"Hello and Welcome to The Web. I will be your host for the day. I go by many names, but you may call me The Intelligence if you want to refer to me. You cannot see me, you most likely never will, unless you can beat me at a game of wits. You must survive my ever-changing maze of horrors if you want a chance at me. You either found the way in by accident or I brought you here because you interested me. Just realize I know all there could be to gather on all of you. Your pasts, your strengths, your weaknesses. Your powers.
Enjoy your stay
because if you don't
You'll die trying."
This is a crossover roleplay. No original characters, no side plot characters, just straight up canons. Here is your CS skeleton
Name:
Gender:
Age:
Universe:
Appearance:
Powers:
Weaknesses:
Brief Bio:
Other:
Some basic rules to follow while making the CS:
Make it as powerful as you like, but just consider your fellow roleplayers: not everyone can tank whole armies of vibranium-clad mechaorganic beings. The harder you fall, the harder i will push.
No 'unstoppable characters' with 'no limits'. If you start playing your character this way, the intelligence will get bored of you and kill you off. plain and simple. This does mean no robotic characters. Unless they have some exploitable flaw.
have fun making it. The more the merrier! But for your sake try to keep the character count to three as they do tend to start favoring each other.
Rules of the roleplay:
1. No godmodding, or making your character more than your CS implies. This will result in him/her being killed off in the worst way i can imagine.
2. I am the GM, the DM, and the overall ruler of this little kingdom. My word is law.
3. No bringing personal problems in here. I will allow day-to-day chatter, sure. But drama is a no-no. Take it to the PMs people
4. Erotic roleplay will not happen. You'll never have enough time to get that way in this roleplay. And if you do, the intelligence will prod you along, and not everyone wants to watch naked people run around a maze like a bunch of idiots.
5. This is less of a rule then it is a warning. THIS ROLEPLAY WILL GET DARK. IT WILL GET SCARY. IT WILL MOST DEFINITELY GET WEIRD. BLOOD AND GORE WILL BE IN IMMENSE DETAIL AND VIOLENT SCENES ARE TO HAPPEN. YOUR CHARACTER CAN AND WILL MOST LIKELY DIE.