ll try to get some posting done soon. Life’s been a tad rough as of recent.
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6 yrs ago
Apologies to those waiting my response! Last few days, and a couple more, i've had little freetime!!
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6 yrs ago
Freetime? What's that?
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6 yrs ago
Playing some D&D 5e tonight, and sunday! Expect less activity from me! I'll try and get some posts out saturday though!
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Most Recent Posts

Character Sheet:

You shall now witness 'dah might of AFRICA!

Name: Leo Zion

Nicknames: Leo; That lion; Iron Zion

Villain Name: Lord Zion; Iron Lion Zion (His title from natives of Africa)

Age: 26

Gender: Male

--

Weapons: Natural claws (Does that count?)
Hero(Villain) Equipment: None, for now....

--
Combat Section:

Strength: Far exceeding a human-level, thus superhuman level. One of this villains greatest assets. However, he'd never be able to defeat heroes such as, All Might and Death Arms, in an arm-wrestling match!

Endurance/Durability: Greatest attribute of this villian, hence his title 'Iron Lion Zion'. Peak superhuman level. In fact, a lot of physical based damage (Ex. Knives, fists, blunt objects, even some projectiles) can be considered 'useless' against the lion. (Unless backed by a super-power. Thus a hero with super-strength could still easily bruise and batter the Lion with mere punches.)

Willpower: (Except around fire) This lion brings the resolute of the jungle. Meaning mental fortitude is rather impressive. Yet again, bring fire into the mix and he's likely going to lose his cool. Having a slight phobia of fire, and being a easy way to damage him (I.E. fur burns very well...)

Speed: Only with brisk movements, or non-complex moves, can Zion move rather fast. Yet even then, it's nothing too special, as it's merely him using his super-strength to purpell his movements. Comes nowhere near matching the speeds of Heroes such as, All Might, Gran Torino

Reaction Speed: Impressive, third best attribute. (if you don't count his claws) Enough training, and this villain could rely on reaction speed alone to thwart a hero like Gran Torino. Though as it stands now, the lion's far too unruly and lacks the training to do such a feat unless threatened with death... Even then, it would be a 'miracle'.
--
Quirk Section:

Name of Quirk: Lion's Pride

Ability of Quirk: User possesses the physiology excruciatingly similar to a lion. Plus other things...

Qualities of Quirk: Durability, Strength, and reflexes are the strong suits of this Quirk. Not to mention his claws, which are a force to be reckoned with due to his sheer durabilty.

Strengths of Quirk: Physical strength, durability, and claws are obvious strong-suits of this character. Below are a few more attributes and skills worth mentioning.

  • Improved senses Impressive sight. (even in low light levels) Sense of smell and hearing is rather notable as well. However, these 'assets' could easily be turned into 'hindrances' as well. (Ex. Excruciatingly loud sounds, or strong smells, can interfere with his ability to fight. Or extremely bright flashes of light, and complete darkness, can greatly affect his ability to see.
  • Claws surpassing steel. Very short length, only about 1-2 inches, forcing the Lion to be a 'close-combat' fighter. This means long-range attacks, or foes, could seriously hinder the Lion's roar. This attribute proves perfect for climbing surfaces, including cement or steel walls. Even provides the Lion a 'weapon' when fighting other blades. (That is, if the weapon can even surpass his durability.)
  • Lion's Roar: This big-cat can roar loud enough to shatter windows within a small vicinity, or temporarily daze victims. Even damage hearing for a while. Although, the more someone is exposed to the roar, the less effective it becomes. Also, the lion can only roar extremely loudly once every couple of hours. Or risks grave strain on his vocal cords. Hardly uses this talent as his vocal cords become strained enough that he loses his voice for a few minutes, if not an hour, after performing such a feat.


Weaknesses of Quirk: Horrifically afraid of fire, as it's one of his banes. Succeptable to being damaged by elemental damage, such as fire and electricity. No protection from mind/telepathic based attacks.

  • Elemental damage. Fire being the most feared by the Lion. (Actually possessing a faint phobia of fire, to be exact.) Electricity, or tazing, the Lion also proves extremely effective. A pro-heroes like Cementoss, or Endeavor would greatly hinder the schemes of this Lion. The Heroine Midnight would be an extremely hard enemy for the Lion to fight against, as well...
  • As mentioned before, Lion's roar has harsh effects on the Lion's vocal cords. The lion loses his voice after performing this talent, if desiring to possibly harm those around himself.
  • Slow speed and agility. Relying heavily on his physical strength and durability. A hero like Gran Torino could, quite literally, run circles around this villain with ease. That is, if the Lion never actually lands a hit...
  • As mentioned before, long-range enemies will prove encumbersome for the Lion. As prowess lies heavily in close combat fighting.


Limits of Quirk: Due to so many attributes being 'superhuman' level. They will never matchup to a hero who's quirk souley focuses on the same attribute. (Ex. Death Arms would always be FAR stronger than the lion. Gran Torino will always FAR surpass the lion in speed!)

----

Biography: Easily considered a new-blood to the 'Dark Tree' organization. In fact, Iron Lion Zion only works alongside this group due to them being the key factor to the lion's rescue from his homeland, and furthermore imprisonment in Japan. You see, Leo is from the great country of Africa. Having lived in the savannas and jungles of Africa from birth until the age of 24. Within the two years of living in Japan, Iron Lion Zion has gotten into countless amounts of trouble in the 'concrete jungles' of the cities. Needless to say, Leo stuck out like a sore thumb. Arrogant nature, foolish actions, and sheer unruly attitude, led him on a quick path towards imprisonment. However, the Dark Tree saw the potential within the Lion juggernaut and rescued him from being imprisoned within Japan's greatest jail for villains.

Simultaneously earning the Lion's respect, while concurring a great debt to the Dark Tree organization. Iron Lion Zion is now an undyingly loyal member of the group. By far does Leo consider himself a 'servant' to anyone. Albeit Leo devouts his life, without hesitation, to the ideal that one day the Dark Tree's vision will come into fruition. This lion is extremely arrogant, self-centered, and stubborn. Meaning sometimes his actions do not follow suit with 'blindly following orders'. Yet, with that being said, even the Lion's 'self-centered' goals, or actions, always seem to align with Dark Tree's own in the end of things. Meaning, Iron Lion Zion proves to be not only a valuable asset, but less of a minion and more of a 'general' or 'Lord' by his standards..

Personality: Unruly, arrogant, and eager to poke and prod at other members to 'prove their loyalty and skill'. This makes the Lion a rather distasteful ally for some Dark Tree members. Although his loyalty to the goals and aspirations of Dark Tree are undoubted by all members who get to know the lion. Encounters with Heroes from both Africa, and Japan, has left the Lion feeling the time has come for a new and better era of Superhumans. Not to mention, greatly dispising the mentality of the general populous of mankind. How they can 'blindly walk around with smiles' when dangers and obstacles lie around every corner, nook and cranny, of the world. Considering people who are 'helplessly positive and good-natured' to be 'poor sheep in need of proper herding' and what better sheep herder, or eliminator, than a Lion!

----

Other: IF you missed it, Iron Lion Zion has a horrific fear of fire. Only members who have witnessed this firsthand are aware. Controlled sources of fire, i.e. torches and light sources, don't seem to bother him. Although he's been known to quickly relocate his position if near a bonfire, or any source of fire in general. IF any villains of Dark-Tree manipulate fire, Iron Lion Zion outwardly ignores and does his best to avoid them. Fighting a Pro-Hero such as Endeavor, would be nigh impossible for this villain. Out of sheer phobia of fire....
I may be new to this group! But I’ll gladly say this. Take your time, rest and get well! No rush here! As for me, I’m going to chime into the ic whenever it seems best. Or when timing feels right!

Currently, I will not be able to post until tomorrow morning. Or until tomorrow evening!!
Greetings!

~Vash~


Simultaneously Vash received the pitcher desired and responds to the newcomer. Rather 'stereotypical', not to mention possibility of amusement, for onlookers Vash acted as one could imagine a 'goatman'. Unable to resist performing a 'goatlike bleat' sound during the heavy 'e' part of his sentence(s). Vash was overly concerned about his beverage to even look at his inquirer.

"DepeeeeEEEEEeeeends on who's askin'...."

Several large swigs from the pitcher finish Vash's first remark. (Draining almost half of the pitcher.) Belching horrifically loud, even disrupting some other patrons, before A large sigh and chuckle was made. The drunken bastard already possessed a plan, complete lack thereof. The goat even laughs a second time, as he mulls over the ideas in his mind over how to handle the situation unfolding.

"Aand you don't look like a bartender, so I may have to pass on talking to you."

Again, taking several drinks of beverage within hand and pitcher empty by now. Briefly looking over shoulder, doing so in a manner that gaze crosses Emmett, the goat quickly observes their environment. Only to return focus onto the bartender. Who Vash demanded 'keeeEEEEeeep those pitchers coming, boss!'. Sadly the Goat received his wish and started draining the new beverage. Expecting Emmett to keep talking, or at least do something.
~Vash~


Something far worse than bounty hunters, or law enforcement, crossed the path of Vash. Effortlessly draining another pitcher of liquor, a new problem arrived. Employers of the establishment, which Vash occupied, refused to associate with him. Leaving him to his lonesome and own troubles until someone hired showed to remove Vash.

Glass shattering broke the Goats silence. Concluding this place was no longer of interest, Vash drags himself to a stand. Onlookers would wonder how balance is upheld on this ‘drunken state’ as he swayed and hardly kept himself upright. The one woman who saw this, trying to tell Vash to stop and await justice, was easily ignored and idly threatened.

Soon enough, the goat spit into the cement floor outside a casino. Chuckling with a ‘baaa’ at the end of his vocal-remark as he began walking into the building. Due to bouncers, or security, not knowing of Vash’s recent actions they foolishly allowed the Goat inside.Taking a seat at the bar, the server provides Vash with the drink asked for. Yet couldnt refrain from concern after hearing these words exit the goats mouth...

Biggest pitcher of the strongest liquor on the shelf. Preferably whisky or rum. Actually, a mixture of the two.

Then after a little convincing, the Goatman got his wish and returned to drinking. Though this time, the sips (yes sips) were slow paced and calculated. Vash didn’t exactly want to blow his cover, desiring to hide from his last problem which he created on the other side of town. Yet looking around at his own onlookers, the patrons and employees, Vash was realizing his presence wasn't exactly enjoyed even without knowing of his rambunctious or criminal nature.
~Vash~


Damned drunkard possessed quiet the bar-tab and an attitude to easily outmatch. Sprawled out within a corner booth of the establishment, seating granted view of any who'd approach himself. Albeit, state of intoxication could be taking it's toll on awareness. Even for being 6'6, and est. 200-210LBS, the ornery fella was still guzzling drinks far more than any creature should. Without a doubt, recent and ongoing actions, has caused several to be tasked with handling the alien who calls himself VASHOOK!

Considering the establishment Vash occupied was on the 'less reputable' side. Some of the assistance hired to dispose of him was far from 'legal-enforcement'. On-call security already attempted, and failed, to escort Vash out due to disruptive/foul behavior. So far, Vash stubbornly inhabits the establishment seeking to have his fill of alcohol while rudely explaining 'he'll only pay his dues after'.

Narrowing onto the subject of focus. Likely a bounty hunter or mercenary, instructed to remove Vash, signals their arrival by blasting a pitcher out of the goat's grasp. Glass and beverage fly everywhere as the projectile destroys Vash's drink. Angrily, Vash shakes himself to 'dry off' due to becoming drenched. Staring down the crosshairs of their weapon the mercenary shouts.

AYE FUCKWIT! YOU'VE GOT THIRTY SECONDS TO GO! BEFORE I MAKE YOUR LIFE HELL!"

Of course Vash didn't listen, merely ignoring the newcomer and resuming his drinking binge. Though, each beverage grabbed is effortlessly shot and destroyed. Like a broken record, Vash repeats the process: Angrily shakes self dry with a calculated 'dog like' maneuver, grabs another drink only to be doused again by the aftermath of an aimed shot. Mercenary even laughing at the determination, stubbornness, or stupidity of Vash. Right before the Merc shouts another string of commands, or threats. Vash finally lifts himself to a stand to face his agressor. Sernly, irritation coursing through his words.

HhhhhhaaaaaaaaaarrrrRRRRRRRRRRrrrrrruuuummmmmmphhh! THAAAAT'S ENOUGH!! Do you have anywhere else to be? 'Cause i'd find great joy knowing what direction to kick your ass in!!!”

Cocking their firearm the mercenary scoffs. Informing Vash of the current 'situation' and how he's on the 'wrong end of the problem to be giving orders, threats, or demands.' Not to mention, the mercenary comments on Vash's level of intoxication. A level which seemed utterly high as Vash stumbled and 'struggled' to kept balance. The mercenaries gun was even visibly moving with Vash's own movements, obviously keeping gun sights 'locked on'. Almost comically Vash hiccups a few times before and during speaking.

Don't fire that --hiccup-- gun again, Last w—hiccup—warning!

If not for the drunken swaying of Vash, the gunshot fired in protest would have grazed him. Roaring, well one could only imagine a 'roar' from a goat-like humanoid. Spiraling into a flurry of movements after warning is not heeded. Vash utilizes the 'drunken sway and momentum' easily performing a cartwheel and removing himself from direct aim of the gun. Turning hoofs into metal, Vash grinds into the wood flooring and launches himself with a charge and headbutts into the foe. Actions resulted with the mercenary rolling back, impact breaking several tables and being knocked out.

Exerting another 'harrumph' the goat-man mutters something about 'If more people listened this would happen less.' Only to return to his booth, grabbing more drinks from empty tables while doing so. Without skipping a beat, Vash keeps drinking and waiting. Wondering if he'll reach his fill before the next bounty hunter, or foe, arrives and attacks. Yet such 'worries' never showed as the ornery goat continued to wallow in alcohol.
Full-Name: Vashook

Nickname: Vash

Age: Looks around his late twenties



Personality: Blunt, stubborn and ornery. Possibly labelled a 'grumpy goat of a man' (Who utterly cannot understand metaphors, symbolism or social ques to save his life...) by some humans standard. Past transgressions, or pains, plague Vash's current attitude and persona. Concerning combat, Vash is able to (mostly) work alongside others and yield spectacular results. Cooperativeness can be boosted by gaining his loyalty. Proving competence in battle, and life, even honor can gain Vash's attention. Failing to understand a lot of ordinary social ques, symbolism, metaphors, and the like. Humor of this individual proves to be more 'slapstick' and dry.

Bio: Empty shell of a being, ruin of an honorable warrior. Close enough inspection of this creature could detail... Vash began training at an extremely young age, forced by his culture and people, to fulfill a purpose. Whether it was; guarding a place of importance, flourishing an ideology, civilization, or people. Though any onlooker could easily tell, this alien has surrendered from his old cause. Proving to be a hell of a mercenary until crossing paths with his next, or true, cause....

Home planet: Unknown
Galaxy: Unknown

Skills:

Sure-Skin: Earthlings are familiar with chameleons changing skin color, for sake of camouflage and etc. Members of this race far exceed the capabilities of the previously mentioned reptiles. Able to manipulate the qualities of their fur, horns/nails, and skin to their liking. Mimicking qualities of something like metal with ease.

Combat prowess: Knowledge within said criteria proves well versed.Impeccable with various forms of martial arts, weapons usage and combat. Aware of hundreds of alien/humanoid styles of combat/martial arts. Leaning far towards hand to hand, melee weapons. Tending to stray away from fire-arms and explosives (Thus lack of usage weakens knowledge over subjects slightly.)

Medicine: Low-level. Hardly able to 'patch someone up' until 'more experienced aid can be found'. Knowledge over herbs and drugs technically reaches higher than ability to actually stitch wounds.

Survivalist: Drop this stubborn goat anywhere. Urban or desolate, he'll chew up and spit out whatever the environment tosses his way and thrive. One of the few skills which surpasses his skill of battle.

Drawbacks:

Social Troglodyte: Literal to a fault and unable to understanding metaphors and symbolism. (Especially without intoxicants) Vash displays elaborate speech filled with vocabulary unexpected from someone alike himself. Calling him a 'Thesaurus' or 'wellspring of knowledge' would be disfavored as he'd protest 'for I am Vash, not these items you speak of...” However, this trait commonly causes confusion with those who come into contact with Vash. Easily sparking conflict due to the misunderstandings that occur. Does not matter if Vash is the aggressor, or victim.

Stubborn Drunken-Goat: Perils of past have left this creature helplessly draining liqueur bottles, or taking other galactic intoxicants, to 'seek relief? who knows....' Currently ignores anything but relaxing within areas he finds pleasing. Not to mention chasing stasis of intoxication, or completing mercenary missions which grant Kredits for the prior mentioned desires. (If not ok with RP, then can be deleted.)

Battle-heavy & Overconfident: Relies on the fists more than others would enjoy. Battle-wits have warranted a decent amount of praise and reward, thus can be a bit of a lose cannon. (Despite his kin being practically wiped out.) Rather narrow minded and can refuse to think of long-term strategy. Preferring to blindly focus on the current battle within punching range.

Fire-Arms & Piloting Mediocre with aim, focusing far more on melee and improvision. Easily outmatched as a pilot. Yet can transport himself and others safely from point A to B.
Túlio
Location: Avent City; Grand Hotel Mohad, 101st floor..
Interacting with:
Sayuri (kinda) and NPC's



Sayuri spoke enough for Túlio to oblige. Worst case scenario, this individual would get the free pass and Túlio will be left to complete the exam without any head start. Good thing and only focus for Túlio is finishing this phase and beginning the next. Only words spoken in response to Sayuri. Involved keeping a helpful eye on his jars of 'sacred and religious value'; while gifting the crowd with his name. Then, a flying table reached a screeching halt before Túlio. Movement of the object was ceased by him for the simple reason of saving any nearby people from getting hit. Sliding the table aside quickly as he stopped its trajectory. Túlio finally starts to close in on the target. The target, whi i might add, was successfully holding his own against several combatants trying to earn the free pass.

An odd thing, seeing this tribal boy fight. Túlio aimed to match the strength of enemies, aiming to show as little of his potential as possible. (A feature that may have influenced others to now begin underestimating Túlio .) Onlookers may perceived Túlio as stupid, foolish, or a madman. This was because Túlio held far to much pride to 'take advantage' of the situation. Far too honorable was Túlio to jump into the battle and fight a man severely outnumbered. Which meant anyone partaking in the brawl between himself and the target were quickly ushered to the sidelines, by force if needed. Some men, merely grabbing onto their shoulder would cause Túlio's fight to transpire. Of course Túlio was not perfect, or maybe out of practice? Especially fighting without his favored jars, what he considered extensions of his will and body. Enemies of the Tribal man occasionally landed hits, some even causing Túlio to grimace in pain. However, a trained eye would notice one factor of Túlio's fighting. The longer he fought, the better his style evolved against his opponent.

Eventually the floor was empty again, only Túlio and the problematic fellow remaining within the circle. Crazy part existed with a few moments of Túlio actually fighting alongside this man, to lessen the eager beavers aiming for the free pass. The man noted to Túlio.

"Your primitive and tribal fighting style is good. However, if you planned on fighting me alone, you are dumber than you look."

The sentence didn't even finish before the fight started. Alike the few fights before, Túlio seemed on the losing end of the battle to start. Then, time would come and less hits were being received and more were being made. Until Túlio would be left standing and the man would fall to the ground in defeat. The fight was not flashy, a bit long, but biggest spectacle being their use of martial arts so extensively. Though Túlio made sure to show unflavored and very old fighting styles during this fight. Likely explaining his ability to 'evolve' the styles against foes quickly as he did. Standing back at the jars which he left, even counting them and seemingly weighing them to assure everything was accounted for. Finding all items to be just as he left them, Túlio awaits for the event to carry on. Greatly itching for a smoke, but refusing to do so indoors.
Túlio
Location: Avent City; Grand Hotel Mohad, 101st floor..
Interacting with:
N/A


Migrating to the center of focus, the rebellious tattooed fellow, Túlio stands on the outskirts of the 'clearing' around the man. Slowly unfastening the knots which upheld the jars dangling from his body, Each is placed onto the ground. Also duly noted, the thud or clunk emitted from the jars would have been far louder, or heavier, than anticipated. Speaking loudly, and clearly as he can. Túlio hopes he's understood.

"Those jars, sacred among my people and used as deadly weapons. Please keep them safe during exam. I would hold no honor, if I wore them during a weaponless trial."

Attention narrows onto the man protesting his dismissal. Honesty and possibly arrogance lacing his voice with a wicked smile to top it off. Several steps taken forward, bringing himself into the 'mix of the mess'. A few head nods to the left and right occur as audible pops emitted from his neck. Along with a few more stretches being performed as he spoke. By the time Túlio finished talking a loose, yet obviously well versed, stance was assumed.

"I will remove this problem. But, I only desire his badge to reward time wasted on a fool. For I hold zero desire of taking shortcuts in earning my hunter license..."
Túlio
Location: Grand Hotel Mohad, Avent City
Interacting with:
N/A



Words fail to describe the feeling of vulnerability, or nakedness, experienced upon his ink-brush staff being taken. Faint negotiation and Túlio was permitted to keep his several jars of ink. Several other items were confiscated as well. Finally done with the search and seizure of weapons, Túlio begins his careless saunter through within the 101st floor. Unfocused, or foolish, onlookers saw a lazy yet solemn fellow. Anyone given enough effort could possibly sense the presence deep within Túlio. An aura similar to a wild animal or savage beast awaiting their moment to pounce. Túlio's expression or gaze was subtle and fierce while slowly and carefully inspecting the competition surrounding himself. Now standing at the bar, he studied the 'menu' and contemplating on if indulging during the exam was a smart idea.

"Aqua will serve best, considering the trials ahead."

Either unaware or not desiring to give attention, Túlio payed zero notice of the several men gawking and swapping comments about the jars dangling from Túlio. Deciding to get some water, no sips are taken after it's given. Túlio merely continuing his observance of his current setting. Focusing more on the decor and restaurant itself now, only occasionally taking his time to study other contestants. Heck, the guy even took a moment to look at the #195 badge which was now placed on the sash, or better words massive scarf/cloth, upon his hip. Also spotting the woman who arrived at the 101st floor as he did, #194, not far from his current location. However the man did not interact anyone thus far.
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